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Cpt. Spring Types posted:I'm seriously considering quitting and never playing this game again, because that fight is so loving frustrating for me. Ugh. I just want to move on... It really should not be that hard. Just run (don't walk) in circles once he cokes up; he won't be able to catch up to you. Then all you have to worry about is gunfire when he isn't coked up, and there's lots of pillars and whatnot to hide behind. The number one causes of problems with that fight seem to be not realizing there's a sprint button, or trying to attack him while he's high, so make sure you aren't doing either of those. If it's still a problem, Nehru has some good advice behind that spoiler tag.
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# ? Jul 11, 2011 19:22 |
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# ? May 30, 2024 13:19 |
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Oxxidation posted:Sabotage is useless after the first couple of ranks unless you're going for a heavy gadget run (to anyone ready to jump in and say how Sabotage is totally super-awesome, shut up, I don't care). Don't care that you don't care. Sabotage is totally super-awesome. Especially after your first run through the game when you want to get every single bit of intelligence, it's useful to 1) not have to spend money on EMPs all the time and 2) Make more money from your hacks. Plus, alternate versions of some hacking related cutscenes.
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# ? Jul 11, 2011 19:25 |
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Finally got the game to work! drat that was a frustrating process. Finally got it working by copying the OpenAL32.dll and the wrap_oal.dll from my Windows/system32 folder into the alpha protocol/binaries folder and overwriting them. Launched after a few seconds. Finally I can play this game :]
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# ? Jul 11, 2011 19:39 |
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I've always wondered how Brayko got his pyrotechnics to sync up with his coke-snorting.
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# ? Jul 11, 2011 20:04 |
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Picked this up cheap during the Steam sale, fantastic game. Only completed Saudi Arabia so far but I'm enjoying it a lot despite the quirks and occasional eye-rolls at the plot. However, I read in the Steam newsfeed for the game that the series won't be continued due to poor sales and metacritic score. That's a shame, this game is certainly a good companion to the Mass Effect series for your hybrid FPS/RPG dollars. Oh well.
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# ? Jul 11, 2011 20:28 |
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frest posted:Picked this up cheap during the Steam sale, fantastic game. Only completed Saudi Arabia so far but I'm enjoying it a lot despite the quirks and occasional eye-rolls at the plot. However, I read in the Steam newsfeed for the game that the series won't be continued due to poor sales and metacritic score. That's a shame, this game is certainly a good companion to the Mass Effect series for your hybrid FPS/RPG dollars. Oh well. Sega said they won't publish it. Obsidian still owns the IP and has said they at least would make a new AP given the chance. I'm hoping the Steam sale has expanded the probable player base of a sequel enough that it starts making economic sense. (In the meantime, people might as well post their own reviews on metacritic to boost the user rating. The critics got this one wrong. Nothing wrong with showing it.)
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# ? Jul 11, 2011 20:34 |
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Googling "Alpha Protocol 2" les me getting mad at video game journalism opinions again http://www.destructoid.com/sega-says-there-will-be-no-alpha-protocol-2-178294.phtml posted:Sega has admitted that despite a "brilliant" concept, Obsidian's Alpha Protocol will not be getting a sequel due to a poor sales performance. Sadly, we don't give out awards for just having good ideas. Good games often have to be attached to them. I don't know if destructoid's popular at all or anything, it's just the fact that this is the general perception in a lot of writups about Alpha Protocol when it seems like the person writing it never even played the game.
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# ? Jul 11, 2011 20:41 |
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I'm doing my first run of the game and decided to be a spy. I realized I am a god awful spy half-way into the Taipei missions so most of my missions turn into either me setting off an alarm by failing a hacking or lockpicking minigame or getting spotted and having to shoot everyone.
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# ? Jul 11, 2011 20:42 |
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Holy Calamity! posted:Googling "Alpha Protocol 2" les me getting mad at video game journalism opinions again Dtoid's always been extra hard on AP. And Jim Sterling is a stupid piece of poo poo.
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# ? Jul 11, 2011 20:43 |
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Crazy Legs posted:I'm doing my first run of the game and decided to be a spy. I realized I am a god awful spy half-way into the Taipei missions so most of my missions turn into either me setting off an alarm by failing a hacking or lockpicking minigame or getting spotted and having to shoot everyone. This is really common for anyone doing a stealth run, let alone a first timer. Stealth has a dumb curve where it's almost useless at first and then suddenly becomes an unstoppable monster. Try to get Awareness as soon as possible so you know where all the guards are at any point in time and you won't be randomly tripping alarms anymore. Get some stealth armor as soon as possible and you'll be able to crouch around at full speed without guards hearing you. Get a silencer for your pistol and chain shot- and you're pretty much set. Then you'll get a feel for guards sight lines (you can often crouch up to a guard directly in their peripheral vision without alerting them) and become ninja-thorton.
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# ? Jul 11, 2011 20:45 |
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Crazy Legs posted:I'm doing my first run of the game and decided to be a spy. I realized I am a god awful spy half-way into the Taipei missions so most of my missions turn into either me setting off an alarm by failing a hacking or lockpicking minigame or getting spotted and having to shoot everyone. That's okay, you can roleplay an incompetent spy! There's no game overs for failing at stealth.
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# ? Jul 11, 2011 20:46 |
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You actually start with a silencer in your inventory. You just gotta equip it. (That's not veteran-only is it?)
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# ? Jul 11, 2011 20:46 |
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LAWLandMine posted:Finally got the game to work! I remember having trouble about the third time I installed the game again. I don't remember the wrap file thing however. Wonder what'd cause that to begin with.
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# ? Jul 11, 2011 20:55 |
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Nehru the Damaja posted:You actually start with a silencer in your inventory. You just gotta equip it. (That's not veteran-only is it?) Pretty sure it is, since I had to buy one on my tech specialist playthrough.
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# ? Jul 11, 2011 20:58 |
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I wish there was a perk for knifing people from stealth. As it stands, you're better off just doing non lethal takedowns as you can get some pretty nice perks if you rack up enough of them. Oh well, at least I can satisfy my inner psycho by whispering "shh shhh it'll all be over soon" as I sneak up from behind and stab them in the throat.
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# ? Jul 11, 2011 20:59 |
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Nehru the Damaja posted:Don't care that you don't care. Sabotage is totally super-awesome. Especially after your first run through the game when you want to get every single bit of intelligence, it's useful to 1) not have to spend money on EMPs all the time and 2) Make more money from your hacks. EMP's are barely a drop in the bucket cost-wise and the extra money you make from hacks is nowhere near worth the points investment unless you want the gadget buffs too. I know that the hardcore fans of this game are, among other things, hellbent on believing that every skill is completely awesome in its own way, but some of them really are just lopsided and clumsily implemented (and most of the others are completely broken, but those are obviously the ones reasonable people choose instead).
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# ? Jul 11, 2011 21:04 |
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Nehru the Damaja posted:Dtoid's always been extra hard on AP. The Dtoid review was over-the-top in the way that Gearbox/2k think the Duke Nukem reviews were.
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# ? Jul 11, 2011 21:06 |
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Oxxidation posted:EMP's are barely a drop in the bucket cost-wise and the extra money you make from hacks is nowhere near worth the points investment unless you want the gadget buffs too. Remote Hack is pretty useful for ghosting the Taipei Warehouse, and ghosting places in general.
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# ? Jul 11, 2011 21:12 |
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I think the silencer I start with each game is from the stealth DLC pack that came with my 360 copy (which, as has been stated, is virtually bug free). Everyone really should post a review on Metacritic, it'd only be appropriate if AP became the bizarro DA2 in terms of user reviews being vastly different from those from on-the-take bloggers. Even if we don't get a proper sequel, I'm holding out hope that there's a spiritual sequel in the pipe. The studio could use a fresh start with a new IP and I'm sure they feel they've learned a lot since this was released. I'm sure Obsidian would like to have a Mass Effect of their own, and with lots of people calling for that property to be a bit more RPG-like I think there's probably room in the marketplace for a similarly modern action RPG. As much as I'd kill to have a sequel with save importation, though, I wouldn't want them to have to limit the player choice and dynamic characterization in order to facilitate a sequel with manageable outcomes. Role Play McMurphy fucked around with this message at 21:20 on Jul 11, 2011 |
# ? Jul 11, 2011 21:13 |
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Nehru the Damaja posted:Dtoid's always been extra hard on AP. Jim Sterling is basically the William Randolph Hearst of games journalism. If William Randolph Hearst was a fat, disgusting 4chan user.
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# ? Jul 11, 2011 21:20 |
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I have sold people on Alpha Protocol solely through telling them about it and their independent discovery that Jim Sterling hated it.
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# ? Jul 11, 2011 21:22 |
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Ahaha, I just for the fun of it read through a couple of reviews of Alpha Protocol. As we all know, most people who played this game without being completely disingenuous would say that it's a game with mediocre gameplay and amazing dialogue and a functioning plot. RPGFan claims to be fans of RPGs. I wonder what they have to say about the game...rpgfan posted:
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# ? Jul 11, 2011 21:36 |
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God forbid Thorton go through realistic dialogue trees where he asks people all about their lives, like a real spy
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# ? Jul 11, 2011 21:37 |
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Exercu posted:God forbid Shepard or Hawke ever has to ask any of the "Investigate" questions either.
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# ? Jul 11, 2011 21:39 |
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Nehru the Damaja posted:A hint for making it easier: Yeah, I've done that. It's only so that his health doesn't re-gen, right? His armor always comes back when he cokes up. I'm getting the hang of it, but I just loving hate frantic fights like that in general. ToxicFrog posted:The number one causes of problems with that fight seem to be not realizing there's a sprint button, or trying to attack him while he's high, so make sure you aren't doing either of those.
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# ? Jul 11, 2011 21:40 |
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evilmiera posted:I remember having trouble about the third time I installed the game again. I don't remember the wrap file thing however. Wonder what'd cause that to begin with. I have no clue to be honest. I'd installed the game twice and tried just about every solution that people suggested on the web. Eventually came across a post on the official Alpha Protocol forums that suggested what fixed it.
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# ? Jul 11, 2011 21:41 |
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Nehru the Damaja posted:Don't care that you don't care. Sabotage is totally super-awesome. Especially after your first run through the game when you want to get every single bit of intelligence, it's useful to 1) not have to spend money on EMPs all the time and 2) Make more money from your hacks. I initially avoided too much Sabotage because I was told long before I got the game that a bug or glitch would make the minigames more difficult if you over indulged in the skill. That made my recruit run a bear. It has certainly not panned out to be true in my vet run. I was one of those who was suckered in by Jim Sterling's Alpha Protocol review. It was one of the first reviews of his I read and I didn't know his status as a troll. Having played it myself, I can begin to fathom the depths of his idiocy. It makes me wonder what other games I let him talk me out of early on.
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# ? Jul 11, 2011 22:22 |
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I can see how people would dislike the dice-roll shooting but man, to criticise the writing? That poo poo's stellar! It's sharp, warm, clever, believable and, when you consider how many paths you can take, downright miraculous.
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# ? Jul 11, 2011 22:40 |
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Plus people respond realistically to Thorton's corny, pitiful attempts at being suave. Every girl he meets is disgusted and annoyed within five minutes. Or maybe that's just my Thorton.
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# ? Jul 11, 2011 22:43 |
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The Viper posted:I can see how people would dislike the dice-roll shooting but man, to criticise the writing? That poo poo's stellar! It's sharp, warm, clever, believable and, when you consider how many paths you can take, downright miraculous. I never saw anything dice-rolley about it, but then I've also only ever played the pistol game. The one time I did rely on the dice roll mechanic was this one instance in which I was literally desperate to kill an enemy because I was out of endurance, running out of health, way too far away from cover to make a break for it, and at the rate I was taking damage, I would've easily died before my pistol skill would've had time to zoom and crit. I just mashed the fire button and hoped something would stick. I was lucky and it did. Actually, that's probably a lot like how it would work in a comparable real life situation.
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# ? Jul 11, 2011 22:46 |
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404notfound posted:Plus people respond realistically to Thorton's corny, pitiful attempts at being suave. Every girl he meets is disgusted and annoyed within five minutes. Being completely Suave pisses them off, yes, and never gets you laid. Mixing it in with another approach and using it at appropriate times, however, cultivates friendship and can possibly lead to romance depending on mutual decisions and understanding. gently caress you guys, Obsidian does romance properly. Yes I know about SIE. Shut up.
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# ? Jul 11, 2011 22:49 |
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poptart_fairy posted:Being completely Suave pisses them off, yes, and never gets you laid. Mixing it in with another approach and using it at appropriate times, however, cultivates friendship and can possibly lead to romance depending on mutual decisions and understanding. Mina before the Grand Hotel mission in Taipei: ....and what about me, Mike? Suave Thorton: You I'm keeping all to myself. (Although I think Mina was not impressed.) I thought it was kind of cool that you get more rep points with Scarlet if you treat her professionally on that mission (in particular) and compliment her on her reporter skills rather than flirt with her and compliment her looks (which makes you lose points). Weird SIE rape scene aside, the gender dynamics in this game were pretty balanced and the women were realistically written and drawn (and dressed). The best game.
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# ? Jul 11, 2011 23:14 |
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Nehru the Damaja posted:Dtoid's always been extra hard on AP. Obsidian in general. There's an article on there about how much they hosed up KOTOR and Fallout.
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# ? Jul 11, 2011 23:16 |
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The Viper posted:I can see how people would dislike the dice-roll shooting but man, to criticise the writing? That poo poo's stellar! It's sharp, warm, clever, believable and, when you consider how many paths you can take, downright miraculous. I think it really says something about the writing when the most intense part of the game is the dialogue-only mission where you meet with Marburg.
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# ? Jul 11, 2011 23:17 |
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MrL_JaKiri posted:Obsidian in general. There's an article on there about how much they hosed up KOTOR and Fallout. Really? I loving loved KOTOR2. And New Vegas was pretty good, though I'm not in the raving fanboy camp on it.
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# ? Jul 11, 2011 23:21 |
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BattleMaster posted:I think it really says something about the writing when the most intense part of the game is the dialogue-only mission where you meet with Marburg. Now imagine if Steven Blum had been in this game... Holy poo poo, the extended Marburg taunting conversation. That is absolutely amazing voicework, and the burn just perfect. poptart_fairy fucked around with this message at 23:30 on Jul 11, 2011 |
# ? Jul 11, 2011 23:21 |
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Nehru the Damaja posted:Really? I loving loved KOTOR2. And New Vegas was pretty good, though I'm not in the raving fanboy camp on it. Yeah I liked New Vegas too, though I eventually hit a wall with the engine. The shoulder locking and dead eyes really put a damper on the dialogue.
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# ? Jul 11, 2011 23:28 |
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The Viper posted:Yeah I liked New Vegas too, though I eventually hit a wall with the engine. The shoulder locking and dead eyes really put a damper on the dialogue. You can only hear so much *shhh-chikuh* before it gets old. I've been playing this game recently and having a lot of fun. Is there anyway that you can disable the sort of vignette effect around your character whenever you move the camera around? It just looks weird.
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# ? Jul 11, 2011 23:33 |
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Nehru the Damaja posted:Really? I loving loved KOTOR2. And New Vegas was pretty good, though I'm not in the raving fanboy camp on it. The argument was that they didn't "get" KOTOR and so just made a shitter version of the first game. Same with Fallout.
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# ? Jul 11, 2011 23:36 |
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# ? May 30, 2024 13:19 |
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My favourite complaint against KOTOR2 has always been how frustrated and angry people get about its approach to black/white, Light/Dark morality. It's meant to be complicating and confusing things, it's demonstrating how morality systems as binary and simplistic as that simply don't work under any sort of scrutiny; the game's theme is of deconstruction.
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# ? Jul 11, 2011 23:39 |