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The Inquisition declared hinges heretical back in M37. It's all sliding doors now. I didn't know this game existed and if I didn't have other poo poo to do (and, uh, play) right now, I'd probably give it a shot because it seems pretty fun. Add another "this is pretty cool" comment for the destructible terrain. Crushing a bunch of plague-ridden cultists like the bloated cockroaches they are by dropping some saint's statue on them just feels right. Samovar posted:It's certainly up there as the worst model GW released, though I'm sure others can find other terrible, terrible models (this piece of crap being a close contender). Paint that thing red, add a mekboy's special touch, and replace the smurfs with a couple of speed freeks and maybe you could make something out of it? But otherwise, oof.
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# ¿ Apr 10, 2024 14:15 |
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# ¿ May 16, 2024 21:02 |
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A form of penitence after losing to noise marines, no doubt.
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# ¿ Apr 10, 2024 17:11 |
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This just goes to show how powerful the Blessings of the Plaguefather are if they can turn random mooks into beings capable of slowing down grey knights. Contrast that to the long and arduous process of making a single space marine, which was developed by the emperor himself mind you, and you start to wonder if maybe the Chaos Gods are in a class of their own in terms of power and the rewards that They offer. Not a cultist btw just asking questions here.
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# ¿ Apr 12, 2024 21:12 |
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Solarium posted:Now I want a game in the style of the old xcoms but with orks. And have an insane amount of them die charging into battle, but you always just grow new ones and hand them barely functional weapons you scrap together by slapping together various bits of tech you scavenge off the dead. That's basically how I took care of the final boss when playing the Dawn of War II: Retribution campaign as da boyz. Built nothing but regular boyz with choppas and shootas and sent wave after wave to krump that big stomp bait dweeb. White Coke posted:That's a pretty good explanation for why the Grey Knights aren't ripping through dozens of human cultists since normal space marines in lore are supposed to be at least worth ten guardsmen. That and it'd probably get boring if every pod of cultists consisted of forty-nine enemies you needed to kill while they were all but helpless against your men. Right? Again, not a cultist, hate 'em in fact, but seems to me that if you missed the boat on becoming a space marine when you were young, then accepting the Blessings of the Chaos Gods is probably the only way to have some agency in this dangerous universe instead of spending your entire life being told what to do before being murdered by some random ork. It's a wonder more people aren't taking advantage of that especially since those Blessings are basically given out for free. Or so I've heard.
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# ¿ Apr 13, 2024 14:56 |
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I would think that things like the multiple Dark Crusades would make Chaos known to even relatively low-ranked people in the imperial guard and the imperial navy. Yeah, they're gigantic decrepit organizations and all that, but having entire sectors being controlled by Chaos and having to bring in half of the segmentum's battle fleet to push it back means word would get around. I think events like the fall of cadia are also known to rank-and-file guardsmen? Or even just the existence of cadia in the first place kind of makes one ask "so what's so important about that place?" and the implications of that. Then there's also the Horus Heresy. The feast of the emperor's ascension is the most important holiday in the imperium so I'm not sure how you'd have that but also simultaneously hide the existence of Chaos.
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# ¿ Apr 13, 2024 19:10 |
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# ¿ May 16, 2024 21:02 |
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Groetgaffel posted:A heretic is anyone who doesn't follow the commands of the Imperial church. Those get public executions. Huh. I'll accept it as "one of those things" that's part of the lore even though it feels weird to me.
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# ¿ Apr 14, 2024 13:38 |