|
Milky Moor posted:The animatronic Wc3/4-era Kilrathi weren't really flaws, though? They're like a meme flaw. The kind of thing everyone goes 'haha that's bad' but they were good at the time, and certainly better than the movie-era Kilrathi that came afterward. Unsurprisingly, if that's the flaw Ben points to, then he's not actually capable of looking at WC's flaws with a realistic, critical eye. I seem to remember those puppets as being fine at the time. I also want to say I remember a very steep downward curve in their appearance in the Prophecy game. And of course in the movie, they were the worst of them all. I think the further Chris Roberts had to stray from Larry Niven and the art for his books, Roberts’ “vision” only got worse.
|
# ? Oct 21, 2017 19:31 |
|
|
# ? May 30, 2024 13:02 |
|
https://i.imgur.com/mIe6R4g.gifv
|
# ? Oct 21, 2017 19:33 |
|
The NMS people are going to feel like real chumps when they realize that they secret to success was only having a single planet with nothing on it.
|
# ? Oct 21, 2017 19:41 |
|
https://www.youtube.com/watch?v=eMtShnoOvck
|
# ? Oct 21, 2017 19:46 |
|
KM Scorchio posted:I can’t decide what’s worse, Derek or Star Citizen Luckily it's possible for 2 things to be equally retarded.
|
# ? Oct 21, 2017 19:47 |
|
Clip into the floor and get launched back into space without my ship
|
# ? Oct 21, 2017 19:50 |
|
Virtual Captain posted:Sounds likely to me. Could also explain why magnetic boots were working in 2014, then mysteriously stopped working ever since. I don't have a strong grasp on the "gravity zones" timeline but I remember it was a technical hurdle that any backer will tell you was solved a long time ago. This is a good example of the CIG MO. 1: We have a problem 2: We sort of identity the problem, somebody explains how easy it is to fix and how they break new ground 3: Problem does not get solved 4: Nobody talks about the problem again 5: Somebody talks about another problem based off of solving the first problem as if they solved it 6: Goto 1 The whole step 5 part is what kills me. And people seem to think it’s completely solved because CIG acts like it is. Like this weird ongoing struggle with doors. loving doors, man. Or this constant talk of an MMO when they can’t even get 16 people in a stable environment; and those 16 people aren’t even near each other. There’s no loving MMO in sight. But CIG pretends like there is, or perhaps I should say lies like there is. They sell ships that require more players than the game can support. Now they have “base building” but there’s not even housing for people like community apartments. There’s the hangar “module”, and that’s been promised as being something your friends can visit you in since like 2012. Some day, backers may realize they’re being blatantly loving lied to. Constantly. CIG can sell anything but they can build nothing into your game. They don’t even have basic flight dynamics working well and the game is supposed to be about loving space ships. Remember a long time ago when Star Citizen was a space game about flying a ship in space? With your pet and a highly customizable space ship? Remember that? That was of course before they realized they couldn’t code anything that works. Like I said in my July blog 200 years ago, once CIG came to terms that the best they can hope for now is a very pretty, indie studio grade gameplay, version of Call of Duty: Infinite Warfare everything is focusing on how much junk they can fill an FPS game in a FPS CryEngine level now. Space is just a janky module attached to it as a method of traveling between different FPS maps. Funny enough, back when there was a “race to release first”, Star Citizen naturally failed, and CoD:IW has been out nearly a year now in another month. I’m sure SC it right around the corner now though, especially since it’s got a jank filled, early access poo poo, alpha release of 3.0 with virtually nothing 3.0 was supposed to have. Any day now. Any loving day. For proof of how far along CIG is in development, ask anybody on their forums or reddit sub how trading, LTI, ship repairs, or character death is going to be handled. These are some of basic loving foundations they’ve been selling since day zero, and nobody has a clue. Yeah, it’s almost done though!
|
# ? Oct 21, 2017 19:57 |
|
The Titanic posted:This is a good example of the CIG MO. 3.1 will fix everything, my friend, just you wait
|
# ? Oct 21, 2017 20:00 |
|
illectro posted:Paying for my own flight and hotel, but, I factored in that I was able to get a tour of SpaceX and JPL so it's worth it. I know you hear this a lot, but you’re awesome and I’ve always loved what you do. You’re one of those guys who I’m glad is successful in the YouTube community and I hope for more people like you.
|
# ? Oct 21, 2017 20:01 |
|
https://twitter.com/dsmart/status/921792277558722563quote:3.00.13] | 17-10-XX This was a bitch to find. I had to call my friend over at CIG, seeing as they have great planetary tech quote:- When switching the focus location to a different one from where your ship currently is (e.g. CC in space observing a planet using TACOPS), the solar reactor stops producing power until you return the focus to your ship’s area. ---------------- D_Smart fucked around with this message at 20:09 on Oct 21, 2017 |
# ? Oct 21, 2017 20:06 |
|
Daztek posted:3.1 will fix everything, my friend, just you wait What I'm trying to say is, the fix is in
|
# ? Oct 21, 2017 20:06 |
|
The only way to fix SC is to do the following: Open Notepad Type "Derek Smart was RIGHT" ctrl+a ctrl+c Open the code ctrl+a press delete ctrl+v save You're welcome, Chris.
|
# ? Oct 21, 2017 20:12 |
|
Xaerael posted:The only way to fix SC is to do the following: I tried that. But it didn't compile. So I had to add the header files #include "bullshit.hpp" #include "dreams.hpp" #include "handwaves.hpp" #ifdef IS_30 #include "planet_tech.hpp" #endif ----------------
|
# ? Oct 21, 2017 20:22 |
|
Virtual Captain posted:Yeah true. 31,000 and 21,000, isn't that like about 10% of the number of backers at the time? Edit: a later post informed me it was some 5% of backers.
|
# ? Oct 21, 2017 20:59 |
#include <cryengine.hpp> double enableJesusPatch = ( IsITTime >= '2042.4242' && *isItTime <= 'fidelity' ) ? ( IsITTime - 44 ) : NotYet; if (enableJesusPatch <= 2000) { fixAllBugs(); } else paarp(); should work
|
|
# ? Oct 21, 2017 21:08 |
|
10 PRINT "Derek Smart WAS RIGHT "; 20 GOTO 10 RUN
|
# ? Oct 21, 2017 21:14 |
|
biglads posted:10 PRINT "Derek Smart WAS RIGHT "; https://i.imgur.com/Q9yv8YH.gifv
|
# ? Oct 21, 2017 21:28 |
|
AutismVaccine posted:Dont want the spotlight. I think this one's more realistic:
|
# ? Oct 21, 2017 21:29 |
|
I feel like Derek killed my joke.
|
# ? Oct 21, 2017 21:50 |
|
Xaerael posted:I feel like Derek killed my joke. Future Chris Roberts quote.
|
# ? Oct 21, 2017 21:50 |
|
Scruffpuff posted:Future Chris Roberts quote. I don't think Chris can blame his marriage on Derek.
|
# ? Oct 21, 2017 21:55 |
|
Crash to desktop, most likely.
|
# ? Oct 21, 2017 22:14 |
|
synthetik posted:You have never worked in healthcare or with M/Mumps/Cache or you wouldn't make this joke. You are correct, because I am only a super entry level-programmer who knows very little about even the one language I have experimented in. Some basic best practices yelled into me by someone who was once an ASIO programmer lead me to believe that these are things that shouldn't be done though, save for specific use cases that are usually few and far between.
|
# ? Oct 21, 2017 22:51 |
|
I thought it was funny, on this, a comedy forum
|
# ? Oct 21, 2017 22:54 |
|
McGiggins posted:I thought it was funny, on this, a comedy forum you obviously don't understand healthcare development
|
# ? Oct 21, 2017 22:58 |
|
Very clearly indeed.
|
# ? Oct 21, 2017 23:18 |
|
I mean, I would hazard a guess that the severely important nature of medical programming requires redundancy and code that a 5 year old could read written in essentially long-form English so anyone looking at it and having to work on it knows exactly what the gently caress it does and exactly how the gently caress it does it?
|
# ? Oct 21, 2017 23:22 |
|
McGiggins posted:I mean, I would hazard a guess that the severely important nature of medical programming requires redundancy and code that a 5 year old could read written in essentially long-form English so anyone looking at it and having to work on it knows exactly what the gently caress it does and exactly how the gently caress it does it? Hahaha
|
# ? Oct 21, 2017 23:23 |
|
Check out the coding horrors thread, they have such sights to show you
|
# ? Oct 21, 2017 23:24 |
|
McGiggins posted:I mean, I would hazard a guess that the severely important nature of medical programming requires redundancy and code that a 5 year old could read written in essentially long-form English so anyone looking at it and having to work on it knows exactly what the gently caress it does and exactly how the gently caress it does it? I wasn't trying to give you a hard time, but if you've ever been to the doctor or had your blood drawn at any time in the US, your private healthcare details are being stored in a database that only has the string datatype.
|
# ? Oct 21, 2017 23:31 |
|
No to either of those, but holy poo poo. Also, going to look for the coding horrors thread now.
|
# ? Oct 21, 2017 23:40 |
|
How else are you supposed to store numbers that start with XO or have 2 decimal points? Healthcare coding sucks.
|
# ? Oct 21, 2017 23:43 |
|
Incitatus posted:Why doesn't the government just print more money to pay the national debt? The debt is held by the paper mill, and the government is not getting another sheaf until it pays up. Tippis fucked around with this message at 00:45 on Oct 22, 2017 |
# ? Oct 22, 2017 00:41 |
|
Tippis posted:The dept is held by the paper mill, and the government is not getting another sheaf until it pays up. The secret origin of the US using cloth, not paper, for its money... revealed!
|
# ? Oct 22, 2017 00:45 |
|
is the game out?
|
# ? Oct 22, 2017 01:08 |
|
The Titanic posted:This is a good example of the CIG MO. This is the good poo poo
|
# ? Oct 22, 2017 01:34 |
|
serious norman posted:is the game out? Hang on, let me check....................... No.
|
# ? Oct 22, 2017 01:35 |
|
Dooguk posted:Hang on, let me check....................... Tane.
|
# ? Oct 22, 2017 01:51 |
|
Was that space COD any good? (that is, was it just another COD?) Seems like no-one really talked about it much after the fact.
|
# ? Oct 22, 2017 01:53 |
|
|
# ? May 30, 2024 13:02 |
|
Sillybones posted:Was that space COD any good? (that is, was it just another COD?) The campaign was really fun! I liked it a lot as a here’s all the horrible ways you can die in space slideshow shooter.
|
# ? Oct 22, 2017 02:05 |