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evilalien
Jul 29, 2005

Knowledge is born from Curiosity.

Stelas posted:

That's exactly what my twelve hours tally is. The machine's on summer's day, I've started with 4k tokens several times and they've always been pissed away with no luck. It really is the most idiotic fragment in the game.

Why are you starting with such a low amount of tokens? You shouldn't be bothering with this fragment until you are rolling in gil and can buy tens of thousands of tokens on a whim.

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Rueish
Feb 27, 2009

Gone

but not forgotten.

evilalien posted:

Why are you starting with such a low amount of tokens? You shouldn't be bothering with this fragment until you are rolling in gil and can buy tens of thousands of tokens on a whim.

10k tokens is the minimum you should have when attempting that fragment, which is easily made through chocobo races or selling drops off certain monsters for gil to trade in.

Healbot
Jul 7, 2006

very very very fucjable
very vywr very


casual poster posted:

Hmmm, rpgsite.net named Eternal Sonata as one of the best RPG's of the decade. Given the arguments that spring up every few pages over this game, I thought it was interesting. I still think the game visually looks awesome (I love cell-shading) and the battle system was a fresh at the time (I had been playing a few early FF games before throwing this in), I definitely don't think it was one of the best of the decade. poo poo, not even the best of the year.
http://www.rpgsite.net/articles/355-the-best-rpgs-of-the-decade

Ragnarok Online, Final Fantasy XI, Shadow Hearts and Valkyria Chronicles are certainly not the best in anything, except maybe anime for the latter (VC is not even a real RPG).

Zereth
Jul 9, 2003



I decided to install Risen. Is there anything I should know before starting? X weapon category is terrible, Y weapon type is great, don't do this or you'll never be allowed to wear armor again, get this skill promptly so you can make money off things you kill?

Stelas
Sep 6, 2010

evilalien posted:

Why are you starting with such a low amount of tokens? You shouldn't be bothering with this fragment until you are rolling in gil and can buy tens of thousands of tokens on a whim.

The way I understand it, losses matter for that 7777 counter. As long as I'm around to check the number of tokens left and stick more on the pile, something like 4k as a limit seems okay to me - any more than that in the way of losses and I'm basically tying myself to needing the Super Victory Ochu to recoup it.

It doesn't make the fragment any less ridiculous either way, though, since a) it's the absolute final one I need and I haven't ever had more than about 200k Gil in pocket and b) it requires sitting in a minigame for hours upon hours.

evilalien
Jul 29, 2005

Knowledge is born from Curiosity.

Stelas posted:

The way I understand it, losses matter for that 7777 counter. As long as I'm around to check the number of tokens left and stick more on the pile, something like 4k as a limit seems okay to me - any more than that in the way of losses and I'm basically tying myself to needing the Super Victory Ochu to recoup it.

Losses don't matter at all for that fragment. You're thinking of the Serendipitous achievement/trophy where they do matter. You're just wasting your time if you keep resetting when you lose 4K tokens.

Genpei Turtle
Jul 20, 2007

Zereth posted:

I decided to install Risen. Is there anything I should know before starting? X weapon category is terrible, Y weapon type is great, don't do this or you'll never be allowed to wear armor again, get this skill promptly so you can make money off things you kill?

If you've played any of the Gothic games you'll be right at home with Risen. It's basically the same--at the start of the game a stiff breeze will kill you and by the end you'll be a walking engine of destruction.

Any build is viable in Risen, but you'll have the best time of it if you don't spread your skill points too thin. Pick a combat style and stick with it, and be stingy with your points early on if you want to go mage since those skills don't open up until a bit later.

It's pretty clear when you've made a major point-of-no-return decision. The only exception is that you can get captured by the Inquisition and forced to join, which will cause you to lose out on the opportunity to take a lot of quests. If you get caught it's probably a good idea to reload, since even if you want to take the Inquisition path, you can voluntarily join them later and still get all those quests.

Nate RFB
Jan 17, 2005

Clapping Larry
The earlier Ys talk got me thinking about Ark of Napishtim, which I haven't played yet (since I heard it was more or less an inferior Oath). Is it still worth picking up, all things considered? Based on my experiences with Oath I'd prefer the PC version, but it looks like that's going to be quite a chore (though I could import it from amiami for like $60) and I'm worried I won't be able to get it to run on Windows 7. Furthermore, I could not find any of the English patches anywhere (supposedly there are versions for each release).

Is it worth the trouble? Should I just get the PS2 or PSP versions instead?

Nate RFB fucked around with this message at 15:49 on Feb 27, 2012

MotU
Mar 6, 2007

It was like she was evicting walking garbage.
Pillbug

Murodese posted:

After Eagle's Nest is also one of my favourite scenes in a videogame :allears:

Wow you were completely on the mark with this. I usually don't like cutscene fights in games but the music really made it work.

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


Nate RFB posted:

The earlier Ys talk got me thinking about Ark of Napishtim, which I haven't played yet (since I heard it was more or less an inferior Oath). Is it still worth picking up, all things considered? Based on my experiences with Oath I'd prefer the PC version, but it looks like that's going to be quite a chore (though I could import it from amiami for like $60) and I'm worried I won't be able to get it to run on Windows 7. Furthermore, I could not find any of the English patches anywhere (supposedly there are versions for each release).

Is it worth the trouble? Should I just get the PS2 or PSP versions instead?

I haven't played it yet but I know that the PSP version is absolute poo poo so stay away.

Gwyrgyn Blood
Dec 17, 2002

Nate RFB posted:

The earlier Ys talk got me thinking about Ark of Napishtim, which I haven't played yet (since I heard it was more or less an inferior Oath). Is it still worth picking up, all things considered? Based on my experiences with Oath I'd prefer the PC version, but it looks like that's going to be quite a chore (though I could import it from amiami for like $60) and I'm worried I won't be able to get it to run on Windows 7. Furthermore, I could not find any of the English patches anywhere (supposedly there are versions for each release).

Is it worth the trouble? Should I just get the PS2 or PSP versions instead?

The PSP version is apparently total rear end as mentioned. I personally think the PC version is the best, but it's not really substantially better than the PS2 version, just different.

For the PS2 version you have to remember to input the cheat codes to enable the original Japanese movies for the game. Preferably also the Japanese voice overs, but I think you can just turn those off entirely anyway (which you should do).

The main differences otherwise, is that the PS2 version uses 3D models for stuff instead of sprites. They aren't as clean but they don't look bad, the gibs suffer the most unfortunately. You also get the added bonus that you can actually sort of see what equipment you have on.

There's also a bunch of bonus dungeons you can go to in the PS2 version. They're just a long series of fights and puzzles without any story connection, but they're fun if you just want more stuff to stomp through.


Also yes there is a translation patch for the PC version. I don't remember where I got it, I'll see if I can find out later.


As far as the quality of the game itself, it's definitely not as good as Oath but it's still a pretty good game. It's much rougher around the edges, the graphics aren't as good, the bosses aren't as good as a whole (though it has a few really good ones), music isn't as good overall (mostly due to lower quality). Also there are some balance issues since you can carry a ton of healing items with you (like Ys7 basically).

There's also a non-optional escort quest at one point. It's not even remotely hard on Normal difficulty but I have no idea how bad it gets on Hard or beyond.

But overall it's still one of my favorites in the series, I enjoy the characters and story, and I like the setting quite a bit. While the gameplay is rough around the edges, it still feels pretty much the same style as Oath. If you like the Ys mythos and setting in general, it's basically required playing because it has connections to almost every other game in the series (Ys4 being the only one I don't think it has connections to).

Zereth
Jul 9, 2003



Genpei Turtle posted:

Any build is viable in Risen, but you'll have the best time of it if you don't spread your skill points too thin. Pick a combat style and stick with it, and be stingy with your points early on if you want to go mage since those skills don't open up until a bit later.
... uh oh. Maybe I should've held off on picking up Blacksmithing and Alchemy until I could actually put together the materials to make jewelry and such. :ohdear:

Haven't spent any LP on combat skills or stats, though, and I'm going to use everything I bought sooner or later (or have used it extensively already) so I guess I'll just be very carefully poking wildlife to death for a while.

Roobanguy
May 31, 2011

Zereth posted:

... uh oh. Maybe I should've held off on picking up Blacksmithing and Alchemy until I could actually put together the materials to make jewelry and such. :ohdear:

Haven't spent any LP on combat skills or stats, though, and I'm going to use everything I bought sooner or later (or have used it extensively already) so I guess I'll just be very carefully poking wildlife to death for a while.

As far as I know, you can't blacksmith Axes and hammers, so if your going Blacksmithing use swords. Eventually, when you get swords and axes/hammers to a certain rank (I think 6?), you learn how to use 2 handed weapons in 1 hand, so it seems that weapon choices don't really matter in the long run anyways, just that swords are more defensive at the beginning, and axe/hammer is more offensive.

Zereth
Jul 9, 2003



Roobanguy posted:

As far as I know, you can't blacksmith Axes and hammers, so if your going Blacksmithing use swords. Eventually, when you get swords and axes/hammers to a certain rank (I think 6?), you learn how to use 2 handed weapons in 1 hand, so it seems that weapon choices don't really matter in the long run anyways, just that swords are more defensive at the beginning, and axe/hammer is more offensive.
Well, I'm pretty sure the Order is about to shove staffs at me like they're going out of style, but I suppose I could just go "nah" and go back to my swords. Don't really want to give up a shield, either.

What are magic crystals, anyway? Are whatever they are viable as a primary weapon, or do they consume mana or something?

Rascyc
Jan 23, 2008

Dissatisfied Puppy
The most important thing to know about Risen is to enjoy the first half of the game as much as possible. The second half of the game is not much like the first half and if you get bored with it don't feel bad about just shutting it down.

Zereth
Jul 9, 2003



Rascyc posted:

The most important thing to know about Risen is to enjoy the first half of the game as much as possible. The second half of the game is not much like the first half and if you get bored with it don't feel bad about just shutting it down.
Does it go from "difficult but fair" to "bullshit" or something? :ohdear:

Genpei Turtle
Jul 20, 2007

Zereth posted:

Well, I'm pretty sure the Order is about to shove staffs at me like they're going out of style, but I suppose I could just go "nah" and go back to my swords. Don't really want to give up a shield, either.

What are magic crystals, anyway? Are whatever they are viable as a primary weapon, or do they consume mana or something?

As mentioned before, you're cool with Blacksmithing and Alchemy (Alchemy is practically required since you can use it to make sweet sweet stat boosting potions), what you really don't want to do is spread your points in multiple weapon types because you won't have enough to master them all. That also means if you're going mage not to pour too many points into weapon skills so you can save them for your spells. There's enough skill points to master a majority of the miscellaneous skills and one or two combat/magic skills, but that's it. Just don't try to learn a little bit of everything or you'll gimp yourself a bit.

Magic crystals are basically mage weapons. If you go Order, (the mage path) they'll probably be your primary weapon. They're like the other types of weapons in that you'll probably only have enough SP to max maybe one, so pick one and focus on it. The three paths are Don (pure warrior) Order (pure mage) and Inquisition. (a mix) Going pure-class is more fun in my opinion, but YMMV.

As for the second half of the game, it's just not very well designed compared to the first half. It's still fun but it's decidedly less interesting.

Rascyc
Jan 23, 2008

Dissatisfied Puppy

Zereth posted:

Does it go from "difficult but fair" to "bullshit" or something? :ohdear:
Not much to do with difficulty so much as it becomes much more closed off than the open world of the first half.

Zereth
Jul 9, 2003



Do I get free level 1 "can use these at all" for the crystals at least? Glancing at some walkthrough guide things seems to indicate that it might be some time before I get my hands on all of them to try them out.

Genpei Turtle
Jul 20, 2007

Zereth posted:

Do I get free level 1 "can use these at all" for the crystals at least? Glancing at some walkthrough guide things seems to indicate that it might be some time before I get my hands on all of them to try them out.

If I remember correctly, yeah--they all come about the same time though, but only if you're on the Order path (and maybe Inquisition, I don't remember) Don't expect to be able to kill anything substantial with level 1 crystals though.

Zereth
Jul 9, 2003



Genpei Turtle posted:

If I remember correctly, yeah--they all come about the same time though, but only if you're on the Order path (and maybe Inquisition, I don't remember) Don't expect to be able to kill anything substantial with level 1 crystals though.
I'm gonna guess it's not significantly worse than killing anything with level 1 strength 11 swords.

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


I don't know why but I've been itching for some Disgaea . . . I'm trying to decide if I should pick up the PSP port of 2 over PSN, or if I should wait for the Vita port of 3 which is coming in April. Normally I'd just wait for the shiny newer game but it seems like people have been lukewarm about 3, especially in comparison to 2. What do you guys think?

Zereth
Jul 9, 2003



Wait. Wait wait wait.

You get +1 strength per EACH 10 apples you eat in Risen, not just the first 10? :monocle:

Man that'd have helped to know earlier, things are dying much easier now.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

HondaCivet posted:

I don't know why but I've been itching for some Disgaea . . . I'm trying to decide if I should pick up the PSP port of 2 over PSN, or if I should wait for the Vita port of 3 which is coming in April. Normally I'd just wait for the shiny newer game but it seems like people have been lukewarm about 3, especially in comparison to 2. What do you guys think?
I dunno, wouldn't 1 scratch that itch? I enjoyed the first one a lot, but the second one was lackluster enough for me to not even want to bother reading reviews about 3. Personally, I picked up the DS port a few years ago and that was a drat fun walk back down grindy-as-hell memory lane. The framerate was a little weird, but I didn't notice any of the slowdown folks talk about, and I didn't miss the bits of the voice acting that was removed for space concerns.

Also drat, am I gonna have to get Risen? Is there a magic equivalent to those +1 strength apples Zereth is talking about? Can you third person it, or is it full-on FPRPG?

HondaCivet
Oct 16, 2005

And then it falls
And then I fall
And then I know


The White Dragon posted:

I dunno, wouldn't 1 scratch that itch? I enjoyed the first one a lot, but the second one was lackluster enough for me to not even want to bother reading reviews about 3. Personally, I picked up the DS port a few years ago and that was a drat fun walk back down grindy-as-hell memory lane. The framerate was a little weird, but I didn't notice any of the slowdown folks talk about, and I didn't miss the bits of the voice acting that was removed for space concerns.

I had 1 for a little while actually. Can't remember how far I got. I was asking about 2 because I've heard that 2's mechanics are much better than 1 so I figured that I should just move onto 2. You didn't feel like 2 was a step-up?

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!
Maybe I was just being inattentive, but mechanically, it felt like it was pretty much the same thing. What I remember 2 as being is, "plays like 1, except I found the writing was a lot less funny than the first game." Come to think of it, that's about the point where I gave up on new NIS games, too. But at least I'll always have the first one that came out in the US for when I want to play a game like it.

ConanThe3rd
Mar 27, 2009
2's is much better if only for the fact that magicians get exp for preforming magic regardless of if it's fatal or not which makes White Mages far more easy to level up.

ConanThe3rd fucked around with this message at 09:32 on Feb 28, 2012

Zereth
Jul 9, 2003



... In Risen, should I go do everything I can before triggering Chapter 2?

Genpei Turtle
Jul 20, 2007

Zereth posted:

... In Risen, should I go do everything I can before triggering Chapter 2?

Generally it's a good idea to do everything you can in one chapter before going to the next. There are going to be some places that will still slaughter you that you can't realistically get into, but you should at least do as many quests as you can.

Zereth
Jul 9, 2003



Genpei Turtle posted:

Generally it's a good idea to do everything you can in one chapter before going to the next. There are going to be some places that will still slaughter you that you can't realistically get into, but you should at least do as many quests as you can.
I noticed that I didn't get told "Failed quest" on something I left, but there were new tougher enemies around and reloaded. And also did some experimenting and decided on fire instead of magic bullet for my shooty crystal.

Now I just need to find a shitload of spices and fish to make fish melts to raise my maximum mana so I can not run out really fast.

And I guess pick up some mana potion recipies.

And figure out where to find whatever I need to harvest tusks from things before I kill any more boars.

EDIT: And find somewhere to learn level 3 pickpocketing and lockpicking.

EDIT EDIT: Is spending LP on my mana pool a good investment?

Zereth fucked around with this message at 14:47 on Feb 28, 2012

Thundercracker
Jun 25, 2004

Proudly serving the Ruinous Powers since as a veteran of the long war.
College Slice
I think people just don't realize that Disgaea 1 was the exception when it comes to NIS games. All of them have really bad writing, except Disgaea 1, which was everyone's first experience with the studio.

Seriously, I've played most of their SRPG games and the writing goes from genric-Anime-hokey to goddawful.

Infinity Gaia
Feb 27, 2011

a storm is coming...

Thundercracker posted:

I think people just don't realize that Disgaea 1 was the exception when it comes to NIS games. All of them have really bad writing, except Disgaea 1, which was everyone's first experience with the studio.

Seriously, I've played most of their SRPG games and the writing goes from genric-Anime-hokey to goddawful.

I dunno, I thought Zettai Hero Project was pretty good, but that might be biased to me, since I loved the idea in the first place.

Rascyc
Jan 23, 2008

Dissatisfied Puppy
I think Soul Nomad is pretty quality too.

Rinkles
Oct 24, 2010

What I'm getting at is...
Do you feel the same way?
Am I crazy or was there a way to see all combat rolls in a dialog box in Arcanum? Or are floating numbers all we could get? (Also, has the Arcanum thread fallen into archives? I couldn't find it.)

Nate RFB
Jan 17, 2005

Clapping Larry

Gwyrgyn Blood posted:

What about IV and V? IV had that whole weird two games thing where one was canon but kind of weak, and I don't think I ever saw anyone really talk about V. I know the non-canon version of IV is translated, what about about Mask of the Sun? It also seems both games (IV and V) had PS2 releases, but did they suck or something? Never hear anyone talk about them.

I wish I could find the old Ys thread from the archives, I'm pretty sure I asked this before back then and can't really remember the responses. It would be kind of cool to finish all of the Ys games I haven't played yet at any rate.

homeless snail
Mar 14, 2007

HondaCivet posted:

I don't know why but I've been itching for some Disgaea . . . I'm trying to decide if I should pick up the PSP port of 2 over PSN, or if I should wait for the Vita port of 3 which is coming in April. Normally I'd just wait for the shiny newer game but it seems like people have been lukewarm about 3, especially in comparison to 2. What do you guys think?
Get 2. Disgaea 3 makes some interesting mechanical changes, but it feels like sort of a lateral move rather than a straight-up upgrade, and the writing is god awful. Sure, Disgaea 2's story goes for a dramatic angle and ends up falling kind of flat compared to the first game, but the improvements make Disgaea 1 feel positively primitive. Particularly in the way exp is distributed and the amount of post-game content.

Pretty sure popular opinion goes 4 > 2 > 1 > 3 these days. Haven't played 4 yet though, I only just got a PS3.

TheOriginalEd
Oct 29, 2007

Caffeine Transcendent

HondaCivet posted:

I had 1 for a little while actually. Can't remember how far I got. I was asking about 2 because I've heard that 2's mechanics are much better than 1 so I figured that I should just move onto 2. You didn't feel like 2 was a step-up?

I posted this a while back (in response to YOU asking once before about disgaea 2 thank you very much for listening :colbert:)

quote:

-It just seems to have better strategy than the first. Sure in the end youll just powerlevel to steamroll everything but the areas you can actually do that are closer to the end so you'll be playing most of the story the first time with actual strategy. Plus alot of the levels have geopanel puzzles that will make you think about what youre doing.

-You can attack in towers to level up lower level characters without risking them getting hurt which is pretty awesome.

-More geo effects. eg. reverse dmg which will change heals to dmg and vice versa. geo panels will also move, and in the land of carnage actual npcs in fights can carry geo affects.

-Felony system that has various effects you get subpoenas for performing various nefarious things like levelling too much doing too much dmg etc. you dive into an item and enter the dark court where prinnies will assign you with a number of felonies. Felonies get you more respect in the dark assembly and will cause your character to earn more exp.

-Item world diving which honestly.. is what youll spend most of your time doing is hugely improved. There are random level panels that will take you to different events. Maybe a fortune teller who will raise the items level, maybe some monsters that will raise the level of the item. maybe a shop that sells rare stuff. There are level spheres that will raise an item by 5 levels if youre holding it when you clear the level. You can double kill item generals and kings (and its a recognized exploit by the game) for more item levels. all in all any item in the game can theoretically be levelled to 200 instead of 100 with enough planning.

-Item world Pirates will randomly show up with maps you can steal, if you get all 16 maps then you can access the land of carnage where everything is just insanely powerful.

-Theres Dark sun versions of the normal game maps which are basically a challenge version of the map eg. The dark sun will dictate that in three turns you lose. so you either have to finish the match in 3 turns or sacrifice up your characters to damage and kill the dark sun.

-in the psp version they have added Axel mode and Magichange! which will let you turn any monster type npc on your team (including the unique ones like Midboss and the prism ranger) into a weapon that the character they magichange on to can use for a turn or two. With them comes a few new unique skills. In the item world you can randomly find Mao the main character from disgaea 3 who will teach your monster types magichange 2 which will allow them to magichange onto a magichanged monster so the original character can then use that monsters skills (does your head hurt yet?) and every one involved gets exp!

-There are magichange SCROLLS which are hugely rare that when levelled up will let a magichanged monster retain a higher percentage of their stats as a weapon.

-theres a specialist entirely dedicated to marrying two other stat type specialists together to make a special type of specialist that cant be captured who raises two stats at once.

-Theres an item world dark assembly that will randomly show up in the item world where you can pass bills to raise the stat on the item even more.

uh.. theres probably more. Basically take everything that disgaea did well except the story and multiply it by 2. seriously. Even all the characters from disgaea are back. laharl, etna, flonne. theyre actually story characters.

Edit: remembered another one. Elemental affinities matter a SEVERE deal more (at higher levels litterally the difference between doing 100k and 1000 dmg in an attack) and as a result mages are hugely more useful. My first run of the game was done with Adell and three mages at the forefront of every assault.

and another each character gets a specific talent eg. the mystic knights get a bonus to whatever the element they are best at. the dragon is immune to fire the wolf monster is immune to wind. and if you then magichange the dragon or wolf onto another character the other character gets that bonus too as long as theyre holding the magichanged monster.

another: there are "lovers" that will randomly appear on an item if a character uses it long enough without taking it off. if you then dive into the item and subdue the lover you get special bonuses based on the type of lover and type of character equipped with them. eg. the theif lover raises the theif's chance to steal.

Im just going to keep adding things as I think of them. Weapon proficiencies matter alot more. Characters profficient with a weapon will do ALOT more damage with them than ones that arent. its no longer a simple matter of the skill levelling slower.

-There are both physical type and magic type monster weapons now for monsters who do more magic type damage like ghosts.

yeah. deep.

as far as story 1 was leagues better. but as far as gameplay, I thought 2 was basically a step up in every way.

Morpheus
Apr 18, 2008

My favourite little monsters
Every time I play a Disgaea game (ever since the first), I go through the same steps. First, I like it as a strategy game, then I really like the options available to me, then the game unlocks even more options for levelling up and stuff and then I burn out before I finish the story because I'm trying to raise character levels, raise item levels, go into the class world, find pirates, reincarnate for maximum bonus, find new classes, and at some point maybe do a story mission. Maybe. It's a little overwhelming, personally. I always enjoy them though.

HiriseSoftware
Dec 3, 2004

Two tips for the wise:
1. Buy an AK-97 assault rifle.
2. If there's someone hanging around your neighborhood you don't know, shoot him.
Played Wasteland in DOSBox the other day upon hearing news that Brian Fargo is planning a Kickstarter campaign to develop a sequel - I'll definitely be donating. It's one of my favorite games, and I loved it after I received it for Christmas in 1988.

I really don't play RPGs anymore (aside from MMORPGs) and I'm surprised I had the patience back then when I played this game on my IIgs and had to figure out everything myself. I remember not ever beating the game though - I didn't make it out of Base Cochise in time, and I think my characters were wiped out because of it (I shouldn't have re-inserted Disk 1...) I still have my IIgs and my play disks so one of these days I'll have to see exactly what happened...

Here's hoping the sequel is as fantastic as the original. And that the party gets to go to Mars!

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CrookedB
Jun 27, 2011

Stupid newbee

HiriseSoftware posted:

Played Wasteland in DOSBox the other day upon hearing news that Brian Fargo is planning a Kickstarter campaign to develop a sequel - I'll definitely be donating. ... Here's hoping the sequel is as fantastic as the original.

Same here. There was an interview with Brian Fargo a couple of days ago, and he confirmed the sequel is going to be turn-based and party-based. I'm really excited!

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