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marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

I recently met a pawn who was a level lower than me but said "We cannot make a pact yet." What's that about? :confused:

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Zereth
Jul 9, 2003



Lotish posted:

I recently met a pawn who was a level lower than me but said "We cannot make a pact yet." What's that about? :confused:
The game probably thought you were in combat.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

But I was in Gran Soren. I had committed no crimes, so I don't see how that could be the reason.

Thievery
Jul 15, 2008

What happens in 3rd Street stays in 3rd Street.

Lotish posted:

But I was in Gran Soren. I had committed no crimes, so I don't see how that could be the reason.

If you don't have your main pawn with you you can't join other ones.

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer
Just had my moment that made me really love this game. Trying to do the Troublesome Tome quest and I just kept getting screwed as I went up the mountain to the female bandits. I could take out the cyclops but not this chimera that kept showing up. So I retreated and went to spend discipline and picked up the spell Bromide. Went back and went looking for that chimera that had killed me over and over again for some revenge, found him sleeping in the forest. Started casting Bromide and about halfway through the casting the beast started waking up. It stands up roaring and begins charging forward and right then takes three meteors to the loving face. They killed the lion and snake out right and took 3 bars of health out of his 4 off. The goat didn't last long.

Pretty much when the game went from this is cool to holy poo poo I'm a magical howitzer and I am going to wreck everything.

marshmallow creep
Dec 10, 2008

I've been sitting here for 5 mins trying to think of a joke to make but I just realised the animators of Mass Effect already did it for me

Thievery posted:

If you don't have your main pawn with you you can't join other ones.

And I had my main pawn, too. Maybe there was some disconnect where it thought I didn't? Oh well.

McDragon
Sep 11, 2007

I found a pretty funny thing today. I found out where the Cockatrice comes from in that story mission. I was wandering around, minding my own business, and what do I see by the side of the road? "Dead" Cockatrice. With some guards nearby that admit they just found it like that, but they say they're going to tribute it anyway, the fuckers. Also you can examine it and it practically tells you it's still alive.

And if you kill a Griffin that's flying at the time, you go tumbling out of the sky on it and it is hilarious. You don't die or anything, but it looks pretty painful.

Just got one more rank to go on Fighter, and I'm done with melee classes. Then it's just five in Strider, all the magic ones, and back to whatever I decide is my favourite by the end I guess.

Non-hostile Cyclopes are great in this game. I love it when they just flop over on their back and snooze. :3:

Sankis
Mar 8, 2004

But I remember the fella who told me. Big lad. Arms as thick as oak trees, a stunning collection of scars, nice eye patch. A REAL therapist he was. Er wait. Maybe it was rapist?


So what's the benefit(s) for swaying the verdict to one side or the other for the trial quest in Act 2?

Count Uvula
Dec 20, 2011

---

Sankis posted:

So what's the benefit(s) for swaying the verdict to one side or the other for the trial quest in Act 2?

You seem to get payed more for a fair trial (I don't know if you get something special if you turn in every piece of legitimate evidence possible) and for loving up the trial and getting an innocent verdict you get to keep buying from Fournival, which will save you 10,700 per ferrystone. A much better deal considering the total gold I got for turning in stuff condemning him was 20,000.

McDragon
Sep 11, 2007

Sankis posted:

So what's the benefit(s) for swaying the verdict to one side or the other for the trial quest in Act 2?

I think guilty gets you nothing, loses you a quest with potentially a great reward, and removes one of the more useful shops. Not guilty gets you a discount at said shop as well.

Owl Inspector
Sep 14, 2011

ZeusCannon posted:

Just had my moment that made me really love this game. Trying to do the Troublesome Tome quest and I just kept getting screwed as I went up the mountain to the female bandits. I could take out the cyclops but not this chimera that kept showing up. So I retreated and went to spend discipline and picked up the spell Bromide. Went back and went looking for that chimera that had killed me over and over again for some revenge, found him sleeping in the forest. Started casting Bromide and about halfway through the casting the beast started waking up. It stands up roaring and begins charging forward and right then takes three meteors to the loving face. They killed the lion and snake out right and took 3 bars of health out of his 4 off. The goat didn't last long.

Pretty much when the game went from this is cool to holy poo poo I'm a magical howitzer and I am going to wreck everything.

I definitely understand some of the complaints about the complete lack of scaling, but it allows for things like this to happen. When you get obliterated by something at one point in time then come back a while later, you don't really know how difficult it will be at that point. Then you discover "Holy poo poo, Great Gamble just killed that thing in one hit, I am a badass."

Or if you end up just barely being able to deal with a large monster and it's an extremely difficult fight, you feel like you really won out of skill, not because the hulking mass of destruction you just took down was dumbed down to your level. It really was a hulking mass of destruction and you beat the poo poo out of it.

It's not without its flaws, particularly a lack of difficulty later on except under certain circumstances, but the absence of scaling really makes this game feel different and unique. It also treats you like an adult who is capable of understanding how to do more than two basic things, which is becoming increasingly rare in modern AAA games which are terrified of letting you lose or undergo any sort of diversion in their hollow momentum. Being an action game, it's certainly not as complex as a lot of other things or demands as much active strategy, but it is quite demanding regardless.

VDay
Jul 2, 2003

I'm Pacman Jones!
Yeah if anything I wish the enemies were harder, but that would require there to be a bigger variety so you could still actually do something in the early game, and that quickly evolves into wishing the game was just "More Better".

I've said this before but if anything, this game has made me ridiculously excited about a Dragon's Dogma 2. Just the fact that it'll be on the next gen consoles means that they can do the things that they had to cut and stuff they would've done if they could like weather effects.

ZeusCannon
Nov 5, 2009

BLAAAAAARGH PLEASE KILL ME BLAAAAAAAARGH
Grimey Drawer
Yeah I like that things aren't scaled I know it will kill a bit of replay but you get these cool moments of winning against things that are clearly stronger than you through wit or skill. That's illustrated pretty well too in that when I turned around and trekked back to level up I ran into what I assume was a Lich and barely won by basically playing it cautious and using cover. It was a long fight most of the night really and at one point it killed all my pawns with a maelstrom spell (I assume? it was a giant gently caress off tornado spell). And then coming back to fight this other thing that even then if it had connected physical hits would have killed me made it so sweet. It just drove home the mage/sorcerer classes to me. You aren't supposed to have long fights. You either prepare and wreck it fast or it just slits your un-armored throat.

Bakalakadaka
Sep 18, 2004

Oh god Holodeck why are you maelstroming that golem while I try to get the last two amulets aaaaaaaaaaaaa.

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

I just finished madealine's last quest and, knowing the story ends shortly after, it screams sequel (or "real" DLC).

Lenaway
Feb 8, 2006

Touch Fuzzy
Get Dizzy

likecnsnnts posted:

Also, with all this talk of items/ratings not going through, one particularly nice goon sent my pawn away with some dragonforged armor and a rating just fine.

And I know I've had ratings I've sent out myself stick.

I'm really glad you got the equips I sent back, I was worried about it.

Does anyone have a fix for the Ophis (female bandit) quest? I fed the cyclops but she's aggro on me. My party is all female, of course.

Lenaway fucked around with this message at 03:24 on Jun 9, 2012

Digger-254
Apr 3, 2003

not even here
I got tired of my warrior pawn having to struggle to draw aggro from ogres when there were females in the party. Also, no one was hiring a big fat guy no matter how good he was.

So Fezzik has become a (very convincing, imho) She-Hulk! But I'd also like her to be as viable as possible as a really solid tanky-smashy so feedback from you experienced types would be appreciated. I just reached post-game. For skills, she has Exodus Slash, Corona Slash, and War Cry. Augments are Bastion, Proficiency, Vehemence, Ferocity, Clout, and Impact. Gear is mostly for aesthetics right now. Somebody sent her back with a Cyclops Sigil so she's swinging that around. Inclination is Challenger/Mitigator. She roars a lot and is super aggressive about chasing dudes down. So it seems to be working well so far, but my character is pretty physical himself so maybe I'm just not noticing flaws. Any thoughts?

likecnsnnts
Jun 16, 2008

SPLINTER CELLULITE

Lenaway posted:

I'm really glad you got the equips I sent back, I was worried about it.

Does anyone have a fix for the Ophis (female bandit) quest? I fed the cyclops but she's aggro on me. My party is all female, of course.

Ophis is aggro on you? Why?

And I thought I had hosed up that quest myself. I threw a goblin carcass to the cyclops and the carcass struck the cyclops in the foot. Immediately it wanted to kill me, as did the female bandit who was in the pen. I had to kill the bandit, but I brought the cyclops a new goblin when it calmed down, and he chomped down.

The quest immediately updated (positively) and I was able to report back to B-word lady, and then to Ophis.

Miijhal
Jul 10, 2011

I am so tired... I am so tired all the time...
I am going to tear my hair out if I keep seeing Guardian/Medicant Ranger pawns.

Sindai
Jan 24, 2007
i want to achieve immortality through not dying
Personally I try to search for Aquisitor pawns because if I pick up everything myself I just end up having to redistribute it to everyone else to avoid encumbrance.

Jimbot
Jul 22, 2008

Miijhal posted:

I am going to tear my hair out if I keep seeing Guardian/Medicant Ranger pawns.

Even worse at the fact that they're high level. I can forgive that at low level because you're new to the game and you don't quite understand the inclination stuff. But at high level you should have learned about it somehow by that point.

see you tomorrow
Jun 27, 2009

Miijhal posted:

I am going to tear my hair out if I keep seeing Guardian/Medicant Ranger pawns.

Just recruit from the goon list. Once I started doing that I stopped having trouble finding decent pawns. As a bonus they've usually been told to shut up too.

Schubalts
Nov 26, 2007

People say bigger is better.

But for the first time in my life, I think I've gone too far.

McDragon posted:

I think guilty gets you nothing, loses you a quest with potentially a great reward, and removes one of the more useful shops. Not guilty gets you a discount at said shop as well.

Innocent also nets you him selling Magnanimous Cloaks, which share all of your healing effects with your entire party. At least, I've never seen them anywhere else.

likecnsnnts
Jun 16, 2008

SPLINTER CELLULITE

Schubalts posted:

Innocent also nets you him selling Magnanimous Cloaks, which share all of your healing effects with your entire party. At least, I've never seen them anywhere else.

Magnanimous Cloaks are the best way to force heals onto your pawns! I always keep one on me.

And, what are the best pawn inclinations? I've got mine as Scather/Acquisitor.

coyo7e
Aug 23, 2007

by zen death robot

Sindai posted:

Personally I try to search for Aquisitor pawns because if I pick up everything myself I just end up having to redistribute it to everyone else to avoid encumbrance.
I've found myself doing this as well. If your pawn has 1 good personality trait and acquisitor as the second, they will be consistent at the least.

Zeruel
Mar 27, 2010

Alert: bad post spotted.
Came across a metal golem in everfall. One of the amulets were about 20ft in the air. I was rolling as m.archer/sorcerer/mage/warrior.
:suicide:

Samurai Sanders
Nov 4, 2003

Pillbug

tooooooo bad posted:

Just recruit from the goon list. Once I started doing that I stopped having trouble finding decent pawns. As a bonus they've usually been told to shut up too.
I want to see the stats across the whole game on how many pawns have been told to shut up versus not. Well, along with a lot of other stats.

RatHat
Dec 31, 2007

A tiny behatted rat👒🐀!
Wait, you can tell your pawns to shut up?

Sankis
Mar 8, 2004

But I remember the fella who told me. Big lad. Arms as thick as oak trees, a stunning collection of scars, nice eye patch. A REAL therapist he was. Er wait. Maybe it was rapist?


Not completely, but there's a very awkwardly worded choice in the knowledge seat that has them talk much, much less.

Ellaybee
Jun 17, 2005

I haven't been monitoring this discussion since shortly after the game's release, but if someone wouldn't mind letting me know how each platform's release ended up shaking out relative to the other, I'd be grateful. Did the performance of the 360's or PS3's version ever end up being in any cumulative way better than the other?

Bakalakadaka
Sep 18, 2004

Jimbot posted:

Even worse at the fact that they're high level. I can forgive that at low level because you're new to the game and you don't quite understand the inclination stuff. But at high level you should have learned about it somehow by that point.

It took me til halfway through new game + to learn that the inclination was something that mattered. Mostly because I spend more time jumping on things and stabbing them than I do watching my pawns.

coyo7e
Aug 23, 2007

by zen death robot

Ellaybee posted:

I haven't been monitoring this discussion since shortly after the game's release, but if someone wouldn't mind letting me know how each platform's release ended up shaking out relative to the other, I'd be grateful. Did the performance of the 360's or PS3's version ever end up being in any cumulative way better than the other?
I believe 360 has better frame-rate but more screen-tearing.

Sankis
Mar 8, 2004

But I remember the fella who told me. Big lad. Arms as thick as oak trees, a stunning collection of scars, nice eye patch. A REAL therapist he was. Er wait. Maybe it was rapist?


Ellaybee posted:

I haven't been monitoring this discussion since shortly after the game's release, but if someone wouldn't mind letting me know how each platform's release ended up shaking out relative to the other, I'd be grateful. Did the performance of the 360's or PS3's version ever end up being in any cumulative way better than the other?

Someone posted a Eurogamer comparison article a dozen or so pages back:

http://www.eurogamer.net/articles/digitalfoundry-dragons-dogma-face-off

The short of it seems to be that the 360 has a more stable frame rate, better streaming (DVD speed vs bluray, maybe?) at the cost of no vsync (lots of screen tearing) or 5.1 audio.

Owl Inspector
Sep 14, 2011

A couple of days ago I fought the archhydra in the Chamber of Hesitation, and god it was a ridiculous fight. The thing has something like 11 bars of health, and the heads grow back extremely quickly if you don't have fire active. They just kept going down and growing back again and again. I had to revive my pawns about 30 times. When I checked inventory a ways into the fight Freighter S. had eaten half of the forty-something healing items he had. At least one of the archhydra's attacks does over 1000 damage, and several others are literally unavoidable without consecutive pro invincibility frame rolls. It took three meteor showers and kept on going. The only chest had a single wakestone shard in it, and it only dropped one kind of item which I didn't need.

But then it gave me this loving screen, and it was all worth it.



That's what I love about this game; even if you don't physically get anything worthwhile out of doing something awesome, the simple act is worth the time by itself. Fairly often you don't need any of the drops you get from killing a large monster, and frequently you don't even need to fight them, but the fight itself is so involving and epic that it's the only reason you need to go out there and kill a monster that thinks it's hot poo poo, because you're the real badass.

limaCAT
Dec 22, 2007

il pistone e male
Slippery Tilde
Entered the Everfall again (I am still way at the beginning before meeting the duke and I was looking for a dragon heart piece to save a kid) and my pawns simply got stuck in the corridor between a room full of Harpies and a room with a skeleton. They only moved briefly to help me against the skeleton.

In any case, does anyone know how to operate the levers so that I can enter the room previously full of Harpies?

Miijhal
Jul 10, 2011

I am so tired... I am so tired all the time...

Zeruel posted:

Came across a metal golem in everfall. One of the amulets were about 20ft in the air. I was rolling as m.archer/sorcerer/mage/warrior.
:suicide:

The explosive bolts might do a bit of physical damage, but yeah, best to have a ranger pawn on your team for that. It always spawns there. Edit: apparently you can also jump off its head.

Also, just killed the dragon. My 'beloved' was some generic bandit from the female bandit camp. It's kind of hard to get attached to 'Sens' where the only thing that differentiates her from the thousands of other bandits I killed was that she was sitting on top of the highest point in the bandit camp.

Miijhal fucked around with this message at 07:32 on Jun 9, 2012

Ellaybee
Jun 17, 2005

Thank you coyo7e and Sankis for the input and link. Much obliged.

jerichojx
Oct 21, 2010
How are people getting the Asalam or Caxton as their Beloved?

Are they gifting them their Bond?

Funkmaster General
Sep 13, 2008

Hey, man, I distinctly remember this being an episode of Spongebob. :colbert:

jerichojx posted:

How are people getting the Asalam or Caxton as their Beloved?

Are they gifting them their Bond?

They both have escort quests that max their affection. It's pretty easy not to notice who you're going to be escorting beforehand, or not to realize the bizzare implications.

Speaking of romances, by the way, what a loving gip, I got Madealine again on my second playthrough despite trying my damndest to get Feste.

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VDay
Jul 2, 2003

I'm Pacman Jones!
Also it's totally possible to have your beloved change during the postgame, as I found out when I fell into the loving arms of Asalam after having the duchess show up for the first part. I busted out laughing because I've read everyone's wtf reactions to the ending but never expected it to change like that. GOTY.

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