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Sco Dylan posted:
At 6pm some bats will swarm out of the mansion but I'm fairly sure you can't shoot them. I dunno about any of the other haunted stuff.
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# ? Jun 13, 2010 13:36 |
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# ? May 28, 2024 13:54 |
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Sco Dylan posted:Also, I can't get the "haunted" Tumbleweed stuff to work. Can't see any bats, or here any noise. Do you have to be there are a certain time or something? I think all the haunted stuff is just bugs.
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# ? Jun 13, 2010 14:18 |
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Aphrodite posted:It's really easy to hit the horse when you're aiming for the rider. I had absolutely no problems with killing horses during the course of a mission. Sometimes I'd aim right for the horses if there were a lot of guys approaching from far away. The horses are easier to hit and it slows the attackers down quite a bit. I try to hit the riders whenever I can, but if I'm being pursued like, say, after a bounty and I just want a guy off my rear end I might whip out a shotgun and aim for his horse's head or something. It's not pretty, but sometimes you just want to get back to town and collect your pay and move on... ... (That smilie's getting a lot of mileage in this thread)
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# ? Jun 13, 2010 14:39 |
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At the end, I wish it gave me the option not to kill Ross. It seems that Jack should have at least had the chance to decide not to get revenge, to prove that John had succeeded in raising him to be a better man than either he or Ross ever could be. Just some kind of confrontation, maybe ending with Jack scaring or injuring him but not killing. I guess you could just not ever go find him at all, but there's no closure there. ...Not that I would have taken it. I just think it should have been an option. Personally I made sure to have the Mauser equipped for that mission. My reasoning was that if asked "How many bullets do you want to put through this person," Jack's response would almost certainly be "As many as possible." Also, I annoyed/amused my wife as she watched me play, because I kept attempting to use dynamite (or fire bombs) to solve any and every problem. Bar brawl? Dynamite. Bandits robbing a coach? Dynamite. Man at the bank takes a teller hostage? Dynamite. This almost always results in failure, but spectacular failure is more fun than boring success. Using dynamite when hunting is fun though. It's surprising that it generally leaves intact carcasses when a high-powered rifle wouldn't. The mission where you have to protect a corn silo from a flock of crows can be finished in about three seconds flat with a single well-aimed stick of TNT, and you end up with plenty of feathers to collect afterward. Tewratomeh posted:I try to hit the riders whenever I can, but if I'm being pursued like, say, after a bounty and I just want a guy off my rear end I might whip out a shotgun and aim for his horse's head or something. To be honest though, most of the time I just like shooting horses. It's fun. Robot Hobo fucked around with this message at 16:35 on Jun 13, 2010 |
# ? Jun 13, 2010 16:31 |
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No Mods No Masters posted:There are several explicit references to New York in general and Manhattan in particular in RDR, which of course do not exist in the GTA continuity; they're not set in the same universe. Both San Andreas and GTA IV had references to their real life counterparts as well, especially in the music. Rockstar isn't too careful about that but loves referencing other games. For all we know, California in RDR could mean San Andreas, the area around it, or a mystical land like El Dorado. Either or, it's not like it's gonna happen anyway.
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# ? Jun 13, 2010 16:40 |
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El Seano posted:Anybody else finding themselves listening to more "western" type music outside of when they're on the game? I've been listening to this album a lot after getting the game. Its sure to get you in the right mood.
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# ? Jun 13, 2010 16:50 |
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God drat it, most people when they say they're having problems with Unnatural Selection are missing things like ducks or seagulls. It turns out that I had never killed a WILD horse and that's what I needed. Two more bounty missions and I get 100%. I think this will be the first game I've ever really done that for. Edit: Wooo, Redeemed. Also kind of weird, on my last bounty mission in Mexico I had a guy chasing me on a donkey. muscles like this! fucked around with this message at 17:22 on Jun 13, 2010 |
# ? Jun 13, 2010 16:54 |
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To add to the discussion about whether Tumbleweed is really haunted or not, I was just playing poker in Armadillo and one of the players said "You don't wanna go out to Tumbleweed, that place has got some baaaaad spirits"
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# ? Jun 13, 2010 17:38 |
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To add to being influenced by games, RDR has totally got me hooked on Firefly, which I lost interest in early on when I last tried to watch it. Funny how these tangental influences actually work.
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# ? Jun 13, 2010 17:42 |
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muscles like this? posted:God drat it, most people when they say they're having problems with Unnatural Selection are missing things like ducks or seagulls. It turns out that I had never killed a WILD horse and that's what I needed. Same here. The only thing I'm missing is a duck (apparently I missed a save when I killed one) and a beaver. The beavers haunt me, man. Grumble.
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# ? Jun 13, 2010 17:57 |
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Mad Doctor Cthulhu posted:Same here. The only thing I'm missing is a duck (apparently I missed a save when I killed one) and a beaver. Yeah, beavers are a little iffy. You can sometimes find them right where it says you can (North side of the river between Cholo Springs and Tall Trees), and other times not at all. Somebody earlier said they found a random one wandering around in the middle of the desert. I had the most luck with the hilly, rocky area just to the west/northwest of the Manzanita Outpost. Just watch for wolves, and the occasional bear
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# ? Jun 13, 2010 18:26 |
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Mad Doctor Cthulhu posted:Same here. The only thing I'm missing is a duck (apparently I missed a save when I killed one) and a beaver. The western most point of the southern range here, right along the road, is absolutely crawling with beavers, I got 7 or so in about one day cycle (beavers are daytime spawns). Also got enough Elk and Bighorn Sheep there for that hunting challenge.
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# ? Jun 13, 2010 18:27 |
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No one mentioned it as far as I could see, but Yahtzee mostly panned the game right HERE. I dunno, I never ran into any of the bugs you people mention, except for one time falling out of the world while I was getting out of cover and the mentioned difficulty with small ledges or climbing on rocks sometimes. Never had anything morph, never had horses get stuck in walls/each other... I dunno. Played it on PS3, if that makes a difference, maybe the 360 version is more prone to the weird bugs? Seems like most of those crazy videos are of the 360 version. (you can tell by the button prompts) Either way, most of his complaints are pretty valid and have been mentioned in this thread already, though I still don't get the hate for Euphoria... pushing hookers down stairs seriously doesn't get old. My only major complaint is that if someone is leaning on a railing or near a railing and you shove them, they mostly crumple to the floor and don't end up flipping over the railing and taking a dive.
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# ? Jun 13, 2010 19:00 |
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Mr. Mutton Chops posted:Sorry if this has been said before but did anyone else see any hypocrisy with Jack's actions near the end? Dude, totally. You play this game as a bad person just a bad person with a family.
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# ? Jun 13, 2010 19:15 |
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I swear to loving god the game messes with the spawning for whatever you're supposed to be hunting. I've been running through Tall Trees trying to shoot Elk and Bighorn and all I'm getting are Boar and Bears. I finally get a break and get a whole herd of Elk and some Bighorns and then a drat bear comes out of nowhere and kills me Seriously, I've killed more than a dozen bears and boars and I cannot find a single Elk. They were all over the place when I wasn't supposed to hunt them.
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# ? Jun 13, 2010 19:15 |
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Fuzz posted:No one mentioned it as far as I could see, but Yahtzee mostly panned the game right HERE. Games Journalism He's a comedian, just remember that and all his reviews of games you enjoyed personally suddenly make more sense. Also I'm another in the never had a glitch issue, although my MP connection is poo poo and I popped Halo 3 in to check my NAT settings and it said open. The patch didn't help.
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# ? Jun 13, 2010 19:17 |
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Longtiem posted:Games Journalism Of course, except for the fact that there are several games Yahtzee has reviewed and loves to death, (Original Sands of Time, Saint's Row 2, Portal, HL2, etc) and in some cases those games really weren't all that great. (Saint's Row 2)
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# ? Jun 13, 2010 19:24 |
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I'm glad I got my Spurred to Victory achievement on my first runthrough because not 15 minutes after it unlocked my horse got mauled by a cougar while I was out boar hunting. This game is a very effective educational aid for teaching "do not gently caress with dangerous animals" and "show proper respect to goddamn rattlesnakes".
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# ? Jun 13, 2010 19:26 |
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Well, I got into a wolf war a little North of the Railroad Union post and accidentally shot a beaver. I skinned it, but I think I figured my problem: I'm always looking near water thinking that the beavers will always be there. Hurr durr for me. I'll keep searching. Thanks for all the advice. Bright side? I got Unnatural Selection. Now I just need to kill two cougars with my knife, get the Buffalo Rifle, and continue with life.
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# ? Jun 13, 2010 19:31 |
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I watched the review, and could understand some of his complaints, but I really thought he was reaching with the travel times issue. Still, as a reviewer I likes his style. Buy a map, use your camp, and boom, instant travel to anywhere you pop a waypoint. Besides, anyone who doesn't like riding around in the vast open prairie on horseback (or fighting a cougar with a knife, on a mountain top, at night, during a thunderstorm like I did)... well, this game ain't for everyone pardner... (finished High Plains Drifter, Big Jake, The Outlaw Josey Wales, Joe Kidd, El Dorado and bought the blu ray of Good, Bad and the Ugly all in the last week ) If for some random reason you HAVEN'T seen The Outlaw Josey Wales... I... I implores you to take a gander at it!
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# ? Jun 13, 2010 19:34 |
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Stupid_Sexy_Flander posted:during a thunderstorm Rockstar San Diego really nailed the atmosphere all around, but the thunderstorms are one of my favorite parts. Sky slowly darkens, wind picks up both visibly and audibly, then *flash-flash BOOM* followed by the rainfall. The occasional superbright flashes at night are nice as well. Only other environment moment that comes close for me is watching the sunrise from the top of Nekoti Rock. Best view in the game.
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# ? Jun 13, 2010 19:55 |
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isk posted:
Where's that?
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# ? Jun 13, 2010 20:13 |
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best part about teaching jack to hunt john: "now jack, watch how i do this. be patient, wait for your moment, and take the shot." *throws stick of dynamite 30 yards into an elk*
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# ? Jun 13, 2010 20:16 |
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I enjoyed the ending for the most part. My only real problem with the post-endgame now are some minor oddities, like how Jack maintains ALL of John's stats. Getting his weapons, clothing, even the provisions and supplies he was carrying all sort of make sense, but his Fame? I guess he might look like his father... Also, according to the grave site, its been 3 whole years since John's death. Where are the other story characters now? I wish they would have left them in the world just as another NPC to have brief interactions with. I haven't played much beyond the ending yet, but do any of the characters you met during the bulk of the story show up again in any capacity? I realize there aren't more story missions after the story is complete, but it would be nice to see Bonnie McFarlane working around their ranch, or that guy that was going to drill for water at the Pleasance House, etc. I guess its not really new for this type of game to remove all story NPCs from the world after you finish the story. I think what I really just want is a sequel already.
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# ? Jun 13, 2010 20:28 |
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Christ why does it seem like there are random days when no one at all is playing multiplayer. It's a god drat ghost town.
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# ? Jun 13, 2010 20:29 |
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Stupid_Sexy_Flander posted:
You implore me?! Ha, I attempted to watch Wyatt Erp (Kevin Costner) on Netflix last night after a 6 hour romp through the wilderness. Worst. Western. Ever. Luckily I own a copy of Tombstone to make up for it. I implores all of ya to use some custom soundtracks if the game has become dull even though doing that actually lowers the in-game volume, just pause the track when you get to some dialogue. I've been listening to Les Claypool - Of Fungi and Foe, Buckethead - Slaughterhouse, Modest Mouse - The Lonesome Crowded West and several movie scores including The Incredible Hulk, Terminator: Salvation, and Watchmen just to name a few. I've had some utterly unbelievable cinematic moments with the music listed above while galloping around, knife-ing cougars and bears.
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# ? Jun 13, 2010 20:35 |
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Elendil004 posted:Where's that? Northwestern part of Tall Trees, should be named on your map when you discover it or buy the regional map. There's a single snowy path up the mountain that ends in a cave. The cave entrance faces west, where you want to be looking.
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# ? Jun 13, 2010 20:40 |
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Fuzz posted:No one mentioned it as far as I could see, but Yahtzee mostly panned the game right HERE. The only thing he really complained about was that it was a mostly-pointless timesink, and he talked like he really enjoyed all the time sunk into it. This is absolutely true, nothing you do in the game gives you a tangible "reward", it's just plain fun and engrossing. He also said it was beautifully rendered, beautifully realized, beautifully written and on and so on. Anyway, the glitches everybody goes on and on about are a complete mystery to me. I've encountered exactly two glitches and they were both the "fly up into the air while taking cover" glitch. I also play it on the X-Box 360 so it's not the port that's bugged, it's just bugged in general (so people seem to claim). I've seen pretty much none of it.
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# ? Jun 13, 2010 20:44 |
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Fuzz posted:Of course, except for the fact that there are several games Yahtzee has reviewed and loves to death, (Original Sands of Time, Saint's Row 2, Portal, HL2, etc) and in some cases those games really weren't all that great. (Saint's Row 2) He's got it in for Rockstar, clearly. It's only a bit of fun. I actually think he has mostly terrible taste in games. You'll notice that if a game requires you invest some time into it, or if it isn't instantly gratifying, he tends to dismiss it. He's not a reviewer. It's sort of a critic's job to make swooping, entertaining, inflammatory statements. You could say that the two minutes someone might spend responding angrily on a forum to what he's said could have been two minutes skinning wolves, in which time you'd probably only skin 1.3 wolves because the animation is so long this game sux rite?!
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# ? Jun 13, 2010 20:59 |
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sirbeefalot posted:I enjoyed the ending for the most part. My only real problem with the post-endgame now are some minor oddities, like how Jack maintains ALL of John's stats. Getting his weapons, clothing, even the provisions and supplies he was carrying all sort of make sense, but his Fame? I guess he might look like his father... Also, according to the grave site, its been 3 whole years since John's death. Where are the other story characters now? I wish they would have left them in the world just as another NPC to have brief interactions with. I haven't played much beyond the ending yet, but do any of the characters you met during the bulk of the story show up again in any capacity? I realize there aren't more story missions after the story is complete, but it would be nice to see Bonnie McFarlane working around their ranch, or that guy that was going to drill for water at the Pleasance House, etc. I guess its not really new for this type of game to remove all story NPCs from the world after you finish the story. The post-game newspaper you can buy does a pretty good job of outlining what happened to some of the characters.
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# ? Jun 13, 2010 21:29 |
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muscles like this? posted:The post-game newspaper you can buy does a pretty good job of outlining what happened to some of the characters. I do agree with his point that NPC's should be just, you know, out hanging around and you could do a quick tip of the hat as you pass them. Bully not only had NPC's hanging around outside missions, they had every NPC hanging around outside missions. Every character you meet in Bully is just out wandering around, and they all have names and (presumably) daily routines. But I suppose in a game like Red Dead Redemption where you can murder or cripple or rob everybody you meet, you can be certain that rear end in a top hat players would do it to NPC's every chance they had.
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# ? Jun 13, 2010 21:38 |
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isk posted:Rockstar San Diego really nailed the atmosphere all around, but the thunderstorms are one of my favorite parts. Sky slowly darkens, wind picks up both visibly and audibly, then *flash-flash BOOM* followed by the rainfall. The occasional superbright flashes at night are nice as well. My puppy is afraid of thunderstorms and he hid under a table during one of Red Dead's storms. It was the most and ever.
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# ? Jun 13, 2010 21:42 |
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Knifing cougars? No problem. They may kill my horse, they may knock me down, but nothing stops me from popping a pill and lassoing those lanky bastards and stabbing them like an . Also stabbing buffalo like some crazed Jack the Ripper is pretty awesome.
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# ? Jun 13, 2010 21:52 |
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sirbeefalot posted:I enjoyed the ending for the most part. My only real problem with the post-endgame now are some minor oddities, like how Jack maintains ALL of John's stats. Getting his weapons, clothing, even the provisions and supplies he was carrying all sort of make sense, but his Fame? I guess he might look like his father... Also, according to the grave site, its been 3 whole years since John's death. Where are the other story characters now? I wish they would have left them in the world just as another NPC to have brief interactions with. I haven't played much beyond the ending yet, but do any of the characters you met during the bulk of the story show up again in any capacity? I realize there aren't more story missions after the story is complete, but it would be nice to see Bonnie McFarlane working around their ranch, or that guy that was going to drill for water at the Pleasance House, etc. I guess its not really new for this type of game to remove all story NPCs from the world after you finish the story. A newspaper you can read after the plot ends mentions that Seth found his gold and is super rich. Seth was an awesome character. Also on another stranger mission if you start it as John and end it as Jack the dude mentions something along the lines of how you look younger than before.
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# ? Jun 13, 2010 22:08 |
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Tewratomeh posted:I do agree with his point that NPC's should be just, you know, out hanging around and you could do a quick tip of the hat as you pass them. Bully not only had NPC's hanging around outside missions, they had every NPC hanging around outside missions. Every character you meet in Bully is just out wandering around, and they all have names and (presumably) daily routines.
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# ? Jun 13, 2010 22:46 |
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I was returning a stolen wagon to a guy and whistled for my horse so he'd be there when I returned the kart. As I stopped the horse didn't and ran straight off of a cliff while I was returning the wagon and now my hungarian half bred is gone
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# ? Jun 13, 2010 22:52 |
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Just had the best loving online free roam I've had for ages. Get this: I was doing a challenge where you have to complete 2 particular hideouts without dying once. There were three of us, two people on my PSN friend list. We were doing great and a posse of about 7 mouthbreathers come riding in to gently caress with our poo poo. I just managed to finish the hideout before they shot me, but they basically griefed us for a little bit and then ran off with calls of "haha human being" and so on. Thing is, there's a big bunch of players in the session, so I invite everyone to my posse, we end up with about 8 or 9 guys. I tell them the gameplan over my headset, basically to gently caress these guys up because they're assholes, so let's start a gang war. We all meet at a waypoint and ride together. I'm in my Native American skin. So they're all trying to complete a hideout and we come loving thundering round the corner, ululating over the mics and wrecking their poo poo. What followed was a 30 minute shootout with a shitload of trash talk from both sides, culminating in our glorious victory and their team quitting, bar about 2 guys, who we mercilessly mop up. That was seriously the most fun I've had online in loving ages. THIS. GAME. I also never expected to say "hah, I stole your loving zebra pal" today. But I did.
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# ? Jun 13, 2010 23:01 |
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I just walked along the river when I realized I have completely ignored water so far. So I waded around in it a bit, and the wetness effect is probably the best I've seen in a game so far. Not as excessively shiny as most games, and it goes only up to the where the waterline actually was. Nice dryout phase too. Kinda funny that they put so much effort into it considering you can't even swim. RDR2 (I guess/hope it's inevitable) better let me swim. More climbing abilities would be nice too. And better creature/hunting behaviour, deer and such should require you to sneak up on them. The more I think about it, the more I'd like to see some survival/Oregon Trail kinda game on this engine.
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# ? Jun 13, 2010 23:02 |
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You should see the Uncharted games handle wetness effects.
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# ? Jun 13, 2010 23:09 |
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# ? May 28, 2024 13:54 |
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GhostDog posted:I just walked along the river when I realized I have completely ignored water so far. So I waded around in it a bit, and the wetness effect is probably the best I've seen in a game so far. Not as excessively shiny as most games, and it goes only up to the where the waterline actually was. Nice dryout phase too. Kinda funny that they put so much effort into it considering you can't even swim.
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# ? Jun 13, 2010 23:33 |