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Sab669
Sep 24, 2009

Can't believe how fast this thread is moving... all these new models look so hardcore!

When does the book actually come out?

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stabbington
Sep 1, 2007

It doesn't feel right to kill an unarmed man... but I'll get over it.
It's being presold at L&L starting tomorrow, in stores sometime in the next few weeks, probably.

Crazy Ferret
May 11, 2007

Welp

stabbington posted:

Looks like buying Ashlynn is no longer a terrible idea.


Yes! A thousand times yes!
I was just searching for Ashlynn conversions the other day due to my dislike over her model.

The Galleon sounds amazing too. Can't wait to see some pictures of the model hopefully soon.

Acceptableloss
May 2, 2011

Numerous, effective and tenacious: We must remember to hire them next time....oh, nevermind.

Gay Polymers posted:

1 caster, not 2

I stand corrected, and am no longer as jealous of the real factions.

So there's what...12 new releases + eAlexia in this book?

stabbington posted:

Looks like buying Ashlynn is no longer a terrible idea.


Nice looking model. I wish we could have had an epic version of her to go along with it.

Flipswitch
Mar 30, 2010


Excelsiortothemax posted:

Looks like you fell into the trap that I used to. Sometimes its best just to buy extra attacks rather than boosted attack rolls.

On average your going to roll 7 on 2d6. Each die after that is 3.5 to give roll. So a roll of 3d6 will net you 10.

So lets say that you just buy the attacks.

That is 7 POW 14 mace hits upside the head. I dont know Trolls but assuming that the warlocks' armor was about 16(which is average for warcasters) then your hitting at dice -2.

Assuming that you charged on the first attack for a boost on the initial, you'd wind up with 43 damage. (7-2)(7)+8

Compair to what you did where you would average 30 damage. (10*3)

The dice would give you greater odds at rolling more damage over the 7 rolls rather than over the 3 that you made.

Something to consider if the POW vs ARM difference us negligible or in favor of the POW.
Yeah, rocking those extra dice on the attack though is just so hard to resist at times. Lesson learned, it was a great game and I'm amazed I haven't picked up HoMachine earlier.

Ed: Just sized up a plastic Exemplar Errant to a metal one, they're smaller and more in proportion, holy poo poo are the metal ones huge.

Flipswitch fucked around with this message at 01:35 on Jun 1, 2012

Gay Polymers
Jun 14, 2005

I hear voices in my head
They talk to me
They understand
Where are my keys?
Oh snap, didn't know you were part of the Muse on Minis crew, PV.

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
I built/admin/mod their forums :v:

Im not on the cast and I havent written any frontpage articles, although when my life gets a little less hectic I will for sure contribute some frontpage stuff.

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~

Flipswitch posted:

Yeah, rocking those extra dice on the attack though is just so hard to resist at times. Lesson learned, it was a great game and I'm amazed I haven't picked up HoMachine earlier.


What DEF is madrak? You might have done it the right way, depending on what his current DEF was when you were attacking him.

Ashcans
Jan 2, 2006

Let's do the space-time warp again!

stabbington posted:

Looks like buying Ashlynn is no longer a terrible idea.


e: I am so pumped for Threemo + Stormwall, I cannot express it in words.

I refused to believe this when the rumor first hit, because it seemed too good to be true. gently caress, I don't care if every other faction gets three casters, two new units, and a pile of pure gold in Colossals, this would make up for it. Going to preorder this so hard.

Having said that, the enormous flag seems a little unwieldy for game play, so I'm hoping that it is separate enough that I can make it swappable with a pistol. If not, who cares.

Panzeh
Nov 27, 2006

"..The high ground"
Epic Vyros' spell list is.. decent? Eh, he's not a jack caster, he synergizes with sentinels reasonably well with a def buff against ranged, but he seems unimpressive otherwise.

The Hyperion has no tricks, and rat 5 guns with no covering fire doesn't impress. It will work best with Ravyn who can put snipe on its mega-gun and hope for the best with the crit consume. It has a lot of boxes, the most of all the colossals, which is nice, I guess?

S.J.
May 19, 2008

Just who the hell do you think we are?

PaintVagrant posted:

Gaspy3 feat isnt great, but hot drat his spell list and sidekick are rad as hell!

Mobility is loving huge in cryx. Cant wait to run a nice combined arms approach like other factions with my favorite caster model (all the gaspys are the best caster models)

Holy loving poo poo mobility is crazy with Cryx. (I wish N3mo had gotten mobility or Escort :()

Paper Kaiju
Dec 5, 2010

atomic breadth

Panzeh posted:

Epic Vyros' spell list is.. decent? Eh, he's not a jack caster, he synergizes with sentinels reasonably well with a def buff against ranged, but he seems unimpressive otherwise.

The Hyperion has no tricks, and rat 5 guns with no covering fire doesn't impress. It will work best with Ravyn who can put snipe on its mega-gun and hope for the best with the crit consume. It has a lot of boxes, the most of all the colossals, which is nice, I guess?

For the life of me, I don't understand why Vyros2 has Inspiration (Dawnguard), instead of Elite Cadre (Destors). Why does PP not want me to buy Destors?

Panzeh
Nov 27, 2006

"..The high ground"

Paper Kaiju posted:

For the life of me, I don't understand why Vyros2 has Inspiration (Dawnguard), instead of Elite Cadre (Destors). Why does PP not want me to buy Destors?

Well, you see, they want you to spam the hell out of destors in the tier list. Nothing could possibly go wrong with this.

Anyway, it's the only way to protect him without a jackwall. A large cavalry base doesn't help his assassination prospects, and he doesn't even have flank any more!

S.J.
May 19, 2008

Just who the hell do you think we are?

PaintVagrant posted:

I built/admin/mod their forums :v:

Im not on the cast and I havent written any frontpage articles, although when my life gets a little less hectic I will for sure contribute some frontpage stuff.

Wait, seriously? That's awesome. I'm in Omaha, our crew goes to their tourneys all the time. Our local GT is gonna be adding a warmachine tournament next year and phat asian said he'd help out with it, so I'm psyched for that.

Paper Kaiju posted:

For the life of me, I don't understand why Vyros2 has Inspiration (Dawnguard), instead of Elite Cadre (Destors). Why does PP not want me to buy Destors?

Personally I'm glad they're not trying to shoe-horn a caster in with that terrible, terrible unit in an attempt to make them mediocre.

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
Phatasian is a cool dude and runs good events. Ive only met him once at an event here in detroit last year, but Im hoping to get out to warmachine weekend this year and hang out with the Muse dudes/etc.

I was thinking of nemo3 some more, and man. That feat, with electroleaps all with extra dice. The entire table is going to be covered in 3d6+pow 10. Nothing is safe!

Just nemo himself can cast a couple chain lightnings and gobber reinholdt his gun so thats 4 sets of d3/d6 electroleaps, all with an extra dice of damage. Entire armies are going to just evaporate. Stormblades assaulting from 14" away for pow 14+3d6 damage, ugh

Tanon
Mar 14, 2011

I has a hat..
Holy poo poo, PV, you need to get to WMW this year. I'm going to probably hanger-on with the Houston crew and I'd love to hang out with some goons as well. You most definitely need to drop some painting articles on Muse, because you're poo poo kicks all kinds of rear end.


Also, Gaspy3 has got a loving killer model. He's going to be so good... I'm definitely picking him up. Raiders with Ashen Veil are silly good. DEF 18 against Ranged with Blast Immunity... haha, kill my loving Sea Witch now you motherfuckers! :v: From top to bottom that spell list owns.

PaintVagrant
Apr 13, 2007

~ the ultimate driving machine ~
Yeah Im really hoping to make it. Starting to save now so I can make sure I have the cash do do it right. Ill definitely hit you up if I get to go! Ill be hanging with the detroit crew more than likely. Im trying to get some of of my other friends to go too.

Im in the process of getting a new computer with video rig/editing stuff, so Im hoping to put out some quality vids for muse sometime soon!

And yes holy poo poo...Gaspy3 spell list is bonkers. His feat is very matchup-ey which I dont like, but hes a ballstomper. Also, the model is the best model ever. gently caress I love gaspy so much

Gay Polymers
Jun 14, 2005

I hear voices in my head
They talk to me
They understand
Where are my keys?
Can Chain Lightning jumps be boosted? Can Nemo3 be doing 4d6 damage rolls on his own jumps on his feat turn?

Sulecrist
Apr 5, 2007

Better tear off this bar association logo.
I'm going to WMW too! Actually, I know most of you are going with your own metas, but if anyone wants to clump together in general I need some friends.

S.J.
May 19, 2008

Just who the hell do you think we are?

PaintVagrant posted:

Phatasian is a cool dude and runs good events. Ive only met him once at an event here in detroit last year, but Im hoping to get out to warmachine weekend this year and hang out with the Muse dudes/etc.

I was thinking of nemo3 some more, and man. That feat, with electroleaps all with extra dice. The entire table is going to be covered in 3d6+pow 10. Nothing is safe!

Just nemo himself can cast a couple chain lightnings and gobber reinholdt his gun so thats 4 sets of d3/d6 electroleaps, all with an extra dice of damage. Entire armies are going to just evaporate. Stormblades assaulting from 14" away for pow 14+3d6 damage, ugh

RAT 5 stormblades... I suppose as long as one hits a heavy it'll stick, but I'd still rather have stormguard instead and take a Storm Strider.

Also that feat with T-Pain :catdrugs:

Tanon
Mar 14, 2011

I has a hat..

S.J. posted:

RAT 5 stormblades... I suppose as long as one hits a heavy it'll stick, but I'd still rather have stormguard instead and take a Storm Strider.

Also that feat with T-Pain :catdrugs:

There are these little things called Rangers, S.J.

My god Storm Towers are going to be so gross off the Flanks! Two of them for four points, and you've got 2 POW 14 + 3d6 and 2d3 POW 10 + 3d6. Was that a unit of infantry on that control point? I think not. His feat sounds kinda bleh at first, but then you realize the sheer amount of terror it can cause and wow. DJ Thunder pulsing at 3d6? Yeah.

And Sule, I don't have a meta per-se, but I know the Houston guys and am probably going to try bunking with them. If that doesn't work out, I may need to try to find someone else to split a room with, since 4 days of hotel rooms can get expensive quick.

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


Vlad
feat as spoiled
Blood-quenched
Combat rider
Relentless charge
brutal charge POW 13 flail chain weapon no reach spear POW 12 brutal charge reach
crit knockdown mount
MAT 7
Flashing blade
Hand of Fate
Infernal Machine
Wind Wall
Dash
Razor Wind

Vlad3 has two weapons, one with Reach, Blood Quenched, and Flashing Blade. Let's picture a typical Vlad3 turn:
1) Upkeep Hand of Fate on yourself for free with Wishnailer.
2) Cast Dash. You now have 5 Focus on yourself.
3) Pop feat. Charge 12," plus Reach for 14" threat. Make an attack at MAT 9 due to the cavalry bonus, POW 15 with the flail. Kill something. Side Step 2."
4) Make an attack with the spear. MAT 7, but you have HoF up so you're likely to hit anything DEF 14-15 or below. POW 13 now, kill whatever you hit. Side step. Two side steps should hopefully have taken you into the middle of the biggest clump of infantry you can find.
5) Cast Flashing Blade. Everything within 2" of your large base is attacked at MAT 7 POW 14 with HoF. This will kill most things. Say you kill four dudes with this.
6) Sprint through the hole you made into the middle of the enemy army. Assuming you are ARM 17 base Vlad is now ARM 27 and staring right at the enemy caster, daring him to try something.
7) :black101: :black101: :black101:

There are a lot of armies whose only response to that is WELP gently caress and running their caster away desperately to get 15" away from Vlad3. This is what you want to happen. If they crowd dudes in between you and him, laugh and remind them about Impact Attacks.

Also, Infernal Machine Drago + feat or IM Beast-09 is some sillyness.

S.J.
May 19, 2008

Just who the hell do you think we are?

Tanon posted:

There are these little things called Rangers, S.J.

My god Storm Towers are going to be so gross off the Flanks! Two of them for four points, and you've got 2 POW 14 + 3d6 and 2d3 POW 10 + 3d6. Was that a unit of infantry on that control point? I think not. His feat sounds kinda bleh at first, but then you realize the sheer amount of terror it can cause and wow. DJ Thunder pulsing at 3d6? Yeah.

And Sule, I don't have a meta per-se, but I know the Houston guys and am probably going to try bunking with them. If that doesn't work out, I may need to try to find someone else to split a room with, since 4 days of hotel rooms can get expensive quick.

Rangers don't actually solve the problems with stormblades, unfortunately (too easily killed by everything) and they only bring their rat up to acceptable values rather than reliable. Unless you're using them to go after heavies, in which case an extra 5 points for rangers could be better spent elsewhere.

But yeah, I'm actually kinda psyched about being able to use my Storm Tower for once without feeling bad.

I'm actually thinking that N3mo might not need an arc node, even though he has chain lightning. But that might be dangerous thinking.

S.J. fucked around with this message at 04:13 on Jun 1, 2012

S.J.
May 19, 2008

Just who the hell do you think we are?

DAD LOST MY IPOD posted:

Vlad
feat as spoiled
Blood-quenched
Combat rider
Relentless charge
brutal charge POW 13 flail chain weapon no reach spear POW 12 brutal charge reach
crit knockdown mount
MAT 7
Flashing blade
Hand of Fate
Infernal Machine
Wind Wall
Dash
Razor Wind

Vlad3 has two weapons, one with Reach, Blood Quenched, and Flashing Blade. Let's picture a typical Vlad3 turn:
1) Upkeep Hand of Fate on yourself for free with Wishnailer.
2) Cast Dash. You now have 5 Focus on yourself.
3) Pop feat. Charge 12," plus Reach for 14" threat. Make an attack at MAT 9 due to the cavalry bonus, POW 15 with the flail. Kill something. Side Step 2."
4) Make an attack with the spear. MAT 7, but you have HoF up so you're likely to hit anything DEF 14-15 or below. POW 13 now, kill whatever you hit. Side step. Two side steps should hopefully have taken you into the middle of the biggest clump of infantry you can find.
5) Cast Flashing Blade. Everything within 2" of your large base is attacked at MAT 7 POW 14 with HoF. This will kill most things. Say you kill four dudes with this.
6) Sprint through the hole you made into the middle of the enemy army. Assuming you are ARM 17 base Vlad is now ARM 27 and staring right at the enemy caster, daring him to try something.
7) :black101: :black101: :black101:

There are a lot of armies whose only response to that is WELP gently caress and running their caster away desperately to get 15" away from Vlad3. This is what you want to happen. If they crowd dudes in between you and him, laugh and remind them about Impact Attacks.

Also, Infernal Machine Drago + feat or IM Beast-09 is some sillyness.

Even better, actually - you do impact attacks before charge attacks, so you can get even more movement and positioning out if it.

e: so psyched oh god

Faction: Cygnar
Casters: 1/1
Points: 50/50
Artificer General Nemo (*3pts)
* Finch
* Stormclad (10pts)
* Thunderhead (12pts)
Storm Strider (9pts)
Storm Tower (2pts)
Storm Tower (2pts)
Stormguard (Leader and 5 Grunts) (6pts)
Journeyman Warcaster (3pts)
Lanyssa Ryssyll, Nyss Sorceress (2pts)
Major Katherine Laddermore (5pts)
Reinholdt, Gobber Speculator (1pts)
Stormsmith Stormcaller (1pts)

Could drop Stormcaller, a Tower, and Lanyssa for Rangers if I'm having accuracy issues.

S.J. fucked around with this message at 04:21 on Jun 1, 2012

sexpig by night
Sep 8, 2011

by Azathoth
Gonna RELEASE THE KRAKEN so much, just based on the model. Any word on stats?

dexefiend
Apr 25, 2003

THE GOGGLES DO NOTHING!
Goddamnit. I have miniature money burning a hole in my pocket. I 'finished' my legion army, now I need to decide what to buy for either Trolls or Menoth!

I think its gonna have to be some serious Menoth purchases...

Cyclomatic
May 29, 2012

"I'm past caring about what might be lost by letting alphabet soups monitor every last piece of communication between every human being on the planet."

I unironically love Big Brother.
3d6 elecro-leaps seems alright.

It won't really make a difference for single wound infantry. Pow 10s just don't need help on ARM 15 or less.

10 + 3d6 still won't really do much to high ARM multi-wound models.


What it seems like it is going to get you is lighting bounces being able to chip away at multi-wound troops, and assassinate non-camping warcasters, and should actually be pretty darn good on warlocks (either win or get a lot of meaty hits on a warbeast via transfers).

I think it is the non-electroleap stuff that will change the most with the feat.

Storm Lances might actually be pushed up to usable, since they are already great at a bunch of side roles, but just cost too many points for something that can't deliver a solid main-line punch. If they assault on the feat turn, that extra 3.5 on the target might just push them into workable. Especially since they are also a range assassination threat with that feat.

Striders are going to be different. They are great against low to mid ARM stuff, but being able to 3d6 their range attack on demand, or even go 4d6 if someone was foolish enough to feed it tokens, will expand its abilities.

S.J.
May 19, 2008

Just who the hell do you think we are?

Storm Lances are only RAT 5, that's not reliable at all unless you invest in Laddermore and/or Rangers.

Cyclomatic
May 29, 2012

"I'm past caring about what might be lost by letting alphabet soups monitor every last piece of communication between every human being on the planet."

I unironically love Big Brother.

S.J. posted:

Storm Lances are only RAT 5, that's not reliable at all unless you invest in Laddermore and/or Rangers.

Rat 5 hits a lot of stuff. The stuff it tends to hit is the kind of stuff that a single boosted POW 15 doesn't do enough against.

S.J.
May 19, 2008

Just who the hell do you think we are?

Cyclomatic posted:

Rat 5 hits a lot of stuff. The stuff it tends to hit is the kind of stuff that a single boosted POW 15 doesn't do enough against.

You're being kind of pedantic. It's the same result, other than electro-leaping to the nearby infantry that you were probably going to kill anyway.

Cyclomatic
May 29, 2012

"I'm past caring about what might be lost by letting alphabet soups monitor every last piece of communication between every human being on the planet."

I unironically love Big Brother.

S.J. posted:

You're being kind of pedantic. It's the same result.

No, not really.

If they can't hit it with their assault shot, it most likely can't take the lance hits and walk away.

If they can hit it with their assault shots, it most likely can take the lance hits, but if you go in on the feat turn, you've got the extra punch to put it down.

S.J.
May 19, 2008

Just who the hell do you think we are?

Cyclomatic posted:

No, not really.

If they can't hit it with their assault shot, it most likely can't take the lance hits and walk away.

If they can hit it with their assault shots, it most likely can take the lance hits, but if you go in on the feat turn, you've got the extra punch to put it down.

There's also a good chance that if your shot missed, the melee attack will miss also, or not be enough to kill the target. Especially if it's a warbeast. And if they do hit with the shot, then a lone PS 15 with three dice will probably not matter much either unless you get most of the unit on the same target.

I can't think of anything that a RAT 5 shot is going to hit (and that the unit can reasonably finish off) that I'd be happy to trade a min unit of Lances for off the top of my head.

Ideally you'd want to capitalize on their ride by attacks, and for that you need to invest in Laddermore and/or Rangers.

Chicken Slayer
Nov 7, 2009
Storm Lancers need Deadeye to hit infantry. Uber Nemo is not going to change this.

What he does do is make Electro Leap a threat to things that previously thought themselves above it, such as Trollkin Champions, Cataphracts, Tuffalos and other high ARM, multi wound models. These guys all have defence 12, which Storm Lancers can hit on average rolls.

It also means if you try and use the Storm Lancers as electric magnets, either for other members of their unit or for Stormclads, you can very reliably kill solos with the electro leaps. Eyriss does not walk away from a boosted Pow 10. Storm Lancers cannot hit Defence 13 very well, but they can definately hit members of their own unit with Back Strikes.

S.J.
May 19, 2008

Just who the hell do you think we are?

Chicken Slayer posted:

Storm Lancers need Deadeye to hit infantry. Uber Nemo is not going to change this.

What he does do is make Electro Leap a threat to things that previously thought themselves above it, such as Trollkin Champions, Cataphracts, Tuffalos and other high ARM, multi wound models. These guys all have defence 12, which Storm Lancers can hit on average rolls.

It also means if you try and use the Storm Lancers as electric magnets, either for other members of their unit or for Stormclads, you can very reliably kill solos with the electro leaps. Eyriss does not walk away from a boosted Pow 10. Storm Lancers cannot hit Defence 13 very well, but they can definately hit members of their own unit with Back Strikes.

None of those are going to be walking around without a layer or two of buffs, though. Well, maybe the Tuffalos. But especially Cataphracts. Xerxis would laugh at Lances in a N3mo list, and don't care about eLeap. You might kill one or two dudes with the actual melee attack, but that's it. Champs are gonna be sitting at ARM 20 with either Sure Foot or Concealment or both, and/or behind a wall.

Chicken Slayer
Nov 7, 2009

S.J. posted:

None of those are going to be walking around without a layer or two of buffs, though. Well, maybe the Tuffalos. But especially Cataphracts. Xerxis would laugh at Lances in a N3mo list, and don't care about eLeap. You might kill one or two dudes with the actual melee attack, but that's it. Champs are gonna be sitting at ARM 20 with either Sure Foot or Concealment or both, behind a wall.

Yeah, bad example with the Cataphracts & Champs: even with an extra die, ARM 24 is just going to cause attacks to bounce. But with the Cav, Gators, Man o Wars and other multiwound models, you'll still be able to cause damage in most cases with the feat, which is more than can be said for Electro Leap under most circumstances. You've just got to hit something.

Most of the time I see Storm Lancers, they either charge something that's easy to hit, put some damage on it and use it to bounce lightning everywhere, or else they charge Iron Flesh Kayazy/Winter Guard and just bounce. I know they can do fancy stuff like shooting eachother to cause electro leaps, but I'm not sure if that makes up for the fact that Uber Nemo doesn't have Deadeye and doesn't appear to support them well, other than his Feat.

EDIT: Uber Vlad has Dash & Infernal Machine. You could get some silineess happening by giving him a Devestator and flinging it at the enemy. As long as you can kill something with its fists after it uses its Rain of Death, you can get a Sprinting warjack from hell. There's probably better combos, but the idea a hit and run attack from a Devestator just warms my heart.

Chicken Slayer fucked around with this message at 07:15 on Jun 1, 2012

Flipswitch
Mar 30, 2010


PaintVagrant posted:

What DEF is madrak? You might have done it the right way, depending on what his current DEF was when you were attacking him.
Truth be told I have no idea now, it was either 12 or 14 I think.

I've got a question though guys, for the Warcaster tier lists, do meet say a tier 4 requisite do I have to meet the conditions for the previous 3 tiers as well? Or are they four options of tiers?, so to speak.

DAD LOST MY IPOD
Feb 3, 2012

Fats Dominar is on the case


Flipswitch posted:

Truth be told I have no idea now, it was either 12 or 14 I think.

I've got a question though guys, for the Warcaster tier lists, do meet say a tier 4 requisite do I have to meet the conditions for the previous 3 tiers as well? Or are they four options of tiers?, so to speak.

Yes, you do. They're steps, if your army fulfills the tier 3 requirements but not the tier 2 requirements, you only get the tier 1 bonus.

Flipswitch
Mar 30, 2010


Thanks, figured it was the case but was wondering if I could sneak in a themed list. Cheers mate.

Mr.Booger
Nov 13, 2004
I think the Museonminis crew will probably have 2-3 cars of people at WMW again this year, I know alot of coverage should be coming out of it for sure. I have been absent the last few podcasts, but am working on a project for some new content that I think will be fun.

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AttackBacon
Nov 19, 2010
DEEP FRIED DIARRHEA
RHQ-TV has their Colossals book spoiler video up. It goes through the rules for everything, about an hour long. Great video. No fluff stuff in this video, that will be in the next vid.

Here's the link: https://www.youtube.com/watch?v=34jH06-9ZWE

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