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Holy poo poo guys... A couple years ago I put about $140 into this game, dicked around on the SC forums for a couple months, then kind of forgot about it. My pc is old and can't run it, but about a year ago I helped my cousin build a gaming rig. I have a sort of running joke with him that every game he plays isn't star citizen, because star citizen is gonna be such an awesome game and he should get into it. Anyway I was curious how development is going and I've spent the last few hours catching up and ... Holy poo poo guys. Anyone want to buy my ships?
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# ¿ Jan 24, 2016 12:15 |
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# ¿ May 5, 2024 04:52 |
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alf_pogs posted:apply for a refund now and get out while ya can mr puncher MeLKoR posted:a rejection letter autographed by Sandi In all seriousness, can I get a refund, or is that a fool's errand at this point?
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# ¿ Jan 24, 2016 12:37 |
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Toops posted:Ask for a refund (email cig's customer service) Thank you. I'll get on this soon. What a nightmare
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# ¿ Jan 24, 2016 12:47 |
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A terrifying thought just occurred to me. I think I had someone else gift me the ships, and I paid him through PayPal. This was during that time period where then current backers could get lti, but newbies couldn't. Pretty sure I'm hosed. My new plan is to try to hock this crap on the grey market, if that's still a thing.
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# ¿ Jan 24, 2016 13:03 |
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AP posted:Which ships/packages do you have? Game package with the 300, but upgraded to 325a Aurora lx standalone Both have lti Edit: also various nonsense backer rewards e.g. Body armor, 28000 spacebux, etc E2: it looks like some people are straight up buying accounts. Might do that. I'm too sleep deprived to figure this out right now. Junk Puncher fucked around with this message at 13:37 on Jan 24, 2016 |
# ¿ Jan 24, 2016 13:33 |
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MeLKoR posted:That ship as sailed but you should still get an official rejection letter. That might or might not allow you to escalate into "chargeback" territory but you should still ask regardless. Yeah chargeback isn't gonna work, I remembered I bought on the grey market via PayPal.
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# ¿ Jan 24, 2016 13:44 |
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AP posted:lti aurora's were going for $150. Seriously? That's more than triple what I paid for it. Why didn't I get out then? I wonder if this is what black Thursday felt like.
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# ¿ Jan 24, 2016 13:57 |
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G0RF posted:...because of Chris Roberts' micromanagement/scoop creep/unreasonableness? G0RF posted:Chris Roberts' scoop creep G0RF posted:scoop creep So in Jr college, I there was this guy that would say "Free scoop Friday!" (or a different version for whatever day of the week it was) And then make a scoop shape with his hand and act like he was groping people. Mildly creepy, but he was one of those guys that if you knew him then you knew it was just a twisted sense of humor, and he wasn't actually creepy. Anyway, I read "scoop creep" and now envision that being a thing CR has a problem with.
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# ¿ Jan 26, 2016 07:16 |
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CashEnsign posted:Hey what's a good space game right now? I have a new shiny pc with an i5, a gtx 960 4GB, and a t1600 joystick that needs to get out of the box. Pls no Eve Online, I finally finished my therapy sessions. Kerbal Space Program No joke.
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# ¿ Jan 28, 2016 02:12 |
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Caught up to the thread! loving finally! (Sort of, I came in around 1400) I have spent too much time watching this cluster gently caress from here, reddit, etc. But I also heard something about trying to build a consolidated timeline-type website. I have very little programming experience, none of which is web dev, but I wish I did so I could help build that. Kudos to the guy (dorf?) Who made the SM timeline.
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# ¿ Jan 28, 2016 02:24 |
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CashEnsign posted:Can you play it with a joystick? As far as I know. I play with my xbone control. You can doodle with key bindings, and those menus have settings for 6 axis controls. Vanilla is amazing, the mod scene is solid, and obligatory comment about how it was actually released after being funded, and devs give a poo poo about backers. The only down side is every time you watch a space movie from now on you'll say "That's not how orbital mechanics works." E: ksp is a model rockets meets Minecraft with hilarious failures (engineering sense of the word, not LOLEPICFAIL). It's a game you think a lot about, and get too excited about the little successes. If you're looking for pewpew and space grit, this ain't it. Junk Puncher fucked around with this message at 02:39 on Jan 28, 2016 |
# ¿ Jan 28, 2016 02:28 |
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A few questions... Are we going to buy Tommy Noble an SA account? Or would they then view him as another goonsayer? When all this goes tits up, and Crobber and Sandi run off with whatever's left, what happens to the assets? The IP? All they created? Do you think they'll sell to a publisher? Or will it be one of those "If I can't have you, no one can!" scenarios? Does anyone else think this would move along better if it were open source? Like if they just dumped it all into one big rear end git, and the community at large raced against CIG, who would make more progress? There have to be at least a couple hundred spergs out there with some programming prowess. Also, I've been sort of keeping tabs on the grey market, and prices are dropping. Some listings claim "Under Cost." IDK if that's RSI cost or grey market cost at a loss. Things are only worth what people are willing to pay for them, right? Lots of defenders over at Reddit, but their market speaks too. e:spelling Junk Puncher fucked around with this message at 07:06 on Jan 28, 2016 |
# ¿ Jan 28, 2016 07:03 |
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Romes128 posted:No publisher would touch this when it collapses. Now, yes, there may be a chance. But let's say, hypothetically, CIG files bankruptcy. And hypothetically there's some sort of injunction and they have to auction assets to repay investors? With E:D et al having some success, I can see a company picking up what they can, either to develop or shelve.
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# ¿ Jan 28, 2016 07:08 |
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The First True Persistant Universe on the Internet https://www.youtube.com/watch?v=hrX8qEiMc7M&t=18s IDK if anyone remembers this. I read about it in a gaming mag when I was pretty young. It was called 10 six because it could host a whopping 10^6 players on the INTERNET! It failed, and a few years ago I heard some schmoe bought the rights, changed the name to Project Visitor, and you can play it. Granted, they haven't done poo poo for development, but it's super old, and from a time before distributed development was possible.
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# ¿ Jan 28, 2016 07:14 |
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Romes128 posted:no obligation to fulfill kickstarter promises drat. I see the current house of cards for what it is, but that was my last half hope. welp
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# ¿ Jan 28, 2016 07:34 |
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G0RF posted:Why would a publisher do that? What is there really to gain by this, when to date, we've seen nothing wonderous, nothing proprietary, nothing special in Star Citizen save for what they promise will come in their "in engine"' video ads? Harrowing. Nothing but ashes then, huh? But you're right, there'll be nothing but ashes. gently caress. Tippis posted:CIG has no valuable tech, just ideas of tech that they would like to have (but can't seem to deliver). If they go under, yet another year or two will have passed before it's available so what meh-level tech they could conceivably have will be obsolete. That leaves the people as the thing to buy, but there's a problem with that: if the company goes under, there's no need for anyone to buy it to get the people — you can just hire them as normal because all of them just lost their jobs. No need to burden yourself with an entire company when you can just cherry-pick newly freed up talent. And this thread. best ever spent
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# ¿ Jan 28, 2016 08:45 |
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Oh, and welcome back Ace. Good luck with your work and whatnot.
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# ¿ Jan 28, 2016 08:51 |
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AP posted:Did you see that? Over $2k he's selling, eating paypal fee and offered to knock another 5% off and he's far from the only one, lots of upgraded LTI P-72 ships, so basically people were buying the lti p72 for $20 or whatever it was sold for, then melting their account locked ships and upgrading them so they had giftable/LTI ships to sell for less than cost. I'm in this boat. Sort of. Got two up, only slightly above cost. I should break even. But I'm not nearly into it as far as this guy is. Also, I called this. Will get my quote later. e: Junk Puncher posted:Also, I've been sort of keeping tabs on the grey market, and prices are dropping. Some listings claim "Under Cost." IDK if that's RSI cost or grey market cost at a loss. Junk Puncher fucked around with this message at 02:18 on Jan 29, 2016 |
# ¿ Jan 29, 2016 02:04 |
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Iglocska posted:Wait, you can turn money tied up in something non-giftable giftable if you upgrade a giftable LTI ship? If you melt a ship you get store credit. But ships bought w/ store credit can't be sent as a gift to other players. Buy a ship with cash. Melt for store credit. Later, buy a cheaper ship for cash, use store credit to put upgrades on that ship. Gift that ship. Ex: Buy assship.jpeg for $500 real money (can be gifted). Buttship.jpeg comes out, and you want it but can't afford it. Melt assship.jpeg for $500 store credit. Buy buttship.jpeg for $500 store credit (can't be gifted). Read DSmart thread. You now have $500 in the game that you can't get refunded, and your buttship.jpeg is account bound. melt buttship.jpeg for $500 store credit. Buy 2x cockship.jpeg for $40 real money (can be gifted). Apply $250 worth of upgrades with store credit to turn cockship.jpeg into dickship.jpeg (can still be gifted). Sell 2x dickship.jpeg on grey market (get money through PP, send as gift on RSI website)
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# ¿ Jan 29, 2016 02:14 |
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Avalanche posted:Assuming Ben lives on the west side of LA, how the gently caress is he so loving fat? How the gently caress is he getting fatter? Santa Monica/west side is so affluent you can sometimes find bums with gym memberships to Equinox gyms. Even if you just walk outside for 10min and look at people, you start feeling like you need to go to the gym or run or loving do something immediately. Ben, if you're reading this, please check out the YLLS forums. They have some pretty sound weightlifting advice.
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# ¿ Jan 29, 2016 11:00 |
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MMD3 posted:is there a celebratory thread somewhere for people who finally got their money out of SC? Congratulations commando. Sold a package I paid $80 for, to a reddit for $105.
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# ¿ Jan 29, 2016 22:31 |
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BeefThief posted:Only 22gb to glory. I have one to sell you.
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# ¿ Jan 30, 2016 00:28 |
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Happy Sisyphus posted:sorry if i'm late to the eonwe testimonials but this guy got me to stop browsing 4chan because i realized i can shitpost here in a much healthier way e: that's a terrible idea, and I feel bad for having it. Junk Puncher fucked around with this message at 02:17 on Jan 30, 2016 |
# ¿ Jan 30, 2016 02:13 |
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chaosbreather posted:i'm not derek but quaternions are pretty simple, they're basically a more complex complex number Dammit, now I have to learn this. The other day I wanted to figure out the square root of i, did so, and figured that was the end of it. Further down the rabbit hole then...
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# ¿ Jan 30, 2016 04:27 |
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Shimrra Jamaane posted:So when exactly did the tide begin to turn against Chris Roberts here in the Games thread? I mean we in the GBS thread were making fun of this shitshow since 2013, and went out of our minds at the absolute hilarity that was the unveiling of arena commander at the start of 2014. But I remember it being a hugbox in here until sometime in 2015. How many dissenters came into the threads in this forum and get driven off/probated for rightly pointing out how retarded people were for spending hundreds/thousands of dollars on jpegs? We are all still very much supportive of this game. It's an immersive, hi-fidelity experience that all will enjoy for many years to come. You mock it now, but mark my words friend, you'll wish you backed this when you had the chance.
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# ¿ Jan 30, 2016 05:50 |
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Mendrian posted:If SM is an unnessecary module because FPS is already in the game, how do they justify AC? Basically AC and PTU were developed side by side, so they can manage them both. Since SM was built by an outside source, and they're out of money, it's not worth it to merge it in. The official justification: Reasons
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# ¿ Jan 30, 2016 06:15 |
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Daztek posted:
Sticky Buddy's statements at the end of the first image. Has anyone here ever seen more obvious projection?
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# ¿ Jan 30, 2016 22:40 |
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HiHo ChiRho posted:are we done yet? did we FTFY And no, but soon.
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# ¿ Jan 31, 2016 01:14 |
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Brazilianpeanutwar posted:Taping it now, the only things I can remember from memory are the firing range, tits in the shower, and the guy getting his brains sucked out. MEDIC!
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# ¿ Jan 31, 2016 01:30 |
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Variable 5 posted:But you'll make them pay extra for the secret forum, right? Seems only fair. Well of course. They'd have to pay for plat to see the links, and then You need a Platinum account to see this message. to get access. Everyone knows that.
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# ¿ Jan 31, 2016 02:20 |
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HAHAHAHAHAHAHAHAH https://www.reddit.com/r/starcitizen/comments/43h7bn/free_something_awful_account_to_anyone_banned/
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# ¿ Jan 31, 2016 07:15 |
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EightAce posted:Anyone have an authentic Philly cheese steak recipe. Also, what's a montichristo sandwich? monitchristo sandwiches are mo fuggin delicious. Basically a ham, turkey, and cheese, but also with jelly and with French toast for bread.
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# ¿ Jan 31, 2016 08:57 |
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EightAce posted:Wtf! By jelly I assume you mean jam. In which case, what flavor Yes I did mean jam. I like raspberry or strawberry. But there are some who use jelly. It's one of those things you love or hate.
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# ¿ Jan 31, 2016 10:04 |
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Young Freud posted:This is ultimately how long entering and exiting a space ship in SC should take... 0/10 was not immersed
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# ¿ Jan 31, 2016 20:07 |
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Posters on rsi and reddit are insufferable pedantic spoiled shithead babies.
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# ¿ May 18, 2016 22:46 |
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Ponzi posted:I've come to a realisation - the cultists are incapable of thinking for themselves. Are you familiar with "the emperor's new clothes"? We're not afraid to call him naked, nor are we afraid to admit we're idiots.
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# ¿ Jun 10, 2016 09:25 |
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So this post got me thinking about this RSI article: https://robertsspaceindustries.com/comm-link/engineering/13951-Flight-Model-And-Input-Controls Where they talk about how each ship will have an advanced PID flight control system. Not as in they, the devs, will do some PID napkin calculations and use those to set up ship steering parameters. As in the game holds the ship, and the in-game ship has a PID flight control system that reads user flight control input, calculates desired vs actual state, adds to an accumulated error, and calculates required forces and torques. Once your in-game ship does these calculations, it analyzes the mass distribution and thruster placement on your ship (talking into account any lost/damaged wings, thrusters, etc.), then goes through a priority list (main forward thrust, p/r/y, lateral movement) assigning power outputs. Then your ship simulates those power delegations and sends power to thrusters/reaction wheels. Then it simulates those things making the ship move, then simulates that being a little off, then checks desired vs actual output again. They honestly thought this would be a thing they could do. Hypothetically they could create a generic PID system that they could plug in to ships as they built them. But why the gently caress would you waste cpu cycles doing this poo poo in real time for every ship? "Quick, simulate that the physics are a bit off, then calculate what it would take to correct for that." I get that the broken engine fixing mini game and whatnot might sound fun, but honestly, a loving PID controller that no one will notice is present until they check this game's CPU consumption? PID is only necessary for real life physical objects. Because in real life things don't respond exactly as you'd like, so you need to monitor output and adjust input. Imagine if a game gave characters cameras, then had the cameras actually simulate anti shake technology and red eye reduction. Shaky hands and red eye are real world problems that only exist in game if they're put in game. Why would you put them in game just to simulate correcting them in game? Edit: tldr Let's up the fidelity by making our physics imperfect, then simulate simulating corrections to the problem.
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# ¿ Jun 15, 2016 07:54 |
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MedicineHut posted:Do we know if the PID controller algorithms are actually working in the game? I mean judging by the borked physics and balsa wood you can see in AC and the PU (and looking back to all the issues to date with flight physics, cutlass issues etc) I suspect the fideliteh in this area has been completely dropped or cheated to death too. BFCSSE, Best loving Cheat Space Sim Ever. I'm not focusing on whether or not the PID systems are in and working. I'm saying it's a stupid idea to even think of using that system. In the real world you have PID controllers to compensate for real world problems. i.e. Physical things can't be perfectly modeled, so you get as close as you can and make corrections as you go. In a game, you don't need a PID because you have control over the game. Example: I created a PID to keep a wheel spinning at a user-settable speed regardless of load. Ideally, you would say x power @ y load = z speed, but that only works on paper. In the real world, you have to monitor the speed, and make changes on the fly to how much power you're outputting, otherwise your speed will be off. A PID controller is a constant guess and check. In a game, you just tell the drat thing to spin however fast you want. :cig: logic: I want to turn left... calculate turn needs simulate power distribution simulate turning simulate previous calculations being off (this will always happen in real world, never in simulation) simulate minor adjustments to calculations repeat In short, not only was this a big engineering debt, it served literally no purpose, and no one would feel the effects, ever. Like one of those boxes with an on switch that just turns itself off.
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# ¿ Jun 15, 2016 11:54 |
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Why am I losing sleep over this not game being not made by not competent poo poo heads?
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# ¿ Jun 15, 2016 11:59 |
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# ¿ May 5, 2024 04:52 |
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Tippis posted:Everyone else is effort-posting, so… Quoting from way back, but this sums it up nicely. The game had a vapid goal of being "the best", but with lack of conviction it can only hope to be mediocre at best. And I don't think Crobberts even had to pick one thing and stick with it, if he could have just picked one thing at a time. Start with the best drat lore, then the best drat flight model, then the best drat voice/mocap. All the while adding on to an actual playable game. I would have been happy parping around in a spaceship a la eve but with actual flight while they fleshed everything else out. EVE tried the planetside fps gimmick with middling success, but at that point they had a solid meta game/emergent/community driven schtick.
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# ¿ Jun 19, 2016 02:34 |