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Ms Adequate
Oct 30, 2011

Baby even when I'm dead and gone
You will always be my only one, my only one
When the night is calling
No matter who I become
You will always be my only one, my only one, my only one
When the night is calling



Omnicarus posted:

I would kill for inventory auto-sort and stack merge in this game.

Christ yes, the most annoying thing in this game is trying to track down items you have spread across three different inventories and a refinery or something. Absurd that it's not a thing.

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JerikTelorian
Jan 19, 2007



Dear lord trying to get the Freighter you want requires saintly patience.

Edit: Just to check, I'm in a wealthy (T3 Economy System) that spawns the freighter style I like and that is pretty much all I can do, right?

Edit2: Ok looks like the answer is "yes" finally done, thank the lord.

JerikTelorian fucked around with this message at 05:06 on Aug 11, 2022

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum

Ms Adequate posted:

Christ yes, the most annoying thing in this game is trying to track down items you have spread across three different inventories and a refinery or something. Absurd that it's not a thing.

I feel like they sort of implemented something like that with this patch? I've been noticing in at least some situations stuff goes elsewhere instead of "the inventory of the thing I'm actively in" but I haven't really dug into exactly what determines what goes where in what situation, and I expect that "Freighter storage containers" are off-limits for that.


Unrelated I had the stunning situation of "having a settlement expedition succeed" for the princely reward of 250 nanites

Helith
Nov 5, 2009

Basket of Adorables


Ursine Catastrophe posted:

Unrelated I had the stunning situation of "having a settlement expedition succeed" for the princely reward of 250 nanites

I've stopped letting them go on those as the risk of losing citizens is too high and the reward for success is useless

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum

Helith posted:

I've stopped letting them go on those as the risk of losing citizens is too high and the reward for success is useless

I was savescumming them because after however many months it's been since settlements dropped I was still at 80/200 population and thus far literally 0% of them succeeded, and I was honestly curious if it was bugged and the things just couldn't succeed ever

dwarf74
Sep 2, 2012



Buglord
Hey I finally got the Dream Aerial!

And now I have an S-Class living frigate buddy!

Is it worth sharing coordinates? Will it be S-class for everyone in this system?

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum

Ursine Catastrophe posted:

I feel like they sort of implemented something like that with this patch? I've been noticing in at least some situations stuff goes elsewhere instead of "the inventory of the thing I'm actively in" but I haven't really dug into exactly what determines what goes where in what situation, and I expect that "Freighter storage containers" are off-limits for that.

Just did a sanity check with storm crystals, in a mech suit and out, and it does seem that if you have an unfilled stack of something in an inventory that's accessible (including "your freighter's main and cargo inventory", if you have a matter beam), the game will prefer to continue adding to that stack instead of starting a new stack in your/your exocraft's pockets, and will only default to those if picking up another item would actually create a new stack


so as long as you stack most things in your freighter/cargo and don't cap those stacks things should stay "consistent-ish", which is nice.

e:

dwarf74 posted:

Hey I finally got the Dream Aerial!

And now I have an S-Class living frigate buddy!

Is it worth sharing coordinates? Will it be S-class for everyone in this system?

I think your dream aerial one is special and S-class by default, since you go through the hoops of questions for what the initial bonuses will be and C-classes explicitly only have one to start

everyone else might get the same model in that system, though

dwarf74
Sep 2, 2012



Buglord

Ursine Catastrophe posted:

I think your dream aerial one is special and S-class by default, since you go through the hoops of questions for what the initial bonuses will be and C-classes explicitly only have one to start

everyone else might get the same model in that system, though
Makes sense yeah. Thanks.

I mean, the dude looks cool in the way all of them look cool, but not share-worthy then.

dennyk
Jan 2, 2005

Cheese-Buyer's Remorse

Helith posted:

I've stopped letting them go on those as the risk of losing citizens is too high and the reward for success is useless

The only expeditions my settlement's citizens ever want to go on is to collect more skulls, so if you think about it, even failure is technically a success...

Khanstant
Apr 5, 2007

Ursine Catastrophe posted:

e:

I think your dream aerial one is special and S-class by default, since you go through the hoops of questions for what the initial bonuses will be and C-classes explicitly only have one to start

everyone else might get the same model in that system, though

Hmmm I think my first one was a C even after the questions. Maybe I picked bad answers? I don't think I have any at S yet.

LIVE AMMO COSPLAY
Feb 3, 2006

I think this was an change that came with one of the many updates: it's funny that missions often don't mark a precise landing location anymore... but you are perfectly free to use your starship to scope out the general area and land next to the building you have been sent to interact with

Not being sarcastic, it's a neat little detail

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum
It's a fun little "ha ha I don't need to land and scan for a mission target" when you spot it nearby, but god drat if it's not irritating when you're sent to one of those extreme mountain planets

that said it's always good for a giggle when it's an expedition rendezvous and you're slowly gliding around looking for something suspect and all of a sudden a planetary archive tall enough to technically be outside the atmosphere snaps into view

the panacea
May 10, 2008

:10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux::10bux:
I might be having a stroke but I can't find a proper guide (text or video) on how to manage and most importantly merge mods.
wtf is modding in this game. Is there no mod manager?

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum
This one seems to be the most commonly referenced but the trick with modding this game generally is a lot of the mods need to be updated every minor patch, which means "updating or possibly rewriting from scratch every 3-6 months", so there's a lot of outdated mods and a bit of KISS from most people in terms of the scope of mods you actually install, and rarely is there enough overlap in that to get into the nitty gritty outside of "just use whatever the official nexus mod manager app is nowadays"

If Hello Games ever officially stops updating it might settle down enough to get more serious efforts and QOL for the modding itself but so far that doesn't appear to be on the roadmap

PeePot
Dec 1, 2002


Big patch out
https://www.nomanssky.com/2022/08/endurance-patch-3-99/

"Fixed an issue that could cause other people’s freighter base parts to be placed within your own freighter base during an expedition."

That explains a lot. Everything I had built got blocked off, luckily it was only an hour before finishing the expedition.
I wonder if that's why I kept finding 1000 Goop in the refiner I had never used for Goop.

dwarf74
Sep 2, 2012



Buglord
Awww I'm kinda going to miss my migrating galactic commerce ball.

Stare-Out
Mar 11, 2010

Also new parts, walls (!) and windowed indoor stairs. PLUS, NPCs now wander around the ships so no more unpopulated bars! :woop:

Storage containers got little hologram numbers on them too.

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



after loving around in euclid for 70 hours i finally finished the artemis path and went to calypso. now that i am here though, what is the fastest way to move to another galaxy? i did not realize the artemis path is non-repeatable, so do i just blindly take black holes till i get near-ish the center of the galaxy and jump the rest of the way?

not that i plan on leaving right away, i wanna establish a bit of a presence in calypso before moving on, but it'd be nice to have a loose plan for the future.

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

Stare-Out posted:

Also new parts, walls (!) and windowed indoor stairs. PLUS, NPCs now wander around the ships so no more unpopulated bars! :woop:

Storage containers got little hologram numbers on them too.

I don't understand; my crew, aside from the specialists, always walked around. Well, my squadron did at least. Are they saying the specialists will now walk around, too?

DEEP STATE PLOT posted:

after loving around in euclid for 70 hours i finally finished the artemis path and went to calypso. now that i am here though, what is the fastest way to move to another galaxy? i did not realize the artemis path is non-repeatable, so do i just blindly take black holes till i get near-ish the center of the galaxy and jump the rest of the way?

not that i plan on leaving right away, i wanna establish a bit of a presence in calypso before moving on, but it'd be nice to have a loose plan for the future.

The easiest way would be to hang around the Anomaly, waiting for someone from another non-Euclid/non-Calypso galaxy to pop on, and then warp to their base from the big teleporter.

If you'd like to coordinate something with me, I can get you into a lush (I heard it was super lush? :shrug:) 19th galaxy, Isdoraijung. Let me know.

Same offer goes for anyone else, too.

Rupert Buttermilk fucked around with this message at 14:17 on Aug 15, 2022

Gravitas Shortfall
Jul 17, 2007

Utility is seven-eighths Proximity.


Is there any real point to jumping Galaxies?

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

Gravitas Shortfall posted:

Is there any real point to jumping Galaxies?

I would say only to go for specific planet/system types. Like a lush galaxy (Eissentam /Isdoraijung) have a higher number of lush and/or paradise planets. But there's little reason to go from one galaxy of <type> to another galaxy of <same type>. Unless I'm missing something?

Stare-Out
Mar 11, 2010

Rupert Buttermilk posted:

I don't understand; my crew, aside from the specialists, always walked around. Well, my squadron did at least. Are they saying the specialists will now walk around, too?

I never had any NPCs in any rooms I custom made, now I do, that's all I know.

Gravitas Shortfall posted:

Is there any real point to jumping Galaxies?

Different galaxies offer more chances for systems to have different types of planets. Eissentam for instance has a higher chance of paradise planets etc.

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



Rupert Buttermilk posted:

If you'd like to coordinate something with me, I can get you into a lush (I heard it was super lush? :shrug:) 19th galaxy, Isdoraijung. Let me know.

Same offer goes for anyone else, too.

i'm playing on permadeath so i appreciate the offer but it's not possible unless you're also a weird moron playing on permadeath

Gravitas Shortfall posted:

Is there any real point to jumping Galaxies?

i want to establish a base in at least one of each galaxy type, and also eventually make my way to iousganola, the 255th and final galaxy. as to whether there is a point to that, i mean not really but it's a make your own fun kind of game anyway so :shrug:

dwarf74
Sep 2, 2012



Buglord

DEEP STATE PLOT posted:

after loving around in euclid for 70 hours i finally finished the artemis path and went to calypso. now that i am here though, what is the fastest way to move to another galaxy? i did not realize the artemis path is non-repeatable, so do i just blindly take black holes till i get near-ish the center of the galaxy and jump the rest of the way?

not that i plan on leaving right away, i wanna establish a bit of a presence in calypso before moving on, but it'd be nice to have a loose plan for the future.
Right now, you can go to the Anomaly transporter.

Go to the Portal and warp to the Polar Express base that's featured.

Ta-da! You're now in Eissentam. Enjoy your stay.

Or, if you want to go kinda legit, you can just spam the first icon in any galaxy's portal. That'll get you very close to the center. Just stock up on repair kits, lol

dwarf74 fucked around with this message at 15:30 on Aug 15, 2022

Party Ape
Mar 5, 2007
Don't pay $10 bucks to change my avatar! Send me a $10 donation to Doctors with Borders and I'll stop posting for 24 hours!

DEEP STATE PLOT posted:

i'm playing on permadeath so i appreciate the offer but it's not possible unless you're also a weird moron playing on permadeath

i want to establish a base in at least one of each galaxy type, and also eventually make my way to iousganola, the 255th and final galaxy. as to whether there is a point to that, i mean not really but it's a make your own fun kind of game anyway so :shrug:

My permadeath story is that I tried a permadeath game a few weeks ago while waiting for the expedition. I got a few hours into it, got a frigate and built a small base and all the rest before I started the Artemis story line.

At the stage where you use the first holocomminicator it was raining radiation so I was all "gently caress this I'll jump down rather than using all those ladders". Except I didn't have the jetpack mods to do the whole fall gracefully and got gibbed.

Would rate permadeath as well as anyone who sticks with it: 5/7.

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



Party Ape posted:

My permadeath story is that I tried a permadeath game a few weeks ago while waiting for the expedition. I got a few hours into it, got a frigate and built a small base and all the rest before I started the Artemis story line.

At the stage where you use the first holocomminicator it was raining radiation so I was all "gently caress this I'll jump down rather than using all those ladders". Except I didn't have the jetpack mods to do the whole fall gracefully and got gibbed.

Would rate permadeath as well as anyone who sticks with it: 5/7.

i have tons of jetpack mods so i just jetpack all the way to the top of those and then jump back down lmao.

i've only come close to death on this save when i was disoriented in a cave that turned out to be really really steep and i fell a ways, but i have so many health and shield mods that i only ended up losing shields and one of my 10 health pips

that said, falling off mountains on those stupid extremely hilly planets has ended two other permadeath saves, it's very much the easiest way to die. prolly shouldn't even bother with those places, even ignoring the falls they are just not fun to navigate around on.

marktheando
Nov 4, 2006

Rupert Buttermilk posted:

I would say only to go for specific planet/system types. Like a lush galaxy (Eissentam /Isdoraijung) have a higher number of lush and/or paradise planets. But there's little reason to go from one galaxy of <type> to another galaxy of <same type>. Unless I'm missing something?

Also Euclid and Eissentam have the most players, so people might want to go there instead of other lush and normal types if they want to run into players and previously discovered systems. Or to join one of the hubs where lots of players have bases.

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

DEEP STATE PLOT posted:

i'm playing on permadeath so i appreciate the offer but it's not possible unless you're also a weird moron playing on permadeath

I will be, once I decide to go for the achievement.

priznat
Jul 7, 2009

Let's get drunk and kiss each other all night.
Gravity is this game’s big bad boss :haw:

Rianlee
Jan 15, 2009
Pillbug

dwarf74 posted:


Or, if you want to go kinda legit, you can just spam the first icon in any galaxy's portal. That'll get you very close to the center. Just stock up on repair kits, lol

Just before you warp to the next galaxy, do a black hole jump. Then jump to the next galaxy. This lands you near the galactic center in that galaxy as well. Drop a base computer, and continue onward. This effect ends when you quit the game. Equipment outside of the technology tab still gets broken every galaxy warp though.

dwarf74
Sep 2, 2012



Buglord
There's some weird poo poo going on with PS5 post-patch. The Anomaly is laggy as hell and doesn't appear to have other players even with multiplayer on.

Also freighter colors are hosed up again.

Stare-Out
Mar 11, 2010

dwarf74 posted:

There's some weird poo poo going on with PS5 post-patch. The Anomaly is laggy as hell and doesn't appear to have other players even with multiplayer on.

Also freighter colors are hosed up again.

Yeah I'm getting the Anomaly MP lag too on PS5. Also on any planet with player bases (with multiplayer off) when exiting my ship for some reason.

I submitted it as a bug.

Stare-Out fucked around with this message at 18:49 on Aug 15, 2022

Rakeris
Jul 20, 2014

Ah man, after the update my freighter is ugly now, do they normally fix the colors or are you just sol?

Rupert Buttermilk
Apr 15, 2007

🚣RowboatMan: ❄️Freezing time🕰️ is an old P.I. 🥧trick...

Rakeris posted:

Ah man, after the update my freighter is ugly now, do they normally fix the colors or are you just sol?

I know it still sucks, but do you still have your unlocked colours? Can't you recolour it? I don't mean any snark, I'm legitimately trying to understand the issue, since I don't think mine's been changed post-patch.

Ursine Catastrophe
Nov 9, 2009

It's a lovely morning in the void and you are a horrible lady-in-waiting.



don't ask how i know

Dinosaur Gum

Rupert Buttermilk posted:

I know it still sucks, but do you still have your unlocked colours? Can't you recolour it? I don't mean any snark, I'm legitimately trying to understand the issue, since I don't think mine's been changed post-patch.

Pre-patch, black freighters couldn't be recolored; post-patch they can be but the black is less black (presumably because the old black was more some weird "absence of color" black than actual black)


I intentionally grabbed a colored one originally so I could recolor it, but now it seems like colors aren't applying to the bridge/dock area....?

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



dwarf74 posted:

Or, if you want to go kinda legit, you can just spam the first icon in any galaxy's portal. That'll get you very close to the center. Just stock up on repair kits, lol
yeah, this is easily the fastest way.

Rakeris
Jul 20, 2014

Rupert Buttermilk posted:

I know it still sucks, but do you still have your unlocked colours? Can't you recolour it? I don't mean any snark, I'm legitimately trying to understand the issue, since I don't think mine's been changed post-patch.

Oh I forgot you could color them, but it was black and it turned red after the patch, but the black in the color menu isn't the same, seems a lot lighter, but it's close at least.

DEEP STATE PLOT
Aug 13, 2008

Yes...Ha ha ha...YES!



flyin around calypso lookin for a new planet to call my home and the game throws this at me



i mean i can't not claim this planet as my new base of operations

Au Revoir Shosanna
Feb 17, 2011

i support this government and/or service
better than the old meth

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madmatt112
Jul 11, 2016

Is that a cat in your pants, or are you just a lonely excuse for an adult?

40 hours in, haven’t left my home system more than once. Game’s good.

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