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Very glad I had a mechanitor to conjure a boss robot for the nociosphere to fight because all the events for the past 10 days have been infestations and off-map threats that I couldn’t throw the sphere at. Turns out the sphere won’t kill the 3rd Apocriton summon by itself, but it will slam drain all of its resurrection charges before vanishing.
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# ? May 4, 2024 07:47 |
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# ? May 19, 2024 04:32 |
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There is a very simple and cheap solution to the Nociosphere, and it's called Summon Shamblers. A bit boring, but it works every time
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# ? May 4, 2024 09:30 |
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The colony got a request from the leader of another faction, to ... accept an item? And a reward? Sure, why not? The thing arrived by drop pod, and it was something hadn't encountered before -- executed another entity in containment, to open up a spot for the new thing. Chained it up, and a revenant reformed its body from its spine Surely nothing bad will come of this. (According to the numbers I can see, it's well contained!)
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# ? May 4, 2024 14:11 |
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The "Accept Mystery Cargo" quest usually leads to some cool stuff.
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# ? May 4, 2024 14:26 |
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Nociospheres can be cheesed but like things that teleport around, conjure explosions, and have autocannons that light people on fire just kind of gives me the jibblies So my known metalhorror-infected person was doing a destructive mental break and I wanted a chance to convert them anyway so I arrested them. I decided to interrogate them and apparently it does nothing except waste time and labor if you already know. Not even any messages or indication that it was happening. I just take a yolo approach and let trusted people who stay away from gross stuff do the cooking and medical stuff so I've never interrogated someone before. My two metalhorrors were from combat wounds and were in people who didn't do anything that I understand to be contagious so it never spread. Metalhorrors are cool, I wish they went a little harder with the hidden information thing. Like a creepy joiner that is a subtle traitor who sneaks around sabotaging food, medicine, and machines, a vampire (not a sanguophage specifically since that's Biotech content) that sneaks into the colony and feeds on lone people (or is a colonist and doesn't tell you they're the ones doing it without interrogation), or even just another type or two of invisible monster or metalhorror-type infestation. Or even just more mundane things like serial killers or kidnappers haunting the woods. Like if there was Vanilla Expanded: Infiltrators or even Vanilla Expanded: Matalhorrors that might be the thing that gets me to install a Vanilla Expanded mod BattleMaster fucked around with this message at 16:52 on May 4, 2024 |
# ? May 4, 2024 16:48 |
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Jack Trades posted:The "Accept Mystery Cargo" quest usually leads to some cool stuff. yeah heres a cube
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# ? May 4, 2024 17:03 |
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Is there a way to move the void monolith it's right in the way of my defensive line
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# ? May 4, 2024 17:13 |
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I swear Tynan spent half the dev cycle of this DLC figuring out how to get the void monolith to spawn in the best place for a killbox
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# ? May 4, 2024 17:14 |
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You guys are lucky, I always end up getting it on the other side of the map, unless I'm specifically doing the anomaly background start.
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# ? May 4, 2024 18:07 |
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The anomaly start specifically have a thing to put it close to your colonists on the start. You can edit scenarios and enable it. Don't think there is the same for the psychic tree.
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# ? May 4, 2024 18:10 |
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Dunno-Lars posted:The anomaly start specifically have a thing to put it close to your colonists on the start. You can edit scenarios and enable it. Don't think there is the same for the psychic tree. Yeah, I figured there was something like that. I noticed it always seemed to be close to the drop point when doing that start.
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# ? May 4, 2024 18:14 |
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How big a space can a steam geyser heat if you're using it for a greenhouse? That is, by leaving a bit under 25% of the tiles unroofed, so that those tiles get sunlight while the geyser prevents it from getting too cold for the crops to survive? I've started my first Anomaly run and it is truly a horrorshow. My only researcher and planter (at Plants 4, wooo) and cook is a psychopath who's detoxing from psychite addiction on a triphasic schedule, so he basically gets up, makes himself food plus enough leftovers for the others, gets extremely pissed off at existence in general, then goes back to sleep. Thankfully he's incapable of violence, somehow? It's nearly winter and we only just now accumulated 750 research points total. And yet, he's the guy I had to make a freeholder because all the other choices were somehow worse. Our best Construction pawn is a 77 year old lady with Frail, cataracts in both eyes, and a prosthetic leg - oh, and a skill of 3 with no Construction passion. She did start with, of all things, a legendary sniper rifle, but we have no one in the colony with shooting skill above 2 and no passions for it. She has something like a 40% construction failure chance, so I'm left with the excruciating choice between "build this with stone and have it take a loving eternity, but be less sad if she fails" or "build with precious steel so she can actually do a reasonable amount of work in a day, but spend effectively 40% more steel to do it." Anything requiring components is like playing Russian roulette. On the bright side she's Beautiful, Undergrounder, Super-Immune with burning passions in Crafting and Mining, so if I can ever replace her eyes she'll be useful. Rounding out the humans is an Abrasive Pessimist who does basically all the colony's grunt work, and is being micromanaged so heavily to squeeze out extra performance that it's like playing an RTS. The actual MVP was the loving ghoul of things, singlehandedly keeping the colony supplied with meat and out of danger, unless she got wasted by the very haunted contents of ancient danger we opened out of sheer desperation for A Pawn, Any loving Pawn. It should tell you something about the other pawns on offer that this is what I decided to embark with. Apparently this ship was full of Slow Learning Pyromaniac Slowpokes with severe chemical addictions and dementia.
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# ? May 4, 2024 18:51 |
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Kestral posted:It should tell you something about the other pawns on offer that this is what I decided to embark with. Apparently this ship was full of Slow Learning Pyromaniac Slowpokes with severe chemical addictions and dementia. Ah, the Senate Special
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# ? May 4, 2024 19:46 |
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“John Fetterman is experiencing a mental break, and is insulting everyone who comes near him! The final straw: saw a young person.”
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# ? May 4, 2024 19:56 |
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worm girl posted:
Tremendous, that was a big letdown for me at release time
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# ? May 4, 2024 20:09 |
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Man, be aware what you're signing up for if you take a 2+ star waster raid quest. 3x30 raider size raids, first one was sappers. Tox gas everywhere, and half of them were hopped up on Go-Juice
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# ? May 4, 2024 21:25 |
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Remember when Rimworld was a sci fi survival colony sim? Lol!
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# ? May 4, 2024 21:50 |
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Bardamnu posted:Remember when Rimworld was a sci fi survival colony sim? Lol! Lovecraftian horror is a kind of sci fi.
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# ? May 4, 2024 23:23 |
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Broken Cog posted:Man, be aware what you're signing up for if you take a 2+ star waster raid quest. Ditto impids. Fire everywhere and apparently lancers can be shot in the brain with bows and arrows
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# ? May 4, 2024 23:27 |
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Facebook Aunt posted:Lovecraftian horror is a kind of sci fi. The "lore" of Rimworld makes a lot more sense if you think of the archotechts as machine gods.
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# ? May 4, 2024 23:50 |
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Broken Cog posted:Funny enough, this Lovecraftion horror is sci-fi, since if you read descriptions and codex entries, everything is caused by nanomachines or various corrupted archotechnology doodads. Yeah, exactly. Lovecraft is "primitive" people encountering things they don't understand. Those things aren't actually inexplicable, it's mostly just unfamiliar technology and/or aliens. Personally I was real disappointed when I got around to reading Lovecraft (after reading a shitload of fantasy and scifi) because it just isn't scary. Okay, so these are fish people, right. Oh, and this guy is also part fish person. And now the story is over. Okay so this witch is actually an interdimensional traveller whose technology looks like witchcraft. And this college student is having a nervous breakdown about geometry. Okay. Big disappointment when I realized "non-Euclidian geometry" was a real thing and googled it. Oh, it's curves. The spooky city was built with curved walls instead of straight walls and it drove people crazy. Careful, if you expand this picture you take 1d4 sanity damage. Don't look!
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# ? May 5, 2024 00:15 |
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Facebook Aunt posted:Yeah, exactly. Lovecraft is "primitive" people encountering things they don't understand. Those things aren't actually inexplicable, it's mostly just unfamiliar technology and/or aliens. "cyclopean" masonry is also real, it just means big stones. I like lovecraft a lot but his work really makes more sense when you know that he was just absolutely terrified of everything that wasn't from 200 years before he was born, and anyone he thought was too foreign, which includes the welsh. Everything is an allegory for social progress. You read him, I think, because he is genuinely terrified of everything and he conveys that pretty well in his writing. Even if his reasons for being terrified are ridiculous, he has a good enough grasp on the feel of it to fill his fiction with that sensation. OwlFancier fucked around with this message at 01:12 on May 5, 2024 |
# ? May 5, 2024 01:04 |
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Lovecraft wrote in an era where that was more impactful and harrowing. Shadow Over Innsmouth is also more than just fish people, it's body horror, small town conspiracy, and hereditary doom. Like the guy was a mental wreck and his parents died in an institution so the whole towns people inheriting Deep One characteristics was probably more about how he was afraid he inherited crazy genes than just fish people are fish.
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# ? May 5, 2024 01:09 |
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That too yeah, man was an absolute wreck of a human being from a car crash of a family. Hefty dose of heretidary horror and also "what if the wokes come out of the sea and make me do a miscegenation"
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# ? May 5, 2024 01:12 |
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Hey, so an overlooked change with the Anomaly DLC is that it indirectly makes it a lot easier to be animist, as slaughtering entities isn't seen as sacrilege, and you can use the twisted meat as a protein source for kibble. Making it much easier to keep meat-eating animals tamed.
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# ? May 5, 2024 01:21 |
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A thing about classical genre literature, as well, is that it’s generic in that it helped define the genre, so if you’ve read more recent works which borrowed from or reference Lovecraftian themes, you’ve already got those basics and some innovations on board so you’re ready for more.
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# ? May 5, 2024 01:24 |
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Facebook Aunt posted:Yeah, exactly. Lovecraft is "primitive" people encountering things they don't understand. Those things aren't actually inexplicable, it's mostly just unfamiliar technology and/or aliens. This is probably trolling, but on the off-chance it's not or that anyone else feels this way for real, I suggest rereading Shadow Over Innsmouth while thinking about how those people became the way they are. Hint: It's really loving awful and it implies really awful things about them, their way of life, the land they live on, and how basically everything we think we know about Earth's history is not just wrong, but wrong in a way we cannot accept. The whole "non-Euclidean geometry" thing didn't get me either at first, until I saw good illustrations depicting what that kind of environment could be like. He's not saying it's scary because it's all curves, it's scary because it's made to alien sensibilities and is evidence of a profoundly alien mind at work. I can't find the R'lyeh illustrations I'm thinking of at the moment, but there's a graphic novel adaptation of At The Mountains of Madness by Gou Tanabe that does an excellent job of depicting alien architecture.
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# ? May 5, 2024 02:13 |
Lovecraft thought air conditions were evil
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# ? May 5, 2024 02:17 |
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i wish there was a lil more to ghouls. like if they could haul or socialise in a solomon grundy type way
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# ? May 5, 2024 02:19 |
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juggalo baby coffin posted:i wish there was a lil more to ghouls. like if they could haul or socialise in a solomon grundy type way don't worry there will be
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# ? May 5, 2024 02:52 |
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They should call all non ghouls smooth skin
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# ? May 5, 2024 02:57 |
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Leal posted:They should call all non ghouls smooth skin This is yttakin erasure.
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# ? May 5, 2024 03:07 |
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That's not really a fair description of Lovecraft's alien geometry. In Call of Cthulhu, he is describing a space which does not make logical sense. A curve in euclidian geometry is just a curve. Euclidian geometry, in the sense it's used here, assumes that the XYZ dimensions that we call length, width, and depth are oriented along straight horizontal and vertical axes. In Call of Cthulhu, Lovecraft is saying that the architecture in the city is not built according to the laws of nature as we know them, where up is up and down is down, but to some other reality where "up" can be a curve, and that curve would presumably behave as up does to us. In such a space, if you tossed an apple in the air, it would fly in a curve shape and then boomerang back into your hand, like you were in a funhouse mirror. The narrator, who is struggling to understand what he's seeing, can't decide if what he's looking at is a spatial distortion or just an optical illusion. Given the fact that a team of men have difficulty just moving across the surface, I'd assume the former, though part of the fun of the story is that the narrator seems to dance around the idea for his own peace of mind. It's also, afaik, the only time he mentions this particular phenomenon in his writing, though maybe the Hounds of Tindalos are dealing with something similar. The really scary thing, according to the narrator, is that the colossal size of the building serves as proof that the gigantic god that the cult worshiped was real, and that suggests that it will indeed bring about an apocalypse. The rest just makes it worse. And then they accidentally run Cthulhu over with their boat and it dies. Hihohe posted:Lovecraft thought air conditions were evil No, he wrote a story where a fictional character was artificially prolonging his own life through some imperfect science that required him to be in a cold environment at all times. When the AC broke down, the guy melted into sludge as his body warmed up. The memory of all this left the narratior feeling uncomfortable whenever he felt a cool draft of air. The scary thing in the story isn't the AC, it's the idea of living in a walking, talking dead body and then experiencing that body decaying rapidly because of a minor malfunction. It is a common technique of horror writers to take a mundane topic and turn it into a horror story. That way when you finish reading, you can have the experience of feeling the AC on your skin and imagining that it's the only thing keeping it from sloughing apart. Lovecraft was certainly a strange dude but I think it should be enough to say he was racist. Racism is all he needs to be bad. juggalo baby coffin posted:i wish there was a lil more to ghouls. like if they could haul or socialise in a solomon grundy type way It would be cool if you could stick an existing bionic like the circadian assistant in them and bring them back enough to do hauling or rescue jobs. Maybe they'd go berserk if they got EMPed as a tradeoff. Oh god what if inhumanized pawns could get nuzzled by them like how normal people can with animal pets. worm girl fucked around with this message at 03:20 on May 5, 2024 |
# ? May 5, 2024 03:14 |
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Anyone else had issues with the new wall lights attaching... Oddly? I keep finding walls that don't want to accept a wall light on their southern face in particular.
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# ? May 5, 2024 03:28 |
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Facebook Aunt posted:Lovecraftian horror is a kind of sci fi. Metalhorrors are loosely based on The Thing, which is basically a scifi movie about an ice sheet colony that encounters alien horror
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# ? May 5, 2024 03:33 |
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Kestral posted:Anyone else had issues with the new wall lights attaching... Oddly? I keep finding walls that don't want to accept a wall light on their southern face in particular. you know you can rotate them before placing right
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# ? May 5, 2024 03:35 |
What was that game where it was a basic roguelike, but instead of a normal grid it was non Euclidean? So if you wanted to return to where you started you had to either EXACTLY PERFECTLY retrace your steps, or you had to be able to do the bizarre cartography required -- turning left four times is never going to get you to the same square except at the beginning, so you need to understand the curvature of the level you're on, leave a trail of breadcrumbs or something, or just accept you're hosed & wander Pretty sure poo poo gets real when you realize going up and down levels is also curved in some way, or the further away from the stairs the more the level curves or something, but honestly I don't even remember. The enemies intuitively knew how to navigate ofc.
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# ? May 5, 2024 03:36 |
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Hihohe posted:Lovecraft thought air conditions were evil Even a stopped clock is right twice a day
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# ? May 5, 2024 03:36 |
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SniperWoreConverse posted:What was that game where it was a basic roguelike, but instead of a normal grid it was non Euclidean? So if you wanted to return to where you started you had to either EXACTLY PERFECTLY retrace your steps, or you had to be able to do the bizarre cartography required -- turning left four times is never going to get you to the same square except at the beginning, so you need to understand the curvature of the level you're on, leave a trail of breadcrumbs or something, or just accept you're hosed & wander HyperRogue?
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# ? May 5, 2024 03:37 |
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# ? May 19, 2024 04:32 |
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QuarkJets posted:Even a stopped clock is right twice a day
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# ? May 5, 2024 03:38 |