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The art for this isn't bad, but for some reason whenever I see it, especially in motion, it keeps looking like browser game ad trailers to me. I'm not sure what makes me my brain draw that connection.
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# ¿ Apr 11, 2024 01:41 |
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# ¿ May 16, 2024 04:57 |
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I think one thing I might have missed in the tutorial is: how does targeting and active skill use work in combat? Do you actually run it round-by-round in control? Or do you set them ahead of the fight, as a sort of script, and they all run on their own?
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# ¿ Apr 14, 2024 20:34 |
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I'm sure that our new pal Gammel wouldn't lie to us and that letting him go couldn't possibly result in anything bad.
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# ¿ Apr 25, 2024 21:11 |
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Are there any situations, like Gammel's, where there's an objectively right and wrong decision(in the sense that one gets you something and the other loses you something) or are they all about gaining one thing or gaining another thing?
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# ¿ May 2, 2024 02:35 |