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Whenever I make a post on the internet, I feel the compelling need to weave something witty or at least insightful into it, in order to set some form of impression. However sitting here now, I guess it feels a little more difficult than usual and somewhat inappropriate. After lurking for quite a while, this is my first post, and as I’ve scoped out this is the thread in which you submit your test posts in order to be bastardised by other people, later going on to be edited by authors and pipelined to threads. At this moment I’m throwing together quite a mammoth screenshot LP, at least by my standards, and I’d appreciate it if some nice folks here could take a look at it. Unfortunately at this present stage only the OP is completed, however I figured that if I could not exceed past the first hurdle correctly, going on to narrate a bunch of screenshots whilst not scouting out one’s mistakes first would be a fool’s errand, and that test posting the OP first would be a much wiser decision. Would anyone kindly tell me if I should continue with this thread?
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# ? Jul 6, 2012 19:53 |
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# ? Jun 10, 2024 00:09 |
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Several things. 1. I hate you so much right now as I myself am working on a video lp of Bioshock. 2. That's a bit too many words. Your OP should attract people, not turn them away with a wall of words. It should also concern the actual game itself. 3. Having your first post ready would be much better for judging then just an op.
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# ? Jul 6, 2012 19:59 |
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Edit: /\/\/\ - Case in point.Heqdegon posted:Bioshock LP It's kinda hard to gauge the quality of your LP without an LP to look at, but more importantly, why are you doing a SSLP of Bioshock? That kind of a game that needs to be in video format.
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# ? Jul 6, 2012 20:00 |
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Heqdegon posted:Words loosely related to Bioshock Also going through it again, 4. Background info and such should be talked about when it feels right/natural. 5. Don't include spoilers of the game in your own op.
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# ? Jul 6, 2012 20:11 |
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Heqdegon posted:Whenever I make a post on the internet, I feel the compelling need to weave something witty or at least insightful into it, in order to set some form of impression. However sitting here now, I guess it feels a little more difficult than usual and somewhat inappropriate. After lurking for quite a while, this is my first post, and as I’ve scoped out this is the thread in which you submit your test posts in order to be bastardised by other people, later going on to be edited by authors and pipelined to threads. At this moment I’m throwing together quite a mammoth screenshot LP, at least by my standards, and I’d appreciate it if some nice folks here could take a look at it. Unfortunately at this present stage only the OP is completed, however I figured that if I could not exceed past the first hurdle correctly, going on to narrate a bunch of screenshots whilst not scouting out one’s mistakes first would be a fool’s errand, and that test posting the OP first would be a much wiser decision. But as Brainamp said you've got a very wordy OP and it's a bit more than you need, especially since it gives no indication as to how your actual LP is going to be. I'd also have to agree with TaurusOxford in that a SSLP would not really be the best way to show off Bioshock. It's got a lot of great audio elements and visual elements that are just lost without video; is there any particular reason you feel that a SSLP format would work better for you?
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# ? Jul 6, 2012 20:14 |
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TaurusOxford posted:...why are you doing a SSLP of Bioshock? That kind of a game that needs to be in video format. Niggurath posted:is there any particular reason you feel that a SSLP format would work better for you? Ah, multiple reasons in actuality. BioShock is a game that features quite a lot of RPG elements, I feel it would be an interesting perspective jump in an out of narrative, especially in a game that features so many creepy and macabre elements, text I feel, is also the only way I could squeeze the mass amount of information winded into this game, without the need of a 20 page script each part. Secondly, you do not want to hear my standard of commentary, and if you were to sift through the SA archives, you would find that a video Let’s Play of BioShock already exists, and quite a good one at that. I have no interesting gimmicks or play styles lined up in order to add an interesting spin to the experience without seeing everything all over again, and a screenshot run is the only way I felt like I could deviate away from that playthrough. Everyone posted:Too many words. Heqdegon fucked around with this message at 20:25 on Jul 6, 2012 |
# ? Jul 6, 2012 20:15 |
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Heqdegon posted:more words You shouldn't worry about what someone else did, only use it as a reference. Bioshock is very much a game of atmosphere, atmosphere that cannot be translated in any way to a SS lp. Take the opening sequence for instance. Andrew Ryan gives this great speech and then... RAPTURE! The motion and tone of the scene is everything and with screenshots you get... rapture. Do you get what I'm saying at all?
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# ? Jul 6, 2012 20:22 |
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Heqdegon posted:Ah, multiple reasons in actuality. BioShock is a game that features quite a lot of RPG elements, I feel it would be an interesting perspective jump in an out of narrative, especially in a game that features so many creepy and macabre elements, text I feel, is also the only way I could squeeze the mass amount of information winded into this game, without the need of a 20 page script each part.
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# ? Jul 6, 2012 20:32 |
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Heqdegon posted:You do not want to hear my standard of commentary Do you have a genuinely hard time speaking, or do you just hate your voice/accent and want to avoid using it?
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# ? Jul 6, 2012 20:36 |
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Monologues and speeches were something I were planning to type up via referring to scripts in the game as it happened, however sound clips are something I could easily fetch using recording software on my PC. Atmosphere was something I was hoping to set via character immersion, speaking the words of his mind and describing his fear as he turned each and every tentative corner, almost as if it were a book, however if a screenshot LP is truly a step in the wrong direction in terms of atmospheric survival horrors, then I suppose only posting the OP was a good idea to gauge that from my peers, before going on to write up this mammoth task. A video LP is something I could look into, though I do honestly do doubt that after viewing quite a few video LPs I thought were fairly decent, shot down. Text format, especially with most of my interests revolving around English literature, is something I would feel more comfortable in. Maybe it's simply down to game choice and preference. I'll try a few test recordings, however most likely, switch to a SSLP of a more apropriate game. Heqdegon fucked around with this message at 20:42 on Jul 6, 2012 |
# ? Jul 6, 2012 20:38 |
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Niggurath posted:There was an LP of Bioshock 2 done... It got abandoned 1 maybe 2 videos from the end .
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# ? Jul 6, 2012 20:41 |
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TaurusOxford posted:Do you have a genuinely hard time speaking, or do you just hate your voice/accent and want to avoid using it?
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# ? Jul 6, 2012 20:47 |
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Heqdegon posted:A mixture. I suppose it's all in my head and isn't really important in the long run, LPs are more about the game than the author, but if you're complaining that *screenshots* would ruin the immersion of the game, and that seems to be the hinging factor, I dread to think what my voice would do to that immersion. As aforementioned, I'll pop out a couple test recordings and pick the best one, I'll see how going down that route will fare. Well the important thing there is just to not speak over in-game dialogue. Let the immersion and story speak for itself. As long as you speak clearly and speak only when needed(explaining game mechanics or enemy types, etc), no one is going to have a problem with your voice.
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# ? Jul 6, 2012 20:51 |
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Heqdegon posted:Monologues and speeches were something I were planning to type up via referring to scripts in the game as it happened, however sound clips are something I could easily fetch using recording software on my PC. Major_JF posted:It got abandoned 1 maybe 2 videos from the end
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# ? Jul 6, 2012 21:01 |
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Maybe do a video and SSLP in one? Use videos to show off the more atmospheric/dramatic parts, use screenshots when you want to jam pages of words at people. Of course, doing both would be a ton of work, but it would both show off the game and let you say all the things you say you have to say. Hell, you might consider doing subtitles for a game like Bioshock anyway. Either way, at the very least you'd want to do video for important cutscenes and edit in some videos for the more interesting action segments and boss fights, even if you don't narrate those. At any rate, you've got more options available than strictly screenshot or video.
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# ? Jul 6, 2012 21:14 |
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I don't think that Bioshock is so horribly deep of a game that you'd need paragraphs on paragraphs of information, unless you spill the entire mechanics in the first few updates. In which case, you'd have a problem with commentary for the later ones. I mean, this isn't Nethack where what the interface even is is obscure. It's a modern AAA game, it's bound to have tutorials and info boxes and such.
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# ? Jul 6, 2012 22:42 |
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I'd just like to thank LP collectively for the major drop in drama we've been having lately. It's been awhile since we've really had any major flares in stupid infighting or offensively awful Let's Plays or abject creepiness or whatever. So thanks! Keep it up. As a side note, slowbeef is going to be posting a slightly updated version of the Let's Play rules soon, so keep an eye out for that.
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# ? Jul 6, 2012 22:54 |
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Heqdegon posted:A mixture. I suppose it's all in my head and isn't really important in the long run, LPs are more about the game than the author, but if you're complaining that *screenshots* would ruin the immersion of the game, and that seems to be the hinging factor, I dread to think what my voice would do to that immersion. As aforementioned, I'll pop out a couple test recordings and pick the best one, I'll see how going down that route will fare. A screenshot LP can be perfectly serviceable even for action-y games, depending on the pacing of the gameplay itself. Would I recommend screenshots for Mega Man X? Never. Would I recommend screenshots for Bioshock? Certainly. I've seen SSLPs of Deus Ex before, and Bioshock could be considered a distant cousin. The main problem I encountered with the screenshot format was precisely capturing the action at times, but then I switched to recording, then grabbing stills with VirtualDubMod. See if that doesn't work for you. Zorak posted:As a side note, slowbeef is going to be posting a slightly updated version of the Let's Play rules soon, so keep an eye out for that. Updated rules? I'm on the edge of my rear end, Zorak!
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# ? Jul 7, 2012 04:34 |
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Zorak posted:I'd just like to thank LP collectively for the major drop in drama we've been having lately. It's been awhile since we've really had any major flares in stupid infighting or offensively awful Let's Plays or abject creepiness or whatever. So thanks! Keep it up. Sorry, I'm confused. Did some big drama happen recently, and this was sarcasm, or was this genuine honesty, and the rules change is completely unrelated to any potential drama? If it was the former, I missed it. If it's the latter, hooray!
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# ? Jul 7, 2012 04:57 |
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Suspicious Dish posted:Sorry, I'm confused. Did some big drama happen recently, and this was sarcasm, or was this genuine honesty, and the rules change is completely unrelated to any potential drama? It's not sarcasm as far as I can tell. The rules change does make me curious however.
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# ? Jul 7, 2012 05:01 |
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It's been a while since the Dragon Age 2 LP and that was the last Drama of the Day. HelloWinter is actively working to kill the "you can't LP Phoenix Wright" argument once and for all. Yeah it's been kinda quiet lately.
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# ? Jul 7, 2012 05:31 |
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Man, remember the days when we actually called Bioshock an un-LPable game? That still kind of amazes me.
Rocketlex fucked around with this message at 06:01 on Jul 7, 2012 |
# ? Jul 7, 2012 05:51 |
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Rocketlex posted:Man, remember the days when we actually called Bioshock an un-LPable game? That still kind of amazes me. Why did we call it that?
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# ? Jul 7, 2012 05:52 |
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I don't remember anyone calling it that.
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# ? Jul 7, 2012 06:00 |
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It wasn't nearly as pronounced as the Phoenix Wright thing, but for many months after it passed the six-month rule (which preceded the three-month rule we have now) the basic feeling was that Bioshock was such an amazing game that no LP could do it justice.
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# ? Jul 7, 2012 06:02 |
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Brainamp posted:Why did we call it that?
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# ? Jul 7, 2012 06:04 |
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Niggurath posted:Hell, I feel inclined to do it now out of spite. It probably wouldn't knock your socks off but it would be an earnest attempt to show it can be done. I'm actually finalizing my test video right now, so it just worried me. I did say earlier that I was working on it.
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# ? Jul 7, 2012 06:07 |
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flatluigi posted:I don't remember anyone calling it that. It was so popular, 2 hadn't come out, and people were going crazy about subs vs. dynamic subs vs. voice and the quantity of them for the best way to preserver the atmosphere or even if it was worth preserving. The bright side is we got dynamic Blisters out of it.
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# ? Jul 7, 2012 06:08 |
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Brainamp posted:I'm actually finalizing my test video right now, so it just worried me. I did say earlier that I was working on it. discworld is all I read fucked around with this message at 06:30 on Jul 7, 2012 |
# ? Jul 7, 2012 06:16 |
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And here is my test post for Bioshock. I'm not happy with how the final product came out so I'll probably redo it tomorrow once I've gotten some sleep. Please, critique away. I think most of my displeasure lies in that I try explain a lot in the tutorial level. Also I'm having trouble deciding over the Title. I plan to go with What is a Man? Any suggestions? Brainamp fucked around with this message at 07:52 on Jul 7, 2012 |
# ? Jul 7, 2012 07:03 |
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What is a man is good, considering the human modification/improvement themes.
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# ? Jul 7, 2012 12:43 |
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Brainamp posted:And here is my test post for Bioshock. Would you kindly enter my thread would be my personal choice, although it's understandable that many would object to that.
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# ? Jul 7, 2012 14:02 |
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Declan MacManus posted:Stuff Normally I'd go for that too, but it would probably get...well, you know.
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# ? Jul 7, 2012 14:05 |
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Brainamp posted:And here is my test post for Bioshock. Commentary could use improvement, like saying looting is core to survival is really stating the obvious in a survival type game which is what I always considered Bioshock. Other than that, it looks pretty good to me, and a Subtitled Screenshot LP is basically how I would say to go about this game, so, at least a good job resisting doing voiced commentary, that would probably be the only way I'd say you definitely should not do this game, even though it is much less work.
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# ? Jul 7, 2012 14:15 |
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Brainamp posted:Also I'm having trouble deciding over the Title. I plan to go with What is a Man? Any suggestions? "Are We not entitled to Play Bioshock?"
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# ? Jul 7, 2012 14:25 |
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Brassherald posted:Commentary could use improvement, like saying looting is core to survival is really stating the obvious in a survival type game which is what I always considered Bioshock. Yeah, I felt like my commentary was rushed in a few places. As for the choice of commentary look at the top of this very page. I feel that SS would not do the game enough justice. Declan MacManus posted:spoiler I don't really want to give anything away if I can help it. You never know who hasn't played the game.
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# ? Jul 7, 2012 14:25 |
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Brainamp posted:Yeah, I felt like my commentary was rushed in a few places. As for the choice of commentary look at the top of this very page. I feel that SS would not do the game enough justice. I would agree with you, it's a very atmospheric game, and you lose that when you get rid of video, in my opinion.
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# ? Jul 7, 2012 14:28 |
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Brainamp posted:Any suggestions? Yes. I hope this doesn't sound unduly cruel, but don't do this. Or at least try harder. I made it four subs in before I had to stop. For the love of rational self interest, use proper punctuation when doing a subtitle LP. For example: From the video posted:Well thats rather ominous... I don't know if you just rushed it or if you just didn't care enough, but I don't consider this to be remotely acceptable in an Sub-VLP. Now, everyone makes mistakes, but this looks awful. But, hey, I thought maybe it gets better. I started again and had to stop on the very next one. From the video posted:looks like the only way to go though Okay, if these are subordinate clauses to the same large sentence, it's probably not technically grammatically wrong, but it just looks terrible and lazy. I would complain about your timing of the subtitles, but since you seem to have nothing interesting or important to say, it doesn't really matter. Basically, go back to the drawing board. If you are unwilling or incapable of doing the requisite work in a SUB-VLP correctly, don't do it at all. Find another game or try voiced commentary. Also, if you think I'm being too harsh: Niggurath posted:Hell, I feel inclined to do it now out of spite. It probably wouldn't knock your socks off but it would be an earnest attempt to show it can be done. If Niggurath is willing to dig up his two previous test posts for Sub-Bioshock, they could serve as an object lesson as to the nuts-and-bolts requirements. Both of those put in the requisite amount of work, and I still thought they were not good enough to watch (each for different reasons.)
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# ? Jul 7, 2012 15:26 |
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Magnetic North posted:Yes. I hope this doesn't sound unduly cruel, but don't do this. Or at least try harder. I did say I wasn't happy with how they turned out dude. I plan on going back through and editing it heavily. If I'm not mistaken that is the point of a test post is to make mistakes and to rectify them later. Thanks for me making me feel bad about myself, though. However, please show me a good example of a sub-lp that you want me to emulate if you have one. Brainamp fucked around with this message at 15:55 on Jul 7, 2012 |
# ? Jul 7, 2012 15:52 |
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# ? Jun 10, 2024 00:09 |
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Brainamp posted:I did say I wasn't happy with how they turned out dude. I plan on going back through and editing it heavily. If I'm not mistaken that is the point of a test post is to make mistakes and to rectify them later. Thanks for me making me feel bad about myself, though. Hey dude, don't get so personal and defensive. If you thought it was poo poo, why didn't you re-do it until you thought it was alright? The point of the Sandcastle is to point out mistakes and help people get over them, but if you post something and go "yeah, I know it's poo poo, I'll go over it later and fix it" nobody's going to bother looking at it. Try and make it look most like the actual OP that you'd make, then you can actually get proper responses.
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# ? Jul 7, 2012 16:21 |