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JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
Basically, there are a total of three ways, in universe, that people in the 40k universe can use to traverse faster than light

Way one is through the Warp. The Warp is basically a psychic alternate reality parallel to the real one. It is not inherently bad, and millions of years ago travel through it was more or less entirely safe, but the Chaos Gods were born, live there and have corrupted it with their influence. Humanity, Orks, Tau and Tyranids all traverse through the Warp. Warp travel is dangerous and unreliable, requiring specialized skills to move through safely. You are at risk of demonic incursion, soul corruption and more mundane, "physical" warp travel hazards equivalent to icebergs travelling through it. Other common problems include exiting the Warp many years after you first entered it even when, from your crew's perspective, it's only been a month or two, or if you're particularly lucky, exiting the warp earlier than you left.

Humanity uses mutant Navigators, who navigate based on the Light of the Astronomicon on Earth, which needs thousands of psyker souls fed to it daily for it not to go out.

Orks frequently just ride the waves of the Warp before randomly getting pooped out somewhere and making the best of it--- they're the next best thing to immune to Warp corruption too, their souls already belonging to Gork and Mork, along with the entire race having an exceptional ability to detect anyone who "isn't acting Orky enough" and murdering them with prejudice.

Tyranids travel in such enormous fleets with its Hive Minds being so psychically powerful that their passage creates a Shadow in the Warp that smooths it out for their own journey but fucks up warp travel and communications for everyone else in nearby sectors.

Way two is through the Webway. The Webway is basically a stable set of roads that are entirely closed off from the Warp and span much of the universe, created by the Eldar at the height of their pan-universal empire. It is far safer than the Warp, and also more or less entirely unaccessable unless you are an Eldar yourself. Used by the Eldar and Dark Eldar pretty much exclusively--- none of the Space Elves can safely traverse the Warp, because their souls all have an IOU note attached that makes them belong to Slaanesh, the youngest Chaos God of Desire and Perfection. Entering the warp puts them at risk of Slaanesh reaching out and plucking their souls out of them.

And third, there's some weird physics-breaking bullshit that only the Necrons can do.

JT Jag fucked around with this message at 02:53 on Apr 23, 2024

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JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Jonny Nox posted:

is the vindicare assasin allowed to know about he existence of Grey Knights? or is he going to die even if he survives?
If he survives he probably gets a memory wipe and then gets sent on the next job

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
It's worth noting that not all Tyranid Hive Fleets were made equally.

Hive Fleet Behemoth, Hive Fleet Kraken and Hive Fleet Leviathan are the three original fleets that entered the galaxy. Hive Fleets Behemoth and Kraken were defeated in incredibly costly pitched battles with the Imperium, but as they travelled they gained enough biomass to form smaller splinter fleets that went their own way. These splinter feets are capable of being defeated conventionally as long as they don't manage to eat too many worlds, at which point they're capable of scaling up to the size of a full fleet.

Hive Fleet Leviathan was manipulated by Inquisitor Kryptmann, with grotesque sacrifice galling even those that run the Empire, into engaging, in its totality, against the Octarius Empire, the largest Orc Waaagh! in the galaxy. Orcs reproduce asexually and are famously tough and adaptable, the Tyrannids reproduce via biomass, and the two forces have been locked in a death battle with eachother for a century or two by now. It is commonly believed by experts in-setting that whoever manages to emerge victorious from the Octarius Thunderdome will immediately be the biggest single threat to the galaxy's safety, possibly even bigger than the forces of Chaos.

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver

Telsa Cola posted:

Little out of date. Nids won Octarius
Ah, I'm not quite as up to date with things that have happened since the Great Plot Progression after 10 years or so of being stuck in 40999

JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
It was pretty predictable, Games Workshop's writers have always kinda treated the Orks as secondary villains who aren't allowed to get a signature win, both in 40k and in Fantasy where it's actually worse (they retconned Grimgor defeating the Everchosen because it went against Their Narrative)

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JT Jag
Aug 30, 2009

#1 Jaguars Sunk Cost Fallacy-Haver
The biggest element that might cause unrest and divergence between the upper and lower decks is the tendency to utterly neglect the menials and literally treat them as spare parts that are easily replaced. A ship of 50k people is a lot, but it wouldn't be that hard to get a member of the crew proper to pop in and give a motivational speech to each block once a year rather than once every 70

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