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Rascyc
Jan 23, 2008

Dissatisfied Puppy

casual poster posted:

How do you guys find the time to play through your RPG's? Ever since I got a fulltime job, girlfriend and started working out my gaming time (for rpg's atleast) has gone down to about a hour a day.
How do you guys keep up with it?
Having no guilt about quitting a game in the middle is mostly how I get through my game library. If I start to get really bored for a sustained amount of time (3+ hours, roughly?) with a game, I pretty much stop playing it and leave it at that. When I was younger/more time I would usually just shoulder it and play through; some sort of gamer's pride I guess.

Zedd posted:

Can somebody tell me a good way to get through the first part of the Witcher? I know I will end up loving this game, but the tutorial/start really don't grab me yet.
There is no good way. Rough it out if you think you'll somehow like the rest of the game more than the tutorial/chapter 1. I can't see how though, a lot of people quit the game in the first 5 to 10 hours when they find out the general flow of the game doesn't really change much from start to finish.

Rascyc fucked around with this message at 23:08 on May 14, 2011

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SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~

Stelas posted:

It can be. Or you can be insane and do something like this. Judith ver. / Estelle ver. / Blah blah blah ver.

Well sure, if you care about not repeating any artes. If you don't: Yuri is perfectly capable of an infinite combo when you have the right skills and his various Shining Fang/Dragon Swarm artes. You just gotta land enough hits to trigger his Overlimit skills, go bananas, end it with Divine Wolf Blaze. Then you just hit the guy with his Free Run attack while he's on the ground to pop him back up into the combo. I think I got to around 1200 hits before I got bored and ended it with Savage Wolf Fury and a Fatal Strike. :v:

ChuckDHead
Dec 18, 2006

Ice Blue posted:

The most fun battle system in an RPG I've played is Grandia 2. It uses a battle timer system where you get to see what everyone has queued up and what they are about to do. Some skills come out faster and some take longer to do. Plus the important thing is you can use ability that interrupt and cancel their attack. Normal attacks also delay their attack if I remember correctly. It's pretty fun and strategic and makes you plan out what you want to do.

It took me a while to really get into that system, but when I really grasped the cancelling and delaying tactics and had a battle where I managed to kill every enemy without letting them get a hit in, the game became a lot more interesting, and it remains my favourite RPG battle system too.

The battle system can really make or break an RPG. It's the reason I gave up on Tales of Symphonia early on. I just can't enjoy that kind of action battle system.

Drunken Butterfly
Jan 6, 2011

NO SWEETS!
I just remember loving Tales of Vesperia because you could just spam destruction field over and keep the final boss on lock down. Vesperia is obviously the best Tales game, battle system and characters are pretty cool.

Dr. Quarex
Apr 18, 2003

I'M A BIG DORK WHO POSTS TOO MUCH ABOUT CONVENTIONS LOOK AT THIS

TOVA TOVA TOVA

casual poster posted:

How do you guys find the time to play through your RPG's? Ever since I got a fulltime job, girlfriend and started working out my gaming time (for rpg's atleast) has gone down to about a hour a day.
How do you guys keep up with it?
Really, it is hard. No matter what you do, if you actually have a real life including serious relationship and serious job/graduate school/whatever, you do have to either play like an hour a day as some people suggest or just realize you need to quit playing entirely for a while.

On the plus side, once you finish The Baker Contract/your master's thesis/your doctoral dissertation/The Code that Ends the Universe, you can usually get back to semi-frequent gaming again.

Ciaphas
Nov 20, 2005

> BEWARE, COWARD :ovr:


Mokinokaro posted:

Raven, Judith and Rita are much more fun, imo. Yuri's perfect for learning the system with though.

Wait, Rita? The 'casts take like four, five seconds and god help you if you get hit' character? Fun? :stare:

Seriously though, is there something that makes her fun to play? 'cause last time I played I got all the way up to getting Judith and I never figured out how one could play Rita without falling asleep.

Ciaphas fucked around with this message at 03:45 on May 15, 2011

Paper Jam Dipper
Jul 14, 2007

by XyloJW
A friend of mine greatly suggested I try Dragon Quest V for DS.

It cost me $45 used.

I guess you can get sealed copies for $125 on ebay.

At least when I'm done I can get a good return for the game.

Nate RFB
Jan 17, 2005

Clapping Larry
DQV DS is pretty great. It was only my second Dragon Quest game ever (the first being DQIV DS) but I had an immense amount of fun with it. I should go through it another time with Debora as my wife instead, I hear that's pretty amusing.

Troffen
Aug 17, 2010

Ledneh posted:

Wait, Rita? The 'casts take like four, five seconds and god help you if you get hit' character? Fun? :stare:

Seriously though, is there something that makes her fun to play? 'cause last time I played I got all the way up to getting Judith and I never figured out how one could play Rita without falling asleep.

When in Overdrive all her spells become instant cast (as that combo video demonstrates). Late into the game it's possible to get near infinite TP/overdrive, so you can spam high-level spells repeatedly and just slaughter everything. It's fun in a 'holy poo poo this is broken as hell' sort of way. But before that, yeah, you'll be sitting around casting quite a bit.

Stelas
Sep 6, 2010

Ledneh posted:

Seriously though, is there something that makes her fun to play?

Even without overdrive, the right skills can provide her with very fast casting potential, and her melee techs are surprisingly fun to use.

Nate RFB
Jan 17, 2005

Clapping Larry
To illustrate how broken Rita is, one or two Overlimits while continuously casting Meteor Storm will rack up so much damage on the "super hard" optional boss that the boss will be dead before the damage counter can catch up. He won't even get a chance to get a single move in IIRC.

SpaceDrake
Dec 22, 2006

I can't avoid filling a game with awful memes, even if I want to. It's in my bones...!

iastudent posted:

Haha yeah, I forgot about that one. That makes focus fires from enemies real fun.

And another odd thing involving characters joining with a complete lack of equipment. At the end of chapter 3 a party member leaves you and you're forced to fight a boss with just you and your summon. At the beginning of the next chapter right afterwards, the same party member joins back up but you have to re-equip everything he had before.

Another strike "against" Arcana is the early-90s non-Woolsey translation; SALAH, indeed. Granted there isn't too much plot to work with either way, but it still reads pretty dry.

I do remember Nintendo Power giving it a fair amount of pimping back in the day since it was a launch-window title for America, IIRC, and from HAL Labs.

It's also really notable for having goddamned terrible boxart in every territory it was released in. :v:

Mokinokaro
Sep 11, 2001

At the end of everything, hold onto anything



Fun Shoe

Troffen posted:

When in Overdrive all her spells become instant cast (as that combo video demonstrates). Late into the game it's possible to get near infinite TP/overdrive, so you can spam high-level spells repeatedly and just slaughter everything. It's fun in a 'holy poo poo this is broken as hell' sort of way. But before that, yeah, you'll be sitting around casting quite a bit.

Also Levitate + Risky Ring is fun combo. All spells at 1 TP and inifinite levitation keeps you away from most enemies.

Honest Thief
Jan 11, 2009

Zedd posted:

Can somebody tell me a good way to get through the first part of the Witcher? I know I will end up loving this game, but the tutorial/start really don't grab me yet.

Ask for a chapter 2 save file, I lost all my saves but it cant be that hard to find one for the start of chapter 2. Me or someone else can easily fill you in with the most important bits from chapter 1.

Quetzal-Coital
Mar 7, 2003

SpaceDrake posted:

Another strike "against" Arcana is the early-90s non-Woolsey translation; SALAH, indeed. Granted there isn't too much plot to work with either way, but it still reads pretty dry.

I do remember Nintendo Power giving it a fair amount of pimping back in the day since it was a launch-window title for America, IIRC, and from HAL Labs.

It's also really notable for having goddamned terrible boxart in every territory it was released in. :v:

Your links are broke.

iastudent
Apr 22, 2008

SpaceDrake posted:

Another strike "against" Arcana is the early-90s non-Woolsey translation; SALAH, indeed. Granted there isn't too much plot to work with either way, but it still reads pretty dry.

I do remember Nintendo Power giving it a fair amount of pimping back in the day since it was a launch-window title for America, IIRC, and from HAL Labs.

It's also really notable for having goddamned terrible boxart in every territory it was released in. :v:

But who can forget such timeless names as Draven Pass and Stavery Tower? :v:

Also since your links keep showing up as forbidden, US and Japan boxarts.

m/e: Oh, now those other links start working. That JP boxart is still... something. :stare:

Doc Hawkins
Jun 15, 2010

Dashing? But I'm not even moving!


Yeah, something awesome

Old Grasshopper
Apr 7, 2011

"Patience, young grasshopper."

Honest Thief posted:

Ask for a chapter 2 save file, I lost all my saves but it cant be that hard to find one for the start of chapter 2. Me or someone else can easily fill you in with the most important bits from chapter 1.

You don't want to start at Chapter 2 though... IMO it's not the best chapter. You just have to play through the annoying tutorial bit :saddowns: it doesn't take long though, and it introduces you to some important concepts.

iastudent
Apr 22, 2008

Managed to get myself seated for once this weekend and finish Arcana. The final dungeon was surprisingly not as hard to navigate as most of the dungeons in the 2nd half of the game. Having everyone split from you to hold off the bosses so you can make it to the final one was a surprising, if not more difficult, touch.

The final boss, while not exactly diversive in the attacks department, still proved to be a bitch at times. Yes, spam Attribute 11 more why don't you? The ending was equally kinda lackluster. A bunch of white text on black background about how there's been peace for so many years after blah blah blah. The spinning cards with alternate character portraits wasn't too bad, though.

Another surprise when watching the credits was that Arcana's composer was Jun Ishikawa, the composer for much of the Kirby series. Seriously, try listening to the final boss theme and telling me that's not Kirby music. :colbert:

Finally, someone on youtube has apparently beaten this game in under 2 1/2 hours. :stare: I think I got some strategizing to do...

Rascyc
Jan 23, 2008

Dissatisfied Puppy
The music of Arcana was probably my favorite part. It's almost all universally good.

I really enjoyed that game personally, it was fairly challenging for its time and it was probably around the time when RPGs with actual stories were becoming more common in the states but wasn't quite there.

Rascyc fucked around with this message at 05:13 on May 16, 2011

Oldstench
Jun 29, 2007

Let's talk about where you're going.

Zedd posted:

Can somebody tell me a good way to get through the first part of the Witcher? I know I will end up loving this game, but the tutorial/start really don't grab me yet.

Really not trying to be a dick here, but just suck it up and play. It really shouldn't take you that long and it teaches you how to play.

Limorkil
Jan 4, 2011

Zedd posted:

Can somebody tell me a good way to get through the first part of the Witcher? I know I will end up loving this game, but the tutorial/start really don't grab me yet.

I find the tutorial is pretty tedious, but since you are held by the hand there is no point giving you any pointers.

The first chapter is great, but it a way it is also the hardest because it is more free-roaming and you have few talents. I can see how people could find it overwhelming. Here are some pointers:

1. Save a lot. Seriously. Combat is tough at the start.

2. Take your time. Geralt dies easily, so if you rush you will actually spend more time getting through it because of replays.

3. Use your potions, particularly "Swallow". You will be swimming in potions in Chapter 2/3, so there's no point hording them. Learn how to make Swallow and Cat.

4. If you are getting interrupted while trying to strike then switch styles.

5. Just work your way through your quest list. Go for the simple-sounding quests first. Avoid quests that sound important until you have run out of alternatives.

6. If you have an escort quest then go even slower and reload if the person you are escorting takes too much damage in a fight. Always try and keep the enemy attacking you and not the person you are escorting.

7. Don't forget to use signs. They are relatively powerful right from the start.

8. Spread your bronze talents around to get a broad base of skill. You see those 5 dots you have for each attribute/skill? You can't go too far wrong at the start just raising everything to level 2: strength, dex, vitality, intelligence, steel styles, aard/igni sign.

Chapter 1 mostly just requires some patience and a lot of running around.

Edit:
Based on recommendations here, and the fact that it only cost $4.19 on gog, I got Arcanum (Of Steamworks blah blah whatever). Going to try something I have not done in years, which is NOT read any character guides or any other potenital "spoilers" before I've beaten the game. I installed the various official and unofficial patchers, along with the high-resolution patch. I started it up, looked at the chargen screen and one portrait immediately gave me a character concept and a name, "Bruce Ishmay". This is going to be good.

But first I have to beat Witcher 2!

Limorkil fucked around with this message at 21:27 on May 16, 2011

Taeke
Feb 2, 2010


So I'm still playing Divinity 2, which is a lot of fun, and I just got into the second area, the Fjords bit. Thing is, I was only level 13/14 when I went there, and the enemies are all level 18ish. Definitely nothing I can't handle, being a Ranger using a lot of charm and blind as well as poison arrows, but it did strike me as odd that I'm suddenly getting 3-4k xp per kill and level up every two battles. Did I go there too soon? I think I've done all I needed to do in the Valley, including the whole tower bit and now I have to find Maxos.

Am I on the right track or did I miss something?

Zedd
Jul 6, 2009

I mean, who would have noticed another madman around here?



Taeke posted:

So I'm still playing Divinity 2, which is a lot of fun, and I just got into the second area, the Fjords bit. Thing is, I was only level 13/14 when I went there, and the enemies are all level 18ish. Definitely nothing I can't handle, being a Ranger using a lot of charm and blind as well as poison arrows, but it did strike me as odd that I'm suddenly getting 3-4k xp per kill and level up every two battles. Did I go there too soon? I think I've done all I needed to do in the Valley, including the whole tower bit and now I have to find Maxos.

Am I on the right track or did I miss something?
Without spoiling too much:
You entered the Fjords by land, you aren't supposed to go there yet.
Finish off broken valley, then go do the maxos quests; You will easily be around level 22 by the time you reach the Fjords proper.

Stelas
Sep 6, 2010

You missed something. You don't have to go to the Fjords until the main quest throws you there, and it does so very obviously. Make sure you've checked out the big honking tower in the first area, and also the temple in one of the spokes off the central section.

Taeke
Feb 2, 2010


Ah, thanks. I must've missed the temple then, which I thought to be in the Fjords then. Oh well, a few extra levels under my belt, so it should be a breeze.

Thanks guys. Now in hindsight, I do remember there being talk of a temple in town. I should do less exploring and more reading/listening to what they actually tell me.

Cake Attack
Mar 26, 2010

Is Grandia II worth playing if the only version I could play is the ps2 port? Apparently it's not a great port, but all the praise for the game recently has made me want to buy it.

RadicalR
Jan 20, 2008

"Businessmen are the symbol of a free society
---
the symbol of America."
Personally, I think the port was terrible. It seemed to me the game actually started SLOWING down (like the text would take longer to display) the longer you played the game. Also, I seem to remember the videos weren't as great as the DC version.

If you have no other choice, play the PS2 version. But you can a DC for dirt cheap these days.

Ice Blue
Mar 20, 2002

Sorry, I get paid to shoot paintballs, honey, not the breeze.
I thought the PS2 version was supposed to have some extra content, too. I didn't realize it was a poo poo port. That's kinda annoying.

Personally I'd go for the PS2 version so I could play it on PS3 with on board saving and wireless controls rather than having to dig up my DC and deal with the beeping VMU in the controller with a short cable.

Paperhouse
Dec 31, 2008

I think
your hair
looks much
better
pushed
over to
one side
I played and completed Grandia 2 on PS2 and it was fine. It was a while ago but I can't really remember any technical issues with it, it's perfectly playable and is a very fun game.

casual poster
Jun 29, 2009

So casual.
Can anyone tell me more about xenogears battle system? From what I've seen from some gameplay videos on youtube is that it "seems" like you input a set of codes to get some type of attack? Am I seeing this right?
I think this may be my next game as long as it doesn't have a traditional battle system (after playing radiant historia I am not ready to go back to a reg system).

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

casual poster posted:

Can anyone tell me more about xenogears battle system? From what I've seen from some gameplay videos on youtube is that it "seems" like you input a set of codes to get some type of attack? Am I seeing this right?

Pretty much. It's kind of like Chrono Cross where you have a Weak, Medium, and Fierce attack, except your combo length is limited by your level (and progress through the game) and you learn attacks as you 1) use the proper combination and 2) gain enough levels to be able to input that many attacks.

It'll always use X as the combo ender (at least I'm 99% certain this is the case), so you'll have combos that for example go "TTTX" "TSX" and when your level gets high enough, you start getting "TTTX" "TSX" "SSX" and so on. It's actually pretty engaging, but the system is basically thrown out the window when you fight in a Gear until pretty much the end of the game.

re: Grandia II, there is some slowdown in scripted, panning shots. Maybe some is an understatement, it can get pretty terrible at times. I don't know if this is a hardware issue or if it was outright programmed to do this so as not to overload the PS2, FF4-6+CT ports on the PSX style. It's definitely a thing to test now that PS2 emulation has achieved a highly-stable build.

Fur20 fucked around with this message at 05:44 on May 17, 2011

Meme Emulator
Oct 4, 2000

Ar Tonelico 3 wasnt as awful as yall said it would be. I mean, it was bad, but it could have been a lot worse (Note: I have a high tolerance for japanese bullshit)

Anyway, whats good on the PSP? I picked one up a few months ago and with the store on the verge of coming back I might download a few games. Not really looking for a strategy rpg, more looking for jrpg kinda games.

Nice piece of fish
Jan 29, 2008

Ultra Carp
So.

After reading this thread I went and found me some Planescape: Torment and boy howdy am I angry at myself for not finding this game sooner. I count Baldur's Gate 1 and 2 as some of the best games I've ever played, and Planescape Torment has very, very good writing even compared to those.

I am also going to agree with the love for Bloodlines. It's probably the best game that ever completely failed to become a smash hit. It has tons of atmosphere, the combat system makes you feel like a ridiculously overpowered vamp monster, and everyone should play as a Malkavian at some point in their life.

As for people interested in some older Rpg's, I enjoyed Albion (link) quite a bit. It is very old and will probably require some effort to get functioning, but due to the terrific story and highly interesting mishmash of scifi and weird fantasy, not to mention the interesting implementation of first person dungeon exploration and the incredibly exciting world it plonks you into, it really is a shining example of old school rpg design.

Another mostly forgotten game is Siege of Avalon. This one's a tad weird. The company that made it, Digital Tome, was among the first to try and sell their game as a download online, long before the age of Steam and etc. It failed spectacularly, mostly not because of the game itself, which I found fun and the story engaging and well-told. The game is abandonware at this point, which means you can pick up all six chapters (Digital "Tome", get it?) somewhere online with not a lot of effort and no money down. The game is buggy, but finished and well worth your time and patience if you ever enjoyed such games as Diablo or Diablo 2. Play as a mage. You are ridiculously overpowered. Also don't loot the ogre's loincloth what's wrong with you.

I also enjoyed Demise: Rise of the Kutan and I'm happy to see more being done with what felt like a pretty unfininshed game. I'm hoping they fix it up nice, because as a dungeon crawler it was pretty darned fun.

sassassin
Apr 3, 2010

by Azathoth

Nilbog Gink posted:

As for people interested in some older Rpg's, I enjoyed Albion (link) quite a bit. It is very old and will probably require some effort to get functioning, but due to the terrific story and highly interesting mishmash of scifi and weird fantasy, not to mention the interesting implementation of first person dungeon exploration and the incredibly exciting world it plonks you into, it really is a shining example of old school rpg design.

This was my first PC game I ever owned, and I love it to this day. Have the disk at home, but no way to get it working atm.

I remember playing the demo (which restricted you to the first island, but went on as long as you wanted) for weeks on end just farming those magic seeds and fighting monsters before finally getting it for real.

I don't think I ever got close to finishing it, but I probably still know every inch of that space station (getting that gun on board etc.).

The first person scared the poo poo out of me. Those mouths in the floor :gonk:

ChuckDHead
Dec 18, 2006

Cake Attack posted:

Is Grandia II worth playing if the only version I could play is the ps2 port? Apparently it's not a great port, but all the praise for the game recently has made me want to buy it.

I'm told the DC port is better somehow, but I played the PS2 port and didn't have any problems with it at all. The FMV's a bit ugly in one scene, but I'm not sure that's an issue with the port. Personally I say get it. It's shorter and a much more streamlined experience than the original (especially the skill-levelling), and the plot isn't quite as good, but the original is my favourite RPG, so comparisons are outright unfair in my case. It's still a really good RPG with a very satisfying battle system.

casual poster
Jun 29, 2009

So casual.

Meme Emulator posted:

Anyway, whats good on the PSP? I picked one up a few months ago and with the store on the verge of coming back I might download a few games. Not really looking for a strategy rpg, more looking for jrpg kinda games.

PSP has a great list of games.
Give the Star Ocean series a try, the story is kind of meh but the battle system and item creation more than make up for it. The game is also easily broken.
Persona 3 Portable is probably the best game out there, I can't stress this enough. Great story and a great battle system (they actually use buffs and weaknesses actually do something!).
Lunar Silver Star Harmony is a great nostalgia kick, good story, pretty normal battle system and good visuals. Do yourself a favor and don't get the UMD though, the loading times are horrible.
Final fantasy 4 complete just got released, which is the full game plus a additional game called After Years. I haven't played this version yet, but FF4 is one of my favorite games.
Final Fantasy 9 is available from the store, I would definitely pick this up.
I'll probably come up with more later.
But if there was one game I could play forever, it would be persona 3 portable.

Cake Attack
Mar 26, 2010

Meme Emulator posted:

Ar Tonelico 3 wasnt as awful as yall said it would be. I mean, it was bad, but it could have been a lot worse (Note: I have a high tolerance for japanese bullshit)

Anyway, whats good on the PSP? I picked one up a few months ago and with the store on the verge of coming back I might download a few games. Not really looking for a strategy rpg, more looking for jrpg kinda games.

Legend of Heroes: Trails in the Sky came out recently and it's pretty good. There was some discussion about a couple pages back if you're interested. Really, there aren't that many good conventional JRPG's on the psp that I can think of. There's a lot of good RPG's, but not many of them are turn-based JRPGs.

There's also, like casual poster mentioned, Persona 3 Portable. It's definitely worth picking up, whether or not you've played Persona 3 before.

TheOriginalEd
Oct 29, 2007

Caffeine Transcendent
psp is the king of srpgs

Final Fantasy Tactics got a retranslation and some added features for its psp release
Disgaea 1 & 2bot got a metric assload of extra features added to them for their psp release
Jeanne D'Arc is a charming little retake on the life of Joan of Arc except now she has magic armor and the king of england is possessed by a demon.
Tactics Ogre the predecessor to FFT just saw a rerelease on the system as well.
Phantom Brave I just started this yesterday so I dont have much to say about it yet.
ZHP a semi roguelike by NIS in the vein of the disgaea series. If you have a high tolerance for anime bullshit you can NOT go wrong with anything NIS makes.

The stupidly long battles and dungeons actually work on the portable format because you can just put it in standby and pick it up later. Youre no longer locked in a timesink with no way to save. You can easily spend 1000+ hours on just the title I listed.

Edit: aand I see now that you said you WERENT looking for srpgs. reading comprehention :doh:
Kingdom Hearts Birth by Sleep is pretty jrpgish.. and a pretty good game.

TheOriginalEd fucked around with this message at 15:27 on May 17, 2011

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iastudent
Apr 22, 2008

TheOriginalEd posted:

psp is the king of srpgs

You can also add Front Mission 3 to that list if you don't mind playing a PS1Classic on a PSP. I can't remember if there's any others that got ported to the PSN store.

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