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Ulta posted:How would the avenger interact with that rule? Having him twice as likely to break a weapon doesn't seem fair, but neither does having it only happen .002% of the time doesn't seem right either. Maybe if both of the attack rolls are either 1 or 2?
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# ? Jun 1, 2010 23:13 |
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# ? Jun 7, 2024 17:42 |
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The easy answer is Avenger doesn't interact with that rule because there are no Avengers on Athas. That is not a very satisfactory answer, though. Personally, I don't like rolling a 1 having the potential to be more beneficial than rolling a 2 or 3. I'd prefer something like if you roll a 1 to hit, make a saving throw for your weapon; if you fail, it's broken.
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# ? Jun 1, 2010 23:13 |
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Elves: remarkably good at not breaking weapons.
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# ? Jun 1, 2010 23:20 |
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Avengers roll twice, and pick one. If they roll (e.g.) 1 and 2, they can choose to use either roll; if they choose the 1, they can then choose to reroll, and their weapon breaks. If they choose the 2, however, there are no special benefits or penalties.
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# ? Jun 1, 2010 23:22 |
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PeterWeller posted:Every captain needs a first mate. Come with me, MML. We shall sail the silt seas and begin a reign of terror across the Forked Tongue Estuary that will cause terror even in the heart of Dregoth. Pirates of the Silt Sea would be an awesome campaign.
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# ? Jun 2, 2010 01:25 |
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Pirates of Absolutely No Water.
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# ? Jun 2, 2010 02:24 |
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In an effort regain my thread cred I give you fine folks this: So who's got ? ManMythLegend fucked around with this message at 00:08 on Jun 3, 2010 |
# ? Jun 2, 2010 21:00 |
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PA podcast spoilers for the non-wastelanders in the thread : Totally calling that the thing in the bone maze is a GAJ.
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# ? Jun 2, 2010 23:46 |
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ManMythLegend posted:In an effort regain my thread cred I give you fine folks this: If I buy that I think I'd have to kill myself just in the level of dorkness involved in buying a Dark Sun joke emote for the subforum of a subforum of Something Awful's Games section. Looks good though!
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# ? Jun 2, 2010 23:50 |
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shotgunbadger posted:If I buy that I think I'd have to kill myself just in the level of dorkness involved in buying a Dark Sun joke emote for the subforum of a subforum of Something Awful's Games section. So what you're saying is we need a viral marketing campaign where we just post in across the forums until some random dork from GBS buys it for us.
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# ? Jun 3, 2010 00:09 |
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ManMythLegend posted:So what you're saying is we need a viral marketing campaign where we just post in across the forums until some random dork from GBS buys it for us. Bingo, GBS has bought far worse for far more stupid inside jokes.
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# ? Jun 3, 2010 00:20 |
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get GBS to give me an av cert first
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# ? Jun 3, 2010 00:22 |
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Put it in any of the Fallout 1 & 2 threads that spring up in Games, and it will be bought before you finish posting it.
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# ? Jun 3, 2010 02:24 |
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moths posted:Put it in any of the Fallout 1 & 2 threads that spring up in Games, and it will be bought before you finish posting it. I like the cut of your jib young man.
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# ? Jun 3, 2010 02:33 |
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We definitely need Moths on this boat.
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# ? Jun 3, 2010 03:26 |
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PeterWeller posted:The easy answer is Avenger doesn't interact with that rule because there are no Avengers on Athas. That is not a very satisfactory answer, though. But ISN'T there no divine power source on Athas?
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# ? Jun 3, 2010 05:42 |
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Well it's unsatisfactory in that you should be able to use the inferior weapons rules in any campaign, including those with the Avenger and other divine classes.
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# ? Jun 3, 2010 06:19 |
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There isn't anything in that rule that's incompatible with Avenger mechanics..?
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# ? Jun 3, 2010 06:23 |
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No there's not. It was a pithy joke answer.
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# ? Jun 3, 2010 06:26 |
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Squizzle posted:Yeah, I think you found the reason: it'd give some already-high accuracy classes (e.g. rogues)--especially those with cheap weapons (e.g. rogues)--avenger-type benefits. Except they'd need a stock of magic weapons to do that effectively, so it wouldn't, really. Really I'm not a particular fan of that rule. Most of what it means is that you'll never risk your non-metal weapons, and usually risk your metal ones.
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# ? Jun 3, 2010 09:16 |
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Android Blues posted:Except they'd need a stock of magic weapons to do that effectively, so it wouldn't, really. Not if you're using inherent bonuses, which you probably should be. Just buy 80 cheap flint daggers, and go to town.
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# ? Jun 3, 2010 14:11 |
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Squizzle posted:Not if you're using inherent bonuses, which you probably should be. Just buy 80 cheap flint daggers, and go to town. Oh, point. In an inherent bonuses campaign I like that rule a heck of a lot better!
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# ? Jun 3, 2010 15:28 |
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Breakable magic weapons made me wince, but then I realized that you could probably still use their remains as residuum for making new ones later. Still, with the exception of weapons with stories behind them, I think Dark Sun works a lot better as an inherent bonuses campaign. A hardass is someone who can pick up a cactus and hit a body with it. A paragon-level hardass is someone who can take that same cactus and knock a body's head off with it.
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# ? Jun 3, 2010 16:33 |
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Bieeardo posted:Breakable magic weapons made me wince, but then I realized that you could probably still use their remains as residuum for making new ones later. Chronicles of Riddick was a horrible film but the 'I'm gonna kill you with this teacup' scene was pretty Dark Sun.
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# ? Jun 3, 2010 16:40 |
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I figure it'll be just like rust monsters where if your magic item gets broken oh dearie me it just happened to break into enough shards and residum and such to sell for a new one/be reforged.
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# ? Jun 3, 2010 16:46 |
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Yeah, inherent bonuses are where it's at. Dark Sun is a setting where you shouldn't get attached to your gear. Your character should be like Conan, always losing your gear and having to loot new poo poo.
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# ? Jun 3, 2010 17:13 |
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The ideal use for weapon breakage rules is to use them to reroll a power to kill a guy, then pick up that guy's weapon and use it to kill the next guy.
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# ? Jun 3, 2010 17:19 |
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That is Conan as gently caress and thus totally appropriate.
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# ? Jun 3, 2010 17:40 |
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Squizzle posted:The ideal use for weapon breakage rules is to use them to reroll a power to kill a guy, then pick up that guy's weapon and use it to kill the next guy. If there isn't a rule for beating a man to death with his friend's arm, this is not Dark Sun.
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# ? Jun 3, 2010 17:41 |
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+1 wastelands bonus to damage.
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# ? Jun 3, 2010 18:01 |
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Bieeardo posted:Breakable magic weapons made me wince, but then I realized that you could probably still use their remains as residuum for making new ones later. I thought heroic would be picking up your buddy and hitting a cactus with him. Cacti in Dark Sun are scary!
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# ? Jun 3, 2010 18:53 |
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Good point. Now I want to play a ranger with a cactus animal companion.
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# ? Jun 3, 2010 18:57 |
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I've been back into Magic: The Gathering since PAX East. I don't know how I never before realised how much card art from that game is by loving Brom. (Baxa also does some, but, eh, Baxa, right?)
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# ? Jun 3, 2010 21:23 |
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Brom's M:TG art was what made me like him initially. I have two coffee table books of his art
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# ? Jun 3, 2010 22:08 |
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Brom also started doing art for the WoW TCG. It's like watching a cover-band.
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# ? Jun 4, 2010 02:40 |
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Only Brom could truly capture the awesomeness that is Tirion Fordring, so it's appropriate.
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# ? Jun 4, 2010 04:01 |
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It seems like TCG art is how Brom pays his mortgage.
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# ? Jun 4, 2010 06:39 |
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Anyone have ideas for silly/fun things I can do at my Encounters table to get them in the spirit of Dark Sun?
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# ? Jun 7, 2010 15:08 |
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Show up to the game in a leather bondage harness.
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# ? Jun 7, 2010 15:24 |
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# ? Jun 7, 2024 17:42 |
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Gomi posted:Show up to the game in a leather bondage harness. Wielding a cactus.
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# ? Jun 7, 2010 15:46 |