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I am seeing several background guys and backgrounds that care about having the initiative or completing dungeons. I am not seeing any background guys or backgrounds that can take the initiative or venture into the dungeon. This does not bode well.
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# ? May 18, 2022 18:21 |
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# ? Jun 8, 2024 18:02 |
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So I'm gonna put the jank 5c spirit deck aside for now and focus on making a good Riveteer deck since I just opened a second Ziatora. Viashinos are cool anyway. Edit: Since Riveteers have black, would Okiba Reckoner Raid work well with it? MonsieurChoc fucked around with this message at 18:32 on May 18, 2022 |
# ? May 18, 2022 18:26 |
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MonsieurChoc posted:So I'm gonna put the jank 5c spirit deck aside for now and focus on making a good Riveteer deck since I just opened a second Ziatora. I've been running Kami war jank on arena recently and mostly relied on early izzet control and treasure generation to rush out the Kami war. Don't have the full deck list but it relied on expressive iterations, prismari command, fading hope, and big score in the early game. I also run 4x copies of the mirror breaker saga, since it ramps, loots, and then (assuming I play Kami war the turn after the fable) allows me create a haste copy of the Kami dragon the turn it comes out. If you're doing it in paper though you're gonna have a hard time if you don't already have a lot of the rare lands (pathways, slow lands) cause the treasure can't fix you all the way generally. Any five color deck is gonna require a pretty specific mana base to get going.
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# ? May 18, 2022 18:37 |
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whiggles posted:I've been running Kami war jank on arena recently and mostly relied on early izzet control and treasure generation to rush out the Kami war. Don't have the full deck list but it relied on expressive iterations, prismari command, fading hope, and big score in the early game. I also run 4x copies of the mirror breaker saga, since it ramps, loots, and then (assuming I play Kami war the turn after the fable) allows me create a haste copy of the Kami dragon the turn it comes out. Yeah mana-fixing is the hard part, though I do have a bunch of 2-color land and there's fetch lands and the lands that generate a mana of the color of your choice and stuff. I remember the old planeshift mechanic of cards that got stronger for every type of basic land you had. Wonder if they're gonna bring something like back with Dominaria United.
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# ? May 18, 2022 18:40 |
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Elvis_Maximus posted:I imagine this is just something you've got to work out with your commander group, but I swear a good half the commander players I've ever chatted with while playing modern or something all seem to just want to play whacky "forced random target" decks or big ole pillow fort nobody gets to win decks This is my experience too. EDH is really fun but for better or for worse everyone has different expectations and how a lot of people want to play the game isn’t compatible with how a lot of other people want to play the game. There was a big hullabaloo here a few weeks ago where some guy stormed out of a store and made a post bitching and moaning on the Reddit EDH discord because he thought some guy Genesis Waving for a bunch and won using Lab Man Jace after an hour long game was pub stomping lol.
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# ? May 18, 2022 18:46 |
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MonsieurChoc posted:Yeah mana-fixing is the hard part, though I do have a bunch of 2-color land and there's fetch lands and the lands that generate a mana of the color of your choice and stuff. Main concern with a 3 colour manabase relying on the family fetch lands, or cycling lands, and the Innistrad duals (on the first couple turns) is that your lands are going to be entering tapped. So one drops like Okiba Saga are going to be less valuable since you'll ideally play your tap lands turn 1 and untapped lands on turns 2+.
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# ? May 18, 2022 18:52 |
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I'm trying to improve the mana base in my (budget) cube. Currently, I have the full cycle of lifegain lands in (alongside the checklands and scrylands - sadly I don't have any shocks or fetches). But they're kinda junky and I'd like to replace them. Unfortunately, my options are limited at the moment; all I have access to besides them (and the guildgates which are just as bad) is all five allied reveal lands, the black/white reveal land, the red/white fast land, and all five battle lands (the "control two basic lands" ones). Do I swap them in? On one hand, they're certainly better than the lifegain lands, but since I don't have all of them, some colors are going to end up with shittier mana than other colors. On the other hand, the lifegain lands are already an extra lovely deal for certain colors that practically don't ever want them to begin with, so it could only improve things to e.g. swap in the red/white fast land. I could bite the bullet on the other reveal lands, but until then, what do?
Hyper Crab Tank fucked around with this message at 19:02 on May 18, 2022 |
# ? May 18, 2022 18:59 |
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Here's the full skeleton with the 32 compartments. It's gonna weigh like 300lb lmao.
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# ? May 18, 2022 19:14 |
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Hyper Crab Tank posted:I'm trying to improve the mana base in my (budget) cube. Currently, I have the full cycle of lifegain lands in (alongside the checklands and scrylands - sadly I don't have any shocks or fetches). But they're kinda junky and I'd like to replace them. Unfortunately, my options are limited at the moment; all I have access to besides them (and the guildgates which are just as bad) is all five allied reveal lands, the black/white reveal land, the red/white fast land, and all five battle lands (the "control two basic lands" ones). Do I swap them in? On one hand, they're certainly better than the lifegain lands, but since I don't have all of them, some colors are going to end up with shittier mana than other colors. On the other hand, the lifegain lands are already an extra lovely deal for certain colors that practically don't ever want them to begin with, so it could only improve things to e.g. swap in the red/white fast land. I could bite the bullet on the other reveal lands, but until then, what do? If it's a cube just proxy whatever you want dude. Optimize for gameplay.
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# ? May 18, 2022 19:14 |
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I really dig the art on this, reminds me of Hoover's illustrations
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# ? May 18, 2022 19:37 |
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I like that the curve in the background kind of joins up with the legendary frame at the top
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# ? May 18, 2022 20:13 |
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Hyper Crab Tank posted:I'm trying to improve the mana base in my (budget) cube. Currently, I have the full cycle of lifegain lands in (alongside the checklands and scrylands - sadly I don't have any shocks or fetches). But they're kinda junky and I'd like to replace them. Unfortunately, my options are limited at the moment; all I have access to besides them (and the guildgates which are just as bad) is all five allied reveal lands, the black/white reveal land, the red/white fast land, and all five battle lands (the "control two basic lands" ones). Do I swap them in? On one hand, they're certainly better than the lifegain lands, but since I don't have all of them, some colors are going to end up with shittier mana than other colors. On the other hand, the lifegain lands are already an extra lovely deal for certain colors that practically don't ever want them to begin with, so it could only improve things to e.g. swap in the red/white fast land. I could bite the bullet on the other reveal lands, but until then, what do? How budget are we talking about here? Pathways and the Slowlands from Midnight Hunt and Crimson Vow are all like $5 a piece right now. The 10 etb tapped dual color creature lands (e.g. Celestial Colonnade) are really cheap as well. The filter lands just reprinted in Double Masters are around $10 (except for Mystic Gate UW land which is at 30?? wth). The AFR mono-colored creature lands are pretty cheap right now too but aren't going to help with fixing. My cube I just bit the bullet and bought shocks and triomes for ~$15 a piece but use proxy fetches. For very cheap lands I'd consider including different combinations based on the themes present in each color combination. For instance, if a cube had a Red-Green theme based around Landfall and a White-Red Aggro theme - I'd consider Gruul Turf in the RG-land flex slot and maybe Furycalm Snarl in WR. So, what are your themes you're trying to make happen?
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# ? May 18, 2022 20:17 |
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MonsieurChoc posted:Yeah mana-fixing is the hard part, though I do have a bunch of 2-color land and there's fetch lands and the lands that generate a mana of the color of your choice and stuff. Oh my other fave jank tech for that deck is running two soul guide lanterns alongside a few magma opus. The opus is always a good KO punch but can also be discarded in early game to make a treasure (not very efficient but okay in a pinch). but the best moments come about when I empty grave yards and then discard magma on my opponents end step and then create a hasted copy of Kami war on my next turn, forcing them to pick the opus to put back in my hand and getting +8 attack on the flying, trample copy oooooh boy I'm getting jazzed just thinking on it!!
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# ? May 18, 2022 20:40 |
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AngryBooch posted:So, what are your themes you're trying to make happen? The remaining reveal lands are like €2 each, so it's not out of my range, really, and probably the option I'll just settle on for now. I don't generally like proxying (especially for cards I can afford), and this isn't a powered cube - or even a high power cube - anyway, so I don't feel much of a need to, and I can live without fetches. RG does have land matters as their primary theme, and I did consider karoos for that reason, but it still leaves UG (proliferate), UR (spells) and BG (non-reanimator graveyard stuff) with less good lands, as it stands. The other main themes are lifegain, discard matters (cycling/madness), reanimator, flicker, artifacts and enchantments, but WR is also the colors with the most aggro potential in general. I do happen to have the WR fastland, but in general I'd like to stick below €10/card for the bigger, splashier cards (and the average across the entire cube is more like €1-2/card), which puts fastlands (well, some of them - prices vary wildly for some reason) and shocks out of my range. Still, lands may well be the bullet worth biting. I'm not sure, honestly. It is at least theoretically true that some colors need faster lands than others; but I'd be happy enough just sticking reveal lands in that slot and calling it a day, if I had them on hand. Hyper Crab Tank fucked around with this message at 21:37 on May 18, 2022 |
# ? May 18, 2022 21:22 |
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whiggles posted:Oh my other fave jank tech for that deck is running two soul guide lanterns alongside a few magma opus. The opus is always a good KO punch but can also be discarded in early game to make a treasure (not very efficient but okay in a pinch). but the best moments come about when I empty grave yards and then discard magma on my opponents end step and then create a hasted copy of Kami war on my next turn, forcing them to pick the opus to put back in my hand and getting +8 attack on the flying, trample copy oooooh boy I'm getting jazzed just thinking on it!! I really gotta decide if I wanna got for a Spirit deck of a Kami War deck.
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# ? May 18, 2022 21:42 |
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The whole point of group hug decks, IMO is to just power the game to the end. Like if I start the game casting Collective Voyage so that we all get to move from T1 to t4 so the game goes by faster when everyone gets to cast everything. Just, please be kind enough to kill me last for my services.
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# ? May 18, 2022 23:41 |
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i always thought the point of group hug decks is that you're incentivizing players to not kill you so that you can quietly establish your gameplan and then combo off to win out of 'nowhere'
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# ? May 18, 2022 23:46 |
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flatluigi posted:i always thought the point of group hug decks is that you're incentivizing players to not kill you so that you can quietly establish your gameplan and then combo off to win out of 'nowhere' Win cons take valuable slots away from Truce and Temporary Truce. Do you really expect me to cut New Frontiers and Gate to the Aether?
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# ? May 19, 2022 00:58 |
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flatluigi posted:i always thought the point of group hug decks is that you're incentivizing players to not kill you so that you can quietly establish your gameplan and then combo off to win out of 'nowhere' Group hug decks also usually give you incentives to attack other players so they usually end up less damaged or resource starved or their group hug cards help them a little bit more so they gain more value out of them.
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# ? May 19, 2022 01:12 |
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Elvis_Maximus posted:I imagine this is just something you've got to work out with your commander group, but I swear a good half the commander players I've ever chatted with while playing modern or something all seem to just want to play whacky "forced random target" decks or big ole pillow fort nobody gets to win decks I got to try cEDH with a loaner deck recently, and while plenty of the other issues with EDH remain present, it did seem to avoid the social tensions of the "try to win but not too hard" type of play.
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# ? May 19, 2022 02:15 |
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Elvis_Maximus posted:I imagine this is just something you've got to work out with your commander group, but I swear a good half the commander players I've ever chatted with while playing modern or something all seem to just want to play whacky "forced random target" decks or big ole pillow fort nobody gets to win decks Its never happened in the entire history of the format.
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# ? May 19, 2022 04:10 |
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Pick up games with strangers are obnoxious minefields, but established playgroups where everyone is on the same wavelength are a different matter.
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# ? May 19, 2022 04:23 |
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Some of the best games I've ever had were with goons on our discord over webcam back in like 2020 when going to the LGS was a bad idea.
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# ? May 19, 2022 04:24 |
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*sitting down at a chess board table in the park across from an elderly gentleman in a newsboy cap" hi, what kind of openings do you use and how fast do you expect to win? I'm looking to arrange the pieces in the shape of goatse personally
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# ? May 19, 2022 04:52 |
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Smh if you don't both open with bongcloud attack.
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# ? May 19, 2022 05:34 |
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Silhouette posted:It's like a lovely Shadrix Silverquill this and Gluntch are perfect for 2 vs 2, even better when across and not side by side (I know im the only one playing like this, but it owns)
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# ? May 19, 2022 06:28 |
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Ghislaine of YOSPOS posted:Its never happened in the entire history of the format. Play magic the way it was designed to be played. There are so many fun and cheap formats around.
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# ? May 19, 2022 07:43 |
Edit: My whole collection is for sale. If you buy collections, this one's pretty dank. Modern era. New post in the MTG buying/selling thread in SA-Mart https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3679632&perpage=40&pagenumber=471#post523566051 Doctor Dogballs fucked around with this message at 15:27 on May 19, 2022 |
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# ? May 19, 2022 11:15 |
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kalel posted:*sitting down at a chess board table in the park across from an elderly gentleman in a newsboy cap" hi, what kind of openings do you use and how fast do you expect to win? I'm looking to arrange the pieces in the shape of goatse personally That's not a fair comparison, because different games have different goals and different levels of complexity. You could point those same chess players to rock/paper/scissors or tic/tac/toe for your example of "lol obviously you should play to win!!!", but it's pretty obvious those players wouldn't be happy to do that either because neither of those games is compatible with what they're trying to do ("think critically" as opposed to "win via luck" or "come to a draw with competent play"). MtG has a lot of tools to mess around with, and a large subset of those are simply not designed to be efficient at winning conventional games or in conventional games. There's room for players that want to mess around with that sort of thing, even if that isn't appealing to everyone. That's why it actually matters to have a ten-second chat before charging into a pick-up game; commander doesn't have the same inherent assumptions on What The Goal Is that the other formats do.
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# ? May 19, 2022 12:42 |
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Doctor Dogballs posted:Edit: My whole collection is for sale. If you buy collections, this one's pretty dank. Modern era. New post in the MTG buying/selling thread in SA-Mart Link, please.
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# ? May 19, 2022 12:46 |
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Okay, so I tried to improvise a Riveteers deck with the bunch of cards I impulse purchased over the last couple of months since Kamigawa came out. It's obviously unfocused and probably too big (65 cards), any tips and criticism is welcome since the whole idea is to get better.My lovely deck posted:Riveteers First Attempt Also no sideboard yet since I have no clue how to build a good sideboard.
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# ? May 19, 2022 13:47 |
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MonsieurChoc posted:Okay, so I tried to improvise a Riveteers deck with the bunch of cards I impulse purchased over the last couple of months since Kamigawa came out. It's obviously unfocused and probably too big (65 cards), any tips and criticism is welcome since the whole idea is to get better. Way too many 1s and 2 ofs. Your deck won't be consistent. You should figure out the cards you want to draw every game and have 4 of them. Cards you want to draw at least one of but aren't sad if that's it: 3. Go from there. And yes, you want to get down to 60 cards. For consistency.
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# ? May 19, 2022 13:53 |
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Couch Life posted:Way too many 1s and 2 ofs. Your deck won't be consistent. You should figure out the cards you want to draw every game and have 4 of them. Cards you want to draw at least one of but aren't sad if that's it: 3. Go from there. Yeah that's gonna take some buys I think.
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# ? May 19, 2022 14:08 |
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MonsieurChoc posted:Okay, so I tried to improvise a Riveteers deck with the bunch of cards I impulse purchased over the last couple of months since Kamigawa came out. It's obviously unfocused and probably too big (65 cards), any tips and criticism is welcome since the whole idea is to get better. Where are you planning on playing this deck? In tournaments? Causally with friends? Something else? Curious why you want a sideboard. What's your budget? Why is Mirror Box in this deck? There's many more questions that can come after those are answered.
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# ? May 19, 2022 14:17 |
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Couch Life posted:Way too many 1s and 2 ofs. Your deck won't be consistent. You should figure out the cards you want to draw every game and have 4 of them. Cards you want to draw at least one of but aren't sad if that's it: 3. Go from there. Tbf a first attempt does actually need a higher then average amount of 1 and 2 ofs so you can iterate with the cards that worked and remove the ones that didnt during playtests
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# ? May 19, 2022 15:12 |
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Lone Goat posted:Where are you planning on playing this deck? In tournaments? Causally with friends? Something else? Curious why you want a sideboard. Mostly casually, I don't think I'm gonna go tournaments. I'm still trying to find a playgroup irl, haha. Probably gonna go to drafts and pre-release and stuff though. Not sure if I'm gonna go for a sideboard at all, yeah. Lone Goat posted:What's your budget? I don't have one in mind for now, but since I do have a job I have money for hobbies. I shouldn't spend too much until I get a good playgroup going, but I can spend. Lone Goat posted:Why is Mirror Box in this deck? I got a couple legendaries including some in double so for Ziatora/Eater of virtue shenanigans. It's an easy cut, yeah.
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# ? May 19, 2022 15:22 |
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mandatory lesbian posted:Tbf a first attempt does actually need a higher then average amount of 1 and 2 ofs so you can iterate with the cards that worked and remove the ones that didnt during playtests Also right now I mostly don't have triples and quadruples of cards, haha. I got like 5 Okiba Reckoner Raids, so whenever I make a deck it goes in I'm putting 4 of those bad boys.
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# ? May 19, 2022 15:23 |
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MonsieurChoc posted:Also right now I mostly don't have triples and quadruples of cards, haha. I got like 5 Okiba Reckoner Raids, so whenever I make a deck it goes in I'm putting 4 of those bad boys. Sharpie proxies for playtesting is a time-honored tradition.
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# ? May 19, 2022 15:24 |
HootTheOwl posted:Link, please. https://forums.somethingawful.com/showthread.php?noseen=0&threadid=3679632&perpage=40&pagenumber=471#post523566051
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# ? May 19, 2022 15:27 |
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# ? Jun 8, 2024 18:02 |
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yeah definitely get some proxies going, that way when you do find a deck you like you can buy the cards you want straight up instead of wasting time and money buying cards you won't use later like I did when I first started X(
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# ? May 19, 2022 15:29 |