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We need a Brom'd out for when Life Shaping is brought up.
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# ? Mar 2, 2010 02:36 |
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# ? Jun 8, 2024 05:50 |
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Palate cleanser:
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# ? Mar 2, 2010 02:38 |
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The belgoi stood watch as the dim sun set. The caravaneers had tried to take his skin before, and each time they left empty-headed, brains addled by his bell and left to drain on his couch of thorns. They would try again that night, and that night they would have no more use for turbans. More would come: that was the way of the wastes. I just remembered an exchange I had with a friend when the original DS box came out. I described to him the elven 'mating hunt', where a young elf ritually stalks and kidnaps his intended from another tribe. He thought this was a fine idea, and borrowed the Wanderer's Journal for the night. The next day at school, he handed the book back and huffily said, "You didn't tell me that the girl had the right to kill the guy if she didn't want him!" I always thought that was the best part. That and the way elves didn't name their children until the tykes had learned to run. They got epithets like 'flop ears' and whatnot, but with things like tembo and kreen actively seeking them out as delicacies, it just wasn't worth getting attached until they could keep up on their own. Bieeanshee fucked around with this message at 04:07 on Mar 2, 2010 |
# ? Mar 2, 2010 04:01 |
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Bieeardo posted:That and the way elves didn't name their children until the tykes had learned to run. They got epithets like 'flop ears' and whatnot, but with things like tembo and kreen actively seeking them out as delicacies, it just wasn't worth getting attached until they could keep up on their own. Nowadays, that reminds me of Death Without Weeping.
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# ? Mar 2, 2010 04:25 |
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Saragar always bugged me, so much bullshit, but such an evocative name. If my players ever visit there, I'm going to up the salt content of the "sea", making it a brine lake, and far more deadly. As for the mind lords. Aboleths. Psionic fish-horrors who enslave other races, who need to stay in salt water to survive... Thus explaining why they've never left.
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# ? Mar 2, 2010 04:47 |
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"Wait, we found a body of water large enough to support a population of fish?" "Yeah, but they're evil psychic mind control fish." "Well, that's the wasteland for you."
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# ? Mar 2, 2010 08:17 |
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PeterWeller posted:"Wait, we found a body of water large enough to support a population of fish?" The beautiful thing is that this is still less crazy than the official last sea which is a body of water large enough to support a population of psionic dolphins, giant eels, lizardmen, jellyfish, sharks, and psionic squid-shark hybrids named squarks.
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# ? Mar 2, 2010 08:23 |
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# ? Mar 2, 2010 08:24 |
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The last body of water in a Dying Earth wasteland would be so overwhelmingly salty as to choke all possible life out of existence.
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# ? Mar 2, 2010 08:35 |
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Kerison posted:The last body of water in a Dying Earth wasteland would be so overwhelmingly salty as to choke all possible life out of existence. Except aboleths, maybe some krakens, and every other really good horrendous aquatic monster. That's the wastelands for you...
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# ? Mar 2, 2010 08:48 |
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I'm a BELL-goi. Get it? _____________/
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# ? Mar 2, 2010 09:24 |
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Tindalos posted:Saragar always bugged me, so much bullshit, but such an evocative name. This is fantastic. Also what's this space halfling bullshit, were there like, spelljamming halflings hanging around in Athas's crystal sphere performing dangerous experiments on the sun?
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# ? Mar 2, 2010 09:30 |
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Tindalos posted:Saragar always bugged me, so much bullshit, but such an evocative name. One of the great things about early-only Dark Sun is that it lays down some intense mood, but at best a detailed sketch of the practical realities. You have to adapt it to your own group. It's almost necessary to make some from-larger-D&D imports, as well, because most people hearing "Let's play D&D...under the dark sun of Athas!" expect the first part to shape the experience more than they do the second. I really do think that one of the ways you make Athas your own (or, more accurately, your group's) is through your selection of what base-D&D things you insert. Someone earlier in the thread was saying that for him, demons haunting the wastes is perfectly acceptable; his view of Dark Sun was shaped, he said, largely by the computer games. For me, I think beholders belong on Athas. It's something completely irrational, that is a matter of personal conviction for me. Aboleths are an awesome choice as well--I suppose most of the Far Realm-type things are easily compatible.
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# ? Mar 2, 2010 15:46 |
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Sargeant Biffalot posted:This is fantastic. Also what's this space halfling bullshit, were there like, spelljamming halflings hanging around in Athas's crystal sphere performing dangerous experiments on the sun? In an interview one of the developers (I don't remember when or who) said that when they wrote down the history of Athas one of the things on there was that the ancient halflings had managed to life-shape some sort of space pod and launch it. After a millennia or so the space-halflings sent one back to Athas to see what was up. Supposedly one of the craters on the map is from this space pod crashing. This was all going to be important to an adventure that involved more space-halflings trying to actually land on Athas instead of just becoming a meteor but then 3.0 happened. After reading it, I was actually thankful for 3.0 for once. ManMythLegend fucked around with this message at 22:26 on Mar 2, 2010 |
# ? Mar 2, 2010 16:02 |
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ManMythLegend posted:In an interview one of the developers (I don't remember when or who) said that when they wrote done the history of Athas one of the things on there was that the ancient halflings had managed to life-shape some sort of space pod and launch it. After a millennia or so the space-halflings sent one back to Athas to see what was up. Supposedly one of the craters on the map is from this space pod crashing. This was all going to be important to an adventure that involved more space-halflings trying to actually land on Athas instead of just becoming a meteor but then 3.0 happened.
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# ? Mar 2, 2010 16:14 |
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I dunno, I always liked the idea of the last sea. The application of it was poo poo, but the idea of a hidden valley far out of reach that contains actual water doesn't seem so antithetical to the dying earth idea. I also kind of like the idea that it's ruled with an iron fist by tyrannical and insane psions, rather than being ruled with an iron fist by tyrannical and insane sorcerer-kings.
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# ? Mar 2, 2010 16:52 |
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Squizzle posted:I really do think that one of the ways you make Athas your own (or, more accurately, your group's) is through your selection of what base-D&D things you insert. Someone earlier in the thread was saying that for him, demons haunting the wastes is perfectly acceptable; his view of Dark Sun was shaped, he said, largely by the computer games. For me, I think beholders belong on Athas. It's something completely irrational, that is a matter of personal conviction for me. Aboleths are an awesome choice as well--I suppose most of the Far Realm-type things are easily compatible. Yeah, that was me. Really, Shattered Lands is neat for the amount of not Dark Sun specific monsters it contains. There weren't any gith, belgoi, braxats, tembos, etc. The game was filled with sligs, bulettes, wyverns, and slaads (as well as the aforementioned demons). But despite that, the game still carried the Dark Sun ambiance. Ironically, the sequel, Wake of the Ravager went out of its way to include Dark Sun specific monsters but still lacked the Dark Sun feel (mainly because it was a series of dungeon crawls and exploring a jungle). So I totally agree with Squizzle here. Don't hesitate the put your favorite thing from the MM into your Dark Sun campaign.
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# ? Mar 2, 2010 18:30 |
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Quantumfate posted:I dunno, I always liked the idea of the last sea. The application of it was poo poo, but the idea of a hidden valley far out of reach that contains actual water doesn't seem so antithetical to the dying earth idea. I also kind of like the idea that it's ruled with an iron fist by tyrannical and insane psions, rather than being ruled with an iron fist by tyrannical and insane sorcerer-kings. So do I. Don't say anything or I'll lose my thread-cred.
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# ? Mar 2, 2010 19:25 |
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I'm not saying the idea of making the last sea a brine filled death-trap is bad mind you, and I think the aboleth idea is really cool. Just personally i prefer the idea that it actually is a green refuge. The idea of it existing and being far away just really rings true with a dying earth feel to me. Plus I love the idea that the Psion lords are essentially more insane sorcerer kings, and there's a lot you can do with that. Showing that psionics isn't always better than magic, and that greener pastures aren't always better. Again though, application was pretty lovely. Speaking of psionics though, The will and the way was one of my favorite supplements, I love how it handled psionics, and I jsut wish it had gone on a bit more about psionic hermits and hermitages (are there any books that go more into this?). The bit on meditation was really cool though. Also the uncarnate paragon path is totally a mind-lord in the making. I know psionics always get a bad reputation, but I've always loved them for dark sun, and I hope they make psionics as prominent in the 4e revamp.
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# ? Mar 2, 2010 19:56 |
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Ok, so I found the source of all this space-halfling mumbo-jumbo. The following are some choice excerpts from an interview of Kevin Melka (one of the later designers) by some uber-sperg from Athas.org. It's quite possibly the worst interview ever if you actually want to read it, but there are some intersting tidbits in it:quote:Q: Dark Sun as originally planned was intended to change drastically over a determined period. Were there any other future drastic changes (besides Dregoth Ascending) that were being considered for the setting that were to be revealed in game supplements? quote:Q: What were some other future plans for Dark Sun that never got envisioned? quote:Q: Where was the Dregoth plotline heading? quote:Q: There has always been a lot of talk about Lynn Abbey's novel Rise aand Fall of the Dragon King and how it doesnit fit in some ways into the Athas gaming world. Do you know anything about that?
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# ? Mar 2, 2010 22:53 |
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Rise and Fall was great. He should have edited all his other crap to support her storyline. "it was just a question of those in charge allowing RPG to have input with books. It was a very unfortunate set of circumstances back then, one I think really hurt our campaigns." That says it all, doesnt it. Goddamn. Dark Sun was always about making the poo poo up as they went along. Brom would draw something awesome and it would be a new monster and get added. Prism Pentad would change everything and drive new books. Who knows what they were smoking when life-shaping got approved. I was always partial to Dregoth, the sorcerer king too badass to die. The only guy still carrying the flag for Rajaat. As in "kill everything", not "give it all to the goddamn halflings". ritorix fucked around with this message at 23:12 on Mar 2, 2010 |
# ? Mar 2, 2010 23:08 |
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You know the more I think about that scenario with the three halflings from the long past falling to earth, the more it's starting to sound like Planet of the Apes where eventually one of the halflings is going to find the last sea and shout about how 'they blew it all up'.
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# ? Mar 3, 2010 00:18 |
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ManMythLegend posted:Haha, Jesus TSR. It's no wonder you guys failed. Yup. Book department basically called the shots for the last several years. Paperback tie-ins were so much more cheaper to develop, and such popular sellers compared to RPG source, that it wasn't funny.
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# ? Mar 3, 2010 00:36 |
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I would honestly have no problem with all of Dark Sun being an elaborate setup for a cheap Planet of the Apes reference. I am a sucker for cheap Planet of the Apes references.
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# ? Mar 3, 2010 00:38 |
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Rounding the cape at the end of the first movie, and Elminster's tower is poking up out of the sand.
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# ? Mar 3, 2010 01:00 |
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Like I said wayyyy back on Page 1:JohnnyCanuck posted:Not that I can remember any of them now, but I was sure that I'd found hints in some of the modules that Athas was the far future of Aeber-Toril (FR).
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# ? Mar 3, 2010 02:23 |
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JohnnyCanuck posted:Like I said wayyyy back on Page 1: No, and the canon history of Athas laid out in Defilers and Preservers pretty much spells out that it's own world.
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# ? Mar 3, 2010 04:34 |
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There was a popular rumor that one day TSR would reveal Athas was in fact [Faerun/Krynn/Oerth/The Known World]. It has absolutely no basis in any published material, and all historical information about Athas directly contradicts it.
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# ? Mar 3, 2010 04:51 |
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More fun along the lines of the interview: a Dark Sun novel author's reports of working with TSR, posted to a Listserv in February of 2000: Emphasis added in a few places: Lynn Abbey posted:I hope I'm doing this right... I hope you'll all bear with me if I'm not.
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# ? Mar 3, 2010 15:32 |
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On an inexplicable whim (possibly because I've been so jazzed about DS from this thread) I decided to pop into half price books on the way to the grocery store and discovered that there was a WHOLE SHELF OF 2E DS BOOKS. The guy working there informed me that he'd only put them up an hour ago, and didn't expect them to stay long. I grabbed the basic boxed set (red one...) and Dragon Kings for $9 each. There were others there like Elves of Athas and Will and the Way that I did not buy because I didn't know if they would be enough. What other titles should I go take a look for if they are cheap enough? I hope they haven't sold since yesterday
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# ? Mar 3, 2010 17:36 |
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The Complete Gladiator's Handbook. Will and the Way was useful for more psi powers and guidelines for developing 'em, but it won't be if you're looking for inspiration for 4E.
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# ? Mar 3, 2010 18:01 |
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I'm not the best one to ask about published adventures. All of the below are based on my own personal tastes: Don't Miss
Generally Excellent
Very Interesting, Evocative, or Handy
Not Amazing, but If You're Interested...
Whatever, Not Important
Actively Avoid, We'll Tell You Anything Interesting
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# ? Mar 3, 2010 18:38 |
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Squizzle posted:Useful Info Thanks! I will go and check for those higher on the list. I already had Thri Kreen of Athas and the complete gladiators because I played one back in the olden times. I AM into DiTerlizzi art, so for $6 I might pick up the elves book. I had gleaned that the boxed set and dragon kings were the must haves so I made sure not to walk out of the store without those.
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# ? Mar 3, 2010 18:42 |
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Lynn Abbey posted:my goal, when I began plotting the book, was to keep Urik safe from the game department and put Hamanu someplace where they couldn't mess with him. Awesome. Squizzle posted:[*]TSR 2423 - Elves of Athas; note: DiTerlizzi art, if that interests you. DiTerlizzi didnt quite fit in with the Dark Sun brom/baxa art direction, but it was interesting. He was the guy that did all the 2e Planescape art.
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# ? Mar 3, 2010 18:50 |
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I should have mentioned, and am sorry that I didn't, that City-State of Tyr also has some DiTerlizzi.
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# ? Mar 3, 2010 18:51 |
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I liked DiTerlizzi's art in those books, and I think his style was sometimes better evocative of the "civilized" side of Athas than Brom and Baxa's stuff. Also, I really like Elves of Athas and would include it in the Generally Excellent category. It's a good compliment to Slave Tribes and Dune Trader. But I am also gay for all things elves. And the first cycle of adventures, while obviously not necessary for background information, are pretty good. Freedom and Road to Urik tie in with the first two books of the Prism Pentad, but after that, they split off. The second cycle of adventures are okay, but avoid Black Spine. It is crappy crap.
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# ? Mar 3, 2010 19:16 |
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You could also dump most of that DS stuff on e-bay. All the local Half-Price Books had for me this week was Beyond the Prism Pentad. I could have snagged a complete Top Secret box for $20, but I've never been interested in it.
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# ? Mar 3, 2010 20:40 |
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I'm jealous, I work at a Half Price Books and one of the sections I'm in charge of is our RPG section. Currently our entire D&D selection fits on a single shelf with room to spare. Maybe 7 4E books (most we've ever had), a few 2E books, and a mess of 3E, but no Dark Sun at all.
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# ? Mar 4, 2010 11:47 |
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The reason I didn't put Elves of Athas higher is the confessedly goofy reason that if the city-states can have such remarkably diverse cultures, it seemed silly to me to put out an entire book on how remarkably similar elves were across the Tablelands. It's a very well-done book, especially if you don't walk in with my biases. Edit: Let's use the word "remarkably" to modify everything! Squizzle fucked around with this message at 15:22 on Mar 4, 2010 |
# ? Mar 4, 2010 15:20 |
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# ? Jun 8, 2024 05:50 |
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Squizzle posted:...the city-states can have such remarkably diverse cultures... This seems more offensive to me than monocultural elves. You're talking about a region the size of Morocco and it has 7+ distinct pseudo-historical cultures. Remarkably diverse, indeed.
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# ? Mar 4, 2010 15:36 |