|
mnd posted:Want. Want want want. I totally agree with the statement about (good looking) chess apps on OS X; I'd almost kill for a decent XBoard/WinBoard-compatible well put-together client. I'm in the process of making it presentable to the public (adding reasonable menus/hotkeys, preference panes, popping up warning boxes rather than crashing, getting correct resize behavior, etc). Then once I add auto-update it should be ready for a beta, so if you're interested I can definitely give you a copy within the next week or two. I think it's in pretty good shape considering that it's a nights and weekends kind of a project and it's only a few months old, but it still has plenty of limitations:
|
# ? Nov 9, 2008 10:48 |
|
|
# ? May 9, 2024 15:37 |
|
Not too exciting, sending x264 encoded VHS quality video (320x240x15fps) over reliable multicast, taking about 10% cpu on encoder, 5% decoder (3Ghz P4) although generally idle processes, 128kbps bandwidth allegedly. I have a separate module on OpenCV to detect faces in ~10ms, the current idea is for a video terminal to switch on and advertise its presence on the network when someone looks at it. MrMoo fucked around with this message at 17:00 on Nov 10, 2008 |
# ? Nov 10, 2008 04:45 |
|
Warder posted:That would be awesome. I just put stuff through google translate. I know it's not great, but at least it opens it up to those other markets. For the next game, I'll probably pay for one of those translation services. You didn't give any contact information in your profile so I will just paste the translation here. quote:Nuzzle ist ein lustiges und herausforderndes Puzzlespiel, in dem es das Ziel ist, die vermischten Kacheln zu ordnen. Die Kacheln kann man nach oben und unten, oder nach links und rechts verschieben. Verschiebt man eine Kachel, wird die gesamte Zeile oder Spalte verschoben. Es fängt einfach an, mit nur vier Kacheln, aber es wird schwieriger wenn mehr Kacheln hinzufügt werden. Versuche die Levels so schnell wie möglich zu schlagen und schlage deinen Highscore. This is a great thread, I will be sure to post here once I have something to show.
|
# ? Nov 10, 2008 04:51 |
|
MrMoo posted:Not too exciting, sending x264 encoded VHS quality video (320x240x15fps) over reliable multicast, taking about 10% cpu on encoder, 5% decoder (3Ghz P4) although generally idle processes, 128kbps bandwidth allegedly. I'm doing some work with OpenCV too. Can I ask what camera(s)/video source you're using?
|
# ? Nov 10, 2008 22:07 |
|
mnd posted:Can I ask what camera(s)/video source you're using? Some cheap Microsoft cameras with annoying fluctuating luminance, doesn't seem to affect face detection but it's not conducive to video compression. I'm aiming to get this running on a Geode, and face recognition is not currently important.
|
# ? Nov 11, 2008 03:40 |
|
Neco posted:You didn't give any contact information in your profile so I will just paste the translation here. Thanks for the translation. I updated what I had.
|
# ? Nov 11, 2008 06:58 |
|
Coded in ways which would make your eyes bleed -- currently -- I'm working on getting it coded prettier. http://metrics.cc
|
# ? Nov 14, 2008 10:00 |
|
For anyone interested in the mac chess application I posted about, I've released a beta at http://www.indiscretesoftware.com/kingside. Any feedback or suggestions would be really helpful.
|
# ? Nov 14, 2008 12:04 |
|
This just showed up on youtube and nobody at work seems to know who actually made it. Nice to have a fan, I guess. EDIT: spoke too soon, just after I posted it somebody pointed out that's Trolltech themselves who posted that. This one's actually running on a device. JoeNotCharles fucked around with this message at 18:59 on Nov 14, 2008 |
# ? Nov 14, 2008 18:53 |
|
OneEightHundred posted:I decided the best way to make a Battlefield-ish game was to start with the Quake 3 engine and make a few minor modifications: Sorry to reply to an ancient reply, but I think this can apply to any hobby projects: I have had terrible luck with joining / recruiting a team so don't feel bad. Everyone was either really hard to work with (just bad personality mesh), put nonsensical restrictions on the project, or most commonly, had no drive or motivation so they were basically dead weight. The opposite has also been true, but these people have proven to be the types who are interested in "design" or "writing", professing they couldn't learn how to program or even do pixel art, and couldn't really meaningfully contribute to a project with only 2-4 people. I never knew how hard it is to get a team together that can actually get things done and feed off each other to keep the motivation levels high. I've decided that I should probably just work on projects strictly on my own unless I manage to stumble upon a project where everything just really clicks. Anyhow, here's one of the more presentable games I'm working on: As you can tell, I don't really care much for looks. I made the models myself in Wings3d and intend to have a sort of retro look in the age before textures (see: Carrier Command). I haven't worked on it in months, though, because I've gotten more interested in trying to get 2d games made (the math is simpler, for one!) rather than, like you said, endlessly wallowing in techdemo hell.
|
# ? Nov 15, 2008 00:27 |
|
greatZebu posted:Any feedback or suggestions would be really helpful. I don't know if you've fixed it since the time you posted the screenshot, but I noticed something: greatZebu posted:The placement of the colored tiles are the opposite of what they should be. The lighter colored squares should be aligned so they're in the bottom-right/top-left corners.
|
# ? Nov 15, 2008 01:16 |
|
magicalblender posted:I don't know if you've fixed it since the time you posted the screenshot, but I noticed something: Thank you, I knew something didn't quite look right but I wasn't sure what it was.
|
# ? Nov 15, 2008 01:37 |
|
greatZebu posted:Thank you, I knew something didn't quite look right but I wasn't sure what it was. As they say, "light on right, queen on her own colour".
|
# ? Nov 16, 2008 09:31 |
|
I'm doing a reimplementation, well more of an "inspired by" sorta thing, of an old Amstrad/Spectrum game I used to love called "Fred" (or Roland on the Ropes as it was rebadged on the Amstrad). Only been at it for a day. Still a lot of problems to solve , such as how to deal with some flickering issues on the iphone, and getting some alpha poo poo to work for multilayered backgrounds and stuff. Ima go make iphone games and get paid really poorly for it, but it'll be fun. edit: I dunno, waffle images seems broken for me. I'll upload it later. duck monster fucked around with this message at 12:50 on Nov 18, 2008 |
# ? Nov 17, 2008 16:42 |
|
Click here for the full 1280x800 image. This is...well, not a whole lot at the moment. I'm developing a platforming engine for a game about killing robots. The circle is the player, in his Standing state. The spikey guy is...um. Well, he was used to test hitboxes. Basically when I touch his spike, he moves into a second frame. When I touch his body, he moves into the first frame. I don't know why I drew a guy with a spike on his head. And a touchpad was not meant to draw art with.
|
# ? Nov 18, 2008 00:00 |
|
Had to take a break from working on my MUD to work on my assignment for software engineering. It's nothing too impressive, its a basic web based testing system that I have been coding for the past five days trying to get ready for this Thursday. My group figured in making a web app that we should mock as many web 2.0 stereotypes as possible so we ended up with the name Testr and this extremely web 2.0 design. just got done coding the exam display and grading portion. (yes those questions go 10, 20 - for some reason the prof wanted it like that) Hopefully once this is all done and over with I can get back to my other misc. projects.
|
# ? Nov 18, 2008 06:20 |
|
clockwork automaton posted:(yes those questions go 10, 20 - for some reason the prof wanted it like that) Has BASIC taught you nothing? It's so that if you want to add more questions you can put in a (4) or whatever without having to renumber all the rest of them!
|
# ? Nov 18, 2008 11:22 |
|
MrMoo posted:I have a separate module on OpenCV to detect faces in ~10ms, the current idea is for a video terminal to switch on and advertise its presence on the network when someone looks at it. How fast is OpenCV nowadays? Did they streamline the code?
|
# ? Nov 18, 2008 15:30 |
|
Cowcatcher posted:How fast is OpenCV nowadays? Did they streamline the code? It doesn't seem particularly speedy but I have no reference. The default Haar classifiers for a face take ~100ms on a tiny QVGA source on a 3.2Ghz Xeon which seems a bit crap. The routine actually might be good but everything around it isn't too great.
|
# ? Nov 19, 2008 14:48 |
|
Click here for the full 903x512 image. Been working on a browser game and it's starting to shape up . Time to bring back the 90's! My only problem so far is I suck at making MySQL indexes.
|
# ? Nov 20, 2008 15:23 |
I'm wanting to write an AIM bot. But it seems that a lot of the interesting projects* have been done already, and Microsoft's ** Live Agents is complicated and waaaay too much for any ideas I'm interested in pursuing. * http://waxy.org/2004/03/infocombot_for/ ** http://en.wikipedia.org/wiki/Windows_Live_Agents
|
|
# ? Nov 27, 2008 06:02 |
|
I've written an AIM bot for my company (HMTasks, which requires you sign up for hiveminder.com). It's a lot of fun. Don't be discouraged if there are existing bots in your space. There's plenty of room. Net::OSCAR for Perl sucks though. I can't figure out how to get encodings right. Our DJabberd version of the bot works much better in all possible ways.
|
# ? Nov 27, 2008 07:49 |
|
What a coincidence: You might care to know that your ICQ hmtasks bot doesn't seem to be particularly compatible with Miranda, as it constantly keeps cloning itself as hmtasks if i rename it to "HM Tasks". @ Jones: The important part is not *making a bot*, but making a bot to *do something*.
|
# ? Nov 27, 2008 08:16 |
|
I once made an AIM bot, called "RequestOBot" to take music requests from people. It would search in my music library (using a MySQL backend) and enqueue the track in winamp to be played on shoutcast radio. It was loving fun to make, all 1000+ Delphi lines of it. Unfortunately I've changed computers since then and it just won't run for some reason, and I haven't taken the time to install Delphi 7 again (best IDE ever by the way). I also made it insult back if you insulted it, just for the heck of it. I really wish I had a screenshot or AIM log of it or something, because I still think it's one of my greatest achievements! I used a lot of different libraries to ease the task though, mainly an Id3 lib (for scanning files in my directory), an AIM lib, the mysql dll. To enqueue tracks in Winamp I simply used a command-line switch. I did all the talk parsing by myself using a huge list of things people could say (à la Alice) IIRC, a conversation would look a bit like that quote:Guy: Hey! Some day I'll make it work again, and I'll let everyone of you enjoy it!
|
# ? Nov 27, 2008 19:12 |
|
Sir Davey posted:It was loving fun to make, all 1000+ Delphi lines of it. Unfortunately I've changed computers since then and it just won't run for some reason, and I haven't taken the time to install Delphi 7 again (best IDE ever by the way). I've used delphi all my programming life, and I have to say it's fantastic. Even now, it's not over bloaty, and it's really usable. I'd be really interested in the source code
|
# ? Nov 27, 2008 21:43 |
|
No where near as good as some of the stuff i've seen you guys post. But it's entertaining the hell out of me at the moment. Click here for the full 800x641 image. I'm in the middle of remaking a website that allows people to design their own ads to appear in our newspapers. As we're a "family" paper no profianties are allowed in the ads, but they sometimes creep through. So for the past day and a bit I've gotten to snoop around the internet looking for swear words to make a comphrensive list.
|
# ? Nov 28, 2008 12:38 |
|
MrMoo posted:Not too exciting, sending x264 encoded VHS quality video (320x240x15fps) over reliable multicast, taking about 10% cpu on encoder, 5% decoder (3Ghz P4) although generally idle processes, 128kbps bandwidth allegedly. What streaming server and client software are you using? What multicast protocols and routers, and how big a multicast domain? Any additional encapsulations?
|
# ? Nov 28, 2008 12:56 |
|
nasoren posted:What streaming server and client software are you using? What multicast protocols and routers, and how big a multicast domain? Any additional encapsulations? A GStreamer plugin and running the pipeline through gst-launch as it's convenient, anything else would work too. It's the Pragmatic General Multicast, it can scale up to 1,000s clients quite easily with expensive Cisco gear in the middle. You have a choice between back-channel recovery or one-way channel using Reed Solomon FEC (not BCH), it's technically possible to throw LDCP in there to make it more efficient but you would need quite a large long load to demand it, typically file carousels. I'm only testing it only on a ProCurve switch LAN with a handful of peers though I've seen TRDP run to hundreds of clients before NAK implosions take effect. 1-way traffic scales unlimited, unsurprisingly, it's quite interesting reading the Planète-BCAST stuff but the FLUTE/FCAST algorithms are known to be inferior to PGM due to lack of network element assist. I don't know many users of PGM even though many companies support it, for market data TRDP is commonly used as it includes point-to-point recovery for small peer specific errors and so scales a bit better on a LAN. PGM however is an open standards protocol and is designed for router-assist. Cisco routers with PGM enabled catch and block duplicate recovery requests, so you can literally have a million clients requesting data and the source only sees one request. Very neat. FEC is surprisingly cheap if you have a high clock rate, the processor 'speed' doesn't really matter. It's a bit odd but makes a 3Ghz single core Xeon or even P4 faster than 1.6Ghz modern quads or 2Ghz dual-core systems using 'speedier' chipsets. The plugins are currently running user-mode and so running with UDP encapsulation and port sharing. For recommended security standards to run the real PGM protocol you would need a custom GStreamer shell to run with super-user privileges or restricted system capabilities. Cisco routers can accelerate real PGM protocol packet recovery, not UDP encapsulation, and not 1-way delivery. It's technically possible to use over InfiniBand but no-one has expressed significant interest to date. Personally, 10G or OpenOnload are more interesting directions. Let me know if you have any interesting uses for it. MrMoo fucked around with this message at 17:55 on Nov 29, 2008 |
# ? Nov 28, 2008 15:14 |
|
clockwork automaton posted:Mock web2.0 all you like, but thats a mighty fine looking site.
|
# ? Nov 28, 2008 17:17 |
|
Iniluki posted:No where near as good as some of the stuff i've seen you guys post. But it's entertaining the hell out of me at the moment. Watch out for digraphs!
|
# ? Nov 28, 2008 20:00 |
|
Iniluki posted:No where near as good as some of the stuff i've seen you guys post. But it's entertaining the hell out of me at the moment. This is going to bite you in the rear end when it finds swear words when there were none intended. What if grandma Smith is missing her pussycat?
|
# ? Nov 28, 2008 20:11 |
|
Heh, I had a job 7 or 8 years ago where we set up a profanity filter. We threw a text file with all the words in it onto the server, so we could update it easily. I don't recall exactly how it happened, I think a search engine ended up indexing the file or something, but to make a long story short a lot of people ended up seeing that file and getting very upset. That's when I learned the lesson of the futility of security through obscurity.
|
# ? Nov 28, 2008 23:13 |
|
StickGuy posted:My cloud simulation is now more better. This is too cool. Any updates or chances for a binary?
|
# ? Dec 1, 2008 11:20 |
|
Not much to look at, but it's a live demo of my jMaps library for jQuery. You can visit it at http://jmaps.appjet.net/ The app is written 100% in JavaScript in the Appjet API and jQuery, and uses Mozilla Geode/Google Gears to try get your location to localise the map. If it can't find them, it falls back to IP based and with this I've also created a publicly available API to get a location from IP using 3rd party XML services and offering a simple JSON object.
|
# ? Dec 4, 2008 01:48 |
|
Factor Mystic posted:Watch out for digraphs! Phuck. More combinations to add to my database. heeen posted:This is going to bite you in the rear end when it finds swear words when there were none intended. What if grandma Smith is missing her pussycat? Just checked and I have filtered out pussy, but not pussycat. So Grandma Smith will be fine. I have it setup so that in searchs in strings for the really offensive swearwords, so people can't get away with fuckapplearsebadger and other such mashed up words. But the only downside to this is that Scunthorpe is now taboo. Unlucky Scunthrope.
|
# ? Dec 4, 2008 11:32 |
|
Iniluki posted:Phuck. More combinations to add to my database. I eagerly await seeing your site in these search results: http://www.google.com/search?q=consbreastution
|
# ? Dec 4, 2008 11:35 |
|
heeen posted:This is going to bite you in the rear end when it finds swear words when there were none intended. What if grandma Smith is missing her pussycat? Or someone wants to advertise a trip to scunthorpe?
|
# ? Dec 4, 2008 15:14 |
|
vanjalolz posted:Mock web2.0 all you like, but thats a mighty fine looking site. It funny you say that. The project ended up getting over 100% in the end because my professor gave my group extra points because of the interface, so turns out he liked it too.
|
# ? Dec 4, 2008 15:49 |
|
Avenging Dentist posted:I eagerly await seeing your site in these search results: http://www.google.com/search?q=consbreastution Ha ha, it doesn't replace words for the user. Will just stop them from proceeding with the ad booking. Usually it's not a problem, but apparently we've had some offensive Birth/Death notices posted before now, that are nothing more than badly disguised death threats. Oh and hookers advertising "Personal Services". As my boss could get fired for these a filter is TOP 100% PRIORITY. Even though once they're booked they are suppose to be proofed by Sales reps. Turns out we employ really lovely Sales reps who don't read things. MORE CURLY FRIES posted:Or someone wants to advertise a trip to scunthorpe? I am banking on no one wanting to ever advertise in Scunthorpe. Actually i've not given it much thought over the past few days, i've been working on other stuff, and lying in bed dying of Man Flu on Monday. Iniluki fucked around with this message at 16:34 on Dec 4, 2008 |
# ? Dec 4, 2008 16:30 |
|
|
# ? May 9, 2024 15:37 |
|
I have been working on this since September. The voice is not mine. http://www.youtube.com/watch?v=ZZnAWhv1-FI hexadecimal fucked around with this message at 01:20 on Dec 6, 2008 |
# ? Dec 5, 2008 04:02 |