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I've always had a pet theory that Arc III was a cash grab years later. It barely ties into the original couple (which had a pretty conclusive ending) and lacks a lot of the same charm. It's not bad, but it's not something I'm gonna champion like I/II (especially II).
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# ? Sep 27, 2011 22:52 |
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# ? May 16, 2024 11:00 |
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Syrg Sapphire posted:I've always had a pet theory that Arc III was a cash grab years later. It barely ties into the original couple (which had a pretty conclusive ending) and lacks a lot of the same charm. "Pet theory"? It wasn't like they tried to hide it. Arc 1 was basically a launch title, Arc 2 came a year later and Arc 3 didn't happen til late 99. Pretty sure it was more or less marketed with "hey, remember those games you bought the poo poo out of back in 95 and 96?" The team that made the series was dissolved not long after Arc 3. dis astranagant fucked around with this message at 23:10 on Sep 27, 2011 |
# ? Sep 27, 2011 23:06 |
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dis astranagant posted:3 is bland and very easy. Not a whole lot happens and by the time it does you don't really know what any of it had to do with anything. Not exactly bad, just not good. The ps2 games, on the other hand, are loving terrible.
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# ? Sep 28, 2011 00:28 |
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Nate RFB posted:Does this include Twilight of the Spirits? I liked that game I'll chime in for the "all PS2 Arc games are poo poo" camp but Twilight is the only one I ever hear people disagree with me on, for what it's worth for your wounded ego.
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# ? Sep 28, 2011 00:31 |
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Yes, I'm including : the game. The story of 2 intolerable assholes who look like completely different species though they happen to be brothers and their ceaseless bigotry toward each other and everyone else.
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# ? Sep 28, 2011 00:32 |
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Oh I don't remember much about the plot other than it was silly, I just remember thinking the gameplay was nice and it was kind of cool how you had two different parties competing against each other sort of. E: Also the longest final boss battle I've ever seen, holy poo poo. Nate RFB fucked around with this message at 00:40 on Sep 28, 2011 |
# ? Sep 28, 2011 00:37 |
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When the most likable person in your game is the small demon with a bucket on her head, you probably need your characters to have a little more empathy.
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# ? Sep 28, 2011 00:38 |
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Is it just me or did GameStop push Atelier Totori's release date back until Friday during the day today? The heck? It's bad enough that no one had it on the official day, which was today. I asked about it at a GameStop today and they said it looked like the copies were already in transit so we'll have to see what happens tomorrow. And yes I am dumb for doing business with GameStop but my work is right next to a mall so it's just tremendously convenient is all. That and I live in a state that doesn't charge sales tax.
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# ? Sep 28, 2011 05:08 |
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The website has it pushed back as well. I just called my friend (manages a store) and he said they never received the shipment even for preorders. The stores receive normal shipments Tuesday and Friday mornings. Let's see how Amazon handles it because we might have another Catherine/Bit.Trip mess where some stores get it but most don't and Amazon was delaying people three to five days before shipment. Ico/Shadow was chilling in retail stockrooms since last Tuesday, oddly enough.
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# ? Sep 28, 2011 05:14 |
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Hrm...I did like 10 of these sidequests (there's 60 of them? not loving bothering till I get a chocobo to roam around that's for sure) in FF13's chapter 11 but I think I'm ready to move on. Can I complete them after beating the game? (if I even care that much)
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# ? Sep 28, 2011 05:27 |
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HondaCivet posted:Is it just me or did GameStop push Atelier Totori's release date back until Friday during the day today? The heck? It's bad enough that no one had it on the official day, which was today. I asked about it at a GameStop today and they said it looked like the copies were already in transit so we'll have to see what happens tomorrow. Same for me, it's a little frustrating since I was hoping to pick it up on today along with Shadow of Colossus/Ico.
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# ? Sep 28, 2011 05:29 |
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Yeah I don't really get why this "release date" thing is so hard. Last week Kirby Mass Attack came out a day after the "official" release date too. I know Nintendo picks really stupid days like Sunday and Monday to release games but can't they just ship them early so they're ready on the right day? Unless they're having supply problems I guess but does that really happen that often? First-world problems, need my stupid video games for babies
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# ? Sep 28, 2011 05:41 |
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HondaCivet posted:Is it just me or did GameStop push Atelier Totori's release date back until Friday during the day today? The heck? There was a kerfluffle with the manufacturer and distribution warehouse that's making it ship late. I know the NISA store is supposed to ship them out at the end of this week or so.
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# ? Sep 28, 2011 05:44 |
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HondaCivet posted:Is it just me or did GameStop push Atelier Totori's release date back until Friday during the day today? The heck? It's bad enough that no one had it on the official day, which was today. I asked about it at a GameStop today and they said it looked like the copies were already in transit so we'll have to see what happens tomorrow. I got told Totori was pushed back to Thursday. They didn't get Solatorobo either
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# ? Sep 28, 2011 05:52 |
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Amazon's listing it as "temporarily out-of-stock" now. It's all true. How do you guys find out stuff like that? Are you insiders of some sort or is there some site I just don't know about?
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# ? Sep 28, 2011 08:54 |
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HondaCivet posted:Amazon's listing it as "temporarily out-of-stock" now. It's all true. If you preordered it from NISA, you got this email: quote:Hello Valued Customers and Arland Adventurers,
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# ? Sep 28, 2011 08:58 |
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Apparently my (UK) copy got sent out a little early, ahead of a Friday release date. For once I'm enjoying getting a game a little earlier than the US, especially since the last time it happened was White Knight Chronicles 2.
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# ? Sep 28, 2011 10:08 |
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thorsilver posted:
I've only put in a couple hours but it's a pretty basic action RPG. You can play as Mint or Rue. Rue can shapeshift into various monsters he has killed while Mint just gets magic spells from the monsters. Mint has an entertaining story since she wants to find power to rule the world and crush her sister. I haven't touched Rue's side.
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# ? Sep 28, 2011 14:00 |
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Ah, thanks for posting that. At least it doesn't seem like it'll be an indefinite delay or anything.Stelas posted:Apparently my (UK) copy got sent out a little early, ahead of a Friday release date. For once I'm enjoying getting a game a little earlier than the US, especially since the last time it happened was White Knight Chronicles 2. First Xenoblade and now this.
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# ? Sep 28, 2011 15:26 |
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HondaCivet posted:First Xenoblade and now this. One of my housemates owned a Wii ages back, but got rid of it when we simply couldn't find any games whatsoever worth playing on it. Now I'm reaching the point where I'm seriously considering finding a cheap one and just splashing out on a half-dozen RPGs and disappearing off the internet for a month.
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# ? Sep 28, 2011 15:48 |
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Gwyrgyn Blood posted:I feel that BoF4 is pretty much just superior to 3 in every way. Especially in characters, plot, and combat mechanics, which are all REALLY good in BoF4. This is so loving backwards I can't even believe you exist.
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# ? Sep 28, 2011 15:54 |
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Wendell posted:This is so loving backwards I can't even believe you exist. I really like the BoF4 sound track, as it's one of the few that does asian themes in a way I enjoy.
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# ? Sep 28, 2011 16:21 |
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Volitaire posted:I wish I could get into VS. Every once in a while I pick it up again, only to set it back down a few hours later. I can't get over the combat/weapon upgrade system. Just feels really tedious and I suck at the timed combos. I don't wish I could get into VS. I hate the fact that some of my friends told me to play it and got me to waste 30 hours on it. It's the last time I took a recommendation from them. I was like how could you think I could enjoy a game that's basically just a dungeon crawler with a very tedious weapons system that requires me to constantly sift through stats in order to build and change weapons? Do you think I'm that insane that I would find that fun? The SA Vagrant Story review summed it up completely. http://www.somethingawful.com/d/game-reviews/vagrant-story-psx.php "This, the first wretched spawn of Final Fantasy 8's interface, is created by people from the anal-retentive school of RPGing. Not only do you "get" to micromanage every aspect of your weapons and armor, but the drat things actually change on you the more you use them. I remember the days when a sword made of ice beat a creature that was on fire, and shooting a fish with lightning would kill it faster than just hacking at it. Now I have to worry about the weapon's "affinity", and since different weapons have largely different effects on different enemies, I can only assume Square wants me to re-equip every time I fight a new enemy. If they seriously think I'm going to do that then they're as crazy as the critics who gave this piece of poo poo 9's and 10's." No kidding. "And then there's the gorgeous weapon system. It's set up so that your weapon gets more powerful the more you use it, and when you get a new weapon it's a complete piece of poo poo. So what happens is you keep your old weapon that you have some experience with and just leave all the new weapons you find in your backpack or your rear end, wherever you're keeping them. This system is taken directly from Secret of Evermore, which was developed by Square of America. When the real Square developers start ripping off the team that was started as a cruel Japanese joke, we're all surely hosed." And they actually sort of brought this stupid weapon concept for FF13. Every time you get a new weapon, it's garbage compared to the one you had been using.
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# ? Sep 28, 2011 16:46 |
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Stelas posted:One of my housemates owned a Wii ages back, but got rid of it when we simply couldn't find any games whatsoever worth playing on it. Now I'm reaching the point where I'm seriously considering finding a cheap one and just splashing out on a half-dozen RPGs and disappearing off the internet for a month. Finding a half-dozen decent RPGs for the Wii is going to be a tall order I'm afraid. Fortunately Xenoblade is apparently really long and full of sidequests so it's probably about the only game you'd need.
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# ? Sep 28, 2011 16:52 |
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dis astranagant posted:3 is bland and very easy. Not a whole lot happens and by the time it does you don't really know what any of it had to do with anything. Not exactly bad, just not good. The ps2 games, on the other hand, are loving terrible. Oh, I see So best save my $6 for something more substantive I suppose. Syrg Sapphire posted:I've always had a pet theory that Arc III was a cash grab years later. It barely ties into the original couple (which had a pretty conclusive ending) and lacks a lot of the same charm. So... maybe it *is* worth $6, if it's not too bad? Just started reading your LP of Arc the Lad II by the way, nice one Spuzzz posted:I've only put in a couple hours but it's a pretty basic action RPG. You can play as Mint or Rue. Rue can shapeshift into various monsters he has killed while Mint just gets magic spells from the monsters. Mint has an entertaining story since she wants to find power to rule the world and crush her sister. I haven't touched Rue's side. Cool, thanks Sounds innocent enough, I might check it out.
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# ? Sep 28, 2011 16:59 |
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Super Ninja Fish posted:I don't wish I could get into VS. I hate the fact that some of my friends told me to play it and got me to waste 30 hours on it. It's the last time I took a recommendation from them. I was like how could you think I could enjoy a game that's basically just a dungeon crawler with a very tedious weapons system that requires me to constantly sift through stats in order to build and change weapons? Do you think I'm that insane that I would find that fun? VS is actually a pretty simple game that shows too much information. Most of the little numbers that you're trying to sperg over are largely irrelevant. The only things you really have to do are remember to top up the PP on all your weapons (that's the single biggest damage modifier in the game) and try out different types (edged/blunt/piercing) and alements if an enemy isn't taking much damage. The game almost always gives you the tools you need before each boss, though occasionally it hides them a little. Even the final boss can be taken down fairly easily with starting stats and guaranteed equipment. And in the worst case you can turn every fight into a string of QTEs with the right defense and chain abilities set (you can never, ever die so long as you hit one of the damage reducing defense abilities).
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# ? Sep 28, 2011 17:28 |
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thorsilver posted:Oh, I see So best save my $6 for something more substantive I suppose. For what it's worth I'd put my voice in support of Arc 3, I can definitely see the complaints of other's but I still found it fun though I did like whichever was the first ps2 Arc game so I may just be retarded.
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# ? Sep 28, 2011 17:47 |
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Xenoblade was so good it's ruined all rpgs for me. I keep going "well Xenoblade did this, why couldn't you have done it? " "Why do you keep doing this to me, Xenoblade never treated me this way " "gently caress your poo poo, you're a lovely game, I'm going back to Xenoblade "
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# ? Sep 28, 2011 19:14 |
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Think Monolith's gonna make another one like Xenoblade?
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# ? Sep 28, 2011 19:18 |
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Wendell posted:This is so loving backwards I can't even believe you exist. While I disagree that BoF4 is superior to 3, it does have Scias which really tips the scale heavily. I think BoF4 did some cool things like the split perspective story but I felt the dragon system was a step down (even though I can't remember the difference now) and the story sort of plodded a lot more. It's by no means a bad game but I don't think it did enough new either.
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# ? Sep 28, 2011 19:44 |
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BoF4 automatically wins in my book for actually having well written villans, who have reasonable motivations and are pretty competent. The whole playable cast is pretty likable too. The combat system is better too IMO, the whole two-line mechanic, combo system, stealing skills, and the way the dragon system falls into those things. The plot pacing is definitely the big problem with the game, at a few points it just stops dead in its tracks to do some unrelated stuff.
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# ? Sep 28, 2011 20:08 |
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BoF4 is technically a better game in most regards, but BoF3 is still my preference. There's a certain charm in 3 that was lost in 4, and no amount of well crafted Korean mythology, new fight mechanics, varied masters or fancy fishing can make up for it. I will concede I really like that Guard and Watch were the same command, though; I hated dropping my defenses to learn skills in 3. Also, Ershin is awesome. As for that Vagrant Story rant... it's so wrong, I'm flabbergasted. For one, it's more akin to Parasite Eve than FF8. Two, it was considered a critical darling for more than just game mechanics; it presented 'cutscenes' within the game engine, rather than cutting to FMV of drastically different quality, and it was localized with a lot of attention to detail, something lacking in previous PSX efforts. Thirdly... well, I can't argue against the micromanagement bit, but this game is aimed at JRPG players, for gently caress's sake. Micromanagement goes hand-in-hand with the genre. And only minimal micromanagement is necessary, once the player realizes that, yes, he or she is supposed to change weapons frequently, and allow weapons to grow into specialized killing tools for specific situations. VS is not everyone's cup of tea, nor does it pretend to be, but to call it an awful game because it's not to one's liking is doing it a disservice.
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# ? Sep 28, 2011 20:40 |
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How fast does the NIS store typically ship stuff? Gamestop and Amazon are being stupid about the delay on Totori so it might just be easier to order straight from the source. Plus I can still get a "water-resistant" poster with little anime girls on it!
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# ? Sep 28, 2011 20:59 |
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BOF3 had a really amazing, fun dragon system that you could experiment with and get some really neat, obscure results if you were tired of using myrmidon to aura every boss to death. I love BOF4 but I really feel like it was a step backwards in that regard. How's Dragon Quarter? I tried it years ago but came in wanting something like the traditional games but never gave it a chance but now I've heard really cool stuff about it..and the music seems really good. Dolphin Fetus fucked around with this message at 21:59 on Sep 28, 2011 |
# ? Sep 28, 2011 21:12 |
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GreenBuckanneer posted:Hrm...I did like 10 of these sidequests (there's 60 of them? not loving bothering till I get a chocobo to roam around that's for sure) in FF13's chapter 11 but I think I'm ready to move on. Since no one else picked up on this.... Yes, after you beat the final boss you can resume the game from Pulse, and finish side-quests/leveling in the Crystarium/achievement hunting/etc. On my copy I've put in about 15 hours since beating the game working on powering up my weapons to take out a Long Gui without spamming Death with Vanille. No luck yet (also haven't played it in a few months), but it's on my backlog of things to do with it.
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# ? Sep 28, 2011 22:10 |
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Dolphin Fetus posted:How's Dragon Quarter? I tried it years ago but came in wanting something like the traditional games but never gave it a chance but now I've heard really cool stuff about it..and the music seems really good. It's good but very weird. The style of story is completely different, as are the characters. The combat system is a lot of fun, and it has some elements of risk/reward to it. A lot of people don't like that the whole game is on a timer and that using your Dragon power is a thing you can only do very rarely. You don't actually have to restart at any point in the game BTW, it's very possible to beat the game on your first time through if you manage your D-Counter carefully. You may have to restore if you mess up a section pretty badly, but that's not a huge set back. For the most part the game is very fair as long as you think before you do something.
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# ? Sep 28, 2011 22:20 |
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Level Slide posted:Think Monolith's gonna make another one like Xenoblade? They've said their next project is going to be something they think will put em right up there on the playing field with western RPG dev's and they want to push HD. So while we might not get another game that plays like Xenoblade, we're going to get something that will more than likely try to push the JRPG boundaries again in another way. I for one, am excited. But I will wait to buy a Wii U until it comes out and I have some way to play it because gently caress NoA.
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# ? Sep 28, 2011 22:25 |
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Dolphin Fetus posted:BOF3 had a really amazing, fun dragon system that you could experiment with and get some really neat, obscure results if you were tired of using myrmidon to aura every boss to death. I love BOF4 but I really feel like it was a step backwards in that regard. I loved Dragon Quarter for what it was - it was a fun dungeon runner with a great soundtrack and some neat environments as you progress upwards from the start. The risk of the D-System made sure I only used it in the final encounters but being able to restart the game at any time with stored items and experience made it pretty fun.
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# ? Sep 28, 2011 22:30 |
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Dolphin Fetus posted:How's Dragon Quarter? I tried it years ago but came in wanting something like the traditional games but never gave it a chance but now I've heard really cool stuff about it..and the music seems really good. Its completely backwards from just about every other BoF. The silent protagonist role is switched around, you aren't a dragon, the setting is straight up steampunk, you do not want to use dragon powers unless you are forced to and its also pretty short. It encourages same run re-runs but in the end it doesn't feel as meaty as BoF4. Its different, but its still pretty good.
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# ? Sep 29, 2011 00:14 |
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# ? May 16, 2024 11:00 |
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The Black Stones posted:They've said their next project is going to be something they think will put em right up there on the playing field with western RPG dev's and they want to push HD. So while we might not get another game that plays like Xenoblade, we're going to get something that will more than likely try to push the JRPG boundaries again in another way. Not-Xenogears with not-Jessie as a party member?
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# ? Sep 29, 2011 00:18 |