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http://m.youtube.com/watch?v=axxYFDBs1zQ This one never fails to slay me. Sorry for the mobile link, first time ive used the iPad on the forums as im away for a few days. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Jul 2, 2012 13:24 |
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# ? May 2, 2024 23:17 |
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http://www.youtube.com/watch?v=B7trmEmI5Js Found this in another thread some time ago, Skyrim's lead designer boasting about how good the game is that he made interspersed with clips of bugs, all set on In The Halls of the Mountain King. It's amazing.
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# ? Jul 2, 2012 13:35 |
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SUPERMAN'S GAL PAL posted:I know nothing about purposely glitching games, but the results are so absurd - is this on-purpose glitching a fairly recent thing? Sort of. There are two factors at play: 1. The increased processing power of PCs and reverse-engineering has allowed people to build emulators with fully-controllable variables, allowing people to do things like the Super Mario 2 video where they intentionally sabotage the game's memory. The internet allowing collaboration on such projects has helped leaps and bounds, too. 2. This was touched on in the FF6 breaking LP: Cartridge storage sizes in the NES and SNES generation of games were incredibly limited, as were the resources of companies (most games today have more people doing the voices than there were working on the entire game back then), to the point where there weren't really any code checks for unexpected scenarios in games. Super Mario World is only half a megabyte in size, and even the biggest SNES game released in North America was only 4 megabytes. Most of the recent generation of games, on the other hand, have code checks up the wazoo in the form of anti-piracy code and other things. This is due in part to the backlash from SimCopter's ending and GTA San Andreas' Hot Coffee scandal, so now game makers lock everything down very carefully (a friend of mine used to work for EA, and told me "you wouldn't believe the NDAs that I had to sign"). It's why none of the recent consoles have a Gameshark or equivalent, nor many options in the third-party controller department. Even if you could code one, odds are good that most attempts at hacking it to "see what crazy things would happen" would instead crash the game. The lack of checks back in those days resulted in the "gently caress it, we'll do it live" just-load-any-data-I-don't-care situations from that Mario 2 vid. I could be mistaken, but I think most recent game glitches like the spinning heads in Gamebryo-based games and the weird hybrid creatures in Red Dead Redemption are a side effect of error correction attempts when reading game data straight from disc; I don't think they happen on PC or in situations where the game is running from the hard drive, and will probably happen less if the next generation of consoles installs the game code to the built-in hard drive, where read errors are far less likely. Having said that, no amount of playtesting will find every bug in a game, no matter how simple. Online communities like the tool-assisted speedrunners continue to find bugs and exploits in Super Mario 1 and the rest of the "classic" console games to this day. univbee has a new favorite as of 16:44 on Jul 2, 2012 |
# ? Jul 2, 2012 14:40 |
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Eggie posted:So how about that Donkey Kong Country humping glitch? https://www.youtube.com/watch?v=vJvEgNeU4kQ
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# ? Jul 2, 2012 14:50 |
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SUPERMAN'S GAL PAL posted:Best part is it's goon-written but I can't recall for the life of me who it's by, but it got started in the video game urban legends thread. It's by the fantastic Rocketlex. My favorite glitch I unfortunately don't have a video of, but one day after playing Red Dead Redemption for a long, long time, my PS3 started to overheat and things got weird. There were a ton of bugs and glitches all over the place, but the most memorable was when I went to duel that Mexican Army captain in the attack on Escalera. The pre-duel cutscene played out same as always, but once the actual shoot-out started, there were two of me. One standing in the foreground to the left like always, and another behind the captain, also in the "hand hovering over holstered revolver" dueling pose, and the captain was facing him, with his back turned to me! I actually just let him win instead of shooting him in the back because I was curious what would have happened if he shot my clone. Unfortunately that was an end to the fun, because shooting the copy counted as me dying in the duel and reloading my last save. For actual images instead of just , sometimes in the Sims babies come out...wrong. (the baby is that flesh-shaped cone in her hand)
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# ? Jul 2, 2012 15:23 |
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eating only apples posted:Here's one of my favourites, a corpse goes wrong in Fallout 3:
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# ? Jul 2, 2012 16:11 |
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BF3: They've set a charge on our MCOM, disarm it! On second thought, RUN! Manderley vs. the door UNATCO hates the vacuum cleaner Blitzcrank's extra-high-tension arm cable OneEightHundred has a new favorite as of 16:30 on Jul 2, 2012 |
# ? Jul 2, 2012 16:26 |
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MY PLANET NEEDS ME https://www.youtube.com/watch?v=j35zckhRwXQ Street Fighter x Tekken is an amazing trainwreck.
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# ? Jul 2, 2012 16:38 |
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Reo posted:What IS it about games that makes this happen? Can anyone explain it? It's so drat common. There's a bug in Oblivion that I believe is related. If there's a corpse in an open doorway and you close the door, the body goes nuts. It also works with furniture. Some problem with object collision if I remember right. https://www.youtube.com/watch?v=Mv1Hm0AXC18 Not quite as epic as Tenpenny's body wigging out, but hey. Thanks Bethesda!
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# ? Jul 2, 2012 16:51 |
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So basically The Sims is swarmed with Unfolders? Someone has set the previously posted GTA 4 video to the intro to 28 days later: https://www.youtube.com/watch?v=wmG8nO0-IhI Which works really well, it does seem like it wouldn't be out of place as a silly horror movie premise.
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# ? Jul 2, 2012 18:04 |
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SUPERMAN'S GAL PAL posted:Best part is it's goon-written but I can't recall for the life of me who it's by, but it got started in the video game urban legends thread. Doing it through an emulator? That's relatively recent. The principle? That goes at least as far back as the Atari 2600: https://www.youtube.com/watch?v=UG5S2hljtug Turning the console on and off repeatedly in order to induce memory errors, also known as "frying" the cartridge.
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# ? Jul 2, 2012 18:13 |
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Speaking of TAS glitches, I find most of the Rockman TAS pretty funny, but you can just skip to the end (about 12:50 in the video) if just want to see the ending cinematic gone horribly wrong: https://www.youtube.com/watch?v=_lnogpRPvY4
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# ? Jul 2, 2012 18:59 |
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In Mortal Kombat: Deception, you can try to pull off a Fatality and a Hara-Kiri at the same time. The game just splits the difference and has you do a fatality on yourself. https://www.youtube.com/watch?v=A-egksufiao
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# ? Jul 2, 2012 19:42 |
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Unfortunately no video, but NFL '95 on the Genesis could be exploited to hell in 2-player coop mainly because the second player could press C to dive downfield before the snap and would not get called offsides. Cue hilarity like catching your own kickoffs, or throwing bombs downfield the instant the ball is snapped. For extra hilarity, if the second player contacted a player on the other team while diving, the other team would get a 5 yard encroachment penalty.
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# ? Jul 2, 2012 20:28 |
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Astrobastard posted:http://m.youtube.com/watch?v=axxYFDBs1zQ Here ya go, non mobile version https://www.youtube.com/watch?v=axxYFDBs1zQ For content: Rimalus Bruiant loves dogs https://www.youtube.com/watch?v=fDnnxI_9sPA
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# ? Jul 2, 2012 23:34 |
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Tree Huffer posted:Battlefield 3 Beta "Worm soldier" crawling glitch. Someone took the time to remake this one in real life, it must have been a pretty widespread problem. https://www.youtube.com/watch?v=u6l4dAHKL-E
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# ? Jul 3, 2012 01:56 |
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You see, I'm not sure this a glitch because I think the game is -supposed- to be like this? But, I'm not sure and also I... I just https://www.youtube.com/watch?v=NjQejI1A7-I What is this? Does anybody even know? (If I recall correctly, I think this was once featured in a past Awfulvision)
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# ? Jul 3, 2012 02:07 |
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TheMover posted:You see, I'm not sure this a glitch because I think the game is -supposed- to be like this? But, I'm not sure and also I... I just That's a "make-your-own" type of fighting game, I want to say it's just called "Fighter Maker". In any case, it didn't really care what kinds of animations you made, and so there you go.
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# ? Jul 3, 2012 02:14 |
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TheMover posted:You see, I'm not sure this a glitch because I think the game is -supposed- to be like this? But, I'm not sure and also I... I just It's fighter maker. A game with the promise of making your own fighter down to their movements and animations. Which almost nobody did because that is both really tedious and the in game system was absolutely atrocious. Don't want to use the default? Hope you like making what was effectively stop motion slides for each of the parts of the punch. The best part was the animation didn't have to have any correlation to the move itself so you could make a self inflicted crotch punch a full-screen super for instant KOs.
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# ? Jul 3, 2012 02:24 |
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Skyrim "Disappearing Woman" http://youtu.be/25x-gYrITaQ
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# ? Jul 3, 2012 02:33 |
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This will always be my favourite Skyrim glitch. The Gods know what you've done. https://www.youtube.com/watch?v=inkj4yop5P8 This next one isn't so much a glitch as bad programming but it definitely fits in. Creepy Watson. https://www.youtube.com/watch?v=13YlEPwOfmk
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# ? Jul 3, 2012 02:49 |
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Barudak posted:It's fighter maker. A game with the promise of making your own fighter down to their movements and animations. Which almost nobody did because that is both really tedious and the in game system was absolutely atrocious. Don't want to use the default? Hope you like making what was effectively stop motion slides for each of the parts of the punch. The best part was the animation didn't have to have any correlation to the move itself so you could make a self inflicted crotch punch a full-screen super for instant KOs. There was a Japanese baseball game with a similar customization mechanic and the end results were just as ridonkulous: https://www.youtube.com/watch?v=7gjfZABX8Kw
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# ? Jul 3, 2012 02:54 |
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Cartridge tilting counts, right?: https://www.youtube.com/watch?v=hhK6zTb2HoY
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# ? Jul 3, 2012 03:08 |
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Oldsrocket_27 posted:Whatever happened to the Freelance Astronauts? I think pipes and Ferr moved making further get togethers rare. That and probably burnout since they had been doing weekly streams for a couple years. Speaking of the Freelance Astronauts, their "LP" of Oblivion is pretty much full of bugs and glitches due to using a bunch of mods. I can't possibly link all the great moments but a favorite of mine is the first few minutes of this video. To get even more meta, during the video Maxwell actually describes another glitch from a STALKER presentation that sounds pretty hilarious and I wish there were a video of it. https://www.youtube.com/watch?v=y2T2vC138Jo
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# ? Jul 3, 2012 06:24 |
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The Old Republic beta had one bug that made some of the character dialogue a little less dramatic than they intended. http://www.youtube.com/watch?v=CC74e4a6DBU
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# ? Jul 3, 2012 07:08 |
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More Oblivion classics. https://www.youtube.com/watch?v=1ATh4y4XRjA https://www.youtube.com/watch?v=wpG4TdoGLmE This one is more of bad programming than an actual glitch, but it's still funny.
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# ? Jul 3, 2012 07:15 |
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Reo posted:What IS it about games that makes this happen? Can anyone explain it? It's so drat common. I imagine it is the physics engine that bugs out because there is a layer of collision between the ground and the top floor which the ragdoll falls through. It also happens often if you kill people with grenades because that pushes them below a collision layer in the map, this makes them bug the gently caress out right below the textures or right above them. Another example is in skyrim: https://www.youtube.com/watch?v=Oso_mmhvm-Y The engine is a mess and I hope they make something new for the next Fallout/TES game since it is really showing its age. Batman Arkham Asylum had a great "bug" which would gimp Batman if you stole the game: http://forums.eidosgames.com/showthread.php?t=95030 (can't find a video of it )
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# ? Jul 3, 2012 11:02 |
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TelevisedInsanity posted:https://www.youtube.com/watch?v=2AweVxT1aKY I was so tempted to turn it off as soon as I saw it was 20 minutes but this video is worth every second of your time. Beartaco has a new favorite as of 12:37 on Jul 3, 2012 |
# ? Jul 3, 2012 11:44 |
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Eggbeater Jesus posted:There's a bug in Oblivion that I believe is related. If there's a corpse in an open doorway and you close the door, the body goes nuts. It also works with furniture. Some problem with object collision if I remember right. It's a Havok thing. It's made especially creepy in the Dead Space games by the way the Necromorph's bodies come apart, and the sound effects. You'll have a severed limb stuck in a door, thrashing around, making this horrible wet meat sound. Dead Space, man.
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# ? Jul 3, 2012 11:59 |
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I love how hilariously broken Link's Awakening can get just by checking the map (so much so that I made a whole broken Let's Play out of it). Here's one of the bonus videos I made for the LP that introduces a few odds and ends, but it is definitely something to witness live. https://www.youtube.com/watch?v=u0dc91dV9xk I spent many a night "checking the map" on my brick of a Gameboy back in the day.
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# ? Jul 3, 2012 15:17 |
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Mr. Fish posted:Another example is in skyrim: People keep saying this is a bug, but I refuse to believe it. It's a feature. Giants are just that strong.
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# ? Jul 3, 2012 15:33 |
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Brofessor Slayton posted:In Mortal Kombat: Deception, you can try to pull off a Fatality and a Hara-Kiri at the same time. The game just splits the difference and has you do a fatality on yourself. This is perfect. I'M SO ANGRY... nnNNGGGHRRGGGH MY CHEST EXPLODE!
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# ? Jul 3, 2012 16:17 |
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Tony Hawk 3 glitches: https://www.youtube.com/watch?v=GnrM57sSVmk There's another glitch in the Rio level this guy didn't cover. There's a big pool next to a building. Put on Moon Physics and Super Stats and launch yourself at the building from the pool. If you hit it high enough, you will bounce back at the exact angle that you hit the wall at.
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# ? Jul 3, 2012 17:01 |
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https://www.youtube.com/watch?v=0t0uCWjQ6Og Guy glitches the ending of Heavy Rain so that the main character yells nothing but SHAUUUN throughout the entire end cutscene. "SHAAUUUUN!" "I'm afraid that's not possible."
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# ? Jul 3, 2012 17:11 |
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Endorph posted:https://www.youtube.com/watch?v=0t0uCWjQ6Og Hahah holy poo poo, I did not think it would be that funny. I had to stop watching it at work because I was laughing so hard.
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# ? Jul 3, 2012 17:17 |
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Any glitch that has to do with character ragdolls or physics or crazy AI are the best things. That baseball video someone posted was hilarious. As was Big Show literally worming his way back into the fight. One of my favorite glitches of recent years is probably one of the most well known ones, but worth mentioning; the GTA IV swingset glitch. It's such a shame Red Dead Redemption didn't have this. I wanted to catapult my horse over the Rio Grande.
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# ? Jul 3, 2012 17:29 |
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I know that there's already been half a dozen videos of Red Dead Redemption's people-as-animals glitch posted, but I think everyone missed this gem: http://www.youtube.com/watch?v=Cv5cYYCwYg8 A minute-long cutscene where Mr. Edd the Talking Horse expounds on the nature of flight and then crashes a glider off a cliff.
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# ? Jul 3, 2012 18:05 |
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Stare-Out posted:Any glitch that has to do with character ragdolls or physics or crazy AI are the best things. Oh yeah, here's a glitch from Far Cry, the bunker level. That one spot in the level, you can kill the enemies and make then fall through the grating. They often get stuck or lay there jiggling weirdly until they fall through.
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# ? Jul 3, 2012 18:14 |
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Apraxin posted:I know that there's already been half a dozen videos of Red Dead Redemption's people-as-animals glitch posted, but I think everyone missed this gem: Best thing about that one? the "people are still strange" achievement at the end.
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# ? Jul 3, 2012 18:20 |
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# ? May 2, 2024 23:17 |
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Landerig posted:That one spot in the level, you can kill the enemies and make then fall through the grating. They often get stuck or lay there jiggling weirdly until they fall through.
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# ? Jul 3, 2012 18:43 |