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That big dumb chicken griffon thing is still being brought to the capital despite the fact I've done a few quests. Every time I go out exploring and walk by the soldiers and the body I always get nervous cause drat game, that thing is big.
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# ? Jun 11, 2012 17:21 |
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# ? May 30, 2024 22:08 |
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Lotish posted:I'm almost level 60 now, and cyclopes seem to have stepped up in terms of difficulty. The last two I fought never went down no matter how hard we hit them or where. They just kept trucking. I can only imagine there's some degree of level scaling going on but it's just not enough to keep up with how broken the Arisen can be. I came across a Cyclops, set up ruinous sigil and a couple magick cannons. He walked into it and my mage shot fireballs and the game slowed to a crawl. The winning music played before the game visually displayed his health at 0 and had him go into his death animation.
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# ? Jun 11, 2012 17:27 |
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TescoBag posted:So, has anyone got a support mage with ice/fire/holy affinity, that has utilitarian/medicant? I rarely get pawns which suck, although Guardian/Medicant fighters are pretty useless. likecnsnnts posted:Speaking of bashing Cyclopses on the head, how do you get a helmet off? My pawns seem to be able to do it, but I can never manage it.
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# ? Jun 11, 2012 17:31 |
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Oh I just remembered a thing that happened while I was in Gran Soren yesterday. I'd just turned in a quest item and collected my reward and was still standing in the alehouse when I heard a scuffle. Two town guys started fist fighting right outside the alehouse. I ran over and talked to each of them thinking maybe it was a quest or something but nope, they just said their regular townsperson throwaway dialogue and walked off in opposite directions.
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# ? Jun 11, 2012 17:33 |
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Do I ever get to fight the hydra proper? I just cut off one of its heads and suddenly it was gone after the movie that shows the head flying off. No retreat, it just disappeared. I saw that it had a LOT of healthbars, so I'm not sure what happened there.
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# ? Jun 11, 2012 17:37 |
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notZaar posted:Do I ever get to fight the hydra proper? I just cut off one of its heads and suddenly it was gone after the movie that shows the head flying off. No retreat, it just disappeared. I saw that it had a LOT of healthbars, so I'm not sure what happened there. It will ask for a rematch later in the game. No really, it posts a classified on one of those notice boards. Single Hydra, looking for chewy Arisen and Pawns for revenge. Please apply...
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# ? Jun 11, 2012 17:42 |
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TescoBag posted:So, has anyone got a support mage with ice/fire/holy affinity, that has utilitarian/medicant? My pawn is about level 58 and meets all of those save one, he doesn't have fire. He's guaranteed to use it when I'm fighting hellhounds and will not rebuff me with something else while its active so I just took it off him. I'm on PSN, 'ArcticZombies'. ArcticZombie fucked around with this message at 18:02 on Jun 11, 2012 |
# ? Jun 11, 2012 17:56 |
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coyo7e posted:Griffons piss me off so bad, they almost always get away from me. I grabbed the griffin during the "chase" sequence at Blue Moon and it was clever enough to feed me to the brine.
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# ? Jun 11, 2012 18:09 |
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Lotish posted:I grabbed the griffin during the "chase" sequence at Blue Moon and it was clever enough to feed me to the brine. I really wanna see someone bring a bunch of stamina restoring items, do the griffon hunt quest, and grab onto it as it flies to Blue <oon. I wanna see if someone can ride it the whole way there
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# ? Jun 11, 2012 18:12 |
A direwolf cloak tops off the crusading knight look, and just down the corridor a matching one for my pawn!
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# ? Jun 11, 2012 18:12 |
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Captain Diarrhoea posted:A direwolf cloak tops off the crusading knight look, and just down the corridor a matching one for my pawn! For this drat game, someone has to make an emoticon that's between and
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# ? Jun 11, 2012 18:17 |
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Is the strider the most agile ranged class in the game? I want to check out the other ranged vocations, but I would hate missing out on being so drat fast and evasive.
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# ? Jun 11, 2012 18:24 |
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I wish these named bandits that I occasionally fight had more significance past 'they're a little harder and actually use abilities.' Are they actually other peoples' pawns that are just tossed at you as enemies here and there?
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# ? Jun 11, 2012 18:25 |
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Assassin, Ranger and Magick Archer are just as agile if you use daggers. Any ideas for what inclination to put on a Sorceror pawn? I was thinking Utilitarian as primary and Challenger for secondary. Also, there are a bunch of augments that I'm not sure would work with Magick Archer skills or not. Emphasis - 2 - 1,200 - Spell Knockdown increased Articulacy - 9 - 9,000 - Spell casting 15% faster Conservation - 7 - 6,000 - Magick-weapon skill stamina usage reduced by 15% Any idea?
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# ? Jun 11, 2012 18:28 |
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fookolt posted:Is the strider the most agile ranged class in the game? I want to check out the other ranged vocations, but I would hate missing out on being so drat fast and evasive. Ranger is a little slower. Assassin might be up there with Strider. e: f, b
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# ? Jun 11, 2012 18:29 |
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So, my nephew erased my saved game by mistake since he didn't know about the single save system in this game. Not much to do but to start over with a new character. I think I'll start out as a fighter in order to give myself some extra survivability in the early levels, even if I'll miss the swiss army knife that is the Strider.
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# ? Jun 11, 2012 18:39 |
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Is there any way to take less wounding? I think I just suck at this. I set out to do a quest but after the numerous bandit packs/harpies/etc my health bar and that of all my pawns is already at half of its max or worse by the time I even reach the objective. Really killing the enjoyment of the game having to start out then head back because there's no way to complete a mission. All my pawns consistently run in and die it seems (most of them are challenger profile). I'm running a mage pawn for healing, my main pawn is a tankish fighter, and my other is either a sorcerer or a strider type, and I'm currently around level 16 and about to go mystic knight - still a fighter right now.
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# ? Jun 11, 2012 18:43 |
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Cbouncerrun posted:Assassin, Ranger and Magick Archer are just as agile if you use daggers. Thanks, but what is the difference if you use bows?
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# ? Jun 11, 2012 18:46 |
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You have two slots for weapons, primary and a secondary. Daggers are primary, bows are secondary. The core skills for daggers(double jump, dodge) are what make Striders so agile.
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# ? Jun 11, 2012 18:47 |
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Cbouncerrun posted:You have two slots for weapons, primary and a secondary. Daggers are primary, bows are secondary. The core skills for daggers(double jump, dodge) are what make Striders so agile. Ah yeah, I'm aware of that. I just thought you meant that non-Striders are slower with bows.
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# ? Jun 11, 2012 18:50 |
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Red87 posted:Is there any way to take less wounding? Hire higher level pawns to help that know the area or enemies. Also, if a pawn dies it's fine. Just go aid it before it's permanent. They come back with a fair about of health and stamina. Use the healing stuff on yourself and don't worry too much about them. Also, riftstones completely restore pawn health. So if you see one you can go into it and exit. Codependent Poster fucked around with this message at 18:55 on Jun 11, 2012 |
# ? Jun 11, 2012 18:51 |
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fookolt posted:Ah yeah, I'm aware of that. I just thought you meant that non-Striders are slower with bows.
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# ? Jun 11, 2012 18:54 |
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Holy crap. I didn't know this game existed until just now. Demon's/Dark souls are currently my two favorite games, so I'm pretty sure I need this in my life as soon as possible. I'm also a big fan of the DMC series, and Elder Scrolls. Everything I've read about this game makes it sounds like it was custom made for my tastes.
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# ? Jun 11, 2012 18:58 |
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Red87 posted:Is there any way to take less wounding? Just to be perfectly clear, you know that using healing items heals your wounding as well as your health? There's no reason not to go into a big fight with max health. You don't need to rest at an inn to recover max hp.
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# ? Jun 11, 2012 19:02 |
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Codependent Poster posted:Hire higher level pawns to help that know the area or enemies. I want to add that sometimes is better to have two fighters, rangers and one fighting/healing wizard instead of two wizard... and don't forget to chose wizards and 2 handed fighters with an higher knock-out resistance: having that split second just helps downing more critters. Just adjusting the balance sometimes helps a lot. Also I had to do some grinding before being able to hit the northern bandit fort before sundown (and even then I avoided the second cyclops/bandit group). Don't be afraid to map, search plants and find a way to combine items to get dehydrated herbs, or to get meat from buffalos or to carry fish. In the end don't forget to clear wizards, archers, assassins before warriors and giant monsters.
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# ? Jun 11, 2012 19:12 |
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Cbouncerrun posted:Assassin, Ranger and Magick Archer are just as agile if you use daggers. Cbouncerrun posted:Also, there are a bunch of augments that I'm not sure would work with Magick Archer skills or not.
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# ? Jun 11, 2012 19:40 |
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Earlier in the thread I saw a guy post a pic of his/her warrior with over 2100 strength because of "stacking bonuses." I've got a lot of +Str gear and both Clout and Vehemence, but I still haven't cracked 1k. What's the secret?
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# ? Jun 11, 2012 20:07 |
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I took a quest to investigate a chalk man on a hill. It turned out to be quite a bit further away than I had expected afternoon is passing when I leave the city. So I passed a castle on the way and had a snoop around, nothing special but it has allowed evening to draw further in. I save and press on thinking "if it all goes wrong, I can just load the save and come back at some other point". So I press on, I spot in the distance a cyclops. So I think that must be the goal/target, no sweat, I reckon I can take a cyclops. Just then I get bowled over and the screen flashes red. Almost a one hit kill, almost 900 hp gone in one hit. Then I'm hearing howling and giant white wolves flashing past, there must be almost 10 at this point. I'm trying to trip as many as I can just to give the casters some respite. After much healing, herbs, potions, curse words and raging we finish off the 10 wolves, just in time to hear more howling, I haven't walked on 5 paces at this point. More wolves! This goes on another 3-4 times, just more and more wolves, the gang is in bad shape now, so I run away from the path towards the cliff edge and run parallel to the path. This seems to be working! Screen goes red again, a few wolves have followed us. I can't run away as we've stumbled into a patch of zombies! Christ. I manage to finish off the zombies and wolves, more howls. Screw it! I run towards the cyclops, more wolves rush down to meet us from the hill beyond the cyclops. I jump on the cyclops, this is the safest place all journey! I'm hacking at it's neck, pawns are falling down all over, I'm picking them up. The cyclops is sweeping the wolves with a flaming tree trunk! The cyclops goes down before the bloody wolves do. At this point I start to run for the castle until it's pointed out that the quest hasn't completed...the cyclops wasn't the target! I run, trailing wolves to the standing stones and I'm met by a mysterious stranger...but no wolves. Christ this game!
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# ? Jun 11, 2012 20:37 |
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AggroJagg posted:I jump on the cyclops, this is the safest place all journey! Also, Grapnel (the mage spell) works quite well on direwolves in the early game, before you and your pawns can reliably deal enough damage to stun or knockdown them. Their mobility is the biggest problem.
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# ? Jun 11, 2012 20:44 |
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I really, really wish the game autosaved every time you finished a fight and kept your last few saves. I inevitably get too excited in dangerous areas to remember to save and then suddenly a gargoyle permanently kills my only tank pawn and my last save is before I even entered Ragefire Chasm. Petrification is bullshit, by the way.
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# ? Jun 11, 2012 20:51 |
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What are the must-have skills to get as a mage and sorcerer before I switch to magic archer/knight?
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# ? Jun 11, 2012 20:54 |
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Red87 posted:Is there any way to take less wounding? Later on you can get a bunch of augments to reduce damage from various sources, but I imagine a big thing is that you're probably taking a lot of hits with your weapons put away (i.e. during/after sprinting). You take a bunch of extra damage if you get hit with weapons away - moreso than you would regularly. Assassins get an augment that reduces that significantly, but generally you want to be careful when you sprint near enemies and try to redraw your weapons whenever possible. Another thing is that the game starts out really hard for some reason. At level 16 it can be nasty but by the time you're in the 30's things will feel a lot easier. Mystic Knight is also a pretty hardy class (they get some nice damage reduction and blocking augments), so you may notice a difference as them as well.
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# ? Jun 11, 2012 21:03 |
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Found first dragon. Fought it for a while and everything was going well until it mind tricked my pawn who then killed me in two shots from a longbow
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# ? Jun 11, 2012 21:09 |
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Samurai Sanders posted:What are the must-have skills to get as a mage and sorcerer before I switch to magic archer/knight? Acuity and Articulacy from Sorcerer, rank 9. At least for MA.
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# ? Jun 11, 2012 21:18 |
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Mystic Knight also has a shield ability that regains health with each block. So let that guy shoot arrows at you, he's helping!
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# ? Jun 11, 2012 21:22 |
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What exactly does focused bolt do? What is an "enchantment" as far as it is concerned? If my staff has fire on it for example, and I hold square instead of just tapping it, it doesn't do anything different.
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# ? Jun 11, 2012 21:31 |
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Rascyc posted:Shortbows are the fastest bows yes, mostly thanks to the augment/core skills. Ah, I see. Is the magick archer significantly slower with ranged attacks? I feel like the guide says they're actually faster. I just want to play something that fucks poo poo up from range and is agile.
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# ? Jun 11, 2012 21:35 |
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Samurai Sanders posted:What exactly does focused bolt do? What is an "enchantment" as far as it is concerned? If my staff has fire on it for example, and I hold square instead of just tapping it, it doesn't do anything different. You need to hold it down for a really long time - you'll know when it's been long enough. The other staff skill is like that too.
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# ? Jun 11, 2012 21:35 |
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I know this has come up a few times but I can't remember where exactly the information is buried, so for trials and tribulations How do I get an innocent verdict? I already have one innocent affadavit from reynard
RME fucked around with this message at 21:44 on Jun 11, 2012 |
# ? Jun 11, 2012 21:40 |
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# ? May 30, 2024 22:08 |
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Red87 posted:Is there any way to take less wounding? As Cheshire Cat said the game does start stupidly hard; I had some frustrating times (especially the drat armies of bandits all over the place). But I just got to around level 25 and once you are even in the 20s you get some breathing room (at least in the early areas)and it becomes less terrifying to walk anywhere. I remember just blasting bandits in the face with arrows and wondering why it didn't hurt them at all while even the most basic enemies would kill me with between 1-3 hits.
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# ? Jun 11, 2012 21:42 |