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I found out yesterday that coinbase has 1200 employees. Zynga famously had a press release that got everyone to say "Zynga has almost 3000 employees?". The Knot has 780 employees, mostly developers. I don't know poo poo about developing with large teams and even less about tech companies but I do know that if you have revenues of $160mm and 780 mostly developer employees, that seems like a large reason you only had a profit of <1%. Which is probably fine if you're in growth mode, but is The Knot, a company that has been around for 25 years, really going to hockey stick? Anyway, counter examples of WhatsApp, Instagram, etc. all abound although I can think of reasons why those companies were able to seemingly do a lot with few employees. So please tell me why I'm shocked by these numbers vs. output because I don't understand what it takes to make a real product or because our fiat currency is pumping up tech valuations or whatever.
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# ? Oct 9, 2020 19:21 |
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# ? May 5, 2024 17:03 |
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put this in the tech bubble thread you;'ll probably get a response about - government treasury yields are at an all time low due to a very greedy corrupt admin and a bunch of catastrophes happening at the same time - software has a very low cost of replication after it is made - you can have a great product but that doesn't mean people will want it or pay for it - growth is more valued than profit margins
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# ? Oct 9, 2020 19:30 |
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Hed posted:I found out yesterday that coinbase has 1200 employees. Zynga famously had a press release that got everyone to say "Zynga has almost 3000 employees?". The Knot has 780 employees, mostly developers. we do over $1b in bluetooth and wifi speaker and headphone sales per year, around 100 new models per year, and we have 5 ui designers, probably about 25-30 sw developers, and 25-30 qa people. so, that’s how much it takes. fart simpson fucked around with this message at 10:37 on Oct 21, 2020 |
# ? Oct 21, 2020 10:31 |
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computer took mur jerb
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# ? Oct 21, 2020 10:58 |
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If your business model is "get acquired by some big company mostly as an acquihire" then the more employees you have the more you'll get paid when it happens Eg the "standard" buyout price is ~1 million dollars per engineer. Which means if you expect to get bought out in the next 3-4 years or so you can easily hire some new grads, have them do essentially nothing, then turn a profit
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# ? Oct 21, 2020 22:28 |
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ShadowHawk I think you win this one. or maybe you were underestimating in the case of an IPO
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# ? Dec 18, 2020 02:38 |
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# ? May 5, 2024 17:03 |
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fart simpson posted:we do over $1b in bluetooth and wifi speaker and headphone sales per year, around 100 new models per year, and we have 5 ui designers, probably about 25-30 sw developers, and 25-30 qa people. so, that’s how much it takes. oh and I never responded to this one but did enjoy it because it sounds the most realistic. thank u
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# ? Dec 18, 2020 02:39 |