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UBISoft obviously has a lot of faith in this game; the review embargo is being lifted on Thursday.
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# ? May 18, 2014 15:44 |
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# ? Jun 10, 2024 10:50 |
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I said come in! posted:UBISoft obviously has a lot of faith in this game; the review embargo is being lifted on Thursday. Wow, what is it about the state of the game industry that this is one of the most impressive things I've heard about this game?
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# ? May 18, 2014 17:00 |
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So the 3 DLCs mentioned in the Season Pass are likely just the 3 DLCs you get for the Deluxe Edition on PC right? ( Breakthrough, Signature Shot, and the Palace ).
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# ? May 18, 2014 17:19 |
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I said come in! posted:UBISoft obviously has a lot of faith in this game; the review embargo is being lifted on Thursday. Is this good or bad? I'm not up to my games journalism in jokes.
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# ? May 18, 2014 17:22 |
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WindmillSlayer posted:Is this good or bad? I'm not up to my games journalism in jokes. It's a whole weekend before its release which is kind of unusual these days.
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# ? May 18, 2014 17:25 |
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WindmillSlayer posted:Is this good or bad? I'm not up to my games journalism in jokes. If a publisher thinks a game isn't going to review well, they'll often push back the review embargo to like the day before release, in order to avoid bad word of mouth and cancelled preorders. The fact that the embargo lifts so early would seem to indicate that Ubisoft isn't worried at all about what reviewers are going to have to say about the game, which is a good sign.
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# ? May 18, 2014 17:25 |
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WindmillSlayer posted:Is this good or bad? I'm not up to my games journalism in jokes. Triple A devs very rarely drop embargoes until the day of or the day before on big name titles especially new IPs. Them lifting in on Thursday means they aren't particularly concerned with it getting bad reviews to effect the sale of it. So it should be good news.
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# ? May 18, 2014 17:26 |
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WindmillSlayer posted:Is this good or bad? I'm not up to my games journalism in jokes. Traditionally games try to lift embargoes as close to release as they can. Most people are idiots and preorder, or buy a few days before so they have no way of backing down once the bad reviews show up. It also keeps the hype/marketing in peoples minds up to the last minute, so they'll be encouraged to pick it up before the release date/review to get the preorder goodies. Letting people put up reviews a full 5 days ahead gives people plenty of time to see what they are buying, and make an informed opinion. If Ubisoft didn't have faith in the product, they wouldn't be giving customers 5 days to think about whether or not they should buy the game. It's basically Ubisoft saying they think they have a winner here, and don't need to screw with customers for sales.
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# ? May 18, 2014 17:28 |
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awesome. Are we gonna get to pre-download it on steam so we don't have to deal with server slowness on release?
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# ? May 18, 2014 17:30 |
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Holding the embargo closer to release also means that reviewers have less time to pound out an article, so they're less likely to see if/how the game falls apart after a certain point.
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# ? May 18, 2014 17:38 |
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WindmillSlayer posted:awesome. Are we gonna get to pre-download it on steam so we don't have to deal with server slowness on release? I'm wondering this too but for PlayStation 4.
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# ? May 18, 2014 17:44 |
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I said come in! posted:I'm wondering this too but for PlayStation 4. I thought a big to-do about the most recent patch was that it would enable pre-loads for stuff, so I'm pretty sure it will.
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# ? May 18, 2014 17:47 |
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pre-ordering videogames
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# ? May 18, 2014 17:48 |
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Azurrat posted:pre-ordering videogames It was a gift.
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# ? May 18, 2014 17:50 |
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Welllll. quote:Watch Dogs @watchdogsgame https://twitter.com/watchdogsgame/status/468071829509521408
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# ? May 18, 2014 18:07 |
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That's meta.
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# ? May 18, 2014 18:10 |
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How much does a valid review cost? And so much for the embargo being lifted on Thursday, I guess.
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# ? May 18, 2014 18:29 |
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VJeff posted:And so much for the embargo being lifted on Thursday, I guess. It's probably (hopefully) just a misinformed PR guy that doesn't know about the embargo lift, I think it's more referring to the hilariously bad review that one guy put up with a video of him dicking around on one street for 10 minutes trying to blow up a gas tank. Fake edit: Also got to love the underscore they put at the end of the tweet for no reason. Moartoast fucked around with this message at 18:38 on May 18, 2014 |
# ? May 18, 2014 18:35 |
Azurrat posted:pre-ordering videogames I got a code for it on eBay for like 30 bucks, figured it was worth it.
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# ? May 18, 2014 18:58 |
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Moartoast posted:Fake edit: Also got to love the underscore they put at the end of the tweet for no reason. COMPUTER_
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# ? May 18, 2014 19:55 |
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I must be a braindead Ubisoft Sheeple but that video of him going postal in town with slow motion and people calling the police looked really fun.
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# ? May 18, 2014 20:32 |
WindmillSlayer posted:awesome. Are we gonna get to pre-download it on steam so we don't have to deal with server slowness on release? Probably not as you're going to use uPlay regardless if you bought it on Steam or not.
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# ? May 18, 2014 20:45 |
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Some more gameplay with decent quality: http://fanboyfeed.com/?it_videogames=watch-dogs-beta-gameplay
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# ? May 18, 2014 20:50 |
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LegoMan posted:I must be a braindead Ubisoft Sheeple but that video of him going postal in town with slow motion and people calling the police looked really fun. I haven't followed this game really and I'm excited for it now, people hype themselves so much (years prior release) they lose perspective. Those explosions are incredible!! It reminded me of the first time I saw rag doll or reflective surfaces, something impressive that ought to become the standard going forward.
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# ? May 18, 2014 21:15 |
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Mr Scumbag posted:Now just wait a loving minute here. The Established Internet Circlejerk (EIC™)is that this game will be terrible because it lacks a Pulitzer winning plot (not actually confirmed), is developed and published by Ubisoft (Lol those big publishers are pretty poo poo guys, rite? Also Uplay is satan because reasons!) and because it doesn't completely revolutionise the open world or cyberpunk genre(also not actually confirmed). Games can't be good unless they are really high-minded wankfests. So I advise you to pull your head out of your arse and jump on the bandwagon.
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# ? May 18, 2014 21:22 |
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echronorian posted:I haven't followed this game really and I'm excited for it now, people hype themselves so much (years prior release) they lose perspective. I'm with you on this. Not sure if your supposed to post in the game thread for a game you are following and actually like said game. I believe standard protocol is to spend undue time talking about Far Cry or Sleeping Dogs. Speaking of other games Assassin Creed 1 was the king of over promising and on its own was not a really great game as half the missions were dull and tied poorly together. That said Ac2 was a phenomenal game, while three tried to be so detailed it was tedious AC4 seems to have corrected much of that again. By this point you would think Ubisofts teams have learned what works and what doesn't in these games I don't see even standard "following" missions to be the same tedious affair it was in AC1, especially for the online invasions. Review release is something I am highly skeptical over, generally I listen more to goon opinions/reviews combined with general Internet opinions as all too often I've seen a pile of high named game sites rate a game a near 10/10 and proclaim it the second coming of some deity that I end up thinking was a boring dull through the motions type of game. Lo and behold months later that opinion of the game becomes the general one.
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# ? May 18, 2014 21:44 |
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beer_war posted:Some more gameplay with decent quality: whatever that alien minigame is, it looks terrible.
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# ? May 18, 2014 21:56 |
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I expect this to be a perfectly well-made, solid experience, but honestly I'm getting tired of open world games that don't really feel organic, and Ubisoft are the worst about this. Every one of their recent games feel like work; a bunch of differing systems haphazardly shackled together in the name of creating width. Playing through FC 3 and AC 4 felt like I was just going through an arbitrary checklist of activities and mini-games because they couldn't figure out how to make their worlds feel cohesive or natural, and almost every mission was so heavily scripted and static that they felt like they belonged in like five different games. I hope Watch Dogs isn't that, but drat it's going to have to take some serious convincing on their part, which I think they've done a really poor job of. Every time I watch a Ubisoft demo these days, I just naturally assume that it's 90% smoke and mirrors, and that the final game will end up being just as shallow and unengaging as the rest of their catalogue, no matter how much money they spent on making it look super impressive. This probably sounds really cynical, but I've enjoyed a lot of their games in the past. I just don't know that I can stomach "another one of those" at this point.
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# ? May 18, 2014 22:19 |
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ethanol posted:whatever that alien minigame is, it looks terrible. Seems fine for a throwaway minigame, I'll probably play chess more. Here's another leak, this time a full res screenshot, way prettier than those marketing videos made it out to be:
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# ? May 18, 2014 22:19 |
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Dvlos posted:Speaking of other games Assassin Creed 1 was the king of over promising and on its own was not a really great game as half the missions were dull and tied poorly together. That said Ac2 was a phenomenal game, while three tried to be so detailed it was tedious AC4 seems to have corrected much of that again. By this point you would think Ubisofts teams have learned what works and what doesn't in these games I don't see even standard "following" missions to be the same tedious affair it was in AC1, especially for the online invasions. AC2 was really a vast improvement over the first one. The story mission where pretty cool and the side mission was as good as the main mission of the first AC1. The only cool thing about AC1 was the last mission, which was just mind blowing.
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# ? May 18, 2014 22:21 |
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Reive posted:Seems fine for a throwaway minigame, I'll probably play chess more. Which system is that from?
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# ? May 18, 2014 22:50 |
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I see where you're coming from. I'm a total sucker for their formula but I admit that they really need to learn to blend things together better. Most of their games really do feel the weight of hundreds of different people and probably like a dozen different designers pawing at them, they try to be a thousand different things at once and, while they do it better than a lot of other studios, it still makes them feel unfocused and disjointed as gently caress. After hearing about how like 10 different Ubisoft divisions had a hand in WD's development during its already long development time, I'm confident it will be fairly polished and a decent game, but I'm also confident it will have a whole bunch of eclectic design and superfluous crap all over the place.
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# ? May 18, 2014 22:52 |
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Crappy Jack posted:If a publisher thinks a game isn't going to review well, they'll often push back the review embargo to like the day before release, in order to avoid bad word of mouth and cancelled preorders. The fact that the embargo lifts so early would seem to indicate that Ubisoft isn't worried at all about what reviewers are going to have to say about the game, which is a good sign. As well considering the cash they've blown on promoting the game (the ARG with the tie-in giveaways, etc) also speaks volumes to their confidence. Plus, during development they haven't exactly kept everything under wraps either. The openness was rather refreshing.
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# ? May 18, 2014 23:04 |
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Hakkesshu posted:I expect this to be a perfectly well-made, solid experience, but honestly I'm getting tired of open world games that don't really feel organic, and Ubisoft are the worst about this. Every one of their recent games feel like work; a bunch of differing systems haphazardly shackled together in the name of creating width. Playing through FC 3 and AC 4 felt like I was just going through an arbitrary checklist of activities and mini-games because they couldn't figure out how to make their worlds feel cohesive or natural, and almost every mission was so heavily scripted and static that they felt like they belonged in like five different games. AC3 burned me so hard that I never gave AC4 a look, and I'm one of the few who really enjoyed AC1. I want to get hyped about Watch Dogs because of its setting and style but yeah, the problems I have with their progression on the AC concept are not solved by taking a bunch of systems from GTA and adding some new ones and dumping them on top. Shooting randos in slow motion will be fun a few times while I grind for different guns and abilities to get all the variations on blowing up cop cars, but I've already played that game a million times. The invasion stuff they borrowed from Demons Souls looks cool, and the new franchise and modern environment suggest it's a different take on social stealth, so I have some hope. But I'm waiting to be swayed by actual impressions before I buy.
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# ? May 18, 2014 23:16 |
acksplode posted:AC3 burned me so hard that I never gave AC4 a look, and I'm one of the few who really enjoyed AC1. I want to get hyped about Watch Dogs because of its setting and style but yeah, the problems I have with their progression on the AC concept are not solved by taking a bunch of systems from GTA and adding some new ones and dumping them on top. Shooting randos in slow motion will be fun a few times while I grind for different guns and abilities to get all the variations on blowing up cop cars, but I've already played that game a million times. The invasion stuff they borrowed from Demons Souls looks cool, and the new franchise and modern environment suggest it's a different take on social stealth, so I have some hope. But I'm waiting to be swayed by actual impressions before I buy. It's a shame really that you didn't play AC4, because it is more of a pirate simulator than a game about assassination
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# ? May 18, 2014 23:22 |
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Athenry posted:Which system is that from? I did some pixel counting, and it's exactly 1600x900 (the minimap made it really easy), so it's the PS4.
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# ? May 18, 2014 23:25 |
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Athenry posted:Which system is that from? Ps4. The Xbox One version looks really, really, really bad. At least that's if the screenshots posted have been real, and not messed with to trash the console. PC is supposedly better looking then that Ps4 screenshot.
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# ? May 18, 2014 23:26 |
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I love the cobble stone poking through at the cross walk and the layers to that girls dress. The dampness of the umbrella. Subtle details. That screen could pass for concept art.
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# ? May 18, 2014 23:34 |
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friends watch porn posted:It's a shame really that you didn't play AC4, because it is more of a pirate simulator than a game about assassination Still feeling confident in the decision.
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# ? May 18, 2014 23:35 |
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# ? Jun 10, 2024 10:50 |
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Turra posted:I feel like the description of how multiplayer can work in this game has changed over and over. What's the final status of roaming around with friends in a non-competitive way? Last page but no-one answered: There is a free roam MP mode with no restrictions.
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# ? May 18, 2014 23:37 |