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Guy A. Person posted:Yea TTS is kinda heavy weight but the benefit is everything is in there and automated so past the learning curve you’re not creating a bunch of stuff yourself or working in multiple different systems. Plus it looks pretty like the actual game. That's what I'm leaning toward as well, it's nice having an all-inclusive system
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# ? Mar 26, 2020 00:32 |
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# ? Jun 9, 2024 11:42 |
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The biggest benefit to TTS is you can just save the game and walk away. No need to pack/unpack stuff.
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# ? Mar 26, 2020 03:16 |
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NRVNQSR posted:A quick google suggests this, but it only has the starting player classes. Doesn't look like there are any others in the workshop. Thanks!
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# ? Mar 26, 2020 18:36 |
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We (Scoundrel & Music Note) played #77 last night and I did my Music Note solo scenario tonight. Solo scenario was interesting. Because I've been playing 2P I've had a damage build on my music note and I thought this might be a change. I did focus more on CC than normal but I still relied on the disadvantage song for the entire thing. Didn't even worry about blessing my allies too much since my attack modifier deck was so good. Not sure if I'll be using the reward but maybe cycling the disadvantage song more often would make it worthwhile. Was also my first time properly using Gloomhaven Helper over Gloomy Companion and if it wasn't for Forgotten Circles I'd probably switch back. Are there any other options worth exploring? I don't care about HP, statues, element or initiative tracking, I just want something to handle the cards.
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# ? Mar 28, 2020 14:18 |
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Music Note solo item is stupid powerful.
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# ? Mar 28, 2020 14:42 |
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Elephant Ambush posted:Music Note solo item is stupid powerful. At the moment (spoiler for Prosperity 5) I'm using the Versatile Dagger since I rely a lot on basic top attacks. Also I rarely swap songs because only the Disadvantage song is worth using in 2P. Going to see how it goes though.
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# ? Mar 28, 2020 14:50 |
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Doctor Spaceman posted:At the moment (spoiler for Prosperity 5) I'm using the Versatile Dagger since I rely a lot on basic top attacks. Also I rarely swap songs because only the Disadvantage song is worth using in 2P. Going to see how it goes though. Yes give it a try. I didn't think much of it before I used it but switching songs is a really good thing to do. Our group really loves disadvantage song but wound song and curse song are also excellent and the extra movement you get will really help you keep up with the Scoundrel and you don't have to rely on big bottom moves. You can switch songs and use some of the crazy good bottoms.
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# ? Mar 28, 2020 14:58 |
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Next scenario we're doing (no specific scenario spoilers) has a bunch of NPC allies so there'll be more room for other songs anyway. Unless my partner does her solo scenario. EDIT: (Music Note abilities} I don't have the Curse song because while I'm level 8 I took both 5s (move+attack bottom, 6 move bottom), Provoke Terror (aoe stun / attack 4 range 4) and Booming Proclamation (AoE top). One thing about Music Note that I only just realised is that pretty much the only fast cards are the songs, and taking an extra song would probably help my initiative. Doctor Spaceman fucked around with this message at 15:11 on Mar 28, 2020 |
# ? Mar 28, 2020 15:01 |
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Speaking of Solo Scenarios. My group is as follows: Level 4 Sun Level 4 Brute Level 5 Craig We are either going to unlock solo scenarios with the next scenario (I think, I can't remember for sure). We had talked about just spending a night with each of us doing our respective scenario and thought that might be a fun detour. Are we going to get wrecked at our level? Are the solo scenarios designed for max level characters?
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# ? Mar 28, 2020 15:18 |
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SalTheBard posted:Are the solo scenarios designed for max level characters? They're easier at even levels than at odd ones (a level 5 and a level 6 character both do scenario level 3, so the level 6 will find it easier) but overall I don't think the level matters too much (with a handful of exceptions).
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# ? Mar 28, 2020 15:32 |
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SalTheBard posted:Speaking of Solo Scenarios. My group is as follows: I recommend doing them at level 6 because the difficulty level is the same but you have more hp and a better card. The Cragheart solo is one of the hardest, if not THE hardest. Don't feel bad if you have to kick down the difficulty to beat it. The Brute and Sun solos are really fun. The Sun solo item is ridiculous. Like "lmfao why does this exist?" ridiculous. Oh and remember you get to keep xp and money from your solo failures. For more than one of them I had to buy/sell/trade items from the shop to make things easier. Don't be afraid to do that.
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# ? Mar 28, 2020 16:12 |
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SalTheBard posted:Speaking of Solo Scenarios. My group is as follows: Echoing what people said above. The other thing to know is that some of the scenarios expect you to have picked certain cards on level up, so if you didn’t make those choices you may have a much harder time or find it completely impossible (looking at you, angry face). I don’t think any of those three were like that, but it’s something to keep in mind. Edit: also your avatar is the best. My corgi approves.
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# ? Mar 28, 2020 17:43 |
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So Cragheart's is a wild ride. Even with perfect strategy, it's overtuned. Cut out the last 1-2 waves or spend time getting frustrated. Sun's is fun and awesome, and the solo scenario item is top notch - imo essential kit. Your level 3 card is key, but not the way you usually use it. Righteous Strength, top, should be your first action. Hopefully every wave. I'm general, while you technically count all xp and coins, I recommend only counting the last (successful) run. It took me seven tries for Cragheart and just leveling up alone in my basement and getting higher level than my party just felt lame. Different situations vary tho. Also some scenarios give zero coins and some give plenty. So there's that too.
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# ? Mar 28, 2020 18:17 |
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My wife and I just started the new community campaign with a Deathwalker and a Geminite. Holy poo poo that was fun. The Geminite damage output is ridiculous. I kept asking "wait I can seriously do this at level 1?" My wife loves the Deathwalker. She figured it out really quick and did some very cool and smart things. I'm going to play it with the 4 JotL classes for fun. I haven't seen any of the cards for them yet. If anyone has TTS and wants to hang out tonight goofing around with this hit me up on Steam. My name and avatar are the same. Elephant Ambush fucked around with this message at 22:27 on Mar 28, 2020 |
# ? Mar 28, 2020 20:42 |
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I skip money, XP and battle goals when doing solo scenarios to save time / admin and to remove any desire to grind them. Are we spoiler tagging the Subtitle and Frosthaven classes?
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# ? Mar 28, 2020 21:25 |
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dwarf74 posted:Sun's is fun and awesome, and the solo scenario item is top notch - imo essential kit. Your level 3 card is key, but not the way you usually use it. Righteous Strength, top, should be your first action. Hopefully every wave. I think you mean level 4, but yeah, it's ridiculous
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# ? Mar 28, 2020 21:28 |
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If you do the Sun solo, keep in mind there's an error in the special rules, and an extra Inox Guard should spawn when instructed.
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# ? Mar 28, 2020 21:37 |
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Doctor Spaceman posted:Are we spoiler tagging the Subtitle and Frosthaven classes? Isaac published everything about them online, including the ability cards, so that's open information at this point. Treat them like the Gloomhaven starter classes
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# ? Mar 28, 2020 21:39 |
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Right - neither frosthaven or JotL starters should be spoilers.
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# ? Mar 28, 2020 22:00 |
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How has the balance been feeling on the Deathwalker? Just looking at the cards it seems like it would be really hard to generate all the shadows you need, especially at level 1.
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# ? Mar 28, 2020 22:09 |
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NRVNQSR posted:How has the balance been feeling on the Deathwalker? Just looking at the cards it seems like it would be really hard to generate all the shadows you need, especially at level 1. My wife recommends just burning the loss card that makes 2 shadows right off the bat on turn 1 and working from there. You have 11 cards so it seems totally worth it to burn that ASAP so you can accelerate towards having 5 on the table and doing crazy poo poo with them. It's a lot more effective of a class than I originally thought. I haven't played it yet but probably will try it after dinner. She says it feels like a combo of the Diviner and Two Minis because you don't have to move much. The shadows do most of the work for you and you have teleports when you need them.
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# ? Mar 28, 2020 22:26 |
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Elephant Ambush posted:My wife and I just started the new community campaign with a Deathwalker and a Geminite. Holy poo poo that was fun. Geminite is the class I'm picking when Frosthaven comes out. I'm also considering Blinkblade as well, but man both look so cool.
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# ? Mar 29, 2020 00:12 |
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I'm feeling the Bannerspear myself. It looks relatively less complex in cards but more complex in movement and positioning, which has always been my preferred angle for complexity.
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# ? Mar 29, 2020 00:16 |
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I'm astonished that there's not more love for the Blink Blade, it looks sweet and who doesn't love a nice time manipulation gimmick?
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# ? Mar 29, 2020 00:39 |
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QuarkJets posted:I'm astonished that there's not more love for the Blink Blade, it looks sweet and who doesn't love a nice time manipulation gimmick? It’s cool that nearly every class really strongly resonates with some type of play style, but yeah Blink Blade is my favorite of the bunch. The basic gimmick is already cool but then the cards that let you play an extra card or double your fast bonus seem like it will make it insanely fun to set up crazy turns with.
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# ? Mar 29, 2020 00:56 |
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Wow the Voidwarden seems REALLY bad. Is there something I'm missing? Red Guard, Hatchet, and Demolitionist are solid though. Gonna just use a Deathwalker as my 4th.
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# ? Mar 29, 2020 01:05 |
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Forcing monsters to move and attack each other are both really strong mechanics, and they have some decent control options on top of that - including a repeatable top disarm and a repeatable bottom stun at level 1 - so I'm not worried about the Voidwarden. I could believe their numbers are tuned low because they'd be too good otherwise.
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# ? Mar 29, 2020 01:21 |
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That sort of gimmick can definitely feel underpowered when the monsters are weak, but it naturally scales up as the monsters get stronger so it's likely fine at higher party levels.
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# ? Mar 29, 2020 04:08 |
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It also has a "strong actions with a downside" gimmick, but usually the downside is not that terrible and often pretty manageable. Also like a lot of controllers/healers/buffers better with more allies to target, so probably not the best as a 2 person JotL party.Jabor posted:That sort of gimmick can definitely feel underpowered when the monsters are weak, but it naturally scales up as the monsters get stronger so it's likely fine at higher party levels. Most of the attacks are of the "grant attack 2" style so it's a set number anyway, but some enemies do get status effects which make it more worthwhile. Guy A. Person fucked around with this message at 04:31 on Mar 29, 2020 |
# ? Mar 29, 2020 04:14 |
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Trip report: Deathwalker is really fun. I love the way it plays. More shadows = more better. Hatchet is hilarious and fun. Can do a ton of damage with style. Literally has a card named Fancy Hat. Drifter is really versatile. Forces you to make very interesting decisions. Can be manipulated into an xp engine.
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# ? Mar 29, 2020 23:59 |
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My group finally came across one of the basic city events that explained a bit of Gloomhaven's lore (I think it was 26, the one that describes the Void section on the map). Spoiler for that. The where it's mentioned that the Void is just a district in Gloomhaven full of black sand, that everyone avoids because it's like mad evil. You rescue a girl who tripped and fell onto the sand, and she's screaming in agony and you can only help her if you have Eclipse or Circles in your party, but she presumably survives if you try to save her. We've already established a headcanon that this girl grew up to be the Voidwarden.
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# ? Mar 30, 2020 01:46 |
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Just made me realise that there are a bunch of city events that really should be expanded given the Subtitle / Frosthaven classes.
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# ? Mar 30, 2020 03:21 |
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Elephant Ambush posted:I recommend doing them at level 6 because the difficulty level is the same but you have more hp and a better card. Just nice I was planning to do the solo scenarios for Sun, Eclipse, Angry Face. Are the rewards for the Eclipse and Angry Face worth using?
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# ? Mar 30, 2020 03:50 |
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alkanphel posted:Just nice I was planning to do the solo scenarios for Sun, Eclipse, Angry Face. Are the rewards for the Eclipse and Angry Face worth using? Eclipse's is as broken as the class is. Angry Face's item isn't great but it's usable.
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# ? Mar 30, 2020 03:56 |
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Eclipse's is very, very good. Angry Face's is 25 gold.
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# ? Mar 30, 2020 03:57 |
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I kept Angry Face's because while there were other items that were better they were more expensive (or unavailable) and I had other uses for the money.
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# ? Mar 30, 2020 04:01 |
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Kalli posted:Eclipse's is very, very good. Yeah this. And it sucks because Angry Face is my favorite class.
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# ? Mar 30, 2020 04:35 |
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wizzardstaff posted:I'm not a thread regular but I popped in here to see if anyone had similar questions/suggestions. I'm aware of the Tabletop Simulator mod but it seems like overkill to me (who needs 3D physics to model a board game?) and it doesn't run well on some laptops in my group. Thanks for sharing this. I’ve been trying to figure out how in going to run a game as well. Would you be willing to share copies of the Google Draw files? I also found this https://boardgamegeek.com/thread/2379085/gloomhaven-vassal-module it sounds like a viable option. I’m going to try and spend some time with it this week.
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# ? Mar 30, 2020 07:36 |
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Did scenario #91 tonight. The NPC v NPC battles worked so much better here than the loving atrocious Town Square scenarios. With 3 sides (animals, bandits and living spirits) you had some interesting choices to make about who to attack and the scenario layout and goal meant you actually needed to fight things. We had a shocking road event that disarmed us on turn 1 and the Elite Bear nearly died on turn 2 thanks to an archer crit but we somehow pulled it together. Music Note solo scenario item was okay, although I had to chuck a card on turn 1 and so lost a song. Certainly fun to play around with though. Looks like we've got another 3 scenarios with Scoundrel and Music Note before we both retire and can start Forgotten Circles with a fresh team. Who are the best 2P partners for Diviner? We'll have everyone but Lightning Bolt unlocked by then (Saw and Three Spears are unlocked by our current characters). Doctor Spaceman fucked around with this message at 13:34 on Mar 30, 2020 |
# ? Mar 30, 2020 12:51 |
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# ? Jun 9, 2024 11:42 |
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Probably Sun.
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# ? Mar 30, 2020 13:32 |