Cwapface posted:Ahahah what kind of loving retarded MMO has hit detection between players? My god. It really should be there in PvP situations though, lets tanks actually block.
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# ? Apr 7, 2011 14:08 |
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# ? May 14, 2024 07:07 |
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If you decide to go with the whole tanking metaphor, why not just give the tank/controllers abilities that create impassable (or difficult to pass) zones around them? Like, a whirling wall of steel or what have you? Knock-back abilities might be cool, too. Basically, do whatever it takes to ensure no one can sit on their horse in the middle of a cliff trail and kick anyone who walks by into the canyon.
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# ? Apr 7, 2011 18:58 |
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Doc Hawkins posted:If you decide to go with the whole tanking metaphor, why not just give the tank/controllers abilities that create impassable (or difficult to pass) zones around them? Like, a whirling wall of steel or what have you? Knock-back abilities might be cool, too. What, kicking players into a canyon? Did this actually happen or..
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# ? Apr 7, 2011 19:09 |
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Biowarfare posted:What, kicking players into a canyon? Did this actually happen or.. One of my favorite videos from this thread e: Klungar fucked around with this message at 19:19 on Apr 7, 2011 |
# ? Apr 7, 2011 19:10 |
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Biowarfare posted:What, kicking players into a canyon? Did this actually happen or.. Yes.
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# ? Apr 7, 2011 19:11 |
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That still slays me every god drat time
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# ? Apr 8, 2011 06:16 |
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Piell posted:Yes. That's hilarious. What game is that, and what are the consequences of death? Do the dudes that fly off the bridge lose anything other than time by doing so? Ultimately I suppose it's always time you lose, but you know what I mean.
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# ? Apr 8, 2011 13:46 |
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McGuirk posted:What game is that It's Age of Conan (MMO).
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# ? Apr 8, 2011 14:37 |
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Orange Harrison posted:Speaking of Mariokart it's possible to dodge blue shells reliably in the DS one by holding a powerslide and then releasing it and immediately hopping when the shell begins the divebomb animation. A few pages late, but in MKDS you could go slow for the first lap and hope to get a blue shell(longer tracks are better for this) and then fight your way back up to the front of the pack all before blue shelling YOURSELF, dodging the explosion, and hopefully nuking the people behind you. It happens so fast that they barely have time to react if they're close, leading to a full on explosion if they're in it or a spinout if they get caught in the wash. I used to play lots of 4-player wifi races with the best of the best who largely preferred to play no-items(honor code) because it required more skill or something. Long story short, human nature always wins, the no-items rule was broken at least a thousand times. It's just too hard to not starrape everyone when noone's missed a miniturbo for over a minute and you're going through every turn in sync
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# ? Apr 8, 2011 16:15 |
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Code Jockey posted:That still slays me every god drat time Seriously, it never gets old.
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# ? Apr 8, 2011 19:42 |
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Omnikin posted:I used to play lots of 4-player wifi races with the best of the best who largely preferred to play no-items(honor code) because it required more skill or something. Long story short, human nature always wins, the no-items rule was broken at least a thousand times. It's just too hard to not starrape everyone when noone's missed a miniturbo for over a minute and you're going through every turn in sync NO ITEMS FINAL DESTINATION ONLY
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# ? Apr 9, 2011 10:17 |
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Mount & Blade Warband - cRPG Group of 5 people, in blue dresses, punching team mates at spawn. Best thing EVER.
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# ? Apr 9, 2011 10:30 |
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SZR SA:MP was hilarious. It was a role-playing server, and one night some cop died or some poo poo in some stupid event so the obvious thing to do was have a server-wide funeral thing. Needless to say, there was a shitload of people around, and a comical amount of protection to make sure that this wouldn't go up in flames. Both police and admins alike were in on it. Little did everyone know, however, was that my crew and I had set up in the graveyard area and were armed to the loving teeth. The amount of chaos when we opened fire was even more than expected and it quickly turned into a gigantic clusterfuck that was impossible to keep track of. Somehow in the mania I managed to blow up the hearse and escape without a single person knowing who exactly started the whole debacle. Hilariously, they decided to play this off like nothing ever happened which was only made better by the news faction reporting on it as it went down. Not to be deterred, whoever was in charge decided it was a brilliant idea to say gently caress the hearse and pretend they were using a plane to dump the casket into the ocean or something goofy. Thankfully we were already in on this and I had already hijacked a plane and was circling at a height that was more or less invisible while my comrades below fed me information. Just as their plane began to get up to speed, my own came out of loving nowhere and well... boom. Plane explosions were pretty huge and they blew up numerous times so once again, there was no clear suspect to who was loving with poo poo. Also I figured out how to get out of jail and create infinite amounts of money out of thin air effectively ridding us of any kind of downtime whatsoever and always ensuring that we had the best possible weaponry.
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# ? Apr 9, 2011 11:24 |
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slovach posted:story SZR SA:MP? What's that mean?
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# ? Apr 9, 2011 11:55 |
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Sibling of TB posted:SZR SA:MP? What's that mean? It was a server for San Andreas multiplayer.
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# ? Apr 9, 2011 11:59 |
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Please tell me you frapsed this.
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# ? Apr 9, 2011 18:02 |
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slovach posted:SZR SA:MP was hilarious. The idea of a server-wide event commemorating a single death in a game as easy to die in as San Andreas is hilarious to me. Actually, that wouldn't be a terrible team grief for a Modern-Warfare game. As soon as one of your teammates is shot, freak the gently caress out and hold a complete funeral on the spot. When he respawns, insist that "it's just not the same," and "we have to accept that he's gone now."
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# ? Apr 9, 2011 18:07 |
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slovach posted:~SA:SZR story~ So you pretty much just re-created the plot to San Andreas than...
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# ? Apr 9, 2011 18:09 |
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Doc Hawkins posted:The idea of a server-wide event commemorating a single death in a game as easy to die in as San Andreas is hilarious to me. This would be pretty great in a game of Search & Destroy if you can get both teams involved. Have them all gather solemnly around the corpse of the hapless victim for the rest of the match while they're forced to watch it in spectator mode. "It's time to put aside our differences and remember x420Snipa420x. Though his body is gone, he is not forgotten. May we all meet again in the next round. Amen."
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# ? Apr 9, 2011 18:54 |
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Soulex posted:Please tell me you frapsed this. I wish I recorded any of our stuff... that was just scratching the surface of our antics too. Zombie Panic: Source was pretty fun to gently caress with people too but I guess this could work for any game really. Get one person on the zombie side and get the other on humans. Find a closet or something for the human to go inside and have the zombie block the door. The zombie insists that he checked the room and nobody is in there while the human jumps around like a maniac behind him. OK FINE GUYS I'LL CHECK AGAIN gently caress... at which point the human hides and the zombie blocker turns around to see nothing. SEE I TOLD YOU Also, an amazing glitch in COD was loving incredible for stirring up a shitstorm. I figured it out in COD2 by complete accident and it was still working in COD4 last I checked. It might still work fine in the latest COD 500 but I never checked. All you need to do is be able to bind a key to your shoot button. All you had to do was do something like "\bind mouse1 "say LOL I'M HACKING; +attack" ... And you'd get something like this spammed in chat every single time you shot: "LOL I'M HACKING 101 0 1283123983981" What's so great about it though? That last number would magically increment on its own. How could a bind possibly be changing every time you shot?!? Logic says it shouldn't and that's what sent people into a panic. As a fun fact I noticed the number was small after a reboot so I think I eventually figured it out to be your computer uptime in milliseconds or something equally bizarre.
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# ? Apr 9, 2011 23:27 |
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I play Minecraft on a no-rules, hacker- and griefer-filled server that has been up for about 8 months straight. The population is fairly high and anything within 1k of the spawn looks like a nuke went off. There are nerd poles and blasted-out castles everywhere. As you get further and further out the landscape starts to look mostly normal, but with ruins everywhere, places where people have built and just been griefed to poo poo. Wood is burnt up, stone is blasted out with TNT, and water and lava are poured everywhere. It's an amazing landscape and you could probably spend weeks just exploring cool ruins and making off with whatever you can scavenge. Around 15,000 blocks from the spawn I stumbled across a totally intact town. It had a few houses, a tower, a lovingly carved square... It wasn't ruined at all! Terrible! A total mismatch to the whole aesthetic of the server. So I set about improving it. I knocked out all the torches before I left, too, so now it's a proper blasted, monster-infested ruin. Would be a fun place to stumble upon at night. Luigi's Discount Porn Bin fucked around with this message at 02:26 on Jun 1, 2011 |
# ? Jun 1, 2011 02:21 |
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Good lord. I mean, the guy knew the possibility of that happening when he set up shop on that server, but I'd be pretty bummed if all my work was turned to slag overnight. Good work!
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# ? Jun 1, 2011 02:34 |
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It looks like a level in a 3D platformer now.
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# ? Jun 1, 2011 02:35 |
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Droxis posted:Good lord. I mean, the guy knew the possibility of that happening when he set up shop on that server, but I'd be pretty bummed if all my work was turned to slag overnight. That's exactly the reason I never played on servers like that. I play minecraft like lego. I want to build cool poo poo and not deal with jerks breaking my stuff.
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# ? Jun 1, 2011 02:42 |
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I always thought Minecraft griefs like that were the equivalent of teamkilling in CS. Don't get me wrong, I'm sure he's pissed/upset, but I don't find anything particularly creative or entertaining about kicking down some kid's virtual sandcastle. There are some creative griefs to be had in MC, but breaking someone's buildings is bush league.
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# ? Jun 1, 2011 04:53 |
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I'm fine with griefing in games like that, as long as the method's creative enough. Somebody drawing boners on everything and throwing explosives around isn't as good as diverting a river into someone's cave system, or building an overly elaborate cannon.
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# ? Jun 1, 2011 05:13 |
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Psalmanazar posted:I'm fine with griefing in games like that, as long as the method's creative enough. Somebody drawing boners on everything and throwing explosives around isn't as good as diverting a river into someone's cave system, or building an overly elaborate cannon. This reminds me of Garrysmod. I would get pretty pissed when someone just started deleting things and shooting people while shouting "TROLLED!" but from time to time, people (usually myself) would build griefing machines like catapults and suicide bomber cars, and siege peoples buildings. My absolute favorite thing was to make a plane, and hang a magnet off of it. I'd fly past someones contraption and the magnet would catch it, and I'd just carry off their car or whatever. I liked making the plane out of wood so if they shot at me, I'd crash and explode.
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# ? Jun 1, 2011 05:52 |
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Vib Rib posted:I always thought Minecraft griefs like that were the equivalent of teamkilling in CS.
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# ? Jun 1, 2011 10:52 |
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Shumagorath posted:When they made teamkills -100 instead of -50 so you couldn't get positive points for kill-revive cycling it was truly a sad day. Still, I'll always have the time I drove the T-90 over 4+ snipers on Wookie Hill then handed it straight to the enemy team. Griefing in BF2 was much better/worse, there were so many ways to annoy people. On karkand if you happened to grab an apc or tank on the US side at the beginning, people would jump on top of your vehicle and the crappy physics would kill them as soon as you moved an inch. They would ram you full speed with a Humvee. And you'd get attributed the teamkills of course and after four you were temporarily banned from the server (default server settings). Jets also attracted the biggest assholes. Sniping team members out of the pilots seat with an M95, parking vehicles on the runway, clipping a wing right before you take off so you'd crash. Commanders calling in artillery on his team, dropping crates or cars on top of his own snipers. You could even grief your commander by running into his artillery strikes to get him off the server. Good times.
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# ? Jun 1, 2011 11:17 |
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I go to the APB thread solely for the videos.Dr Dskie posted:It really is the best part of the game. After a frustrating match, hop into a dump truck and renew your love for this game. Synthbuttrange fucked around with this message at 12:03 on Jun 1, 2011 |
# ? Jun 1, 2011 11:59 |
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Slappy Moose posted:This reminds me of Garrysmod. I would get pretty pissed when someone just started deleting things and shooting people while shouting "TROLLED!" but from time to time, people (usually myself) would build griefing machines like catapults and suicide bomber cars, and siege peoples buildings. I mostly play gmod, but the principles are the same. I've had a lot of fun by abusing the noclip that occurs when using a prop-spawner by shooting people through walls. The most amusing one I've seen was somebody building invisible forcers from wiremod and hiding them, so anyone walking nearby got shot off halfway across the map.
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# ? Jun 1, 2011 12:57 |
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Luigi's Discount Porn Bin posted:Yeah, I didn't want to just destroy everything, I was going for a very specific ruined look so I took special care to not simply burn everything to the ground, but to preserve some cool mob-filled ruins for anyone who stumbles across it in the future. It took some careful TNT placement and a surprising amount of work getting the lava waterfall to work the way I wanted it to, but the recent patch changes to fire made it much easier. what server is this! it looks like a great time!
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# ? Jun 1, 2011 13:17 |
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Nizox posted:what server is this! it looks like a great time!
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# ? Jun 1, 2011 16:43 |
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SpazmasterX posted:That's exactly the reason I never played on servers like that. I play minecraft like lego. I want to build cool poo poo and not deal with jerks breaking my stuff. This is the griefing thread: not liking griefing isn't allowed, you filthy troll.
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# ? Jun 1, 2011 20:25 |
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Looks like it's time for another "is this griefing or just being a retard?" discussion.
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# ? Jun 1, 2011 23:12 |
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Terraria is another example. The game is literally unplayable in MP on any non-private server because there are basically no restrictions to prevent people from TNTing the poo poo out of the spawn into a massive lava-filled pit, blocking it off so people can't escape, demolishing and pouring lava all over people's constructions, etc. And there aren't any admin tools out to stop it.
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# ? Jun 1, 2011 23:21 |
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Diplomaticus posted:Terraria is another example. The game is literally unplayable in MP on any non-private server because there are basically no restrictions to prevent people from TNTing the poo poo out of the spawn into a massive lava-filled pit, blocking it off so people can't escape, demolishing and pouring lava all over people's constructions, etc. And there aren't any admin tools out to stop it. I got the impression that Terraria was Minecraft's developmentally disabled 2D cousin. Been thinking about getting one or the other for a while now, but for every story of pure awesome, there's one that makes me want to ragequit in advance.
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# ? Jun 4, 2011 01:51 |
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Edit: Nevermind, just me bitching and contributing nothing. carry on.
Malachite_Dragon fucked around with this message at 02:25 on Jun 4, 2011 |
# ? Jun 4, 2011 02:21 |
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afkmacro posted:Griefing in BF2 was much better/worse, there were so many ways to annoy people. On karkand if you happened to grab an apc or tank on the US side at the beginning, people would jump on top of your vehicle and the crappy physics would kill them as soon as you moved an inch. They would ram you full speed with a Humvee. And you'd get attributed the teamkills of course and after four you were temporarily banned from the server (default server settings). http://www.youtube.com/watch?v=UYlCBu4ms6E
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# ? Jun 4, 2011 04:44 |
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# ? May 14, 2024 07:07 |
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Starcraft 2 is ripe for trolling, given how serious people take things like the custom games: Edit (more context) A 3v3 match, everyone was having a friendly time until about 15 minutes in when Tacko noticed his team was losing: I couldn't resist: And when he finally lost, I got the ultimate Starcraft Bad Manner burn: He only got angrier post-match: (crossposted from the Starcraft rage thread) The Supreme Court fucked around with this message at 16:10 on Jun 4, 2011 |
# ? Jun 4, 2011 12:16 |