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Doc Hawkins posted:I'm not even sure what it gains by showing the attack on the plane. It gains I was kind of suspicious of the intro, too, but now I realize that being pretty much in the dark about just what Mike Thorton's been up to in the beginning makes the part where the game opens up just that much more
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# ? Jul 9, 2011 03:43 |
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# ? May 30, 2024 03:41 |
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I finished Moscow and Rome. I'm at the Taipei safe house and I can't do anything. Nothing is interactive. I can't turn on the TV. I can't open the door to leave. I can't push [TAB] to get my PDA screen to come up. I can run around the room and punch things. I can crouch. That's it. What am I supposed to do?
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# ? Jul 9, 2011 03:51 |
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Is that the one where Mina suggests you take a shower? If so, go take a shower
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# ? Jul 9, 2011 03:53 |
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You're in the high tech secret base and not the dingy apartment right? Because if you're in the latter...check the bathroom.
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# ? Jul 9, 2011 03:53 |
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In Training posted:I've never actually read any of the Alpha Protocol reviews before, but I finally went on Metacritic and checked some out. You're lucky. I'm 50 minutes in and I've had it lock up, spawn me directly on top of another mob twice and spawn me in an empty room where there should be mobs four times. It has been the buggiest game I've played since Oblivion/Fallout 3/New Vegas.
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# ? Jul 9, 2011 03:54 |
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Pornographic Memory posted:You're in the high tech secret base and not the dingy apartment right? Because if you're in the latter...check the bathroom. That's... awesome. That suggestion to take a shower wasn't just idle dialog. As others have said: this loving game!
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# ? Jul 9, 2011 03:56 |
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Caseus Maximus posted:That's... awesome. Yeah this game nails most of the 'spy' trumps, such as with this hideout introduction. It notably lacks a tuxedo-Thornton fancy party sequence.
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# ? Jul 9, 2011 03:57 |
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gently caress this game I have replayed the start of the hotel mission in Taiwan four times. I keep getting spotted right at the start.
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# ? Jul 9, 2011 04:06 |
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That mission isn't really a stealth mission. This game isn't designed to be stealthed 100%.
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# ? Jul 9, 2011 04:07 |
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Holy Calamity! posted:Yeah this game nails most of the 'spy' trumps, such as with this hideout introduction. It notably lacks a tuxedo-Thornton fancy party sequence. What are you talking about? There totally is one. Thorton just wasn't invited, but he obviously doesn't give a gently caress about that
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# ? Jul 9, 2011 04:08 |
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The White Dragon posted:What are you talking about? There totally is one. Thorton just wasn't invited, but he obviously doesn't give a gently caress about that What bugs me about that mission is that Thorton is wearing a tux. Why on earth would they put him in a tux if we don't get to schmooze at the party?!
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# ? Jul 9, 2011 04:10 |
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Dr. Stab posted:That mission isn't really a stealth mission. This game isn't designed to be stealthed 100%. Yeah but then Mina says, "Security is rounding up all the guests...". I know it can be done, it just seems like that one guard always just goes and hits the alarm right away
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# ? Jul 9, 2011 04:12 |
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This game became a lot more fun for me as soon as I stopped reloading saves when I hosed up stealthing and instead tried to translate the rage i was feeling irl into rage thorton was feeling in the game and just started rushing whoever discovered me in a fit of rage like a banshee to beat the everloving poo poo out of them, and then proceed to beat the poo poo out of / blow the head off of anyone who witnessed that. Yeah. rawdog pozfail fucked around with this message at 04:17 on Jul 9, 2011 |
# ? Jul 9, 2011 04:15 |
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^ I always liked the puzzle aspect of the stealth game. Even though I was getting totally hosed on my first playthrough (as a Recruit, no less), I was consistently entertained by the fact that sneaking around successfully lent the same family of giddy feeling I used to get when we would cause trouble and consequentially dodge campus security in boarding school.Chasiubao posted:Yeah but then Mina says, "Security is rounding up all the guests...". I know it can be done, it just seems like that one guard always just goes and hits the alarm right away The trick is to just screw Heck over. Consistently, throughout the mission. Never give the guy an inch, and nobody will ever know that you were there. Hide in the alcove to the left of the elevator and let the security in the beginning chase him around a while, that pulls their attention far away from you. I'm pretty sure it's scripted that they won't pull alarms unless they actually straight-up see you. Well, either that or they have a really long hidden timer in which they'll pull the alarm after it expires, if Heck doesn't kill them first. Fur20 fucked around with this message at 04:21 on Jul 9, 2011 |
# ? Jul 9, 2011 04:17 |
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Holy Calamity! posted:Yeah this game nails most of the 'spy' trumps, such as with this hideout introduction. It notably lacks a tuxedo-Thornton fancy party sequence. I remember chatter in the old thread that the Jibri Al-Bara mission was intended to take place in the actual party but that was part of the cut content. Anyone else confirm that or am I just making things up?
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# ? Jul 9, 2011 04:18 |
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In Training posted:I remember chatter in the old thread that the Jibri Al-Bara mission was intended to take place in the actual party but that was part of the cut content. Anyone else confirm that or am I just making things up? A "party" scene was planned, but nothing was actually made aside from the tux. The level itself was reused from the backdrop of a cutscene. I don't think it was mentioned whether it was the party backdrop.
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# ? Jul 9, 2011 04:22 |
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Caseus Maximus posted:That's... awesome. It really caught me by surprise, because Taipei was my first stop after Saudi, so I was like "well okay I'm a rogue agent on the run, makes sense that I'd have to set up shop in a loving dump like this. The low-tech-ness is going to make running ops a little weird though..." Then I went to the bathroom and I finished my first run through as a recruit yesterday. I thought I was doing pretty good, hitting the right conversation cues and getting people to like my, being fairly thorough in collecting dossier info and giving my enemies a fair hearing before dealing with them (I shot Brayko though, he seemed like scum and I was trying to play in a "moral" fashion, albeit with getting revenge on Halbech as my driving goal). Then I got to Rome, and man, it felt like things really fell apart for me...got Mina to hate me by accidentally killing a CIA agent, took too long in the warehouse, spared Al Jabril, banged Madison...but I went and saved her instead of going for the bomb. I regretted it almost as soon as I made the decision, but I hoped whatever assistance she could render me alive was more valuable in the long run, so her ditching Thorton really stung me. Worst of all, Marburg got away. But you know what? All those gently caress ups on my part, the sense that I dropped the ball, just made it that much sweeter rampaging through Alpha Protocol, killing loving everybody, starting by punching out Leland after he thought I actually liked him, killing Parker, leaving Mina to die (being strapped to a chair in a life or death situation is a really bad time to lecture your rescuer on how he's just as bad as the people you were manipulating him to fight), killing Darcy, shooting Westridge for defending his collaboration with Halbech by saying "they needed the tools", and, finally, tossing Leland around like a ragdoll before cutting his bullshit short with a bullet in the head. Goddamn, I usually don't play games like a rampaging murderer, and I really took pains not to kill anybody before the end of Moscow, but the endgame was really cathartic. I'm not sure if my next run through I wanna do Veteran Thorton, trying to do right all the mistakes I felt I made in my first game, or Veteran Thorton as a wisecracking rear end in a top hat who shoots everybody who crosses him and keeps company with psychos.
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# ? Jul 9, 2011 05:08 |
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Pornographic Memory posted:I'm not sure if my next run through I wanna do Veteran Thorton, trying to do right all the mistakes I felt I made in my first game, or Veteran Thorton as a wisecracking rear end in a top hat who shoots everybody who crosses him and keeps company with psychos. Why not do both? I'd recommend the rear end in a top hat Thorton first. It's also nice after playing the game all stealthy to just not give any fucks about alarms or stealth or collateral damage. It's not splinter cell, so go hog wild with your assault rifle.
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# ? Jul 9, 2011 05:19 |
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What's interesting is you can do a sort of stealth-assault rifle run too. That was my second run. You still make plenty of noise but you pick your shots and take them quickly and accurately to drop anyone before they get to an alarm.
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# ? Jul 9, 2011 05:57 |
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Nehru the Damaja posted:What's interesting is you can do a sort of stealth-assault rifle run too. That was my second run. You still make plenty of noise but you pick your shots and take them quickly and accurately to drop anyone before they get to an alarm. That's like my shotgun run. Shotgun+stomp is also non-lethal. So, I got the same effect as sneaking around, silently taking everybody down, except I did it in half the time, and looked twice as badass.
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# ? Jul 9, 2011 05:59 |
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Nehru the Damaja posted:What's interesting is you can do a sort of stealth-assault rifle run too. That was my second run. You still make plenty of noise but you pick your shots and take them quickly and accurately to drop anyone before they get to an alarm. Well, I used mostly an assault rifle, so when I said "tried not to kill anybody", I meant named characters you're supposed to care about That said, I've found you pick up a lot of subsonic rounds for the assault rifle, and a perfectly zeroed in headshot is an instant kill pretty much always, so you can use an AR with subsonic rounds interchangeably with a silenced pistol, stealth-wise and not worry about ammo too much.
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# ? Jul 9, 2011 06:04 |
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Steam says the game is 1110 MB which is a gigabyte. I know that is wrong but it has been downloading for 3 hours at 500 KB and still isn't finished. EIther steam is calculating wrong speed, download size, or i Just have the worst luck in the world. 32% I really wanted to play tonight.
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# ? Jul 9, 2011 06:38 |
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Yeah, that number is wrong. It's about ten times that size.
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# ? Jul 9, 2011 06:39 |
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Nehru the Damaja posted:What's interesting is you can do a sort of stealth-assault rifle run too. That was my second run. You still make plenty of noise but you pick your shots and take them quickly and accurately to drop anyone before they get to an alarm. Shoot the alarm panels first, so alerted enemies can't trigger them. (also good point about the intro)
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# ? Jul 9, 2011 06:53 |
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Meowbot posted:Steam says the game is 1110 MB which is a gigabyte. I know that is wrong but it has been downloading for 3 hours at 500 KB and still isn't finished. I saw that too. I started downloading cause I figured I could finish it in a 1/2 hour, only to be surprised at how long it was taking. Yeah, it's not a gig. It's about 11 gigs.
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# ? Jul 9, 2011 07:29 |
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Leland you smug motherfucker Scarlet just sent me an email: Constant lesbian sex but Chasiubao fucked around with this message at 07:32 on Jul 9, 2011 |
# ? Jul 9, 2011 07:29 |
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Should I just pick one weapon type and stick with it? I started off with pistols but got curious about SMG's so I dropped a few points in there. I'm still in Saudi so I can respec if I've made a major blunder.
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# ? Jul 9, 2011 07:33 |
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Wildtortilla posted:Should I just pick one weapon type and stick with it? I started off with pistols but got curious about SMG's so I dropped a few points in there. I'm still in Saudi so I can respec if I've made a major blunder. Generally that's the recommendation. It honestly doesn't matter that much once you get chain shot though.
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# ? Jul 9, 2011 07:35 |
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Grondoth posted:Yeah, it's not a gig. It's about 11 gigs. This is not the only aspect in which Alpha Protocol has significantly more than meets the eye.
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# ? Jul 9, 2011 07:59 |
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Dr. Stab posted:That's like my shotgun run. Shotgun+stomp is also non-lethal. So, I got the same effect as sneaking around, silently taking everybody down, except I did it in half the time, and looked twice as badass. I just did the mansion level with my Veteran who was wielding a shotgun and SMGs. I kicked down every door and shot everyone as soon as they popped out. Everyone was impressed at how quiet I was. I actually played a fun little game today. I noticed Mortal Kombat was on Netflix, so I had that on in the background as I played. Every time "MOORRTALLL KOMBAAATTT" and that kickass theme came on I immediately broke cover, no matter what I was doing at the time, and began punching everyone in the vicinity. It was hilarious to be sneaking through the airfield, perfectly and silently taking out the guards when all of a sudden PHWOOAAAARRRR Mike hulks out and spin kicks everything in a 20 mile radius.
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# ? Jul 9, 2011 08:07 |
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Doomsayer posted:I just did the mansion level with my Veteran who was wielding a shotgun and SMGs. I kicked down every door and shot everyone as soon as they popped out. Everyone was impressed at how quiet I was. This man gets Alpha Protocol.
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# ? Jul 9, 2011 08:11 |
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Holy Calamity! posted:This man gets Alpha Protocol. I'm on my 5th playthrough total, 3 from when I first bought it at release, 2 from when I got it during the Steam sale. The last playthrough I did I tried for a "perfect" run. Yeah yeah, this loving game, no such thing as a perfect run, but I tried to get as much done as possible: - Killed that fucker Marburg after he killed Madison (who I doinked) - Befriended Scarlet and entrusted all the Halbech data I found to her (then I banged her) - Saved Mina (who I hosed) for the first time, I managed to keep missing her goddamn door the first three playthroughs. - SIE loved me even though I was a suave Thorton, so we had sexual intercourse. And really, that's all that matters. My favorite part about a Veteran run is still at the mansion in Moscow: "Oh no Michael! You can only go for the Vault or SIE/Albatross! You'll have to choose!" "Nah gently caress that, I'm doing both. "
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# ? Jul 9, 2011 08:24 |
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Just finished this game. Man, I don't really get why this was rated so badly. The combat is simplistic and a bit broken, but honestly it doesn't differ too much from Mass Effect in that regard. The final boss was extremely with how I approached him I managed to put Leland down in literally five seconds with highest level Chain Shot Critically into Head + Brilliance + AGAIN, but that's more using the abilities in a non-retarded way. Combat did get a bit buggy on occasion, and NPCs were fairly stupid at times with their RUN AT YA, but what shines otherwise is really great. It sucks that this game will never get a sequel just because they didn't take the time to polish out the bugs and niggles that apparently ruined the reviews. Wish it were a longer game, though. It was rather... short, and the different plot "arcs" don't exactly ramp up into anything really huge. There's a skimpy-ness to its escalation that isn't fantastic, but the ride that's there is pretty drat good. Also what did I "do wrong" that I never ever encountered or even heard anything about Westridge after Saudi? Like even in the complex I never ran into him which is :???: Zorak fucked around with this message at 08:48 on Jul 9, 2011 |
# ? Jul 9, 2011 08:45 |
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The next game needs to star Steven Heck
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# ? Jul 9, 2011 08:47 |
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Zorak posted:Just finished this game. Man, I don't really get why this was rated so badly. It IS a longer game. Much longer. It's just meant to be enjoyed over multiple playthroughs, like Way of the Samurai for the PS2, if you remember that game. Honestly, the real joy of this game is playing it through a second time and seeing just how wildly different everything goes; like I said in the last thread, beating Alpha Protocol doesn't mean you've finished Alpha Protocol. One Sick Puppy posted:The next game needs to star Steven Heck Oddly enough, out of all of the myriad ways AP can play out, one of the few constants is that Steven Heck, Grigori, and Hong Shi are the only characters in the entire game who cannot be killed. Therefore this means that it's entirely possible to make a Steven Heck spinoff game, with Grigori as his unwilling partner in crime. Crappy Jack fucked around with this message at 08:51 on Jul 9, 2011 |
# ? Jul 9, 2011 08:48 |
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Zorak posted:they didn't take the time to polish out the bugs and niggles that apparently ruined the reviews. A lot of the things the reviewers complained about aren't bugs or niggles (eg complaining that pistols are worthless when it's a spy game so they should be good, the crouching animation is not the same as the one in other games so it's retarded!) and in any case the bugs generally aren't gamebreaking, as you'll find in games like Dragon Age. Still not fixed, as far as I know! In addition, according to Obsidian the thing people most disliked (the RPG-lite start insanely inaccurate with your guns) was forced on them by Sega. Oh, and depending on what plot arcs you're talking about failing to ramp up there's a good chance that's because you didn't find anything about them rather than them not existing. The game doesn't spoonfeed you everything like most modern games do, although it also doesn't ever really give you a feeling of "whoops, I did that section wrong" which is vital with a time limited response.
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# ? Jul 9, 2011 08:51 |
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Taiwan: Let Sung die to prevent riots, and got the secret dossier bit about Deng. On to Moscow! I better get to punch Leland's stupid face in at the end of the game
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# ? Jul 9, 2011 08:53 |
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Chasiubao posted:Taiwan: Let Sung die to prevent riots, and got the secret dossier bit about Deng. On to Moscow! You think Mike's gonna settle for just punching a guy in the face? If you want Leland to get some comeuppance, it's safe to say there are plenty of options for you to enjoy.
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# ? Jul 9, 2011 08:58 |
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Zorak posted:Wish it were a longer game, though. It was rather... short, and the different plot "arcs" don't exactly ramp up into anything really huge. There's a skimpy-ness to its escalation that isn't fantastic, but the ride that's there is pretty drat good.
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# ? Jul 9, 2011 08:58 |
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# ? May 30, 2024 03:41 |
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If you have high martial arts it becomes a fullblown headslam. Obsidian.
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# ? Jul 9, 2011 08:58 |