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Counterpoint: Arts weapons have very cool animations, and Monk is one of the VERY few classes that can use them, so of course you keep Framme around and/or make someone else into one.
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# ¿ Mar 29, 2024 01:32 |
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# ¿ May 16, 2024 23:56 |
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Artix posted:Please, that's Pandreo's job. Hey now, there's one major exception to this. Also, I personally ended up with a fairly blessed Framme, and Chain Guard has some fairly neat uses, so she stuck around.
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# ¿ Mar 29, 2024 01:47 |
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It's already been repeatedly mentioned, but yeah it's kind of hard to have much gravitas when you've gotten a whole 1 chapter with them before "whoops, they're dead." Anyways... Etie has the second lowest growth total in the entire game, with a whole 5% more than Vander. VANDER. Her growths are basically a gimmick, with high STR growth and terrible everything else. And as an early game unit she doesn't have starting stats to fall back on. She's... usable in the early game, and retains usefulness a bit beyond that against fliers exclusively, but bar getting lucky with level ups or very much favoring her she's just not going to turn out well. Faillen Angel posted:Alfred has the best growth total in the game, but his bases are bad even for an earlygame unit. You wouldn't expect a unit with a 50% speed growth when promoted to be slow but he's DIRE, and the worst victim of build being a serious problem in this game. ??? Alfred doesn't have close to the highest growth total in the game. Hell, Alear's got a higher growth total and they're nowhere near the top either. As a wry addition though, he does have the same STR growth as Etie, without sacrificing everything else. edit: For anyone interested in seeing where our current characters stand, putting up a heat map of growths below. Anyone not recruited yet is blacked out, but sticking it under a spoiler if you want to be surprised. Lord Koth fucked around with this message at 01:39 on Apr 2, 2024 |
# ¿ Apr 2, 2024 01:28 |