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This is a capybara This is capybara games This is their last game This is Jim Guthrie This is Zelda And this is an Xbox Here's a Steam link: https://store.steampowered.com/app/250680/BELOW/ And a trailer: https://www.youtube.com/watch?v=UsBpnnq7Ep4
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# ? Dec 17, 2018 04:18 |
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# ? Jun 10, 2024 12:37 |
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Congrats to the devs for making a tough game that is even harder to Google solutions for. Can someone tell me how to open the diamond door on level 3? Also is there a path from level 4 to 5 or is the expected route the shortcut to the underground city?
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# ? Dec 17, 2018 04:31 |
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Polygon's review is up: https://www.polygon.com/reviews/2018/12/18/18145453/below-game-review-xbox-one-windows-pcquote:The most dangerous monsters I encounter can be cleared from afar, making use of a bow. It’s a bit fiddly, but it’s good enough, in a pinch. Arrows are made by collecting materials and crafting.
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# ? Dec 19, 2018 04:20 |
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I was hyped for this game, maybe a bit too much so. Rest assured, its presentation is spot-on and there are some interesting concepts in play. But its challenges are one-note so far (level 9)--combat is clunky and the rooms are all too samey, likely thanks to the decision to go procgen. Mostly this makes me want to do another run of Rain World, a similarly brutal and abstract play for survival with fantastic atmosphere. But I'll stick with it.
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# ? Dec 19, 2018 08:16 |
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dishwasherlove posted:Congrats to the devs for making a tough game that is even harder to Google solutions for. Can someone tell me how to open the diamond door on level 3? You need to hit the hexagon button with the hammer. I didn't get a hammer until further down, though, so it might mean going back. I've managed to get down to floor 11 so far, where things really start to ramp up. I almost gave up around floor 6/7 because I kept dying and hadn't unlocked new shortcuts, which meant a run back from Floor 2 every time and it really gets old. I think I went through a 2-3 hour loop of repeated death runs with no progress, but I did finally break past it and started to enjoy the game much more. I think I would massively prefer the survival aspects to be toned down, and for death to take you back to the previous bonfire instead of right back to the start. The core combat and loot mechanics aren't compelling enough to justify this permadeath rogue-lite design, IMO. As it stands right now, I died really deep down, in a dangerous area, and getting back to my corpse without the lantern is going to be a real fuckin bitch. I'm gonna need to farm for a good long while to get stuff that'll make it easier, but if I step on one trap all that work is undone. The atmosphere and the music is so good, but the gameplay systems make it difficult for me to really sink my teeth into it. I'll probably press on and finish the game, but I wish they'd made some different decisions when they designed it.
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# ? Dec 19, 2018 09:26 |
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dishwasherlove posted:Congrats to the devs for making a tough game that is even harder to Google solutions for. Can someone tell me how to open the diamond door on level 3? Also is there a path from level 4 to 5 or is the expected route the shortcut to the underground city? The door with a diamond carved into it can be opened by shooting a nearby switch with an arrow. There is no route from 4 to 5 AFAIK. Gameplay tips for people: - [An early item spot]At the very first bonfire you encounter inside the dungeon, you can follow the water through the hole in the north wall to reach an area with a pond and some items. At the back of this area is a waterfall; walk through that to find a shortcut back to the beach you land on with a bridge you can drop by cutting a rope and a chest which will always contain an empty bottle. - [Second early item]Once you get onto the beach at the rear of the island via the exit on Floor 3, you can swim north to a shipwreck with good loot on it. - Occasionally you will find what look like gravestones with glowing blue crystals embedded in them; when you activate these they will give you weapons or armour. The thing most people don't realise about these is that after the first time you activate them and they give you their associated loot then on subsequent lives they can spawn any weapon or armour which you have previously acquired but do not currently possess. - The items called [Something] Marble are used to upgrade your storage space; feed them to the blue hole on the rear wall. - Tapping the block button will do a shield bash; this can break the guard of blocking enemies. - The spear can be used for fishing; hold down the attack button when standing in water to do a skewering attack. The_White_Crane fucked around with this message at 10:27 on Dec 19, 2018 |
# ? Dec 19, 2018 10:16 |
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Onto floor 16. It's pretty much required to farm stuff and store it in the pocket for these really deep floors. Running straight back without spending an hour or more gathering stuff in advance is pretty much suicide. It's relatively easy to just farm floors 2+3 to get the gems to kit yourself out, but it feels like busywork. It does help that you can plan it out in advance by storing stuff, but I still don't think I like it. I'd prefer more permanence between deaths to cut down on what soon starts to feel like busywork. Especially for equipment.
Bardeh fucked around with this message at 15:47 on Dec 19, 2018 |
# ? Dec 19, 2018 15:45 |
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Bardeh posted:Onto floor 16. It's pretty much required to farm stuff and store it in the pocket for these really deep floors. Running straight back without spending an hour or more gathering stuff in advance is pretty much suicide. It's relatively easy to just farm floors 2+3 to get the gems to kit yourself out, but it feels like busywork. It does help that you can plan it out in advance by storing stuff, but I still don't think I like it. I'd prefer more permanence between deaths to cut down on what soon starts to feel like busywork. Especially for equipment. I agree about equipment, certainly. Because you can regain all of it without ever going back to the depths due to the way the tombstones work, it's just a matter of loving around in the top 3 levels for half an hour. Letting you keep it when you die would circumvent time rather than challenge.
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# ? Dec 19, 2018 18:51 |
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I made it to what I think is the bottom floor. Below the desert area are a few weird hi-tech floors where nothing appears to happen. There aren't any enemies or items, you just run through five floors and then reach the bottom. There's a black obelisk there but my lantern doesn't seem to activate it. I haven't gotten all the shards, so I assume I gotta go back up and find all the others?
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# ? Dec 19, 2018 18:56 |
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Try shining the lantern on it for longer than you think you should need to. It ought to work the same as the one in floor 4. Stand on the little diamond space in front and give it like, 20-30 seconds to be sure.
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# ? Dec 19, 2018 18:58 |
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The_White_Crane posted:Try shining the lantern on it for longer than you think you should need to. It ought to work the same as the one in floor 4. Stand on the little diamond space in front and give it like, 20-30 seconds to be sure. Huh, thanks that worked. I got squished by some blocks and my corpse was on the beach with the lantern and all my items???
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# ? Dec 19, 2018 19:07 |
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'Cause you can't access it without the lantern you get a freebie if you die in there. Oh, I'm going to take the opportunity to warn everyone about the one giant sack of bullshit in the game: When you reach a desert area, the small structure on the left contains a spike trap directly in front of an item. It's literally the only hazard in a zone which is otherwise completely safe, and which is the sort of liminal space which was always safe before, and you'll probably step on it before you find the next shortcut and lose quite a lot of very tough progress. It's one of the biggest "gently caress you"s I've ever seen in a video game, and I deeply resent whichever designer decided to put it there. I was lucky, because I'd been kindling bonfires as I went, so I only had to redo one floor. If I'd had to redo the whole zone before it, I swear I'd have dropped the game and never looked back. The_White_Crane fucked around with this message at 19:40 on Dec 19, 2018 |
# ? Dec 19, 2018 19:16 |
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The_White_Crane posted:'Cause you can't access it without the lantern you get a freebie if you die in there. Ah good point. I also somehow managed to completely miss Floor 4 the first time around which has another of these weird hi-tech zones. I've died a couple of times in there too trying to get back out. As far as I can see, I need to do those two tech zones, and then I've got a few lantern pieces to find. I can't see anywhere lower to go after the desert, so I'm gonna assume that's the bottom. Finding these lantern shards is gonna be a pain though, particularly as I'm almost certain I missed a few in the annoying dark zones.
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# ? Dec 19, 2018 23:44 |
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Bardeh posted:I can't see anywhere lower to go after the desert, so I'm gonna assume that's the bottom. Finding these lantern shards is gonna be a pain though, There isn't anywhere below the desert, but try swimming south from the shore as far as you can.
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# ? Dec 20, 2018 09:30 |
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should all of the light bits be acquired in order? i have 1, 3 and 4 but not 2 and im kinda trying to decide if i should backtrack everything before going into coldtown
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# ? Dec 26, 2018 23:40 |
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Verviticus posted:should all of the light bits be acquired in order? i have 1, 3 and 4 but not 2 and im kinda trying to decide if i should backtrack everything before going into coldtown They don't need to be gotten in order, but you do need to get all of them at some point. So it's up to you if you wanna come back later to pick up any you missed, or methodically get them all in order. I would say don't sweat it, unless you're using a guide you will almost certainly miss some, and the gear you get later in the game makes it easy to go back later and sweep up any stragglers.
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# ? Dec 26, 2018 23:57 |
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Bardeh posted:They don't need to be gotten in order, but you do need to get all of them at some point. So it's up to you if you wanna come back later to pick up any you missed, or methodically get them all in order. I would say don't sweat it, unless you're using a guide you will almost certainly miss some, and the gear you get later in the game makes it easy to go back later and sweep up any stragglers. yeah ok that makes sense The_White_Crane posted:- Occasionally you will find what look like gravestones with glowing blue crystals embedded in them; when you activate these they will give you weapons or armour. The thing most people don't realise about these is that after the first time you activate them and they give you their associated loot then on subsequent lives they can spawn any weapon or armour which you have previously acquired but do not currently possess. i cant actually remember where the hell these are, now
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# ? Dec 27, 2018 00:53 |
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There are two quickly accessible after a death. The first in the cave by the first bonfire on the beach - unlock the shortcut on Floor 1 to get it. The second on the North Beach - swim up a little ways on the right hand side and you'll see it. Those two are useful for quickly getting a headstart after you die, and others are often found in side rooms on the various floors. Usually there'll be an obstruction - vines you need to burn with a torch, a switch you need to shoot with an arrow or hit with a hammer, that sort of thing. Bardeh fucked around with this message at 01:03 on Dec 27, 2018 |
# ? Dec 27, 2018 01:00 |
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dont like scifi zone Bardeh posted:There are two quickly accessible after a death. The first in the cave by the first bonfire on the beach - unlock the shortcut on Floor 1 to get it. The second on the North Beach - swim up a little ways on the right hand side and you'll see it. ah thanks. i remembered shipwreck one but forgot the other Verviticus fucked around with this message at 06:34 on Dec 27, 2018 |
# ? Dec 27, 2018 06:31 |
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Rise from your grave thread! I've made it to floor 7 ish and I have a question on shortcuts, specifically the lifts: are they one way? If I ride one up then I'm back at the start and I can go back down, but if I do go down and then I leave it there, it's now at the bottom right? So if I die I then can't use it to go down again, in which case, what's the point i nhaving it if the only way to use it is to light a bonfire, take the shortcut back to zero then either teleport back (wasting the bonfire) or walk all the way bac kdown.
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# ? Jan 23, 2019 23:29 |
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When you die everything resets, including the lifts.
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# ? Jan 23, 2019 23:32 |
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Bardeh posted:When you die everything resets, including the lifts. AS in, resets to the top so you can use it again? I mean, that makes sense but I wouldn't be surprised if it was the opposite as a gently caress you.
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# ? Jan 23, 2019 23:34 |
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Yes, you can always use them as a shortcut on a new life to get back down.
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# ? Jan 23, 2019 23:35 |
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# ? Jun 10, 2024 12:37 |
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Bardeh posted:Yes, you can always use them as a shortcut on a new life to get back down. Thanks, guess that means this si the perfect tiem to go back up and work my way down again picking up/farming stuff I've missed on the earlier levels e.g. lamp shards which i literally only just realised were a thing.
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# ? Jan 23, 2019 23:40 |