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isn't constantly hopping back to town to get rid of all the trash loot tedious? i used to play like that, but it made games unfun and now i only pick up good stuff
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# ? Oct 23, 2014 09:45 |
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# ? Apr 30, 2024 05:13 |
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OkieMurse posted:I do this and still play diablo. Dont pick up common quality items tho
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# ? Oct 23, 2014 09:58 |
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I only keep consumables and crafting items and equipment upgrades. Nonmagical Longswords of Plus Nothing can sit and rust, who cares. I try to remember to use the consumables, or sell them, and craft as many potions as I can. I also play very few games with inventory limits.
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# ? Oct 23, 2014 14:40 |
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It depends on the game for me. I hoovered up everything I saw in Diablo 2 because of decent selling prices, but in Diablo 3 I just ignore every white item, pretty much. I am a weird hoarder in Skyrim and other Elder Scrolls games, where I'll be like "yes I will hang onto these 4 different swords that take up a ton of inventory space, so I can swap out their various elemental effects" and then I never swap them out for their various elemental effects. I do that thing in Borderlands, too, except sometimes I actually remember to swap for boss fights. I never feel a particular need to pick up absolutely every single piece of loot, though, because money is pretty easy to come by in those games. I horde materials in any game with a crafting system, including Skyrim. Just up to my eyeballs in ingots and flowers and poo poo. I do this in Dredmor, too, even for crafts that I don't have a skill for. Starting tomorrow, Fantasy Life on the 3DS will somehow manage to kill me by this method.
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# ? Oct 23, 2014 15:05 |
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first play through I grab everything not nailed to the floor and use no consumables Second play though I never hit max on inventory because do I really need a pewter soup bowl?
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# ? Oct 23, 2014 15:32 |
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Meme Emulator posted:Dont pick up common quality items tho You need reusable parts and stuff.
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# ? Oct 23, 2014 16:00 |
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That poo poo hardly drops though at the difficulty levels any competent human would be playing at anyway though.
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# ? Oct 23, 2014 16:00 |
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When. I played skyrim I just said gently caress it and console commanded my carry capacity to infinite because I was having so little fun carrying poo poo
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# ? Oct 23, 2014 17:59 |
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ForeverSmug posted:When. I played skyrim I just said gently caress it and console commanded my carry capacity to infinite because I was having so little fun carrying poo poo i do this for every rpg with a weight limit. it's lovely design. i dont want to put everything i own in a cabinet that can magically store infinite stuff (while i cant for some reason) and keep revisiting it when i need certain things. witcher 2 and any bethesda/obsidian game become loads better when you cheat the weight limit
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# ? Oct 23, 2014 18:26 |
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Parallax Scroll posted:go back and get it That sounds like a pain in the rear end I think I'll just carry around 7000+ items, periodically stopping to unload a few so I can add a new cool-looking/higher-value thing to the heap
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# ? Oct 23, 2014 18:46 |
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Bobnumerotres posted:i do this for every rpg with a weight limit. it's lovely design. i dont want to put everything i own in a cabinet that can magically store infinite stuff (while i cant for some reason) and keep revisiting it when i need certain things. Like, it's important for some games, because it's all about resource management. But not games like that - and especially skyrim where it's already pretty not great but is absolutely miserable busy work otherwise. The other option is to do a shitload of trips, but if the shits gonna get to my storage facility anyway it's better to just save myself the time. I mean, I get that they wanna be "realistic" and immersive but infinite inventories are just a video game quality of life thing like not having to use the bathroom or something Like, they could give you an item or something and say it's some kinda demensional pocket or something that you can drop items into at Any time, but can only take them out at certain places or something. Boom, now your players won't have a lovely miserable time while still maintaining game balance, AND it fits the world. This poo poo ain't hard
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# ? Oct 23, 2014 18:50 |
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Autism is the only way. Memorize relevant crafting ingredients and adhere to weight/value ratios for vendor trash.
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# ? Oct 23, 2014 20:37 |
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Gamer Confession: I actually like the tetris-style inventory layout systems.
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# ? Oct 23, 2014 21:12 |
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lesbian baphomet posted:Gamer Confession: I actually like the tetris-style inventory layout systems. I like.them too, but they're best when their only for equipping stuff or stuff on hand. 365/2 days or Re:coded uses it for leveling up and it's p good. I think Avalon Code had something like it too with code blocks.
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# ? Oct 23, 2014 21:16 |
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I enjoyed categorizing loot to my house in Skyrim and other Elder Scrolls games ...i'm autistic arent i
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# ? Oct 23, 2014 21:18 |
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skyrim might be rear end but I will say this: making a well stacked bookshelf gave me a boner
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# ? Oct 23, 2014 21:19 |
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I have all-day autism pills (last 12 hours) and an autism inhaler for emergencies so I gueive myself autism temporarily so i can play RPG games that contain numbers. Otherwsie I am completely unable to comprehend numbers and they even appear to me as blurry dots on the videogame.
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# ? Oct 23, 2014 21:19 |
I don't pick up anything but guns to repair with and food gently caress everything else If I want another item I just kill the NPC for it No hoarding
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# ? Oct 23, 2014 21:25 |
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Squelch Hardon posted:I have all-day autism pills (last 12 hours) and an autism inhaler for emergencies so I gueive myself autism temporarily so i can play RPG games that contain numbers. Otherwsie I am completely unable to comprehend numbers and they even appear to me as blurry dots on the videogame.
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# ? Oct 23, 2014 21:53 |
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# ? Apr 30, 2024 05:13 |
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lesbian baphomet posted:Gamer Confession: I actually like the tetris-style inventory layout systems. same
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# ? Oct 23, 2014 21:58 |