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Inspector Gesicht posted:I hope there's no trophy for getting all of Gau's rage. FFVI is a brilliant game but also a complete mess of half-baked mechanics. There is absolutely going to be a trophy for getting all of Gau's rages
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# ? Feb 1, 2022 01:01 |
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# ? Jun 10, 2024 00:54 |
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I'm gonna get them all
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# ? Feb 1, 2022 01:07 |
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Snow Cone Capone posted:There is absolutely going to be a trophy for getting all of Gau's rages And all of Strago's blue magic.
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# ? Feb 1, 2022 01:08 |
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Vermain posted:Might just be nostalgia talking, but I'd honestly love an RPG with this kind of 3D pixel art format. hello have you heard of octopath traveler?
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# ? Feb 1, 2022 01:13 |
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Like I'm not just being facetious, the FFVPR achievements make it pretty clear they're basing them on completion, and not "remotely reasonable to get all the achievements"
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# ? Feb 1, 2022 01:14 |
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Best take a walk across an entire continent all so my white cat-rabbit-thing can learn a little dance I will have no use for. Of course getting 100 in FF7 was so much worse. Who missed Ramuh who was lying on the floor for some reason? Inspector Gesicht fucked around with this message at 01:36 on Feb 1, 2022 |
# ? Feb 1, 2022 01:30 |
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What an incredibly useful description
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# ? Feb 1, 2022 01:38 |
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I don't think old-school RPGs are for you.
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# ? Feb 1, 2022 01:48 |
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Super No Vacancy posted:I'm gonna get them all
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# ? Feb 1, 2022 01:51 |
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Gaius Marius posted:
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# ? Feb 1, 2022 02:39 |
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Eight-Six posted:fake edit: this reminds me that the ff6 t-edition is out there, does anyone have firsthand experience with it? curious about that as well I'm in the WoR with a full collection of party members, but haven't poked at much else yet. I'm enjoying it a lot! Some thoughts: Magic being incredibly OP in vanilla FF6 is a neat integration of gameplay and story, and the hack manages to preserve that feel while also making it less of a Win Button and improving character distinction. Magic itself isn't any less powerful, but between limited mp pools and no esper stat bonuses, characters that aren't dedicated mages can't really afford to spam spells and often have better damage options anyway. There's also a distinct jump in the difficulty curve when enemies start using magic regularly that helps it feel appropriately dangerous. Somewhat related, the fight command is actually something you might want to use sometimes, because most other actions now have a significant delay attached to them. One of my favorite little details is that the Falcon's interior plays the theme for whatever character you have at the front of the party. It's cute. My biggest criticism is that there's a lot of clunky UI borne of twisting FF6's engine into doing things it was never meant to. I'd kill for a proper sidequest tracker, for instance. Also, while I haven't really had to grind at all, there's definitely an intended level curve to a lot of the WoR content that isn't always signposted very well, and picking a fight that you're not ready to handle yet won't go well for you. It's actually really interesting comparing this to BNW because they take such a different approach to things. BNW is very much a comprehensive mechanical overhaul of the game's systems, but outside of the questionable dialogue changes and that thing with Celes on the floating continent (is this even still in the most recent version?) the content is unchanged. Meanwhile T-Edition has a bunch of extra content, but is still mostly the same game under the hood.
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# ? Feb 1, 2022 03:42 |
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Eight-Six posted:Fake edit: this reminds me that the ff6 t-edition is out there, does anyone have firsthand experience with it? curious about that as well I'm working my way through it right now. I just got Strago and Realm. Pretty close to baseline FF6 so far, just a lot harder. I've fought multiple bosses that have kicked my rear end until I either got some levels or came up with a new strategy. One thing I really love, leap is gone Gau just gets rages by fighting enemies. Not just on the Veldt too, anywhere. He hasn't left my party except for story mandated spots. The new sidequests are cool, but there aren't many of them yet. I've heard things diverge from regular FF6 more in the WoR. Hopefully that will include more sidequests
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# ? Feb 1, 2022 05:12 |
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Gaius Marius posted:
That's definitely a Woolsey thing.
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# ? Feb 1, 2022 07:17 |
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Woolsey had to contend with a deadline and a character-limit, since the budget for localization in those days was about two spring rolls and a diet coke. I think he missed a huge payday or something by tapping out before FFVII became a monster-hit.
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# ? Feb 1, 2022 12:14 |
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Cattail Prophet posted:BNW is very much a comprehensive mechanical overhaul of the game's systems, but outside of the questionable dialogue changes and that thing with Celes on the floating continent (is this even still in the most recent version?) the content is unchanged.
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# ? Feb 1, 2022 12:23 |
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Inspector Gesicht posted:Woolsey had to contend with a deadline and a character-limit, since the budget for localization in those days was about two spring rolls and a diet coke. I would have quit on the premise that Ultros was not going to be a major reoccurring character
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# ? Feb 1, 2022 13:01 |
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Cattail Prophet posted:It's actually really interesting comparing this to BNW because they take such a different approach to things. BNW is very much a comprehensive mechanical overhaul of the game's systems, but outside of the questionable dialogue changes and that thing with Celes on the floating continent (is this even still in the most recent version?) the content is unchanged. Meanwhile T-Edition has a bunch of extra content, but is still mostly the same game under the hood. That is still in the mod. It feels really cheesy and unnecessary, but being able to get Shock on Celes is really cool
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# ? Feb 1, 2022 13:19 |
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woolsey's translations owned
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# ? Feb 1, 2022 13:53 |
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Woolsey? No no, it’s WoLsey the original warrior of light
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# ? Feb 1, 2022 14:24 |
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Woolsey was the master of something we didn't even know was an art form at the time, and I hate how long it took the internet as a whole to recognize that work rather than dismissing it because it had differences to the original script.
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# ? Feb 1, 2022 14:32 |
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Just finished FFX again, this time I did every single optional fight except Penance. It annoys me that there's essentially 1 valid strategy for fighting it, but it annoys me even more that I feel incomplete for not beating it. Is it possible by following a guide to do a 1-run 100% of FFX-2, or do you absolutely have to do more than 1 playthrough?
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# ? Feb 1, 2022 14:35 |
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I think it's possible but I followed a guide and still ended up at 99% somehow so it's not worth it imho
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# ? Feb 1, 2022 14:38 |
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Cleretic posted:Woolsey was the master of something we didn't even know was an art form at the time, and I hate how long it took the internet as a whole to recognize that work rather than dismissing it because it had differences to the original script. He sucks because he did an interview saying that if it were up to him he'd completely dump the storyline & characters from the original and rewrite everything to be more 'western' and the only actually worthwhile things from JRPGs were the graphics and sound. That was 25 years ago but I can still hold a grudge
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# ? Feb 1, 2022 14:42 |
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Snow Cone Capone posted:Just finished FFX again, this time I did every single optional fight except Penance. It annoys me that there's essentially 1 valid strategy for fighting it, but it annoys me even more that I feel incomplete for not beating it. I did it with a guide, just don't accidentally miss anything.
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# ? Feb 1, 2022 14:45 |
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You can 100% X-2 in one go, but you shouldn't. There are way too many variables that can mess up and few things feel worse than thinking you had it all good but during the credits you realize you never talked to moogle Yuna in the first 5 minutes of the game.
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# ? Feb 1, 2022 14:47 |
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Sakurazuka posted:He sucks because he did an interview saying that if it were up to him he'd completely dump the storyline & characters from the original and rewrite everything to be more 'western' and the only actually worthwhile things from JRPGs were the graphics and sound. The 90s were a crazy time ok
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# ? Feb 1, 2022 14:49 |
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Why would you 100% X-2 to get the worst ending?
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# ? Feb 1, 2022 15:05 |
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Sakurazuka posted:He sucks because he did an interview saying that if it were up to him he'd completely dump the storyline & characters from the original and rewrite everything to be more 'western' and the only actually worthwhile things from JRPGs were the graphics and sound. I might not entirely disagree with him, as a lifelong fan the graphics and music are the only things I'm actually still finding myself nostalgic for these days and every translation of 6 other than Woolsey's has been unbearably dry
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# ? Feb 1, 2022 15:12 |
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https://twitter.com/cursedani/status/1488190236798631940?s=21
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# ? Feb 1, 2022 15:34 |
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I would've loved shadow when I was 13 I beat the first two scenarios, just have lockes left. Tetras was pretty whatever, Bannon is such a nothing character and Edgar and his brother are both lame. Shadow and Sabine was more interesting. But the tone is all over the place. The empires soldiers are jumping at windows and poo poo during the siege, then Leo leaves and the whole water supply gets poisoned. It's supposed to be tragedy but it just feels comical. Holding out hope that Cyan is cool so I can have at least one party member I like
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# ? Feb 1, 2022 16:25 |
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When I was a kid I thought Shadow was the coolest and I also thought his theme tune was extremely badassGaius Marius posted:Edgar and his brother are both lame. You know Sabin and Edgar's brother are the same dude, right? Or do you just mean that Sabin is lame when he's hanging out with Edgar but less lame when he's running around with Shadow?
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# ? Feb 1, 2022 16:29 |
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Gaius Marius posted:Shadow and Sabine was more interesting. But the tone is all over the place. The empires soldiers are jumping at windows and poo poo during the siege, then Leo leaves and the whole water supply gets poisoned. It's supposed to be tragedy but it just feels comical. I think it was a deliberate attempt to soften the blow. Mass murder on the scale of Doma, especially when it's made more personal with Elaine and Owain, is some pretty hefty subject matter for a 1994 SNES RPG. I think you could get away with playing it as straight tragedy nowadays, especially with the increase in visual fidelity since then, but I don't blame them for erring on the side of caution back then.
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# ? Feb 1, 2022 16:42 |
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I think part of it is just the pacing of an SNES JRPG, too. None of the SNES FF games really linger on things the way a modern FF would. Most story sections are over a lot faster than they would be these days which can lead to sections with really different tones coming within a half hour of one another, just because things just sorta keep moving right along. Even FF7 does it, really. I remember even at the time I thought it was really jarring that within like a half hour of a party member's tragic death I was playing a snowboarding minigame.
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# ? Feb 1, 2022 16:45 |
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Honestly I feel like FFVII’s wild mood shifting weirdly worked in its favor. It was just very odd and unsettling in a Twin Peaks kinda way.
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# ? Feb 1, 2022 16:56 |
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Oh absolutely. The remake keeps the wildly different tones intact and it's one of its greatest strengths.
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# ? Feb 1, 2022 17:05 |
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if the remake didnt keep the silly and odd tone of the original then it would have sucked imo
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# ? Feb 1, 2022 17:08 |
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Jack-Off Lantern posted:Why would you 100% X-2 to get the worst ending? I'm a gigantic dork and I like a happy ending
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# ? Feb 1, 2022 17:14 |
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You know they never explain why Cyan and that other guy are the only ones not to get poisoned. I'd like to think its because they're both such incurable lushes that they never drank water, just straight booze all day and all night, unknowingly saving themselves.
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# ? Feb 1, 2022 17:29 |
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SettingSun posted:You can 100% X-2 in one go, but you shouldn't. There are way too many variables that can mess up and few things feel worse than thinking you had it all good but during the credits you realize you never talked to moogle Yuna in the first 5 minutes of the game. Yeah this. Don't do it. The game was designed around 2 playthroughs to get 100%. Doing it in 1 playthrough will be stressful and not fun.
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# ? Feb 1, 2022 18:05 |
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# ? Jun 10, 2024 00:54 |
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Kinda crazy that it took so long for "do the other route in NG+ to 100% X-2" to become common advice.
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# ? Feb 1, 2022 18:12 |