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Payndz posted:So does Egon proving that there can be good ghosts bring any reflection from the original Busters that they might have been rear end in a top hat cops (or mercs) by unilaterally blasting and imprisoning all these supernatural entities just because someone paid them to? I mean, what harm was the ghost jogger doing? Did they shoot all the people who died on the Titanic in the face with proton streams as a way of saying "Welcome to America!"? Dream Ghost was a good ghost. (it does feel like in other ghostbusters stuff ghosts were just chaotic energy, and this it showed a ghost can be just a guy, but maybe egon got special ghost rules from studying ghosts so much)
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# ? Nov 24, 2021 13:59 |
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# ? May 28, 2024 14:04 |
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Owlofcreamcheese posted:Dream Ghost was a good ghost. Yeah, I thought about that, too. Muncher, Slimer, those are almost ghost IDEAS rather than full on spiritual beings, whereas the library and jogger ghosts are just, y'know.... wanting to exist. A sequel dealing with the two types would be interesting. The Scoleri brothers literally tried to kill the judge (as ghosts) so they had to go, but so many others aren't really a problem.
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# ? Nov 24, 2021 14:25 |
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If a ghost was blowing you every night chances are you wouldn't pay the Ghostbusters $5000 to stop the fun.
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# ? Nov 24, 2021 15:31 |
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Ghost jogger was being an rear end in a top hat, making people have to jump out the way. Like those regular runner assholes in real life who get angry at people deigning to walk.
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# ? Nov 24, 2021 15:52 |
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Seems like zombie cab driver was still providing a useful service.
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# ? Nov 24, 2021 16:01 |
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I don't know, he drove it into some bins. He's no Slimer the Bus Driver.
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# ? Nov 24, 2021 16:18 |
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I was always under the impression that when someone died in the GB universe their ghost started out with positive energy based on how much they had when they were alive, and over time it was naturally replaced with negative energy which warped their ghosts from librarian types to Slimer/Muncher/mischievous types. The Ghostbusters equipment only worked on ghosts with negative energy. Did I get that from the game or did I just make that up?
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# ? Nov 24, 2021 16:36 |
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xezton posted:I was always under the impression that when someone died in the GB universe their ghost started out with positive energy based on how much they had when they were alive, and over time it was naturally replaced with negative energy which warped their ghosts from librarian types to Slimer/Muncher/mischievous types. That is almost exactly how the knockoff Ghostbusters rpg Exorsystems describes how ghosts change over time. I
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# ? Nov 24, 2021 18:31 |
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https://youtu.be/Uc2jXrxI1SU I'm about to drop a bad amount of money
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# ? Nov 25, 2021 04:36 |
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Malcolm Excellent posted:https://youtu.be/Uc2jXrxI1SU I want one of these, but like, once I have it, what do I do with it?
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# ? Nov 25, 2021 04:47 |
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roffels posted:I want one of these, but like, once I have it, what do I do with it? Wear it to ghostbuster conventions, to walmarts, and around your neighborhood on halloween
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# ? Nov 25, 2021 04:50 |
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roffels posted:I want one of these, but like, once I have it, what do I do with it? I plan to wear it when handing out candy on Halloween, and playing Ghostbusters with my nephews
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# ? Nov 25, 2021 04:50 |
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Saw it today finally. I thought that, while it did tap on the nostalgia kind of hard, it was a good movie on its own terms. I do feel like the cast had good chemistry together (the girl who played Phoebe was very impressive) and it kept the humor/scare blend at about the right proportions for Ghostbusters. It's not the greatest movie of all time, but I wasn't expecting it to be, just fun which I thought it did a great job with. Also, while the plot was simple and admittedly somewhat a re-tread of the first movie, it felt like they did a good job with the details, paying attention let you catch a lot of things that come back up. Not a lot of surprises, but that also meant things logically followed from events prior in the film.
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# ? Nov 25, 2021 05:25 |
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Enjoyed the first 2/3 of the movie, the confrontation with Gozer sucked though (not only the confrontation but the big bad was also just.. there? I guess), the house trap was a cool idea but I found the whole encounter rather lame. The ghost chase in the city (Muncher?) was pretty good though.
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# ? Nov 25, 2021 05:27 |
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Jerkface posted:Wear it to ghostbuster conventions, to walmarts, and around your neighborhood on halloween Pretty sure that would get me shot or mugged in my neighborhood
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# ? Nov 25, 2021 13:01 |
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I wish there was an option for one that didn't look beat to poo poo.
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# ? Nov 25, 2021 13:08 |
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The Australian wide release date has been pushed forwards three weeks from January 22 to January 1 but Hoyts cinemas will be holding an advance screening on December 10
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# ? Nov 25, 2021 14:06 |
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I’ve wanted a proton pack since childhood but I don’t have the money to buy one for $600 so I’m spending hours of my life 3D printing one! I probably will have to shell out for the electronics though. Anyway I thought it was kinda weird to bring back so much stuff but not Slimer. The best part of 2016, imo, was Slimer and his girlfriend.
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# ? Nov 25, 2021 15:25 |
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roffels posted:I want one of these, but like, once I have it, what do I do with it? Mount it up on your wall like a cool piece of art.
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# ? Nov 25, 2021 17:18 |
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roffels posted:I want one of these, but like, once I have it, what do I do with it?
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# ? Nov 25, 2021 18:16 |
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Alan_Shore posted:Ghostbusters is "a thing" because it's the best loving movie ever made ffs It's okay. AndyElusive posted:Play the 2009 video game for more than an hour and then come back here and tell us how ghost busting ISN'T cool. The game is awful so that isn't a way to convince someone that busting feels good. Malcolm Excellent posted:https://youtu.be/Uc2jXrxI1SU This is ridiculously detailed, I'm curious if the production run is going to look this good. God drat Haslab does some work.
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# ? Nov 25, 2021 20:55 |
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My interview with NPR's "Here and Now" aired today in many markets. I'm not the best speaker in the world, but for Ghostbusters, I'll put together a coherent sentence! https://www.wbur.org/hereandnow/2021/11/25/ghostbusters-new-fans
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# ? Nov 25, 2021 21:52 |
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sigher posted:
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# ? Nov 25, 2021 22:57 |
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Xenomrph posted:The game rules. I would not expect someone who says Ghostbusters 1 is 'okay' to have coherent opinions, imo.
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# ? Nov 25, 2021 23:04 |
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Xenomrph posted:The game rules. The best part of the game is everyone came back to reprise their roles (the delivery is rough at times though) but the gameplay is just bad, but it doesn't help I ran into a glitch that prevented me from continuing so I never bothered trying to finish it up. The "remaster" is really poorly done.
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# ? Nov 25, 2021 23:13 |
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I haven’t tried the remaster yet but I loved the original, the gameplay felt great and busting definitely felt good.
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# ? Nov 25, 2021 23:16 |
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Back when that style of game was en vogue, an Arkham City style Ghostbusters game would have whipped the llamas rear end
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# ? Nov 25, 2021 23:33 |
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weekly font posted:Back when that style of game was en vogue, an Arkham City style Ghostbusters game would have whipped the llamas rear end I'd prefer an open world, Spiderman-2-esque endeavour, but instead of having web slinging, you could drive the Ecto-1. Seriously, a Ghostbusters business sim, kind of like how the original NES/Atari/Master System version tried to be would be incredible. Set up chapters across the city, or the country, start off with funding, but then try to make a profit by efficient busting, minimal damage (with a few missions where the ghost is maybe haunting somewhere that's set to be demolished, so destroy away!), and be able to hire staff. Meanwhile, there's some sort of huge event looming on the horizon that you have to navigate. Why isn't this perfect game being made?!
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# ? Nov 25, 2021 23:46 |
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sigher posted:The game is awful so that isn't a way to convince someone that busting feels good. Blasting ghosts, tangling them, slamming them all over the loving place as you destroy the environment until you wrangle them above open traps is absolutely the fuckin way to convince someone busting feels good. Infact I can't think of any other Ghostbuster game in history that's nailed how good busting can makes a person feel.
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# ? Nov 25, 2021 23:47 |
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Wrangling ghosts was fun, the stasis "shot gun" and slime mechanics less so.
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# ? Nov 25, 2021 23:49 |
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Rupert Buttermilk posted:
Don't stop. I'm almost there.
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# ? Nov 25, 2021 23:50 |
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roffels posted:Wrangling ghosts was fun, the stasis "shot gun" and slime mechanics less so. I mean, the slime blower worked like you'd expect it to from GB2.
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# ? Nov 25, 2021 23:52 |
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AndyElusive posted:I mean, the slime blower worked like you'd expect it to from GB2. Sure, that doesn't mean I enjoyed hosing the floors of levels or found the mechanic fun.
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# ? Nov 25, 2021 23:57 |
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AndyElusive posted:Blasting ghosts, tangling them, slamming them all over the loving place as you destroy the environment until you wrangle them above open traps is absolutely the fuckin way to convince someone busting feels good. Infact I can't think of any other Ghostbuster game in history that's nailed how good busting can makes a person feel. The problem was that the trapping mechanic was effectively abandoned after the Hotel Sedgwick level and the game instead became Gears of War with a Ghostbusters skin on it.
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# ? Nov 26, 2021 00:02 |
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weekly font posted:Back when that style of game was en vogue, an Arkham City style Ghostbusters game would have whipped the llamas rear end I remember the first Arkham and Ghostbusters came out around the same time. It was great, two big budget games that had voice casts that made them feel like true continuations of their respective series,'. (Arkham wasn't really a continuation of Batman: TAS canonically but it felt like it because of the cast). I was in University then and had comparatively little responsibilities and spent whole days being high and playing them, good times.
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# ? Nov 26, 2021 00:02 |
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I didn't know Ghostbusters 2009 being a dope game was such a hot take in this thread.roffels posted:Sure, that doesn't mean I enjoyed hosing the floors of levels or found the mechanic fun. Neither did the Ghostbusters themselves. Good thing the act of Busting Ghosts makes up for it.
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# ? Nov 26, 2021 00:06 |
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Timby posted:The problem was that the trapping mechanic was effectively abandoned after the Hotel Sedgwick level and the game instead became Gears of War with a Ghostbusters skin on it. Indeed. And why even have a tutorial instructing you to retrieve your trap? Feels like there was a mechanic that was abandoned, such as having limited traps or financial incentive to retrieve them roffels fucked around with this message at 01:08 on Nov 26, 2021 |
# ? Nov 26, 2021 01:03 |
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I never got to the end boss because I couldn't tether ghosts for poo poo.
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# ? Nov 26, 2021 01:07 |
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8one6 posted:I never got to the end boss because I couldn't tether ghosts for poo poo. It's been a minute, but I don't think you ever actually needed to tether ghosts. Spray with slime, sure! Otherwise tethering seemed more important for interacting with the environment.
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# ? Nov 26, 2021 01:09 |
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# ? May 28, 2024 14:04 |
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deoju posted:Don't stop. I'm almost there. HQ/vehicle/costume designer, because you have to represent your own chapter. A view from inside the containment unit. Multiplayer. Twinkies.
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# ? Nov 26, 2021 01:34 |