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Captain Charisma posted:Just finished it. Shot that fucker Ross until his body was swiss cheese. Shame you couldn't get the other fucker. Depends on what other guy you're talking about. The other FBI agent you do missions with isn't in the final shootout where John dies. This could basically say that he didn't want to go along with it and didn't believe in Ross' philosophy with how to deal with Marston. Also, I agree - I used the Mauser and unleashed all 15 bullets on Ross.
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# ? May 30, 2010 06:20 |
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# ? Jun 3, 2024 21:42 |
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Agean90 posted:I just realized the train cutscean at the beginning of the game is a shout out to the first scene in Fistful of Dynamite. Not a western callback specifically, but I loved the "Me llamo es John Marston!" in reference to "My name is Tommy Vercetti!" in Vice City.
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# ? May 30, 2010 06:25 |
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YOURFRIEND posted:I'm curious as to what, in your opinion, are good graphics, since RDR's are "bad"? It'd be nice with more resources is my point. All the popping/shadow bugs/shadow LOD/everything LOD combined with motion blur make it really hard to see poo poo. If I sort of unfocus my eyes it looks really pretty though. Will buy it a second time if/when it comes to PC. This is like my third console game since SNES so my standards are a bit high from PC gaming.
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# ? May 30, 2010 06:41 |
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Watching that thing on fox made me realize I don't remember at all what Seth's role in the assault was.
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# ? May 30, 2010 06:49 |
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To get the guard's....guards down.
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# ? May 30, 2010 06:54 |
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So what level in multiplayer do I get anything with a loving scope on it? It's getting really, really old coming into a Free Roam game and getting my dick shot off from 50+ yards away while I'm plinking away at someone I can't even see rendered on my screen.
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# ? May 30, 2010 07:04 |
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RedneckwithGuns posted:So what level in multiplayer do I get anything with a loving scope on it? It's getting really, really old coming into a Free Roam game and getting my dick shot off from 50+ yards away while I'm plinking away at someone I can't even see rendered on my screen. You unlock the Rolling Block Rifle at Level 20, and the Carcano Rifle at 28. This is the sort of thing that should be in the OP so here is a complete list of Weapon/Mount Unlocks in Multiplayer. I found this on Reddead.net but the wikia has it in a nicer format Hand guns: Cattle Man (Default) Volcanic Pistol (Level 5) Schofield Revolver (Level 9) Double-Action Revolver (Level 17) Semi Automatic pistol (Level 24) High Power Pistol (Level 35) (Can be found at Tesoro Azul Hideout) LeMat Revolver (Level 46) (Can be found at Fort Mercer Hideout) Mauser Pistol (Level 49) (Can be found at Twin Rocks hideout) Rifles & Repeaters: Carbine Repeater (Level 2) Winchester Repeater (Level 8) Springfield Rifle (Level 13) Henry Repeater (Level 32) Bolt Action Rifle (Level 40) (Can be found at Tumbleweed Hideout) Evans Repeater (Level 43) (Can be found at Pike's Basin Hideout) Buffalo Rifle (Level 50) Sniper Rifles: Rolling Block Rifle (Level 20) Carcano Sniper (Level 28) (Can be found at Nosalida Hideout) Shotguns: Pump Action Shotgun (Level 11) Sawn-off Shotgun (Level 18) Semi-auto Shotgun (Level 26) Double Barrel Shotgun (Level 37) Knives: Melee buck Knife (Default) Throwing Knife (Level 3) Misc.: Dynamite (Level 16) Fire Bottle (Level 22) MOUNTS "Legend" is like prestiging your rank in Call of Duty series, resetting your unlocks and rank back to 1. Each time you "Legend", the rank in which you unlock items decreases. Please see the WIKI LINK at the bottom of the list for DETAILS. Burro (donkey) Default Lusitno nag (Level 4) Turkmen (Level 8) Cleveland Bay(Level 22) Hungarian Half-Bred (Level 33) American Standard Bred (Level 40) Bonzo (Level 50) Buffalo (Legend 1 Level 50) Albino Buffalo (Legend 2 Level 50) Super Bull (Legend 3 Level 50) Zebra Donkey (Legend 4 Level 50)
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# ? May 30, 2010 07:08 |
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Harlock posted:Some thoughts about that. Huh. Thought I saw him there. Anyway imo the best part is definitely musical interlude when you get to Mexico Also I can't believe loving Deadly Assassin won the voting for the pre-order outfit, even though I didn't pre-order it. It's clearly the worst one and it's like that episode of The Simpsons where the little girls forgo buying Lisa's doll for the new Malibu Stacy because she has a new hat.
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# ? May 30, 2010 07:09 |
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I haven't played this much but I have horse related questions. How does it save which horse you keep? Do I just have to hitch it and whenever I whistle whichever one I last hitched will come? I got that horse that bonnie made me chase after. The stallion where you do the first solo breaking in. Except I went into town, jumped off, went inside and then when I came out I whistled and a different horse came. So did I just lose that other one and have to break another to get one? Also how can you tell in the wild which are the fastest horses? Or is it just better to buy one, then save him and you will always have that one?
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# ? May 30, 2010 07:16 |
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Captain Charisma posted:Huh. Thought I saw him there. Far Away is a great song but I still prefer Compass. Both are very beautiful songs, I wish they had more songs with lyrics in them throughout the game, because they really nailed it with these.
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# ? May 30, 2010 07:20 |
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Fists Up posted:I haven't played this much but I have horse related questions.
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# ? May 30, 2010 07:22 |
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Policenaut posted:You unlock the Rolling Block Rifle at Level 20, and the Carcano Rifle at 28. This is the sort of thing that should be in the OP so here is a complete list of Weapon/Mount Unlocks in Multiplayer. Not a terribly bad idea so there it is. Edit: I also went ahead and updated the "horse" section of the OP to describe how horses work and even delved a little bit into how to break a horse. ShowTime fucked around with this message at 07:36 on May 30, 2010 |
# ? May 30, 2010 07:22 |
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What's the deal with the gunsmith? It keeps saying he has new poo poo, but he in fact does not have new poo poo.
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# ? May 30, 2010 07:36 |
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404GoonNotFound posted:Best quote in the game? When beating up a lady in Fort Mercer, my character yelled "Your husband isn't gonna recognize you!" Also, when looting a female corpse after beating the game, I wanted to be a writer!
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# ? May 30, 2010 07:43 |
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I thought that the Fox thing wasn't any better then trailer videos for the game. It made a co-worker want to go out and buy a PS3 just for this game. we need a support group for some of us who are getting raped by the cougars! also is there only one loving train? i was looking to do an achievement, i was in Hennigans Steads and the train icon was in Punta Orgullo (Mexico) Orcrez fucked around with this message at 08:01 on May 30, 2010 |
# ? May 30, 2010 07:49 |
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Vehementi posted:What's the deal with the gunsmith? It keeps saying he has new poo poo, but he in fact does not have new poo poo. Also realized these were after I unlocked new towns with gunsmiths in the storyline. They're letting you know new guns are available but I don't remember the wording of the pop up if it was town specific or generic. Kaustik fucked around with this message at 08:30 on May 30, 2010 |
# ? May 30, 2010 07:51 |
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Vehementi posted:What's the deal with the gunsmith? It keeps saying he has new poo poo, but he in fact does not have new poo poo. From what I gathered each gunsmith has different guns, so a gun is unlocked when that message pops up. Although I never really found new guns that were available during the time and I just used the same rifle the entire game.
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# ? May 30, 2010 08:25 |
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err posted:From what I gathered each gunsmith has different guns, so a gun is unlocked when that message pops up. Although I never really found new guns that were available during the time and I just used the same rifle the entire game. Nah, it's just the same buggy message code that has been around since GTA3. New stuff really only unlocks after you've done the major missions for each area, i.e. usually the intro mission and the last story mission for each person.
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# ? May 30, 2010 08:37 |
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Thanks to the FOX short I now know that Fort Mercer has a trans-dimensional portal to Tumbleweed Mansion, should help in Free Roam.
Jedrick fucked around with this message at 08:48 on May 30, 2010 |
# ? May 30, 2010 08:43 |
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Harlock posted:Some thoughts about that. Yeah he's there, if I remember right it pans over to him after the main guy as they're starting to walk away. He has a rifle and a long coat on. He may not agree with it but he's still well paid. The only thing I didn't like about the ending was how obvious and drawn out it was. The whole time I was doing the farm missions I was thinking "Ok, which one of these does poo poo go to hell in?" It would have been neat if it were just 2-3 short missions. Nope, guess I gotta herd more cattle to get the full impact of the ending. Still a great game over all.
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# ? May 30, 2010 08:50 |
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God drat yo, why do you people insist on listing WesternEuros as a US game tag in the OP when it's a Euro metatag. So here's a checklist: code:
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# ? May 30, 2010 08:53 |
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Fists Up posted:I haven't played this much but I have horse related questions. The horse you last hitched is considered your horse until it dies or you hitch another one. You can ride and steal as many others as you want; when you whistle, your horse will come, it'll be there after fast traveling, after reloading, etc. If your last hitched horse is dead and you haven't hitched another one yet, a random level 2 horse will appear when you whistle. When you buy a deed, you can activate it from your inventory as often as you want and a horse of that type will immediately be saved as your last hitched horse. If your current horse is already of that type, the game will say so and nothing happens. That's all the deed does, putting a horse of a particular type in your "last hitched" spot. Edit: Away all Goats posted:I just beat the game and Maybe I skipped a few too many cutscenes but why did Ross come back to kill Marston? He paid his debt by finding/killing dutch and was just living peacefully on the farm. So why be a dick? (Endgame spoilers) Marston is a dangerous man of the old and uncivilized times, from Ross' point of view he needs to be dealt with just like any other member of Marston's old gang. There's no such thing as resocialisation. GhostDog fucked around with this message at 09:07 on May 30, 2010 |
# ? May 30, 2010 08:58 |
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Away all Goats posted:I just beat the game and Maybe I skipped a few too many cutscenes but why did Ross come back to kill Marston? He paid his debt by finding/killing dutch and was just living peacefully on the farm. So why be a dick? After beating the game and buying a newspaper, you see that Ross retired after getting a bunch of medals for wiping out Dutch van der Linde's gang, including Dutch van der Linde, Javier Escuela, Bill Williamson, and John Marston. So I'm guessing he never told any higher-ups that he was using John, and then once John helped Ross kill Dutch/Bill/Javier, he told John that he was free to return to Beecher's Hope...right where Ross could find him and kill him for another medal and probably a huge pension. He never intended to let John go free, he used him.
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# ? May 30, 2010 09:02 |
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Endgame: I failed the Remember my Family mission the first time because I shot ross in the foot from a distance, hogtied him, carried him with me to Armadillo, laid him at my feet while I played Poker until the train came, then put him on the tracks. And when I reloaded the game, I almost did it again.
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# ? May 30, 2010 09:04 |
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GhostDog posted:(Endgame spoilers) Marston is a dangerous man of the old and uncivilized times, from Ross' point of view he needs to be dealt with just like any other member of Marston's old gang. There's no such thing as resocialisation. Lacking one is just plain bad writing.
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# ? May 30, 2010 09:15 |
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doctor 7 posted:It is probably the poorest written part of the game because no real reason is given. There's tons to speculate on but if Ross really did want John dead he would have simply killed him and his family after Dutch was dead. Going after him later after allowing John to live his life makes no sense and deserves an explanation. Easy answer: it has more impact that way.
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# ? May 30, 2010 09:21 |
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Cellophane S posted:Easy answer: it has more impact that way.
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# ? May 30, 2010 09:27 |
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Ehhhhhhhh I dunno. It adds impact, but I think they kind of killed the pacing and diminished the impact by overdoing the farm missions. The crow silo one, a hunting mission, and saving Jack from the bear could have sufficed instead of the hour or so they had us play. There's lots of those things like that during the game that I thought "Well I suppose it's there for storytelling/gameplay but goddammit if that doesn't make any sense." Specifically, every time John would run into some cocksucker that needed to die and he'd get into a duel with him instead of immediately popping 4 bullets into their head.
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# ? May 30, 2010 09:30 |
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doctor 7 posted:It is probably the poorest written part of the game because no real reason is given. There's tons to speculate on but if Ross really did want John dead he would have simply killed him and his family after Dutch was dead. Going after him later after allowing John to live his life makes no sense and deserves an explanation. I kinda agree, but I think the farm missions were really great. They build up a good sense of dread (because you know something has to be coming), allow you to bond with your videogame family and so on. The problem then of course is even if you do have a reason why Ross waited that long, how do you show it? A sudden shift of perspective and cutscenes of stuff that happens far away from him without his knowledge? Maybe there was some powerplay between people who thought John earned his new life and other people who thought he needs to be dealt with? I'm not a writer though, so some clever people probably could've (or should've) come up with a way.
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# ? May 30, 2010 09:30 |
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There's only one thing I want to know about the ending: Is it an actual ending, or some cliffhanger sequel setting up piece of poo poo?
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# ? May 30, 2010 09:33 |
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It was sort of obvious that it was going to happen when John and Abigail have the exact same conversation on the wagon ride home from MacFarlane Ranch that Niko and Kate did on the way to Roman's wedding at the end of Grand Theft Auto 4. "Oh you think they're just going to let you walk away?" and "My duty to them is done" and so on.
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# ? May 30, 2010 09:35 |
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I think it was mostly a Let him see his wife and son we kidnapped and made him go through hell and back for, then come and collect his head.
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# ? May 30, 2010 09:39 |
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Samurai Sanders posted:There's only one thing I want to know about the ending: Is it an actual ending, or some cliffhanger sequel setting up piece of poo poo? It completely wraps up the story.
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# ? May 30, 2010 09:41 |
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More shameless advertisement, if anybody wants to raise some hell in freeroam, add PSN TheUsagi21 I'm loving the hell out of this game. I'm only about half an hour into Mexico (god drat, that music) and this game is pretty much the only one where I haven't been racing everywhere at full speed. It's strange to think that I've been slowing down to admire the scenery in a video game. Also, any tried-and-tested griefs?
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# ? May 30, 2010 09:57 |
I just beat the game and now I'm depressed. Ross is such a loving rear end in a top hat. At least I killed Archer. It was fun while it lasted, but I can't see myself 1000ing it or anything. Maybe I'll go for the 100%. It seems easy enough.
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# ? May 30, 2010 10:50 |
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doctor 7 posted:It is probably the poorest written part of the game because no real reason is given. There's tons to speculate on but if Ross really did want John dead he would have simply killed him and his family after Dutch was dead. Going after him later after allowing John to live his life makes no sense and deserves an explanation.
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# ? May 30, 2010 10:59 |
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doctor 7 posted:It has no impact if you're left wondering "well that makes no sense" which you should be doing. Maybe he felt like John should see his family one last time before putting a bullet in his head. Edgar Ross is portrayed as the bad guy because the player can relate to John after playing as him throughout the game. Dutch along with Marston and the rest of the gang weren't good people, they killed innocents, stole from banks and tonnes of other horrible acts. John says they did it for good reasons within the campaign but that was probably just what they felt, when to everybody else it was the opposite. So what I'm saying is: He was probably just doing what a good person would do before having to finish the job. IntoTheNihil posted:It completely wraps up the story. True but it allows for a sequel too. Catsplosion fucked around with this message at 11:07 on May 30, 2010 |
# ? May 30, 2010 11:00 |
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I just got done with a Free Roam game. Full 15 players. I was so happy. See, we formed up into two posses, and had a full on range war. It was Armadillo versus McFarlane's ranch. All out warfare for about an hour and a half. It was glorious.
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# ? May 30, 2010 12:06 |
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Policenaut posted:Burro (donkey) Default What the gently caress were Rockstar smoking when they thought that people would Legend 4 times in this game. There's barely enough content to keep it interesting past level 20 and grinding to 50 four times is World of Warcraft level retarded.
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# ? May 30, 2010 12:59 |
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# ? Jun 3, 2024 21:42 |
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The person who uncovers the drunk cheat will be an international hero.
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# ? May 30, 2010 14:24 |