Doc Hawkins posted:Prostituting your sisters: totally cool. Well, you know what they say about omelettes and eggs. vv
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# ? Jul 8, 2011 18:24 |
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# ? May 30, 2024 10:04 |
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Yeah, okay, he's a sociopath who literally whored out his own family and has probably gutted more people than Jack the Ripper. But he has a DISCO BALL. IN HIS HOUSE. A DISCO BALL.
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# ? Jul 8, 2011 18:25 |
I unironically want Brayko's jacket IRL. Do those exist. Where can i buy one.
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# ? Jul 8, 2011 18:27 |
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Technique posted:I unironically want Brayko's jacket IRL. Do those exist. Where can i buy one. You need to find an unspecified number of gay cheetahs first.
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# ? Jul 8, 2011 18:33 |
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Man, I'm really getting into this game. Just had my first meeting with Marburg. That poo poo was INTENSE. The conversation went everywhere, but in a really believable way. Even Mass Effect suffered from some of the 'Dialogue recorded on different days' problem but poo poo, I cant see any of that here. Also, it's got a Pope Urban II reference in it. Hard. loving. Core.
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# ? Jul 8, 2011 18:35 |
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This is a really broad question, but: should I be sticking almost exclusively to one attitude/posture throughout the conversations? I keep catching myself playing to different people's personalities, so my responses have been really varied and I haven't necessarily stuck to one "character." Am I going to run into any downsides or upsides to this?
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# ? Jul 8, 2011 18:55 |
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RichterIX posted:This is a really broad question, but: should I be sticking almost exclusively to one attitude/posture throughout the conversations? I keep catching myself playing to different people's personalities, so my responses have been really varied and I haven't necessarily stuck to one "character." Am I going to run into any downsides or upsides to this? Every approach, even an approach that's never one specific approach, gets you different perks and reactions. You won't be screwing yourself by going all over the place.
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# ? Jul 8, 2011 18:56 |
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RichterIX posted:This is a really broad question, but: should I be sticking almost exclusively to one attitude/posture throughout the conversations? I keep catching myself playing to different people's personalities, so my responses have been really varied and I haven't necessarily stuck to one "character." Am I going to run into any downsides or upsides to this? No. There is no need to min/max anything. The game won't punish you. Just do what feels right, and it'll work out.
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# ? Jul 8, 2011 18:56 |
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You actually get a perk for trying out all three approaches in the same conversation. Also, remember, at the start of the game your character is established as someone good at verbal manipulation, so don't worry about roleplaying an inconsistent character, your responses can be as sincere as you want them to be.
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# ? Jul 8, 2011 18:58 |
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CCKeane posted:There is no need to min/max anything. The game won't punish you. Yeah this isn't Mass Effect :p
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# ? Jul 8, 2011 18:59 |
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Yup. Characters will acknowledge drat near every combination of dialogue options possible - some good, some bad, all perfectly in character and none of them will punish you OOCly.
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# ? Jul 8, 2011 19:00 |
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I think you need to pretty much max out
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# ? Jul 8, 2011 19:00 |
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After being misled by the hype in the Saints Row 2 thread, I was weary about ignoring the negative reviews and checking out Alpha Protocol. But god drat you guys were right. The AI is mediocre ("hey, 3 of my buddies are lying dead at the bottom of this ladder? I should climb up it and see what happens") but the game is so well designed, it's a masterpiece in its own way. And I'm still early in my first playthrough, so I haven't even had any "this loving game" moments yet. If you're reading this post and you're on the fence about buying Alpha Protocol, do it. You won't regret it.
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# ? Jul 8, 2011 19:01 |
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The Viper posted:The conversation went everywhere, but in a really believable way. Didnt even think about this but its completely true. It really is an injustice that we wont see a sequel
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# ? Jul 8, 2011 19:02 |
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diegetic poster posted:After being misled by the hype in the Saints Row 2 thread, I was weary about ignoring the negative reviews and checking out Alpha Protocol. But god drat you guys were right. The AI is mediocre ("hey, 3 of my buddies are lying dead at the bottom of this ladder? I should climb up it and see what happens") but the game is so well designed, it's a masterpiece in its own way. And I'm still early in my first playthrough, so I haven't even had any "this loving game" moments yet. The "This loving Game" moments all happen in subsequent playthroughs. On your first playthrough, all the dialog feels natural and organic, but for all you know, it's the same exact dialog no matter what you do. On later playthroughs you realize how much variation there actually is in what you hear and what you can experience.
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# ? Jul 8, 2011 19:12 |
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Mistikman posted:The "This loving Game" moments all happen in subsequent playthroughs. On your first playthrough, all the dialog feels natural and organic, but for all you know, it's the same exact dialog no matter what you do. On later playthroughs you realize how much variation there actually is in what you hear and what you can experience. Exactly. Even if it's not huge stuff, you'll notice little variations that stand out. Even that little plane ride after Saudi with Scarlet can have some big changes depending on how you act around her. Nothing huge, but even the difference between her cracking a joke on one playthrough and being all business in the next one on the same line is proof of how much time and effort went into the conversations.
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# ? Jul 8, 2011 19:17 |
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The Viper posted:Man, I'm really getting into this game. Just had my first meeting with Marburg. That poo poo was INTENSE. The conversation went everywhere, but in a really believable way. Even Mass Effect suffered from some of the 'Dialogue recorded on different days' problem but poo poo, I cant see any of that here. There are a few minor points of dialogue where someone's tone/equalization will change from one statement to the next, usually in video conferences where they do a basic spiel, react to something you've done, then continue their spiel, but I've only noticed that with Mina and Westridge.
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# ? Jul 8, 2011 19:41 |
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Holy Calamity! posted:"6 out of 10" - 'gaming journalism' community Yeah, apart from the "game" part that is mostly really mediocre stealth and downright poor gunplay. The ideas, script and character gallery are all really cool, though. Shame about the gameplay bit.
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# ? Jul 8, 2011 19:52 |
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Ilustforponydeath posted:Yeah, apart from the "game" part that is mostly really mediocre stealth and downright poor gunplay. You mean poor gunplay like Mass Effect 1, a game that was also rightly criticised thoroughly for its diceroll gunplay?
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# ? Jul 8, 2011 19:56 |
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I liked the stealth because at the end you get to run around invisible punching people in the throat.
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# ? Jul 8, 2011 19:59 |
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I like the gunplay, it is very RPG-y in making stats matter. Sure, it's not me2 or whatever where you can just fire your guns perfectly from the start, but it wasn't trying to be.
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# ? Jul 8, 2011 20:01 |
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Hypocrisy posted:I liked the stealth because at the end you get to run around invisible punching people in the throat. I have never done a maxed out stealth run. I really should. Instead I usually prefer to hulk the gently caress out and punch everybody into the sun.
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# ? Jul 8, 2011 20:02 |
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Mina: Hey, quick question, did you ever get a password to the (x) server? Thornton: (Snarky) Sure did! Username:MThornton Password:M1lfLuvvR This loving game.
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# ? Jul 8, 2011 20:02 |
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The Viper posted:Mina: Hey, quick question, did you ever get a password to the (x) server? Do you happen to be Sean Darcy? V Even better. She sends you a mail with some money in return for a promise that you never make such a crappy joke again. Exercu fucked around with this message at 20:12 on Jul 8, 2011 |
# ? Jul 8, 2011 20:06 |
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The Viper posted:Mina: Hey, quick question, did you ever get a password to the (x) server?
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# ? Jul 8, 2011 20:10 |
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The Viper posted:Mina: Hey, quick question, did you ever get a password to the (x) server? Oh yeah, this made me laugh pretty hard too. They have a few "realistic" things like this in the game that don't make the game feel like it takes itself too seriously. A lot of the characters are actually believable, I almost think the person writing most of the dialogue was roleplaying as these characters when they did it, or multiple people were giving realistic input.
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# ? Jul 8, 2011 20:10 |
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The Viper posted:Mina: Hey, quick question, did you ever get a password to the (x) server? I really wish this was referenced if you rescue Mina having just hosed SIE.
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# ? Jul 8, 2011 20:12 |
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Am I the only one who didnt think SIE looked any older than the other female characters?
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# ? Jul 8, 2011 20:14 |
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My favorite email of them all is the sarcastic Time-cube rant you can send to Heck. I've been looking for a screenshot of it, but I haven't had any luck. I'll have to remember to get one the next time I play. Best part is it actually gets you +2 rep with him.
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# ? Jul 8, 2011 20:19 |
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the_american_dream posted:Am I the only one who didnt think SIE looked any older than the other female characters? I didn't think SIE looked older than anybody either.
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# ? Jul 8, 2011 20:20 |
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Welp, I just completed my latest playthrough, and I finally managed to (endgame spoilers ahead) get Marburg to kill Parker for cutting him loose in his Deus Vult days (thanks Oxxidation!) and get Scarlet to shoot me while confronting Leland. Now all I need to do is (Moscow spoiler) figure out the trigger that lets you get Brayko to kill Championchik and I can die a happy man.
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# ? Jul 8, 2011 20:29 |
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Lynx posted:
How to do it: Be a total rear end to Surkov. Make him hate you. Then, spare Brayko and figure out through his coversation that Surkov was Halbech's contact in Russia. When you confront Surkov, before you normally fight Championchik, one of your conversation options at the bottom will be Brayko. Choose that. Enjoy. "This Mike here's a big talker. He talk about this, I talk about that. We talk about you, old man!"
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# ? Jul 8, 2011 20:41 |
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Potsticker posted:How to do it: Be a total rear end to Surkov. Make him hate you. Then, spare Brayko and figure out through his coversation that Surkov was Halbech's contact in Russia. When you confront Surkov, before you normally fight Championchik, one of your conversation options at the bottom will be Brayko. Choose that. Enjoy. "Your friend is busy winning gold medal in dying."
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# ? Jul 8, 2011 20:45 |
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The Viper posted:Mina: Hey, quick question, did you ever get a password to the (x) server? Oxxidation posted:"Your friend is busy winning gold medal in dying."
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# ? Jul 8, 2011 20:49 |
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Oxxidation posted:"Your friend is busy winning gold medal in dying." Alpha Protocol 2: Alpha Alpha Protocol - Featuring Brayko and Heck "Ooh! Or a bomb, filled with bombs-- strapped to a nuke!" It won't happen, though. At least not through SEGA. Alpha Protocol took way too long to develop and ended up wasting a lot of money.
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# ? Jul 8, 2011 20:57 |
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Even though Mina can be a terribly flat ice queen of a character, she is pretty funny if you stay suave with her. She told me something about me not being fully equipped compared to other guys
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# ? Jul 8, 2011 21:05 |
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Ilustforponydeath posted:Yeah, apart from the "game" part that is mostly really mediocre stealth and downright poor gunplay. Mass Effect 1 got off scott free from everyone and it had gameplay just as bad.
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# ? Jul 8, 2011 21:09 |
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Ilustforponydeath posted:Yeah, apart from the "game" part that is mostly really mediocre stealth and downright poor gunplay. You're playing it wrong. AP's gameplay is all about clearing entire rooms in 5 seconds or less.
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# ? Jul 8, 2011 21:25 |
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Holy Calamity! posted:You're playing it wrong. AP's gameplay is all about clearing entire rooms in 5 seconds or less. "Hold on while I shoot six people in the head in less than a second, then turn invisible and stab the survivors in the throat."
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# ? Jul 8, 2011 21:27 |
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# ? May 30, 2024 10:04 |
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Captain Oblivious posted:Mass Effect 1 got off scott free from everyone and it had gameplay just as bad. Not too mention it was even buggier and was completely lacking in polish. But, since it had Bioware's name on the box it got off scott-free and won multiple GotY awards. That's not to say I disliked Mass Effect, it was fun for what it was, I just think it's criminal that it got such warm reception while Alpha Protocol got poo poo on for pretty much the exact same problems.
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# ? Jul 8, 2011 21:27 |