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ChuckDHead posted:Has anyone ever actually paid RRP for this game? Guilty. And then I got it on Steam on the last Green Man sale.
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# ? Aug 12, 2011 18:57 |
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# ? May 28, 2024 15:15 |
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ChuckDHead posted:Has anyone ever actually paid RRP for this game?
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# ? Aug 12, 2011 18:58 |
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ChuckDHead posted:Has anyone ever actually paid RRP for this game? Bought the X-Box version. Then the PC version. Nearly bought the PS3 version as well, just to complete the collection. I've not done this for any other game, on any other console, at any other point in time.
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# ? Aug 12, 2011 19:01 |
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ChuckDHead posted:Has anyone ever actually paid RRP for this game? Preordered
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# ? Aug 12, 2011 19:19 |
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ChuckDHead posted:Has anyone ever actually paid RRP for this game? Also preordered. ~10 playthroughs later, and still no regrets.
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# ? Aug 12, 2011 19:25 |
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Paid full price at launch, no regrets.
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# ? Aug 12, 2011 19:27 |
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poptart_fairy posted:Bought the X-Box version. hey there can't be content to buy a game once buddy
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# ? Aug 12, 2011 19:30 |
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30$ right after a 5$ steam sale (only because steam is stupid as gently caress, and won't sell certain games in my area which makes no sense because what the gently caress is the point of online distribution then etc etc etc)
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# ? Aug 12, 2011 19:53 |
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MrL_JaKiri posted:Preordered You got Space Siege too, huh
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# ? Aug 12, 2011 19:54 |
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I preordered the 360 version (and got the overpowered assault pack as a result) and played through it around 5 times, getting all of the achievements in the process. I then bought the PC version during a Steam sale and have played that one three times. I would've just bought the PC version at first had I known it had native 360 controller support. Since I play both through the same monitor, it pretty much feels like the exact same game, just slightly smoother/sharper on the PC.
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# ? Aug 12, 2011 20:50 |
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Fag Boy Jim posted:You got Space Siege too, huh See, this is why I DIDN'T preorder.
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# ? Aug 12, 2011 22:11 |
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Hannibal Smith posted:I preordered the 360 version (and got the overpowered assault pack as a result) and played through it around 5 times, getting all of the achievements in the process. I then bought the PC version during a Steam sale and have played that one three times. I had no idea this game has preorder DLC. What did the pack consist of?
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# ? Aug 12, 2011 23:47 |
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In Training posted:I had no idea this game has preorder DLC. What did the pack consist of? The assault pack was at Gamespot, so it was pretty common, but the stealth pack was through Gamecrazy, which went out of business before the game came out. They switched the bonus to Best Buy at the last minute, but it still ended up being comparatively rare. I actually remember a few eBay auctions on launch day where people were buying the stealth pack codes for $30+.
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# ? Aug 13, 2011 00:23 |
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Purchased it here in Aus for #109 on release day, I think, because some of the mid-range scored games are fantastic fun if you like the premise. This game suited the Syphon Filter type of gamer I am so I was more than content. Other games I've purchased on release despite average reviews were The Saboteur and WET. I have not regretted any of these purchases at all but I returned a highly acclaimed game - LA Noire - because it didn't engage me at all.
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# ? Aug 13, 2011 02:35 |
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I had such hopes for WET just couldnt get past that skydiving level
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# ? Aug 14, 2011 18:49 |
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Just finished downloading this game and I wasn't sure whether to start on Recruit or not. Reading through the thread it seems that people can choose whether or not to start on Recruit their first time through but I've also read that you have to unlock Veteran. Also, are there any other mouse/control fixes that aren't in the OP?
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# ? Aug 16, 2011 00:10 |
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unpurposed posted:Just finished downloading this game and I wasn't sure whether to start on Recruit or not. Recruit is a starting class that basically gives you less AP, which makes the game harder. Completing the game as a Recruit unlocks Veteran, which gives you more AP and a few cool extra choices on some missions. It's not recommended to play as a Recruit on your first time around because of the added difficulty.
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# ? Aug 16, 2011 00:13 |
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Category Fun! posted:Recruit is a starting class that basically gives you less AP, which makes the game harder. Completing the game as a Recruit unlocks Veteran, which gives you more AP and a few cool extra choices on some missions. It's not recommended to play as a Recruit on your first time around because of the added difficulty. So then you have the option to take Recruit, but you're not required to, is what I'm understanding. I've been following through the LP in the subforum and I'd kind of like to play through as Veteran. Is there any way to unlock Veteran without playing through Recruit first?
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# ? Aug 16, 2011 00:17 |
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Recruit is only slightly harder since you get points to spend pretty drat quickly even though you start with none. I did recruit on my first playthrough and it was perfectly manageable.
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# ? Aug 16, 2011 00:18 |
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unpurposed posted:Just finished downloading this game and I wasn't sure whether to start on Recruit or not. Yeah. You need to play recruit before unlocking veteran. Just be mindful that you will have less skill points to play with which could make the experience a lot more frustrating. You should take every recruit dialog option when it comes up as it gives you some bonus skill points. Just stick to a pistol build and you shouldn't have any problems. The fixes in the op should be sufficient to run smoothly but if you have a controller lying around you should consider using it due to the way some of the hacking games work and it resolves any camera issues you may get.
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# ? Aug 16, 2011 00:18 |
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unpurposed posted:So then you have the option to take Recruit, but you're not required to, is what I'm understanding. Recruit is just another class, except instead of having AP already allocated in certain ways it starts you with no AP (Although you make some of it back by taking recruit dialogue options in the Graybox). I think you can unlock Veteran straight away with some registry editing, but I don't know the details. I'm sure someone posted it in this thread or the last...
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# ? Aug 16, 2011 00:19 |
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Category Fun! posted:I think you can unlock Veteran straight away with some registry editing, but I don't know the details. I'm sure someone posted it in this thread or the last... Quoting myself from earlier in the thread but I don't know if it will work for anyone else Hank Morgan posted:I just finished a recruit play through of the game to unlock veteran mode on a fresh install and I think I figured out which file unlocks it. In your [Documents]/Alpha Protocol/Profile folder there should be a file called ProfileOptions.dat. By comparing the file before and after finishing the game there is a single byte change in the file. In my version it is address 000000400 and it's value changes from 00 to 03 as highlighted below.
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# ? Aug 16, 2011 00:27 |
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Category Fun! posted:Recruit is a starting class that basically gives you less AP, which makes the game harder. Completing the game as a Recruit unlocks Veteran, which gives you more AP and a few cool extra choices on some missions. It's not recommended to play as a Recruit on your first time around because of the added difficulty. It doesn't seem like that big of a deal, especially since you get 9 AP through the training level if you pick the Recruit dialogue option whenever it comes up.
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# ? Aug 16, 2011 01:35 |
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Bouchacha posted:
I played Recruit my first time through and the bonus AP for always picking 'Recruit' options in the tutorial more than made up for it. Also, playing a recruit gives you some humorous dialog and flavor text all the way through the game.
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# ? Aug 16, 2011 04:05 |
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I got the game from GMG for like, what was it? 2.50? 5 bucks? It was something stupidly cheap.
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# ? Aug 16, 2011 04:08 |
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Vindicated! (about some confusion from the old thread)Avellone posted:One aspect that we did want to include for AP2 was a system proposed by our Systems Designer, Matt MacLean - I've heard it called "honeycomb" mission structure, but that makes me think of cereal, so I'll just describe it instead (note that I'm quoting my answer in Vince Weller's Iron Tower interview below):
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# ? Aug 16, 2011 10:56 |
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Aw Chris Avellone posted:There are things I think we did do well in Alpha Protocol, and I'm proud of them. There's a lot of branching, there's a lot of consequences to your choices, you can outwit the bad guy just by being clever and doing your homework, you can persuade almost all your adversaries that you'd make a better boss, the fact we didn't use speech or dialogue skills in conversations as an "insta-win" button, the character had no moral barometer, but everyone's perception of him was different was good, and I liked the fact that having negative reputation gave bonuses, so if you felt like being a jackass, the game recognized you were in a role-playing game and playing a role and didn't cut you off from content to punish you, it gave you different content and abilities. I like that I could pick and choose the personality of the weapons, Matt MacLean wrote great emails, and I did like the fact that there was a pacifistic path... and having the voice actor who did Winnie the Pooh be one of our major adversaries was a nice, bizarre little touch. Glad he recognizes all the things we loving love about this game.
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# ? Aug 16, 2011 18:35 |
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Look what I saw at GDC Europe: I may have cropped the picture so that the title of the slide is not readable so the context is different Zagrod fucked around with this message at 06:50 on Aug 17, 2011 |
# ? Aug 16, 2011 18:43 |
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So what is the context?
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# ? Aug 16, 2011 19:09 |
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I'm guessing it's either something to do with weapon skills affecting gameplay or underage girls.
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# ? Aug 16, 2011 19:17 |
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Cover shooters maybe?
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# ? Aug 16, 2011 19:20 |
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Category Fun! posted:I'm guessing it's either something to do with weapon skills affecting gameplay or underage girls. Clearly it must be 'weapon skills affecting underage girls'
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# ? Aug 16, 2011 19:47 |
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It's probably "Aiming reticule larger than your target that's ten meters away".
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# ? Aug 16, 2011 19:52 |
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I always love Chris Avellone interviews I so rarely see video game interviews that aren't full of PR buzzwords, meaningless jargon, and hype hype hype. You can really tell he loves his medium. Everyone should definitely check out part 1 of the interview if they haven't already. Is there anyone who can enlighten me on the story of Torment-era Avellone? I thought this quote was interesting: Chris Avellone posted:I also go to the gym off and on, mostly because I'm an endorphin addict, and after nearly running myself into the ground physically on Torment, I realized I needed to take better care of myself, if only so I could stay alive longer to write and design more games.
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# ? Aug 16, 2011 20:00 |
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My Xbox hard drive died and with it my recruit run No Veteran for me!
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# ? Aug 16, 2011 20:06 |
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I guess it was just mostly due to the Torment team being fairly small (afaik) and Avellone writing the majority of the game plus heading up the design. I mean, there's a shitload of text in that game, and just mapping out the themes of it all and making the craziness of Planescape work in terms of the design of the game was probably pretty drat challenging.
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# ? Aug 16, 2011 20:09 |
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The context of the slide is a character that is apparently standing out in the open with their head to the side while someone shoots them in the gut. So what noone enjoys is unresponsive npcs. Sorry to hear that Chasiu, hope your hard drive gets replaced soon.
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# ? Aug 16, 2011 20:10 |
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evilmiera posted:The context of the slide is a character that is apparently standing out in the open with their head to the side while someone shoots them in the gut. So what noone enjoys is unresponsive npcs. I thought it was just referring to the boss fights generally.
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# ? Aug 16, 2011 20:27 |
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So guys, I think I might have to restart the final mission. Correct me if I'm wrong? I'm a shotgun/stealth/sabotage (the former two are maxed) Mike and I'm in the endgame, fighting "the gadget" boss. Yeah, Darcy. Except I can't do poo poo to him. Chucking grenades in his perch? Doesn't do damage. Killing adds? More come with every death. I can't use a weapon that will hit him for poo poo, and I'm out of EMPs to burst his door open at the bottom. Do I have to restart? vvvv That's odd, for me, the door straight to his tower just doesn't even have any prompts. I'll try giving it another shot tonight and chalk it up to a bug if it works. vvvv f#a# fucked around with this message at 22:10 on Aug 16, 2011 |
# ? Aug 16, 2011 21:29 |
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# ? May 28, 2024 15:15 |
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f#a# posted:So guys, I think I might have to restart the final mission. Correct me if I'm wrong? I was able to lockpick/hack that door and get through.
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# ? Aug 16, 2011 21:32 |