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Turbo Overkill is a new retro-but-not-really FPS that is perhaps the best shooter of the year. So I made a thread. I wrote 'chainsaws everywhere' (and indeed you can get up to four of them) but it's more like 'slaps everywhere'. Music? It slaps: https://www.youtube.com/watch?v=e_KVRl2YfJ0 Gritty cyberpunk setting? It slaps: Movement? Slappin' time: https://www.youtube.com/watch?v=VlxHO6sLZKk Seriously, it has super smooth and easy to execute (even for me) acrobatic movement, combining double or triple jumps, super slide, a generous double dash, wall running, a hook, and great air control. Weapons? They slap. 10 of them, all of them good to fire and with alt fires, with a pair of 'extras' I'm not counting them. Duration? Slaps for around 8 to 10 hours, which is a pretty good amount for a high adrenaline, super fast, linear action game like this. It also has decent levery variety with some cool gimmicks and around 20 enemy types. The game also has five difficulties, and actually is kinda easy on the middle one, so it should be able to be played by most people. Despite being a mostly a single dev project (except the music, and four artists for 'additional art' including animation), I'm impressed with the production values, it has thrilling set pieces, cool cutscenes, decent voice acting, and the game can look nice despite the chosen retro aesthetic with low poly enemies. Even the story, which obviously isn't the focus in a shooter like this, it isn't totally an afterthought, it's decent enough to enhance the rest of the game. There is a secrets collectible system that if you get all of them in a level, you get a cheat you can toggle in the main menu, some can be interesting like an enemy randomizer. It also has a endless/horde mode with optional coop that I haven't tried. And custom maps too. The game isn't perfect, it has some issues. Let' see -It lets you choose a lower difficulty in the middle of the campaign but not a higher one -The difficulty balance itself is a bit problematic (it depends too much of a pair of upgrades you can choose to install on you, which nets you too much hp/armor while playing) -Some of the other upgrades are on the other hand dumb, like a few that serve to gain extra ammo. Believe me, you don't need extra ammo in this game, it's everywhere and you never will run out of it. -The chainsaw-slide is AWESOME but gameplay wise is actually too good, overshadowing a bit the good weapon arsenal the game has. -A few places where it isn't clear where you have to advance towards. https://store.steampowered.com/app/1328350/Turbo_Overkill/?snr=1_2500_2502_ https://www.youtube.com/watch?v=c6NH-TDClDA 92 on OpenCritic https://opencritic.com/game/13051/turbo-overkill/reviews Turin Turambar fucked around with this message at 08:55 on Aug 29, 2023 |
# ? Aug 17, 2023 13:14 |
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# ? May 1, 2024 12:18 |
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CHEGGTurin Turambar posted:Gritty cyberpunk setting? It slaps: mustn't forget the Synthwave Room currently frustrating myself into oblivion getting 836 or 837 kills out of 838 on Vector-4; game still owns and I need to go back through on Murder Machine now that the completion achievements are fixed turbo tips: -the AoE on the Waster's secondary fire is much, much larger than it appears -you can CHEGG in any direction -you can jump while CHEGGing -all of the following weapons are rocket jump capable: Waster secondary, Boomer primary(and secondary but it's way less practical), Launcher(deals minor damage), Telefragger charge shot -you can also rocket jump off of Security Drones if you land on them before you dome them; this is usually the easiest way to kill them all -the Grappling Hook works on every enemy -you can cancel the Boomer primary's reload by swapping weapons, and fire it almost as quickly as the Waster -there are Syntech Portals all over every level, not just after the upgrade appears in Episode 3 Turin Turambar posted:Music? It slaps: I also especially liked the obvious Knight Rider inspiration in the hoverbike level https://www.youtube.com/watch?v=orUFhi9Iluc Hwurmp fucked around with this message at 16:50 on Sep 11, 2023 |
# ? Aug 17, 2023 13:39 |
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I haven't found any secret level, any help with that? (edit, I see, it's finding all the tapes... drat I usually get 2 of 3) One day I will replay the game but instead of upping the difficulty, I want to try to limit myself to not use the chainsaw slide (as much as possible), I suspects it will play very differently. Turin Turambar fucked around with this message at 14:07 on Aug 17, 2023 |
# ? Aug 17, 2023 14:00 |
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Turin Turambar posted:One day I will replay the game but instead of upping the difficulty, I want to try to limit myself to not use the chainsaw slide (as much as possible), I suspects it will play very differently. Turin Turambar posted:I haven't found any secret level, any help with that? All the secret levels are unlocked by collecting all three tapes in each normal level. Steam has a pretty good guide for the tapes & chips.
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# ? Aug 17, 2023 14:22 |
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post-Chapter 1 Murder Machine impressions: Grizzlers are a god drat menace and need to be put down from a safe distance with maximum prejudice Sloths become much more dangerous as well
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# ? Aug 17, 2023 15:31 |
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What's a grizzler? I'm pretty sure I know what a sloth is. The charged sniper shot is so powerful. It and charged rockets are my go to for beating big enemies if I'm out of missiles but I only beat it on street sweeper
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# ? Aug 17, 2023 15:42 |
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Grizzlers are the mooks with triple plasma shots & glowy triangle heads
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# ? Aug 17, 2023 15:48 |
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Where do you find this information? I want to know what the big things I call centaurs are. They throw a spear
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# ? Aug 17, 2023 15:53 |
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Hit Tab for the codex with all the enemies, guns, audio logs, tooltips, etc. Those guys are called Syn-Taurs.
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# ? Aug 17, 2023 15:57 |
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There was an update some hours ago: 1.13 Changelog GENERAL - Fixed difficulty balance errors - Fixed bug with shootable switches triggering too many times - Ripper reposed in final cutscene - Cleaned up end credits sequence - Grapple points look at the camera now - Gore Keep now has ammo - Fixed compass markers showing up in photomode - Fixed difficulty achievements not triggering - Teratek Crate added back into Exodus - Removed slight time delay between equipping the Waster and using the alt-fire - Added some heavy ammo to the chain room in Rooftops - Fixed gates getting stuck on Exodus (TEST THIS) - Potential fix for The Wastes not spawning enemies around Ion Blaster - Fixed Endless going black when clicking Restart - Fixed visual bug on Vector-4 central platform - Fixed a potential skip in Open Season where Syntech Portals would appear beyond forcefield - You can no longer get 'Free Your Mind' while in noclip mode - Fixed Telefragger 0 ammo bug in Final Purge - Fixed visual bug in Rooftops of cars just vibing in the middle of nowhere - Coop: Fixed transitioning between scenes - Coop: Streamlined disconnection - Coop: Rockets now replicate correctly between clients It seems the difficulties were a bit hosed up before. I think the game is slightly harder now (on Medium).
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# ? Aug 17, 2023 17:05 |
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I got free your mind the old fashioned way, by slipping out of the level looking for secrets and falling infinitely
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# ? Aug 17, 2023 18:10 |
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There's a spot where Free Your Mind is really easy to get, in Terminal Eclipse. After you go through the first teleporter, you'll be in an arena with a grapple point on either side. It's simple to jump back & forth between those. honestly it should be a piece of cake in any arena where you can Syntech Portal around
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# ? Aug 17, 2023 18:21 |
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I'm on Vector 4 and I chuckled at the twist of one of the last levels being a pretty, clean, white, spacious setting, in other words, 'heaven-like', instead of the expected bio-infested demonic nightmare one would think as you get close to your objective. It's the same twist some famous Doom wads have done over the years. This game has to be interesting to speedrun. Not only because all the movement tricks it allows, but because 70% of the combat can be skipped, only a minority you are forced to fight. At 144fps, the game was making generate too much heat from my gpu (being you know, August). I had to limit the framerate to 100fps in the nvidia control panel to make it more tolerable.
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# ? Aug 17, 2023 20:14 |
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Hwurmp posted:-you can cancel the Boomer primary's reload by swapping weapons, and fire it almost as quickly as the Waster -this also works for the Launcher and Telefragger Hwurmp fucked around with this message at 16:50 on Sep 11, 2023 |
# ? Aug 17, 2023 22:24 |
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Some of the tracks in this game are drat good, that car surfing level at the end of episode 1 was amazingMilo and POTUS posted:I got free your mind the old fashioned way, by slipping out of the level looking for secrets and falling infinitely I got it by flying my car around aimlessly, quicksaving, and then quickloading. Also got the "complete all levels on easy mode" achievement by just opening the game.
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# ? Aug 18, 2023 00:59 |
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Hwurmp posted:-this also works for the Launcher and Telefragger You can straight up shotgun swap like you're playing ultrakill with the double barrel and the pump. I imagine it works for other weapons too
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# ? Aug 18, 2023 05:28 |
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I finished it. The game as it arrives to the [extended[ climax is epic, but drat exhausting. There are so many boss phases and then still a long level to play! The achievements have to be bugged, right? Only 10% have finished the first level?
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# ? Aug 18, 2023 12:19 |
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I got all the level achievements as they came, but they must have been bugged for a long time. The completion achievements were bugged until just yesterday.
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# ? Aug 18, 2023 12:46 |
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(Bump) I just noticed the game got a few more reviews, and it's now 92/100 in Opencritic It clearly is only missing some bear sex to be one of the best games of the year!
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# ? Aug 29, 2023 08:57 |
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Civvie did a vid https://www.youtube.com/watch?v=vliO_P_q8Pw spoilers: he liked it e: he doesn't show the chenis secret and I'm a little sad about that Hwurmp fucked around with this message at 16:33 on Sep 11, 2023 |
# ? Sep 11, 2023 16:17 |
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There was an update, this is the changelog:quote:Arcade Mode
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# ? Oct 30, 2023 08:15 |
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critical update: a lot of the mans currently have pumpkin heads
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# ? Oct 30, 2023 14:45 |
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# ? May 1, 2024 12:18 |
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quote:We are also rolling out Patch 1.2 for the game. Some notable features include... I think the custom difficulties part was worth posting.
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# ? Dec 6, 2023 15:51 |