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CPColin
Sep 9, 2003

Big ol' smile.

Nuggan posted:

Nuggan put the cable back.

Edit:Oh drat it they muted it.... well, I'll have it fixed in a few hours I guess... just listen to it with vuvuzelas for now.

NUUUUUUGGGGGAAAAANNNNNN! :argh:

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QwertySanchez
Jun 19, 2009

a wacky guy
Instead of just detaching cable/hoses and running off with them, take them and attach them to other couplers to form a useless loop, and see how long it takes them to figure out where the disconnection is when there isn't one.

Also you were using my uber pro speedhack technique. Nuggan:hf:QwertySanchez

GetWellGamers
Apr 11, 2006

The Get-Well Gamers Foundation: Touching Kids Everywhere!

FUKKEN posted:

http://www.youtube.com/watch?v=ZPWyOiezACg

"Oh my god, It's gonna happen again. I'm in the warehouse, help me! He's got the doors!"

This is sublime. Their planitive wailing and confusion is better than any expletive-laden ragequit.

Nuggan
Jul 17, 2006

Always rolling skulls.

QwertySanchez posted:

Also you were using my uber pro speedhack technique. Nuggan:hf:QwertySanchez

Indeed I was, works great!

Nuggan put the cable back.
Put in new audio.

Ninja economist
Dec 8, 2005
CANT STOP BITCHING ABOUT SWEDISH SOCIALISM

duffath posted:

Is that the Ducktales Moon Level music :3:

Link to the music used - thanks in advance!

Swartz
Jul 28, 2005

by FactsAreUseless



I love this game. People rage-quit left and right and I'm often left with empty servers pretty fast. The speedhack really helps too, but people catch on too fast with it enabled.

CPColin
Sep 9, 2003

Big ol' smile.

Ninja economist posted:

Link to the music used - thanks in advance!

It's one of these: http://ocremix.org/game/50/ducktales-nes

Edit: "Harden the Duck Up!" to be precise.

CPColin fucked around with this message at 16:42 on Jul 9, 2010

Nuggan
Jul 17, 2006

Always rolling skulls.

Ninja economist posted:

Link to the music used - thanks in advance!

http://www.youtube.com/watch?v=WU9SNOvLW6E Thats where I got the moon music.

Swartz
Jul 28, 2005

by FactsAreUseless



then I come along next round, and play it cool until everything was repaired and they were about to win....


Nuggan
Jul 17, 2006

Always rolling skulls.
Stealing that main power cable right before they're going to win is really the best thing to do. No one ever goes over there and people go so confused by it.

QwertySanchez
Jun 19, 2009

a wacky guy
It's a shame you can't make short circuits.

You can however connect one solar panel to another, and then connect the other cables to the now empty couplers and then drop an unused cable on top. probably need two people to do it, one with a wrench and the other moving stuff about. but if you do it right, the poor saps on the server won't be able to figure out where the disconnection is and fix it in time.

Swartz
Jul 28, 2005

by FactsAreUseless

QwertySanchez posted:

It's a shame you can't make short circuits.

You can however connect one solar panel to another, and then connect the other cables to the now empty couplers and then drop an unused cable on top. probably need two people to do it, one with a wrench and the other moving stuff about. but if you do it right, the poor saps on the server won't be able to figure out where the disconnection is and fix it in time.

I like this.

Guys, we need to organize some of this because this game is gold for griefing. We should make a steam group or something. Too bad they only have 6 players at a time though, because if it were larger we could have more people to gently caress with.

Batham
Jun 19, 2010

Cluster bombing from B-52s is very, very accurate. The bombs are guaranteed to always hit the ground.

Swartz posted:

I like this.

Guys, we need to organize some of this because this game is gold for griefing. We should make a steam group or something. Too bad they only have 6 players at a time though, because if it were larger we could have more people to gently caress with.
I can imagine a meeting of NASA's analysts about this game in the near future.

:eng101: : So, how would humanity fare if we'd make a moonbase?
:engleft: : We'd be hosed, sir.

That Awful Nick
Oct 7, 2008

"I've got the knowledge!"

Diablonatchos posted:

I can imagine a meeting of NASA's analysts about this game in the near future.

:eng101: : So, how would humanity fare if we'd make a moonbase?
:engleft: : We'd be hosed, sir.

Hate to break it to you but that conversation happens every Monday morning around 9:30am or so.



VVV A job is a job, man.

Besides, I don't even know why this game got made because Obama told us we're going to Mars, not the Moon. They need to re-texture all the moon dust with a red hue and rerelease it as Mars Base Alpha.

That Awful Nick fucked around with this message at 21:32 on Jul 9, 2010

Lorak
Apr 7, 2009

Well, there goes the Hall of Fame...

That Awful Nick posted:

Hate to break it to you but that conversation happens every Monday morning around 9:30am or so.
Well, there you have it. I find it hard to argue with that, given this credential:

That Awful Nick posted:

As an Aerospace Engineer, I can't help but enjoy the sheer delight of feeling overqualified for the job of slowly trapping my team-mates and sabotaging their efforts to get Moonbase Alpha back online. One of my personal favorite activities right now is to simply follow my team-mates around as they fix broken components and, as they finish their task, simply walk up and break it again. I have personally watched a kid repair a set of electrical wires at least eight times as I continually sever them again afterwards.

It isn't quite SS13 levels of fuckery, but if you just pretend that you and your astronaut are batshit insane and have committed yourself to dying in the vacuum of space, then it's like an incredibly immersive game of TTT set on the moooooooon.

Mixopterus
Jul 22, 2009

Ha ha, well met! This battle of wits is over!
Bouncing around some dialogue from Space 2001 is a good idea, actually. Another possibility is using some of the dialogue from the Space Madness segment from Ren and Stimpy, as it certainly fits the space saboteur theme.

For those who haven't seen it/were too young to remember: http://www.youtube.com/watch#!v=geln7WyOXJM

Nuggan
Jul 17, 2006

Always rolling skulls.

Mixopterus posted:

Bouncing around some dialogue from Space 2001 is a good idea, actually. Another possibility is using some of the dialogue from the Space Madness segment from Ren and Stimpy, as it certainly fits the space saboteur theme.

For those who haven't seen it/were too young to remember: http://www.youtube.com/watch#!v=geln7WyOXJM

Ren and Stimpy are awesome and I fully support this idea.





VVVV I have all the VHSs :ocelot::smug:

Nuggan fucked around with this message at 00:24 on Jul 10, 2010

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic

Mixopterus posted:

Bouncing around some dialogue from Space 2001 is a good idea, actually. Another possibility is using some of the dialogue from the Space Madness segment from Ren and Stimpy, as it certainly fits the space saboteur theme.

For those who haven't seen it/were too young to remember: http://www.youtube.com/watch#!v=geln7WyOXJM

Oh god, not only do I remember it (I watched that show religiously when I was young) but I have that very episode on VHS somewhere in my apartment. Memories... :3:

Midjack
Dec 24, 2007



Malachite_Dragon posted:

Oh god, not only do I remember it (I watched that show religiously when I was young) but I have that very episode on VHS somewhere in my apartment. Memories... :3:

The whole series is available on DVD; got them from Amazon a couple of months ago!

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic

Midjack posted:

The whole series is available on DVD; got them from Amazon a couple of months ago!

Oh god please don't tempt me :gonk: I've neglected my LP enough as is- If I were to get the series, they'd never hear hide nor hair from me again.

Swartz
Jul 28, 2005

by FactsAreUseless

Mixopterus posted:

Bouncing around some dialogue from Space 2001 is a good idea, actually. Another possibility is using some of the dialogue from the Space Madness segment from Ren and Stimpy, as it certainly fits the space saboteur theme.

For those who haven't seen it/were too young to remember: http://www.youtube.com/watch#!v=geln7WyOXJM

Great idea.

Got disconnected earlier when I was showing off the speedhack. CheatEngine likes to crash sometimes.

Nvm, looks like someone did make a steam group.

Swartz fucked around with this message at 01:39 on Jul 10, 2010

Don Sultan
Aug 14, 2009

I am Sea Lion, hear me rwblbwoblbwoblbwoarr!

joshtothemaxx posted:

i'm really not sure. i put a beacon down, then jumped... and then i just didn't stop going up. i kept going up for like 5 minutes, then magically reappeared right where i jumped from.

couldn't get it to happen again just now. :(

Sadly, I'm not sure if this shows for other players. :( I had deployed two beacons, jumped onto them, deployed another beacon mid air from there, and when I tried to jump onto the next beacon I flew up like you did. One of the other players drove up to me and was telling me to get in the rover as if I was just standing there. I had a beacon in my hand and placing it put me right on the ground... I took rover guy's welder off the back of the rover and ran off, and at a distance turned round to look at him, dropping the welder on the floor. :smug:


When I first loaded up the game to check it out I picked up a hose connected to one of the solar arrays, and I was just running about stretching it so that it would glitch out. Then I got into a rover, still holding the hose. The rover started shaking about, and wouldn't stop, so I couldn't get out. I've tried to recreate this glitch, but I haven't even been able to glitch out the hoses since then, let alone get into a rover whilst holding one. :smith:

One final moonbase thing, there were two in-tact couplings next to each other, one a spare. I detached a hose from the non-spare and a player ran up to the two couplings and said "we need another hose" instead of just reattaching the main coupling as it had been before. :crossarms:

Lone Goat
Apr 16, 2003

When life gives you lemons, suplex those lemons.




Mixopterus posted:

Bouncing around some dialogue from Space 2001 is a good idea, actually. Another possibility is using some of the dialogue from the Space Madness segment from Ren and Stimpy, as it certainly fits the space saboteur theme.

For those who haven't seen it/were too young to remember: http://www.youtube.com/watch#!v=geln7WyOXJM

I'm at work and can't click that but I know it's about a Candy-Like button!

MadScientistWorking
Jun 23, 2010

"I was going through a time period where I was looking up weird stories involving necrophilia..."

That Awful Nick posted:



Besides, I don't even know why this game got made because Obama told us we're going to Mars, not the Moon. They need to re-texture all the moon dust with a red hue and rerelease it as Mars Base Alpha.
The name of the game is called Astronaut: Moon, Mars and Beyond. Seriously NASA. I love you guys but making a MMORPG. What were you guys thinking?

Lallander
Sep 11, 2001

When a problem comes along,
you must whip it.

MadScientistWorking posted:

The name of the game is called Astronaut: Moon, Mars and Beyond. Seriously NASA. I love you guys but making a MMORPG. What were you guys thinking?

With the private sector taking over space travel what else are they going to do to keep busy?

Malachite_Dragon
Mar 31, 2010

Weaving Merry Christmas magic

Lallander posted:

With the private sector taking over space travel what else are they going to do to keep busy?

Its their own drat faults, really- If they hadn't done such a lovely job of it then they could have kept space travel to themselves :colbert:

I'm intending this as a joke. This is not ammunition to start a flame war.

Stobex
Aug 22, 2006
I am he
Now we are on to something, griefing others is the most fun ive ever had in any game and i always strive to be a dick in game when its possible, suiting then that a few of my stories come from Ultima Online.

If i remember correct in UO when you were guild mates you were always allowed to attack eachother anywhere, trammel or felucca it doesnt matter but in trammel you could not loot another. Well what our guild GtL (gimme the lewt) did was we were recruiting newbies at the main meeting point in game that was britain main bank.

The way recruiting happened was that the joining player had to be close to the guild stone that was in the guild house, house could be located in felucca or trammel it didnt matter. So we gathered a bunch of players wanting to join and gated them all to the guild house and had a few people there waiting, signed the new guys up and when everyone was "in" we just slaugtered them and then banned them from the house, it took a while for us to be able to loot the bodies (had to wait like 10 min for them to rot) but the new recruits had no way of getting to their bodies even if they got ressurected somehow cause they were banned from the house and from their corpses.

Ofcourse after we looted their junk we offered them to sell the stuff back for a nice price and surprisingly many of them bought them back.
This was just simple fun you could have, but most of the time these guys didnt know how to leave a guild either, you could do it from the guild stone in the house that you were banned from or with a text command that i cant remember anymore.
Anyway this lead to UO Euro server always being full with noobs running around the world who were guilded with us and thus, free to kill and exploit as much as we wanted untill they finally left the guild.
Most of this happened in trammel that was considered "safe" where no pk actions could generally be made.
I still get a boner for thinking about all the hate and threats we got this way, fun times.

Selling houses....

Back in the day, selling a house via trade to another player showed up as a key in the trade windows, with the text that it was in fact the house in question.
This was all good and nice if you knew how it worked but newbies had no clue how it worked so i must have sold like 15-20 small houses, something that a newbie who had played for 2-6 months would be intrested in. Usually the price was 500k-750k gold pieces(alot back then), only thing is they never actually got the house, they only got a regular key that could be bought from most every vendor for the grand price of 5-7 gold pieces. Must have made a cool 10 mil with just trick alone in a short period of time.
Also what you coud do was to put a DEED of a house in the trade, it would read something like "a deed to a small wooden house" those cost like 40k and again i sold those for 500k+ a piece.
The deed was virtually worthless (you could sell it for 20k back to the vendor) it was actually the item you needed to place a NEW home, but alas there were virtually NO spots left in the whole game so your best bet was the 20k from the vendor.

Hiding.

In UO there was a skill called hiding that made you invisible to everyone, what i did was when i was cruising around id find a house that was named something like "for sale ICQ 23737236" and i checked inside to see if it had anything i wanted, like rares or other very valuable stuff for show, most people did have nice stuff for show so they could show off their wealth ofcourse.
So i see a nice house with stuff worth millions or tens of millions worth for show and id message the guy that i was intrested in the house, that i was intested in it and had been searcing for one for a while now. Then proceeded to make a offer he could not refuse, something a bit over the usual asking price and they would usually take the bate.

Now cause items you could carry on you char was limited to i think 125 items and some weight limit you needed packhorses or lamas to move large amounts of stuff around, like clearing out your house because you are about to sell it to me.
So then, we agreed on the price and agreed to meet back at the house in like 30 minutes or so, so then i fake like i was recalling away (cast the spell but cancel it) and i HIDE in stead, making me invisible, seeing me leave the seller then recalls to get a packhorse from somewhere. Only thing is that im not away im just hiding. So the guy is gone and i run back in and place myself at grabbing distance from the valuables, keep in mind that these could be anything and really worth most of the guys wealth and i hide.

Happy house seller comes back with a packhorse ready to unlock his rares, some of these guys just unlocked one stuff at a time with a written command "i wish to release this" but some released ALL of with spamming the command.
And there i was sitting in his house next to the most valuable thing he owned and he had released it all. I quickly grab all i can and im still hidden cause this does not make me visible untill i move. I swear i could have stuff worth 100k or 50 million depending on the dude and how he released the items and i grab it ALL.

I would have given everything to see their faces as they lost millions that they could very well have spent years gathering, all lost in an instant.
Keep in mind that we are again in trammel, and they cant even attack me, all the can do is ban me from their house and cry all while i laugh my rear end off on their porch and mock them even more.

I also have stories about gating people to orc rocks and way more but thats another story all together. For all these things ive been jailed and banned by the gms for days and days, even if these things were considered legal. Also had a head GM on europe once tell me that im walking a "fine line" and that one day "you will slip and do something agains the rules" and he would then permaban me himself,but i never got permabanned, and actually made a friend out of one of the many GameMasters i met(he even helped me move from a house to another in game). I also used to have a web comic about my exploits but they are all gone now im afraid.

All in all, playing Ultima Online was the best time ive ever had anywhere and nothing even comes close to the amounts of fun i had while griefing the hell out of everyone.

x2yzh9
Jun 14, 2010
I wish I could grief like you. :smith:

Greedish
Nov 5, 2009

what does this say
i don't even know
help

MadScientistWorking posted:

The name of the game is called Astronaut: Moon, Mars and Beyond. Seriously NASA. I love you guys but making a MMORPG. What were you guys thinking?

Moonbase Alpha and the MMO you mentioned are completely different games.

Lallander
Sep 11, 2001

When a problem comes along,
you must whip it.

Stobex posted:

Fantastic UO grief stories.

All of the stories I see about UO lead me to believe it was the best griefing game ever created.
If you have more like these do share please.

Soulex
Apr 1, 2009


Cacati in mano e pigliati a schiaffi!

Lallander posted:

All of the stories I see about UO lead me to believe it was the best griefing game ever created.
If you have more like these do share please.

I concur. I watched my friend play this and essentially scoffed at it (pft, I get those graphics on my Playstation). Looking back I wish I could have picked it up and drank from the well of pubbie tears.

Trainmonk
Jul 4, 2007

Lallander posted:

All of the stories I see about UO lead me to believe it was the best griefing game ever created.
If you have more like these do share please.

It absolutely was... I miss it so.

xergm
Sep 8, 2009

The Moon is for Sissies!
Awesome, I got into Hard Clumping's video.

Now I want my custom title to be "The Moon is for Sissies!"

Dr_Amazing
Apr 15, 2006

It's a long story

Lallander posted:

All of the stories I see about UO lead me to believe it was the best griefing game ever created.
If you have more like these do share please.

It really was. Even if you were playing it right it was pretty easy to ruin someone else's day. A lot of players had a miner character. A high level miner/blacksmith could find rare ore and turn it into powerful and expensive weapons and armour. Since these characters were maxed in production stats and had no magic or combat abilities it was simple to run into a mine, kill a couple and loot their stuff. Most people would just consider this part of the game, but it often seemed like the easiest way to benifit yourself was to gently caress over someone else.

Hard Clumping
Mar 19, 2008

Y'ALL BREADY
FOR THIS

xergm posted:

Awesome, I got into Hard Clumping's video.

Now I want my custom title to be "The Moon is for Sissies!"

You made that video, bro.

You made that video.

e: find a picture you would want to go with that title. the reason i need it is a secret :ssh:

Hard Clumping fucked around with this message at 19:20 on Jul 10, 2010

xergm
Sep 8, 2009

The Moon is for Sissies!
Here's something I threw together. I think it more or less fits the theme.

Hard Clumping
Mar 19, 2008

Y'ALL BREADY
FOR THIS
You have no idea how hard i wanted to format your title like mine is. Caps are for loving squares.

Anyway enjoy (i just got a huge paycheck this week and was feeling generous, taking some peeps out to dinner tonight as well)

WoodrowSkillson
Feb 24, 2005

*Gestures at 60 years of Lions history*

Dr_Amazing posted:

It really was. Even if you were playing it right it was pretty easy to ruin someone else's day. A lot of players had a miner character. A high level miner/blacksmith could find rare ore and turn it into powerful and expensive weapons and armour. Since these characters were maxed in production stats and had no magic or combat abilities it was simple to run into a mine, kill a couple and loot their stuff. Most people would just consider this part of the game, but it often seemed like the easiest way to benifit yourself was to gently caress over someone else.

It was great to a point but the sheer volume of griefing behavior eventually would turn you off to the game. With a few exceptions, there was always a bigger fish, and one day when you finishing killing those miners for phat loot Jimmy 12 Year Old and his friends ride up with 7x gm tamers and wreck YOUR poo poo, and take everything. Or you finished a hard days thieving of the bank area and let your guard down for one second and some other thief (since they were everywhere) cleaned your rear end out as well.

Griefing is awesome in games like TTT because people get SO angry about such silly poo poo, UO griefing certainly walks the line between griefing and plan just being an absolute cock to people.

THE_Chris
Sep 18, 2008

xergm posted:

Here's something I threw together. I think it more or less fits the theme.



Thats brilliant :D

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xergm
Sep 8, 2009

The Moon is for Sissies!
Thanks, Hard Clumping.


I can't really claim originality as I'm not that artistic.

I just stole the spaceman from here and threw some things together.

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