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Dobbs_Head posted:Todd was super excited to be called captain howard by the ship in the starfield direct. that's just in Todd's special copy. you think anyone else gets to be captain? lol. lmao. Todd is the captain.
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# ? Aug 27, 2023 02:31 |
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# ? Jun 2, 2024 14:45 |
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Earwicker posted:wait the ships talk? if i choose the introvert trait can i get a ship that doesn't talk? Don't think your Normandy ship is controlled by an anthropomorphic AI this time, but rather it's your mandatory comic relief robot butler that's able to vocalize the tailored insults in thirty different languages. It apparently ranks as a one of the few major character in the storyline, as evident by the box art and Reddit's explanation of it:
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# ? Aug 27, 2023 03:17 |
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George Sex - REAL posted:I think it was leaked somewhere that it was plot necessary for the character of the ship to be essential. You have to stick with it. You can't sideline it, abandon it, or even friendzone it. So like when Arkham married the Batmobile and had that ugly rear end kid?
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# ? Aug 27, 2023 03:27 |
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I wonder how they're gonna handle seeding these random planets and poo poo, and if modders can just kinda throw their custom POIs into that queue or if it'll end up being a conflicting nightmare until someone like powerofthree creates some scripted wizardry to fix the problem.
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# ? Aug 27, 2023 03:31 |
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theres probably flags in the creation kit for that. Just like how storage in player homes/settlements doesn't update itself.
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# ? Aug 27, 2023 03:36 |
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Space Scoundrel starting background. Pistols, Persuasion, and Piloting skills. It looks like "The Big Payday" spaceship is gonna be taking flight in a new universe.
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# ? Aug 27, 2023 04:00 |
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I'mma gonna be a space frog science guy. https://www.youtube.com/watch?v=UxVekZRIWyg
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# ? Aug 27, 2023 06:15 |
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Digital Foundry received Todd's permission to say something about Starfield performance. (Transcript copied from Reddit) Digital Foundry posted:John: "So every time they've showed Starfield, obviously, there's been this thing where the footage doesn't look smooth. We've talked about this before and we're like, 'is there performance problems?' The answer is no. That is a problem with the trailers. The actual game does not have these problems. From : https://twitter.com/digitalfoundry/status/1695463649484104039?s=20
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# ? Aug 27, 2023 08:28 |
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Cavauro posted:it's important to remember that full development of this game only started in august of 2020, because of the pandemic. a majority of the areas will not have anything in it except for some prefabs, including the two big cities in the game which are both on the same planet. The trailer clearly stated this was 25 years in the making. You think Todd is just gonna come into our homes and lie to us?
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# ? Aug 27, 2023 09:15 |
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Nyan Bread posted:
Sorry, Primary Quest Giver. I'm sure that main quest is super important, but it will have to wait. I have several clients ahead of you, and these crates of alien sex toys aren't going to fly themselves.
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# ? Aug 27, 2023 09:41 |
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Starfield is going to be the most important crate management game since Sokoban, it's a bold claim, but mark my words
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# ? Aug 27, 2023 09:43 |
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John F Bennett posted:Digital Foundry received Todd's permission to say something about Starfield performance. Good, the lovely frame pacing in all the footage was a bit of a concern for me. Don't know why Bethesda didn't try to get better capture if even Todd noted it.
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# ? Aug 27, 2023 11:06 |
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SyRauk posted:Sorry, Primary Quest Giver. I'm sure that main quest is super important, but it will have to wait. I have several clients ahead of you, and these crates of alien sex toys aren't going to fly themselves. The boys are thirsty in New Atlantis And there's vibes in Space Texarkanis And we'll bring em back no matter what it takes 7c Nickel fucked around with this message at 11:29 on Aug 27, 2023 |
# ? Aug 27, 2023 11:12 |
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John F Bennett posted:Digital Foundry received Todd's permission to say something about Starfield performance. This is nice to a) have confirmed officially, especially pre launch, and b) be confirmed by people who genuinely know what they are talking about and can be trusted to tell it how it is.
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# ? Aug 27, 2023 16:19 |
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Tankbuster posted:Don't like DnD sorry. I’m 100+ hours into Baldur’s Gate 3 and partway through Act 3 and loving it. So maybe don’t sleep on it just because it’s based on DnD.
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# ? Aug 27, 2023 17:13 |
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I have bought Divinity 1+2, and tried playing all the typical ones like Pillars of Eternity 1+2, etc... I really wanted to like them, but I just can't. I don't 'get' the combat, some fights take close to 10 minutes and they bore me. But I'm sure I'll eventually buy BG3 and make the exact same mistake of thinking I'll like it. I think a big reason is the isometric view, I'm having a hard time getting immersed when the camera is so far away. Although I do like Wasteland 3 and the Shadowrun games (all on game pass), so I may just not enjoy the fantasy setting.
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# ? Aug 27, 2023 17:21 |
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John F Bennett posted:I have bought Divinity 1+2, and tried playing all the typical ones like Pillars of Eternity 1+2, etc... Same and bounced off all of them but I really like, and did not bounce off of, Baldur's Gate 3. Not to say my anecdote will also be yours, but as has been mentioned BG3 is different than those other, similar games, somehow.
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# ? Aug 27, 2023 17:23 |
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Saw a video where someone reached the border of a zone in 10 minutes of walking. The interesting thing was it looked like some sort of building appeared just before the border. Unfortunately the player totally ignored it.
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# ? Aug 27, 2023 17:27 |
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I've read some people say they really just couldn't connect with standard CRPG ways of moving around in and interacting with the world, but being able to control their character directly with the controller (like you can in BG3) was much more enjoyable. In BG3 that also brings the camera down and in closer a bit, at least outside of combat. Also I think theres a mod to let you WSAD with a similar control style. Still not the same as BGS first person tho, which is just a lot easier for many people.
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# ? Aug 27, 2023 17:27 |
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Dramicus posted:Saw a video where someone reached the border of a zone in 10 minutes of walking. The interesting thing was it looked like some sort of building appeared just before the border. Unfortunately the player totally ignored it. He wasn't walking. It took 10 min to reach the boundary full sprint.
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# ? Aug 27, 2023 17:33 |
Shivers posted:He wasn't walking. It took 10 min to reach the boundary full sprint. He was also starting from the ship, it wasn’t an end to end run. It’s going to be an exhausting 5 days with the “is the game that is like 10x bigger than Skyrim ENOUGH, though?” And we’re not even to the TOTK / BG3 / Starfield GOTY slugfest yet!
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# ? Aug 27, 2023 17:36 |
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Shivers posted:He wasn't walking. It took 10 min to reach the boundary full sprint. Right, sorry. In my head "walking" meant "on foot". I was more intrigued by the sudden building though. That was my main interest.
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# ? Aug 27, 2023 17:36 |
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The thing about Divinity 1 and 2 is that its a combat game where encounters are pretty explicitly a soft puzzle system where each fight is a particular crafted challenge where the enemy composition, resistances and environment all point you towards one or two solutions (I say a soft puzzle because you can after a certain point just DPS your way through anything). If you don't buy into that then you will bounce off them in the way that you won't bounce off the more traditional crpg style of BG3.
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# ? Aug 27, 2023 17:46 |
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i have yet to find any kind of turn-based combat rpg that really sucked me in. i dont mind turns in a strategy setting like in total war games or civilization but in an rpg it just kind of pulls me out of the game and feels really tedious Earwicker fucked around with this message at 17:52 on Aug 27, 2023 |
# ? Aug 27, 2023 17:50 |
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Dramicus posted:Right, sorry. In my head "walking" meant "on foot". Do you have a link to the video? I am a bit curious how the procgen looks.
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# ? Aug 27, 2023 18:09 |
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So that DLSS mod is gonna be a paid thing? Apparently the same dev has something similar already, and updates, when it breaks eventually, cost more money?
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# ? Aug 27, 2023 18:10 |
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Are we allowed to link spoilers/leaks? I have the link, but don’t want the hammer coming down. Edit: talking about the “boundary hit in ten minutes” vid
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# ? Aug 27, 2023 18:13 |
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Dramicus posted:
I have no idea where you’re seeing a building. It’s just rocks and sand.
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# ? Aug 27, 2023 18:14 |
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Chillmatic posted:I have no idea where you’re seeing a building. It’s just rocks and sand. At the 8 minute mark, there's a pre-fab building with a door on the hill to the right.
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# ? Aug 27, 2023 18:17 |
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I remember this exact "it takes 10 minutes to cross the map" leak discourse about Fallout 4 the week before it came out. Never ended up being an issue in the actual game if you're playing normally.
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# ? Aug 27, 2023 18:24 |
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Combat Pretzel posted:So that DLSS mod is gonna be a paid thing? Apparently the same dev has something similar already, and updates, when it breaks eventually, cost more money? Yeah he releases them on Patreon. A lot of modders release stuff on Patreon only.
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# ? Aug 27, 2023 18:29 |
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i genuinely don't understand why people even care about the borders thing it's all procgen anyway, what loving difference does it make if you have to go to your ship to get more of it
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# ? Aug 27, 2023 18:46 |
Zokari posted:i genuinely don't understand why people even care about the borders thing LYING TODD TOLD ME HE MADE A WHOLE UNIVERSE
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# ? Aug 27, 2023 18:47 |
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Zokari posted:i genuinely don't understand why people even care about the borders thing gamers rise up
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# ? Aug 27, 2023 18:50 |
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Speaking personally, I find the "You reached A Videogame Boundary, please return to your ship!" thing a bit offputting in a general "heavy-handed breaking of kayfabe rubs me the wrong way" sense, but I can't find it in me to get outraged about it. As many people have said, it's not something which is gonna really come up much in actual play for 99.9% of people. But I do wish they could have found a more elegant solution.
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# ? Aug 27, 2023 18:57 |
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Zokari posted:i genuinely don't understand why people even care about the borders thing It's a game series where the literal selling point is 'see that? you can go there!' and just wandering around in general. But it seems in practice its gonna be heavily fast travel based. So at this point its... mass effect andromeda but with less vehicles and more procgen? like that its all procgen is not exactly in its favor. they didn't have to procgen, they chose this. Most people probably won't run into the barrier. But the reason they won't run into the barrier is that there's gonna be no reason to go there - you land the ship, stuff is near the ship, you do that and get back in the ship.
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# ? Aug 27, 2023 18:59 |
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The boundary thing pretty much implies no fast travel across the planet. With fast I mean wheeled vehicles or atmospheric space ships. Which is pretty annoying, because I'd have hoped to get that eventually with an update, for exploration and poo poo. What bugs me in all that is, the game really only procedurally generates the visible area, anyway. So why would there even need to be a boundary? (Probably engine limitation, which in turn implies that they didn't think this planetary stuff through. That or the procgen isn't stable when the origin coordinates shift.)
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# ? Aug 27, 2023 19:01 |
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Alchenar posted:The thing about Divinity 1 and 2 is that its a combat game where encounters are pretty explicitly a soft puzzle system where each fight is a particular crafted challenge where the enemy composition, resistances and environment all point you towards one or two solutions (I say a soft puzzle because you can after a certain point just DPS your way through anything). I'm so glad you brought this up. We played DoS in co-op with my wife and hated it, specifically because it was a puzzle game disguised as an rpg. It wasn't difficult as much as just bloody tedious. Only got a few hours in before we quit, and we have mused about how poo poo it was a few times looking back. If BG3 is better then perhaps I need to review my opinion on Larian. Also looking forward to starfield here in the starfield thread or whatever.
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# ? Aug 27, 2023 19:02 |
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TheDeadlyShoe posted:like that its all procgen is not exactly in its favor. they didn't have to procgen, they chose this. wait i think i missed where it's all procgen? i thought there were quite a large number of hand-crafted locations, and the procgen only happened if you chose to land in some other random spot
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# ? Aug 27, 2023 19:02 |
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# ? Jun 2, 2024 14:45 |
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Earwicker posted:wait i think i missed where it's all procgen? i thought there were quite a large number of hand-crafted locations, and the procgen only happened if you chose to land in some other random spot Sorry, hyperbole. There's a bunch of handcrafted locations, like cities and probably plot locations and ruins you're supposed to find. But for the '1000 planets' and landing at random spots on the planet, they procgen the tile around the ship and fill it in with a selection of content. There might be a degree of procgen around plot zones too but its not clear if thats the case.
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# ? Aug 27, 2023 19:04 |