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ADBOT LOVES YOU
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May 18, 2024 05:40
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- Bicyclops
- Aug 27, 2004
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I scored 65,000,000 but I'm too humble to update the leaderboard
I got a kill screen for having too many points and I registered it with Twin Galaxies.
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Apr 18, 2024 16:41
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- mycophobia
- May 7, 2008
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i want to see more replays from ppl who havent already played a ton of tgm
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Apr 18, 2024 16:45
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- tmfc
- Sep 28, 2006
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i'll try to get one on there later today
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Apr 18, 2024 17:24
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- Daikatana Ritsu
- Aug 1, 2008
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i want to see more replays from ppl who havent already played a ton of tgm
I've never played tgm and Tetris DX (GBC) is the version I've played the most
I'll give it a shot this weekend
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Apr 19, 2024 00:11
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- ArfJason
- Sep 5, 2011
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Can't post for 17 hours!
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
ArfJason fucked around with this message at 15:29 on May 6, 2024
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May 6, 2024 15:22
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- Bicyclops
- Aug 27, 2004
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#
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May 6, 2024 15:29
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- Pablo Nergigante
- Apr 16, 2002
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#
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May 6, 2024 15:29
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- Fungah!
- Apr 30, 2011
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
lmfao
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#
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May 6, 2024 15:29
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- mycophobia
- May 7, 2008
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
lmfao
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#
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May 6, 2024 15:30
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- Hizke
- Feb 14, 2010
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
lmfao
----------------
This thread brought to you by a tremendous dickhead!
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#
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May 6, 2024 15:31
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- Bicyclops
- Aug 27, 2004
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But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Put big fat titties back on pinball machines!!!!!!!!!!!!!!!!!!! NOW. loving do it NOW. I'm so drat serious. I'm tired of paying 12,999 yew ess dee per machine without getting compensated with some tits. It's a middle finger to the consumer. So I tell you again, Put some loving Titties on my Gosh drat Pinball machine you fascist cucks.
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May 6, 2024 15:31
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- tmfc
- Sep 28, 2006
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
lmfao
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#
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May 6, 2024 15:33
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- Daikatana Ritsu
- Aug 1, 2008
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
lmfao jesus dude
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#
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May 6, 2024 15:55
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- Arrhythmia
- Jul 22, 2011
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
lol
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May 6, 2024 15:56
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- Daikatana Ritsu
- Aug 1, 2008
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but seriously where are the thick anime sluts.
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May 6, 2024 16:04
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- ArfJason
- Sep 5, 2011
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Can't post for 17 hours!
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but seriously where are the thick anime sluts.
You promised Tromi sluts.
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May 6, 2024 17:13
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- Arch Nemesis
- Mar 27, 2007
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
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May 6, 2024 19:04
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- trying to jack off
- Dec 31, 2007
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lol
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May 7, 2024 02:03
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- Phone
- Jul 30, 2005
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親子丼をほしい。
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Tromi - Fat Stacks but no Fat Sluts
What appears at first glance to be a simple Tetris clone (which the author comically dances around namedropping by calling this game "[his] take on the tetromino puzzle action concept [1]") is anything but. Choosing to eschew the stale formula of the Tetris company where you have several previews, hold buttons and what is known as a "7-bag" generator which guarantees no droughts of a particular piece, among other things (we will not get into the intricacies of the Super Rotation System, as it escapes the scope of this review). Taking all these elisions into consideration, you can notice a particular attention to detail, and an intimate knowledge of the videogame Tetris, its various offshoots, and start realizing there is a supreme clarity of purpose to this game.
By forgoing a standardized 7-bag method, it means the game does not become a mind numbing reflex test that can, quite literally, be played forever [2]. Going fast in standard Guideline Tetris can, and does, feel exhilarating, but if you're not the fastest shoot in the west, it can easily get tedious, and this is before getting in the First Optimal Strategies involving techniques such as T-spin towers and center 4-wide wells that can make the game one dimensional. Tromi, rather, takes a novel approach, where it uses AI algorithms to determine whether your stack is clean, and if you're effective at keeping it that way. Coupled with a more random piece generator (while still keeping droughts at bay) it exercises your creativity and improvisational skills. How will you deal with two Z pieces followed by 1 J and 1 S? Your stack is full of stairs and gaps, yet, there is a dreaded square in the preview, and you have a fraction of a second to figure out what to do with the I currently barrelling into a precipice of bad past decisions.
Despite the stricter judgement of play and unpredictable piece generation, Tromi is a merciful overseer. The gameplay is constantly monitored for your performance, and if you're doing well, it'll speed up accordingly (those familiar with the extremely niche and unforgiving cult classic Tetris: The Grand Master series will be familiar with such adaptive difficulty), which for a fledgling Tetromonger as myself, is certainly welcome. That doesn't mean there isn't a learning curve. If you've been playing nothing but Guideline Tetris you will need to adapt to the strange ways the pieces might react.
As for aesthetics, once again, this game goes for the simple and elegant, and has the inspired choice of using as background music some great piano pieces by the legendary Jerry Martin of The Sims[3] fame. These long songs help avoid repetition and get you in the flow of the game.
But with all the good, must come the bad. A colleague of mine, Hizu Nana over at gamespooge.com let me know of rumors that Tromi was developing an update which would include sluts; a variety of anime[5] girls with gigantic tits and asses, in various states of undress. I held off on the tantalizing open beta testing in anticipation of a full product full of the most retarded looking and sexually provocative Tromi whores only to be left at a total loss, with the only feeling being an empty pit in my stomach, and a back full of stabs. Are the developers really OK with writing checks that their fanbase won't be able to jack off? Have there been issues in the dev studio given the impending release date? I think we will eventually get an illuminating tell all story about the development of Tromi, and its infamous "slutsgate" which the dev refuses to comment on, but for the time being we'll have to make do with assumptions and our hands. Let's hope this gets addressed soon, because the gaming public is not happy; they got a mouth packed with curses, a mind full of grudges and a dick bursting with cum.
Despite the glaring omission, I highly recommend you to play Tromi, just don't let the lack of sluts put you off.
maybe this will get me back into tetris...
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May 9, 2024 15:17
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- Pablo Nergigante
- Apr 16, 2002
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maybe this will get me back into tetris...
With no sluts? Whatever man…
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May 9, 2024 15:45
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- Daikatana Ritsu
- Aug 1, 2008
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Awaiting the bimbos.
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May 9, 2024 16:48
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- mycophobia
- May 7, 2008
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May 9, 2024 17:40
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- mycophobia
- May 7, 2008
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i'm proud to announce we're setting up a kickstarter to add anime sluts to tromi. details to follow
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May 9, 2024 17:41
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- Daikatana Ritsu
- Aug 1, 2008
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insert the animaniacs nurse into the bg and label that version as Tromi AO (adults only). My wallet .
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May 9, 2024 17:43
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- Pablo Nergigante
- Apr 16, 2002
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insert the animaniacs nurse into the bg and label that version as Tromi AO (adults only). My wallet .
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May 9, 2024 17:57
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- ArfJason
- Sep 5, 2011
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Can't post for 17 hours!
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i'm proud to announce we're setting up a kickstarter to add anime sluts to tromi. details to follow
Thank you for making good on the promise of Tromi Sluts.
----------------
This thread brought to you by a tremendous dickhead!
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May 9, 2024 18:11
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- Pablo Nergigante
- Apr 16, 2002
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Here they come now, see them run now. Here they come now, Tromi Sluts.
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May 9, 2024 18:14
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- Daikatana Ritsu
- Aug 1, 2008
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I swear I'm going to download tromi this weekend.
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May 17, 2024 16:10
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- Adbot
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ADBOT LOVES YOU
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May 18, 2024 05:40
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- Wormskull
- Aug 23, 2009
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I swear I'm going to download tromi this weekend.
It’s hype brother.
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May 17, 2024 16:23
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