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SerthVarnee posted:Well since we're talking about accessibility, I feel like now would be a good time to link you to 2 day's of conference stream from the Games Accessibility conference that took place in London 24th -> 25th of April 2023. I should reclarify that even though I have my own limits and considerations about what I would personally like to see developers care about/think they should care about, I think it’s always a good thing when games find ways to broaden their inclusiveness.
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# ? Apr 30, 2023 15:39 |
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# ? Jun 9, 2024 12:22 |
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One thing that kinda sucks is some studios don't want to spend the money/time but do want the kudos or the perception and the idea that they're trying to do better with accessibility. I had a job as head of QA for a company and they said they really wanted to focus on accessibility with the big game they were working on and the publisher also had a bunch of accessibility guidelines they were gradually building over time, when I was there they were still very nascent though. Either way they wanted the game to be adjusted to be adhering to them as they came into place, a lot of them were common sense things that you'd expect but they also wanted to be "pushing the field forward". The issue is they just told me "right you should be in charge of accessibility standards, implementation recommendations and testing of them" with the implicit part being I couldn't say "no" and obviously there'd be no guidance or help in that area, no increase in pay or allowances on my time to allow me to study this entirely new thing that hasn't ever been anything I've done, I was essentially expected to do both roles, the one I'd been hired for to the extent I had been and this new one which is a full time role at some places. We didn't even have a producer at the time either. Obviously I'd expect to be testing whether those features actually work and don't break the game, that'd be fully in QA's remit but testing how they're actually working for someone with the relevant lived experience kinda needs that actual lived experience somewhat I'd say, for some of them at least. Same with recommendations on completely new features and how to implement them and such. Wasn't the worst or most difficult part of that job but it certainly added to the stress.
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# ? Apr 30, 2023 15:57 |
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Does being able to fight off spiders help at all with arachnophobia or is it their appearance itself that triggers that feeling
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# ? Apr 30, 2023 16:07 |
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Dandywalken posted:Does being able to fight off spiders help at all with arachnophobia or is it their appearance itself that triggers that feeling No. Yes.
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# ? Apr 30, 2023 16:08 |
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thebardyspoon posted:One thing that kinda sucks is some studios don't want to spend the money/time but do want the kudos or the perception and the idea that they're trying to do better with accessibility. I had a job as head of QA for a company and they said they really wanted to focus on accessibility with the big game they were working on and the publisher also had a bunch of accessibility guidelines they were gradually building over time, when I was there they were still very nascent though. Either way they wanted the game to be adjusted to be adhering to them as they came into place, a lot of them were common sense things that you'd expect but they also wanted to be "pushing the field forward". Yep. This matches my experience in venues outside of gaming and I’ve suspected that this is happening at a lot of companies. I think this type of attitude is a AAA problem, mostly, because in my experience AAA games are both likely to have the most options and also likely to have the poorest design for those options. GoW:R shouldn’t have gotten all the credit for its half-baked accessibility poo poo. This is also why I’ll always argue for a middleware accessibility solution. If anyone actually gave a gently caress they’d design from first principles, but at least a middleware option would secure a baseline for lovely devs that don’t care very much, so they can check their boxes and an expectation of quality can exist, instead of all this reinventing the wheel, sometimes in very cynical ways. I’m super salty about Ragnarok because Sony had set a precedent with TLoU II so I expected to see a similar bar for quality, but either Sony doesn’t care that much what their internal studios do or Sony Santa Monica just uncritically borrowed the work from ND and didn’t think very hard about how those features could be repurposed for GoW. Also, loving hire consultants people. Though that’s another can of worms since the pool of disabled consultants is hilariously, embarrassingly small. I’d really like to see some numbers on how much they’re paid though, since I bet they’re beeing seriously lowballed for their expertise.
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# ? Apr 30, 2023 16:13 |
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BurningBeard posted:Also, loving hire consultants people. Though that’s another can of worms since the pool of disabled consultants is hilariously, embarrassingly small. I’d really like to see some numbers on how much they’re paid though, since I bet they’re beeing seriously lowballed for their expertise. No bet. Though, if it's any consolation, drat near everyone working in games is getting lowballed. Pay in that industry lags way behind.
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# ? Apr 30, 2023 16:41 |
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BurningBeard posted:Yep. This matches my experience in venues outside of gaming and I’ve suspected that this is happening at a lot of companies. I think this type of attitude is a AAA problem, mostly, because in my experience AAA games are both likely to have the most options and also likely to have the poorest design for those options. GoW:R shouldn’t have gotten all the credit for its half-baked accessibility poo poo. AAA games are just loving garbage at UI and design for anything. Somehow they manage to get worse at it.
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# ? Apr 30, 2023 17:07 |
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Post poste posted:I tried to google this and found nothing useful in the first 15 seconds, do you have examples? Looking at it it's probably gonna work better for some spiders than others. I'm not arachnophobic though so I can't personally judge.
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# ? Apr 30, 2023 18:13 |
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Ghost Leviathan posted:AAA games are just loving garbage at UI and design for anything. Somehow they manage to get worse at it. They can't decide if they're designing for PC (where you're half a meter away from the monitor) or console (where you're four meters away). It sucks.
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# ? Apr 30, 2023 18:29 |
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Tenebrais posted:
works for tiny guy, left guy is still absolutely horrific and made me physically gag
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# ? Apr 30, 2023 18:32 |
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Like yeah dang, I'm not particularly virtual-arachnophobic but even I'm a bit icked out by the one on the left.
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# ? Apr 30, 2023 18:39 |
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It's funny, I have the phobia real bad irl, but super exaggerated spiderish things like that in games basically doesn't bother me, even without the hat. I dunno at what point my brain switches over from "SPIDER " to "oh, just some made-up thing", but that's past it.
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# ? Apr 30, 2023 18:56 |
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I absolutely hate spiders. It's not usually too bad for me in games, but if the spider has an attack where it like, grabs you or jumps on you or something? ughhh
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# ? Apr 30, 2023 18:59 |
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I don't mind sp00ders in general, but the frostbite spiders in Skyrim freaked me out. It's the mouthparts.
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# ? Apr 30, 2023 19:06 |
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Weird Pumpkin posted:I absolutely hate spiders. It's not usually too bad for me in games, but if the spider has an attack where it like, grabs you or jumps on you or something? ughhh The only memory I have of having a bad time with video game spiders was in Dark Messiah, it's been a long time but those things were very lovingly designed and realistically animated, would actually crawl on walls in places like spiders do, and literally jump at your face while making unpleasant hissing noises which is just not a cool thing for a spider to do. Or anything else, really.
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# ? Apr 30, 2023 19:34 |
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Kanfy posted:The only memory I have of having a bad time with video game spiders was in Dark Messiah, it's been a long time but those things were very lovingly designed and realistically animated, would actually crawl on walls in places like spiders do, and literally jump at your face while making unpleasant hissing noises which is just not a cool thing for a spider to do. Or anything else, really. I love how video game spiders have a lexicon of noises that are relatively common from game to game but have been more or less invented whole cloth for games specifically. I dunno if even movie spiders ever make the weird rear end noises game spiders do.
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# ? Apr 30, 2023 19:37 |
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Repaying the spider-free Titanfall 2, and:
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# ? Apr 30, 2023 19:50 |
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I hate the bloodborne spiders christ those things are assholes
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# ? Apr 30, 2023 20:03 |
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Captain Hygiene posted:It's funny, I have the phobia real bad irl, but super exaggerated spiderish things like that in games basically doesn't bother me, even without the hat. I dunno at what point my brain switches over from "SPIDER " to "oh, just some made-up thing", but that's past it. The one on the left is a real world spider Agents are GO! posted:Repaying the spider-free Titanfall 2, and: BT is such a bro
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# ? Apr 30, 2023 20:14 |
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Dandywalken posted:Does being able to fight off spiders help at all with arachnophobia or is it their appearance itself that triggers that feeling No. Yes. The whole thing of it being a phobia is the appearance triggering massive panic alarms in your lizard brain and overriding all rational thought. Like IRL you are plenty powerful against spiders - you can literally just smash them with a shoe, but it's an irrational fear so that doesn't do anything to calm your nerves. It's like, you can put on gloves, but that's still not going to make sticking your arm in a poo poo filled toilet any less gross of a prospect.
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# ? Apr 30, 2023 20:15 |
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Kitfox88 posted:BT is such a bro BT is written so well, the perfect blend of unemotional machine, straight man (in the comedy sense), and canine loyalty.
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# ? Apr 30, 2023 20:26 |
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Kitfox88 posted:The one on the left is a real world spider Maybe it works in real life, too I will not be researching it further, however.
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# ? Apr 30, 2023 20:30 |
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ishikabibble posted:It's like, you can put on gloves, but that's still not going to make sticking your arm in a poo poo filled toilet any less gross of a prospect. I dunno about you, but that would absolutely make it less gross to me.
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# ? Apr 30, 2023 21:06 |
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At one point in Gotham Knights Nightwing offhandedly says "The Average Gothamite can expect to be the victim of on average one violent crime a month." I appreciate how well that insane statistic sets up the hell world that is the Batman universe.
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# ? May 1, 2023 00:58 |
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Pentiment allows you to pet Mausfänger Later in the game after many years have passed, you can pet Son of Mausfänger
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# ? May 1, 2023 02:21 |
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The Moon Monster posted:At one point in Gotham Knights Nightwing offhandedly says "The Average Gothamite can expect to be the victim of on average one violent crime a month." I appreciate how well that insane statistic sets up the hell world that is the Batman universe. weird because I have been assured that Gotham City is a city of justice, love, and peace for every one of its citizens
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# ? May 1, 2023 02:31 |
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I would simply not have phobias
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# ? May 1, 2023 03:07 |
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oldpainless posted:I would simply not have phobias I'm afraid that's not possible. E; vv Thanks! Velocity Raptor has a new favorite as of 03:42 on May 1, 2023 |
# ? May 1, 2023 03:08 |
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Velocity Raptor posted:I'm afraid that's not possible. Apropros of nothing, I like your profile pic a lot. I remembered seeing it around here at some point, and it popped back into mine with the new Zelda game coming out since Link has a robot arm now. I really need somebody talented to make new crossover art.
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# ? May 1, 2023 03:15 |
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oldpainless posted:I would simply not have phobias More like oldphobialess
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# ? May 1, 2023 05:25 |
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I have phobiaphelia. Problem solved. Bring me all your spiders and confined spaces and casual social encounters.
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# ? May 1, 2023 07:01 |
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Leal posted:More like oldphobialess Oldfearless was right there
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# ? May 1, 2023 08:07 |
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Don't expect PYF posters to be funny
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# ? May 1, 2023 09:28 |
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John Murdoch posted:Like yeah dang, I'm not particularly virtual-arachnophobic but even I'm a bit icked out by the one on the left. but its not a spider????
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# ? May 1, 2023 09:50 |
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Kitfox88 posted:The one on the left is a real world spider it is an amplypygi!!
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# ? May 1, 2023 09:51 |
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goblin week posted:but its not a spider???? It's an arachnid????
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# ? May 1, 2023 10:01 |
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There are BD-1 Battle Droids from the prequels in Star Wars Jedi: Survivor, they regularly get grenades stuck to their hands and either blow themselves up trying to get it unstuck or they suicide charge you
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# ? May 1, 2023 12:00 |
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Non Compos Mentis posted:There are BD-1 Battle Droids from the prequels in Star Wars Jedi: Survivor, they regularly get grenades stuck to their hands and either blow themselves up trying to get it unstuck or they suicide charge you Wonder if the latter is a reference to Halo Grunts.
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# ? May 1, 2023 12:02 |
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I played Hades for one week before I had to uninstall it to get my time back. This is my favorite non-spoilery moment from that week: The context is that Hypnos, the God of Sleep, is also the greeter for the House of Hades. So when you die, he welcomes you and notes down your cause of death. He's also a "cheerfully useless" type. Megaera is the first boss you encounter in each run, and radiates "tired cop" energy. Since she's the first boss, she also has to walk past Hypnos after every time you beat her. EDIT: thinking about this some more, it ties into another little thing I like about the game's writing: Zagreus (the protagonist) is both nice and polite to everyone in the game, friend and foe alike, with the sole exception of his father. When Hypnos gives him inane suggestions, he responds with a genuine-sounding "Thanks!" If a boss starts yammering about how they're going to spill his blood, about the worst he gets is a tired-sounding "look I've already beaten you who knows how many times, what makes you think this one will go any differently?" Zagreus is a ray of sunshine in a grim environment. TooMuchAbstraction has a new favorite as of 15:03 on May 1, 2023 |
# ? May 1, 2023 14:52 |
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# ? Jun 9, 2024 12:22 |
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TooMuchAbstraction posted:I played Hades for one week before I had to uninstall it to get my time back. This is my favorite non-spoilery moment from that week: Zagreus knows that everyone is just doing their 9-5 jobs, no reason to get mad at them. He also knows that it's Hades that's giving the orders, which is all the more reason to be mad at him.
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# ? May 1, 2023 15:05 |