susan posted:There's actually a shitton of ways to get a Warrant. The High Lords are certainly one major party that can grant Warrants of basically any type, but Planetary Governors, high ranking Mechanicus officiants, elevated Ecclesiastical figures, Warmasters, Astartes Chapter Masters, etc have all granted Warrants of Trade. Now, not all Warrants are created equal, and many signed by these less prestigious parties have some strict limitations on them or some short timelines/non-continuing clauses baked in. But for a lot of purposes, a Warrant is a Warrant. Those are letters of Marque. People with them are still called Rogue Traders, but like you said come with restrictions such as being limited to one sector or not being hereditary. Warrant of Trade has very few if any restrictions and comes from the Emperor, Primarchs, or more recently the High Lords.
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# ? Aug 13, 2018 06:06 |
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# ? Jun 5, 2024 06:23 |
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Man imagine having a warrant of trade from Horus.
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# ? Aug 13, 2018 08:24 |
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Telsa Cola posted:Man imagine having a warrant of trade from Horus. Pro-tier RT campaign right there,
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# ? Aug 13, 2018 08:33 |
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Telsa Cola posted:Man imagine having a warrant of trade from Horus. I'm guessing a Rogue Trader with one of those has his warrant extra good hidden away and doesn't speak about it much.
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# ? Aug 13, 2018 09:27 |
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Libluini posted:I'm guessing a Rogue Trader with one of those has his warrant extra good hidden away and doesn't speak about it much. "The family Warrant? Oh yes it is very old. You'd be honoured to see it? I'd love to show you it, but unfortunately it's in a stasis field we've forgotten how to turn off, in a Adamantine box that we've lost the key to, in a vault whose location we've forgotten , on a death world, that's been cut off by a warp storm for the last 1000 years.
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# ? Aug 13, 2018 11:57 |
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Considering how slowly the bureaucracy moves in the Imperium, I have to wonder how many Rogue Traders have actual letters of Marque/Warrents of Trade and how many just lie/hack the system/forge the document.
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# ? Aug 13, 2018 12:48 |
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Randalor posted:Considering how slowly the bureaucracy moves in the Imperium, I have to wonder how many Rogue Traders have actual letters of Marque/Warrents of Trade and how many just lie/hack the system/forge the document. Yeah the hard part is getting a ship, not getting the document.
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# ? Aug 13, 2018 12:53 |
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Telsa Cola posted:Man imagine having a warrant of trade from Horus.
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# ? Aug 13, 2018 13:42 |
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Randalor posted:Considering how slowly the bureaucracy moves in the Imperium, I have to wonder how many Rogue Traders have actual letters of Marque/Warrents of Trade and how many just lie/hack the system/forge the document. Wasn't this one of the subplots to the Priests of Mars trilogy? The guy had been fudging his Warrant of Trade, and the Ad Mech was totally aware, but turned a blind eye because the ship/crew was so drat useful.
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# ? Aug 13, 2018 15:01 |
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It was, yeah.
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# ? Aug 13, 2018 15:42 |
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Hell, it wasn't even fudged but straight up forged. The archmagos basically went "I trust the guy who's talented enough to forge it that well over some dipshit who inherited theirs" and authenticated it in the systems.
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# ? Aug 13, 2018 16:54 |
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The Ad Mech one was actually a Letter of Marque, like D-Pad said above. That was one I had been thinking of earlier; I had thought it was a straight up Warrant as well, but since the Rogue Trader had been formerly Navy it makes sense he wouldn't inherit anything to get his job.
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# ? Aug 13, 2018 18:05 |
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Man, this discussion makes me wish for a space sim where you start as a Rogue Trader who just inherited his parent's dumb lovely light cruiser and an old Warrant of Trade and now you have to go out and make your luck.
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# ? Aug 13, 2018 22:53 |
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Libluini posted:Man, this discussion makes me wish for a space sim where you start as a Rogue Trader who just inherited his parent's dumb lovely light cruiser and an old Warrant of Trade and now you have to go out and make your luck. Please don't encourage the "rags to riches" Rogue Trader myth. They started off quite wealthy, obviously because they had at least one ship, and then were given special dispensation by the government to ignore regulations and trade in goods and have access to markets banned for other traders. Now hundreds of generations since the first Warrants were issued, the vast majority of Rogue Traders are born with unimaginable inherited wealth. It's the worst kind of crony capitalism.
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# ? Aug 13, 2018 23:03 |
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Libluini posted:Man, this discussion makes me wish for a space sim where you start as a Rogue Trader who just inherited his parent's dumb lovely light cruiser and an old Warrant of Trade and now you have to go out and make your luck. Hoo boy do I have good news for you: https://store.steampowered.com/app/335620/Star_Traders_Frontiers/
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# ? Aug 13, 2018 23:09 |
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bonds0097 posted:Hoo boy do I have good news for you: https://store.steampowered.com/app/335620/Star_Traders_Frontiers/ Interesting, but it's not set in the 40k universe so utterly the opposite of what I want
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# ? Aug 13, 2018 23:36 |
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Libluini posted:Man, this discussion makes me wish for a space sim where you start as a Rogue Trader who just inherited his parent's dumb lovely light cruiser and an old Warrant of Trade and now you have to go out and make your luck. Guy Goodbody posted:Please don't encourage the "rags to riches" Rogue Trader myth. They started off quite wealthy, obviously because they had at least one ship, and then were given special dispensation by the government to ignore regulations and trade in goods and have access to markets banned for other traders. Now hundreds of generations since the first Warrants were issued, the vast majority of Rogue Traders are born with unimaginable inherited wealth. It's the worst kind of crony capitalism. That's pretty much the subplot for the ship captain in Inquisitor Martyr. Inquisition took everything, now she's the personal taxi service for an inquisitor so she can clear her name and and start being a Rogue Trader again.
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# ? Aug 13, 2018 23:47 |
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Groetgaffel posted:I too want this. It exists, it's called Star Traders: Frontier.
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# ? Aug 14, 2018 00:00 |
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I've been eyeing that game for a bit. Is it deep enough to scratch that itch?
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# ? Aug 14, 2018 00:20 |
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frogge posted:I've been eyeing that game for a bit. Is it deep enough to scratch that itch? Absolutely. It's 40K with the number filed off and a fantastic game.
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# ? Aug 14, 2018 00:59 |
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bonds0097 posted:Absolutely. It's 40K with the number filed off and a fantastic game.
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# ? Aug 14, 2018 01:42 |
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I just want a mass effect style ARPG where you play as an inquisitor. like you could go puritan or radical. martyr is alright but its a diablo clone.
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# ? Aug 14, 2018 03:01 |
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Dapper_Swindler posted:I just want a mass effect style ARPG where you play as an inquisitor. like you could go puritan or radical. martyr is alright but its a diablo clone. I want this too. Just make a good, or hell even just an alright, 40k version of every game. Not gonna lie, I'm getting pretty excited for Mechanicus: X-COM 40K.
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# ? Aug 14, 2018 03:09 |
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Dapper_Swindler posted:I just want a mass effect style ARPG where you play as an inquisitor. like you could go puritan or radical. martyr is alright but its a diablo clone. Martyr felt wayyy too content-light for my tastes. that and the movement system was hella clunky. Speaking of games, is there ANY news on the BFG sequel? It's out next month.
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# ? Aug 14, 2018 03:12 |
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Immanentized posted:Martyr felt wayyy too content-light for my tastes. that and the movement system was hella clunky. Speaking of games, is there ANY news on the BFG sequel? It's out next month. There was a closed beta with an NDA so we don't have videos or anything but the goon consensus was that it was very good.
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# ? Aug 14, 2018 03:15 |
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Immanentized posted:Martyr felt wayyy too content-light for my tastes. that and the movement system was hella clunky. Speaking of games, is there ANY news on the BFG sequel? It's out next month. Tyranids weren't in it, everyone else was. Played great, ui was a bit rear end and needs to be polished up a bit.
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# ? Aug 14, 2018 03:16 |
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Immanentized posted:Martyr felt wayyy too content-light for my tastes. that and the movement system was hella clunky. Speaking of games, is there ANY news on the BFG sequel? It's out next month. i am probably picking it up for consoles this month(if it comes out). it will be better the deathwing, thats for sure. also BFG? Groetgaffel posted:I want this too. it looks ok, but i am sick of turnbased warhammer stuff. give me vermintide or mass effect in 40k or some poo poo. hell give me a COD clone where you play as a stormtrooper or just a regular guardsman.
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# ? Aug 14, 2018 03:56 |
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Dapper_Swindler posted:also BFG? The multiplayer is pretty dead at this point, but it's worth the price just for the campaign, which is set in the 12th Black Crusade, also known as the Gothic War. Dapper_Swindler posted:it looks ok, but i am sick of turnbased warhammer stuff. give me vermintide or mass effect in 40k or some poo poo. hell give me a COD clone where you play as a stormtrooper or just a regular guardsman. But I'll of course take any good 40k game regardless of genre.
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# ? Aug 14, 2018 04:08 |
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Do Battlefield 2 Modern Combat's hotswap feature to jump between various guardsmen as they die horribly. Or, have the cutscenes for a Guardsman FPS focus entirely on the command staff and their dealings while actual gameplay is devoted to nameless grunts who die by the thousands in the hands of the player.
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# ? Aug 14, 2018 04:12 |
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Have Respawn make a game out of Necropolis.
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# ? Aug 14, 2018 04:17 |
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Groetgaffel posted:Battlefleet Gothic: Armada i like xcom and such. i am just sick of 40k turnbased stuff in general. that's just me. I suck rear end at gothic. Dapper_Swindler fucked around with this message at 04:26 on Aug 14, 2018 |
# ? Aug 14, 2018 04:24 |
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Arcsquad12 posted:Do Battlefield 2 Modern Combat's hotswap feature to jump between various guardsmen as they die horribly. id love to see something like the intro campaign to BF1. where its just switching from guardsmen to guardsmen as they die.
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# ? Aug 14, 2018 04:25 |
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I always wanted them to make a FPS where the different difficulty levels were different characters. Easy would be a Space Marine, Medium as a Stormtrooper, Hard as a Guardsman. Do it like Goldeneye, where the different difficulty levels had different missions, so you'd go to different parts of the level. Maybe even have it like Medal of Honor:Airborne where you could pick where you start on the level, Space Marine jumping in, or grav chutes or a slow unwieldy lander. Has to have a epilogue level where you're a Dreadnaught!
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# ? Aug 14, 2018 04:40 |
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Ardent Communist posted:I always wanted them to make a FPS where the different difficulty levels were different characters. Easy would be a Space Marine, Medium as a Stormtrooper, Hard as a Guardsman. Do it like Goldeneye, where the different difficulty levels had different missions, so you'd go to different parts of the level. Maybe even have it like Medal of Honor:Airborne where you could pick where you start on the level, Space Marine jumping in, or grav chutes or a slow unwieldy lander. Has to have a epilogue level where you're a Dreadnaught! The on rails section has you operating the gun, and nothing else on a tech priest's gun servitor.
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# ? Aug 14, 2018 05:05 |
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Finished the Eisenhorn trilogy, is it just me or is it weird that Eisenhorn is originally all uptight about daemons and the warp but at no point has any issue wielding a sword that literally thirsts for blood?
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# ? Aug 14, 2018 08:48 |
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We've literally been discussing this sort of thing in the previous couple of pages. TL:DR. Remember when Glaw told Ravenor (paraphrased) "Say. Have you noticed how every Puritan slowly turns into a Radical?"
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# ? Aug 14, 2018 10:42 |
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Solemn Sloth posted:Finished the Eisenhorn trilogy, is it just me or is it weird that Eisenhorn is originally all uptight about daemons and the warp but at no point has any issue wielding a sword that literally thirsts for blood? Eh, it's not possessed by daemons or corrupted by the warp, so it's no biggie (well, except the whole "It's now a stolen cultural artifact that he never planned on returning to them after its owner died" bit). It's a force weapon, so basically 40k's version of a magical weapon with special powers. Besides, I think he kept the sword after he started his slide towards radicalism.
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# ? Aug 14, 2018 12:51 |
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I’m just bothered by the power level creep from “a guy who’s good with a sword” to “a literal goddamn Jedi” mostly done off-screen or via parentheticals (“I practiced with a the sword, like, a lot”). It feels cinematic in a bad way, like spec-script cinematic. Which is unfortunate because Eisenhorn is definitely the BL book that would be best for adaptation, IMO.
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# ? Aug 14, 2018 13:06 |
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Schadenboner posted:I’m just bothered by the power level creep from “a guy who’s good with a sword” to “a literal goddamn Jedi” mostly done off-screen or via parentheticals (“I practiced with a the sword, like, a lot”). It feels cinematic in a bad way, like spec-script cinematic. The power level creep is because he's been tearing up post-its to put in his copy of the space necronomicon over the course of 100+ years. It's his latent psyker talents coming to the fore and suffusing his entire being, not necessarily anything to do with the sword practice. Eisenhorn's will is a constant item of commentary, will in 40k is used in the fascist manner- it's a born trait that allows people to escalate and elevate themselves above the scrum. I think this was intentional by Abnett too.
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# ? Aug 14, 2018 14:39 |
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# ? Jun 5, 2024 06:23 |
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I'm surprised everyone has forgotten about Full Spectrum Warrior and how great it could be for either a Scion or Guard game. Or Marine even.
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# ? Aug 14, 2018 14:55 |