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Naramyth
Jan 22, 2009

Australia cares about cunts. Including this one.

ijyt posted:

My friend has the Kaiser3, fair word of warning it's the widest, most cumbersome thing to carry around ever.

e: It's like having an obese toddler strapped to your shoulder.

Fair enough. I think it will be better then my two cardboard boxes full of vendettas and tanks with baggies of IG resting on top though. :)

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Kwosge
Dec 6, 2005

Lincoln-fish, the most powerful of all the Lincoln based animals.
What do you guys think is better:

Tau Tetras with a Heavy 4 markerlight with jink and the ability to manuver for 50 point + upgrades

or

A Sensor tower with 1 twinlinked Markerlight and the ability to let one unit reroll all misses once a turn, night sight, and you can hide it a lot easier for 40 points. This gives me a 22" bubble of twinlinked fire for up to 3 units.


I'm thinking of running two units of two Tetras for 16 non-twinlinked markerlights and no pathfinders for my markerlight support or one unit of three towers with a pathfinder team parked next to a tower for 11 twinlinked markerlights. The former is a LOT cheaper but the tower's abilities can't really be beat for 40 points.


Also, can a unit start in another unit's dedicated transport now? Or is that still out?

Kwosge fucked around with this message at 20:34 on Aug 2, 2012

Phyresis
Nov 2, 2004

I can't sleep, I hope I stay awake

Cause I've been running, running, running all day

Long nights, no peace

I feel like everybody's eyes on me

VELOUR SPACESUIT posted:

So I am thinking about not doing Orks as IG allies and instead using SM biker squads because I think the White Scars are nifty.

Since I have never fielded nor fought SM bikers, I was looking for suggestions for bike loadouts. I (obviously) would run Khan as HQ and then just bike spam as my frontline.

Or is this a terrible idea and I should just stick with Orks?

You don't have to do Orks by any means. If you want to field bikers I'd go with Blood Angels because you can bring Sanguinary Priests on bikes, which greatly increases their survivability. They're not Troops but it doesn't matter, they'd be your fast cc destruction squad. Put a fist on the priests. Meltabombs help. Also you could bring a Stormraven, which is nifty, and just put a 5 man Assault Squad w/ meltagun in it. Librarian on bike.

Infinite Karma
Oct 23, 2004
Good as dead





VELOUR SPACESUIT posted:

So I am thinking about not doing Orks as IG allies and instead using SM biker squads because I think the White Scars are nifty.

Since I have never fielded nor fought SM bikers, I was looking for suggestions for bike loadouts. I (obviously) would run Khan as HQ and then just bike spam as my frontline.

Or is this a terrible idea and I should just stick with Orks?

SM bikers are awesome and White Scars are awesome, but Khan's outflanking sucks now. You're better off using a regular bike captain (use Khan's model if you want I guess) unless you really want the furious charge and hit & run.

Always take 2 special weapons and a Multi-melta attack bike in each squad, I liked 1 melta and 1 plasma in 5e, but I think the 2x plasma is a better call in 6e. You get all of your toys out of. 5-man squad, so no need to max out, but one extra body is good if you can spare the points.

The captain on bike with artificer and storm shield, plus weapon of your choice (I like power fist) is pretty beastly in assault also. T5 makes a big difference in shrugging off little hits and avoiding ID from opposing power fists.

humannature
Apr 28, 2010

I was a vegan Hibernian Warden, but I gave that up to join the flesh-eating Chaotic Socialist Space Republic.
First Battlewagon came today. Assembly time!


VELOUR SPACESUIT posted:

So I am thinking about not doing Orks as IG allies and instead using SM biker squads because I think the White Scars are nifty.

Since I have never fielded nor fought SM bikers, I was looking for suggestions for bike loadouts. I (obviously) would run Khan as HQ and then just bike spam as my frontline.

Or is this a terrible idea and I should just stick with Orks?

You should stick with Orks, because you can already get awesome nob bikers with them.

ijyt
Apr 10, 2012

Naramyth posted:

Fair enough. I think it will be better then my two cardboard boxes full of vendettas and tanks with baggies of IG resting on top though. :)

Oh yeah, their quality is top notch. Well worth the price. Just be glad you're running a common army, Tau custom cuts are 33% more expensive than IG.

ijyt
Apr 10, 2012

Kwosge posted:

What do you guys think is better:

Tau Tetras with a Heavy 4 markerlight with jink and the ability to manuver for 50 point + upgrades

or

A Sensor tower with 1 twinlinked Markerlight and the ability to let one unit reroll all misses once a turn, night sight, and you can hide it a lot easier for 40 points. This gives me a 22" bubble of twinlinked fire for up to 3 units.

I'd go with Tetras myself, the towers seem like sitting ducks that are easily popped.

E: Ugh that double post. My bad, used to auto-merging.

Lungboy
Aug 23, 2002

NEED SQUAT FORM HELP

Infinite Karma posted:

(use Khan's model if you want I guess)

Khan's model, for some unfathomable reason, is on foot.

DarkDobe
Jul 11, 2008

Things are looking up...

Sykic posted:

I'd just like to say that Terminators are pretty awesome. This, of course, has nothing to do with me finishing my first squad, no sir, nope.






Click for full size :orks:

I imagine it's rather bad that I have a Rhino, a Predator (which doubles as another Rhino), and a squad of terminators but not the minimum 2 Troop choices. Priorities? Psh, who needs them?

I have a question regarding the paintjob - how do you achieve that burned/blued metal look as seen here on the gun muzzles? I'm sure there's a tutorial for it out there someplace, but I've seen it used before, and always found it to be a deliciously sexy effect I'd like to put to use.

I've found on here: http://fromthewarp.blogspot.ca/2011/09/how-to-paint-heat-stained-gun-barrels.html

But I'm wondering if there's other methods for it?

JoshTheStampede
Sep 8, 2004

come at me bro
Ork biker counts as white scars with Wazdakka counting as Khan.

Kwosge
Dec 6, 2005

Lincoln-fish, the most powerful of all the Lincoln based animals.

ijyt posted:

I'd go with Tetras myself, the towers seem like sitting ducks that are easily popped.

E: Ugh that double post. My bad, used to auto-merging.

This is true but the FW model has the gun on the tower at the very tip top of a pole. Unless something has changed, neither are targetable. The actual hull is the size of a medium size model. So I should be able to hide it behind terrain where no one can see it and still shoot. Dickyness to the max I know but it is Tau and I didn’t make the model.

I think I'm going to borrow someone’s models and proxy the Tetras and run both lists to see who I like better because I really can’t decide. Maybe Tetras AND Towers. That would cost about the same as Pathfinders and Towers. 19 twin-linked markerlights. The things I could do with that.

Magni
Apr 29, 2009
I haven't played even one game with my IG since 4th Ed, so if anyone could give me some general hints on how to build a working list these days, I'd be very grateful.

Got loads of guardsmen and heavy weapons, several command squads and Commissars, some Stormies and Ratlings, a single Chimera and a fair few Russes, but barely anything else, though I'll go shopping in the near future. At least another Chimera or two, a Valk and a bunch of advisors are already fixed entries on the list, but I've got next to no clue where to go from then.

VELOUR SPACESUIT
Feb 4, 2008

Well well well, this looks to be one disturbingly erotic post

Lungboy posted:

Khan's model, for some unfathomable reason, is on foot.

Yeah, I saw that. It is because you have to buy his bike separately... which makes absolutely no sense. Who runs Khan WITHOUT a bike?

Anyways, he is a plastic finecast model so I would chop him up and put him on a bike (green stuff is king).

I might stick with Orks. I really like Orks, but I also like the White Scars (aesthetically as well as fluff-wise) and if they aren't great, I'll stick with Orks.

Can you tell I'm more of a casual player? Don't know what would have given it away...

enri
Dec 16, 2003

Hope you're having an amazing day

It's been almost what... 4 years since I bought any 40k minis with the explicit intention of painting them up for use in an army rather than display / shits and giggles.. today marks a return, picked up some marines and some paints.

:psyduck:

What have I done?! :gonk:

...wait, who am I kidding.. I have no time for painting at the moment anyway! :iamafag:

Decided I'm going to re-do my old marine chapter, the chapter that never received a name... but did get a funky colour scheme, shame I sold them all off years ago. Basically, ultramarines successors.. they stick with the blue armour, but helmets and right arm are white. Looked awesome. I did have a pic of the old minis around here somewhere but can't seem to find it.. think of the UM vets with white helmets.. and imagine them with a white right arm. Awesome.

The plan is.. just start with a plain old SM army, start to lean towards terminators and I'll end up using the DA codex at some point for a termie list.

Anyway, I picked up some of the new GW paints specifically for painting the blue and got to say the coverage of altdorf something something blue has absolutely poo poo coverage. Pants.

Lovely Joe Stalin
Jun 12, 2007

Our Lovely Wang
I haven't got any of the blues yet so I don't know their names, but if Altdorf's marked as a Layer then you want to start with whatever the Base blue is.
The new paint range seems to be a lot more dependant on using 'foundation' colours.

If Altdorf's a Base then clearly I'm talking out of my arse and should be ignored.

Commandante
Oct 1, 2009

BadLlama posted:

I thought they had to come on zooming? You can bring them in hovering? I can see the advantage to getting units close to something that way but hovering that vendetta is good as toast.

On the turn they come in you declare whether or not you are going to zoom or hover.

Also, I don't take vendettas in my lists usually. They are good, but I think people are frothing just a little too much over them. Standard valks are incredibly good for their points cost. Give it a 10pt upgrade and now you have 2 HB you can spit out. Especially as they changed ordnance = full strength now, yum.

enri
Dec 16, 2003

Hope you're having an amazing day

Rapey Joe Stalin posted:

I haven't got any of the blues yet so I don't know their names, but if Altdorf's marked as a Layer then you want to start with whatever the Base blue is.
The new paint range seems to be a lot more dependant on using 'foundation' colours.

If Altdorf's a Base then clearly I'm talking out of my arse and should be ignored.

You're right, it's a layer, but I slapped it on a basecoat of macragge blue :) it really didn't seem to like being thinned out at all which is a bit of a pain. Having had a look at the test piece of sprue I painted on, looks like two coats might be enough once it's thinned out but still, what a pain in the arse.

I should also mention I was a total GW adherent and bought drakenhof nightshade something or other. The blue wash anyway. The GW 'way' seemed to be the most common sense route for quick painting.. macragge blue base, wash drakenhof thingy, layer with altdorf blue and highlight with errr... the other one.

I'll give it another whizz tomorrow when I get some free time.

PeterWeller
Apr 21, 2003

I told you that story so I could tell you this one.

humannature posted:

You can re-create the Charge of the Light Brigade just fine with rough riders how they currently are. You'll do it accurately too cause you'll get slaughtered.

This is a good point. However, 30 models does not make a brigade. :colbert:

Babe Magnet
Jun 2, 2008

That's why it's a Light Brigade. :colbert:

Kwosge
Dec 6, 2005

Lincoln-fish, the most powerful of all the Lincoln based animals.

Babe Magnet posted:

That's why it's a Light Brigade. :colbert:

You know that's not correct, right?

Sometimes you have to ask.
vvvv

Kwosge fucked around with this message at 23:52 on Aug 2, 2012

humannature
Apr 28, 2010

I was a vegan Hibernian Warden, but I gave that up to join the flesh-eating Chaotic Socialist Space Republic.

Kwosge posted:

You know that's not correct, right?

That's the joke.

Sykic
Feb 9, 2004

Resist! Humanity demands it! Resist!

DarkDobe posted:

I have a question regarding the paintjob - how do you achieve that burned/blued metal look as seen here on the gun muzzles? I'm sure there's a tutorial for it out there someplace, but I've seen it used before, and always found it to be a deliciously sexy effect I'd like to put to use.

I've found on here: http://fromthewarp.blogspot.ca/2011/09/how-to-paint-heat-stained-gun-barrels.html

But I'm wondering if there's other methods for it?

That's actually the site I used :shobon:.

nuncle jimbo
Apr 3, 2009

:pcgaming:
Are Nurgle bikers as awesome as they sound on paper (toughness 6) in 6e?

Takkaryx
Oct 17, 2007

Bunnies (very useful) Scientific Facts: Bunnies never close doors

nuncle jimbo posted:

Are Nurgle bikers as awesome as they sound on paper (toughness 6) in 6e?

Well, as cool as they may or may not seem now, the paper will be changing in about a month when the new codex comes out, so who knows how good they'll be then.

Ojetor
Aug 4, 2010

Return of the Sensei

Nurgle bikers have always been T6, they didn't get any better since instant death doesn't matter for regular bikers.

As for a Nurgle Lord or Sorcerer on bike, yeah they became better in 6th edition. However, they're still more expensive than a Winged Nurgle Daemon Prince, which is also T6 and better in just about every single way aside from unit type.

Dr Snofeld
Apr 30, 2009
Would it be tacky to collect Tau and paint all your Battlesuits like Zaku II's?

e: With the HQ unit painted red, obviously.

Dr Snofeld fucked around with this message at 00:34 on Aug 3, 2012

Arbite
Nov 4, 2009





Yes. Do it!

Zarkov Cortez
Aug 18, 2007

Alas, our kitten class attack ships were no match for their mighty chairs

nuncle jimbo posted:

Are Nurgle bikers as awesome as they sound on paper (toughness 6) in 6e?

The Saddest Robot
Apr 17, 2007

Dr Snofeld posted:

Would it be tacky to collect Tau and paint all your Battlesuits like Zaku II's?

e: With the HQ unit painted red, obviously.

Tacky? No.

Awesome? Yes.

Maybe use this fellow as the basis and throw some spikes on the shoulder that holds the gun?

http://www.forgeworld.co.uk/Warhammer-40000/Tau/TAU-BATTLESUITS-AND-DRONES/SHAS%27O-R%27MYR%27S-BATTLESUIT.html

Dr Snofeld
Apr 30, 2009
I'd heard that shooty Tau armies don't do so well. Or is that more like Fire Warrior-heavy armies don't do well? Has the new edition altered Tau play to any major degree?

I'd love to do a battlesuit-heavy force with maybe some Imperial Guard allies.

BadLlama
Jan 13, 2006

Dr Snofeld posted:

I'd heard that shooty Tau armies don't do so well. Or is that more like Fire Warrior-heavy armies don't do well? Has the new edition altered Tau play to any major degree?

I'd love to do a battlesuit-heavy force with maybe some Imperial Guard allies.

Well rapid fire got buffed so fire warriors will probably do a little better. But yeah in 5th people would only run with bare minimum fire warrior squads usually. Which sucks cause I think fire warriors are awesome. Also the fact that firewarrior squads can glance a rhino to death is pretty sweet.

Phyresis
Nov 2, 2004

I can't sleep, I hope I stay awake

Cause I've been running, running, running all day

Long nights, no peace

I feel like everybody's eyes on me
Hey guys. What do you think about my list?

2000 points - Imperial Guard and Space Wolves

Primary Detachment - Imperial Guard

Company Command Squad - 145
-4 x meltagun
-dedicated transport: Chimera

Veteran Squad - 155
-3 x meltagun
-dedicated transport: Chimera

Veteran Squad - 155
-3 x meltagun
-dedicated transport: Chimera

Veteran Squad - 155
-3 x meltagun
-dedicated transport: Chimera

Vendetta Gunship - 130

Vendetta Gunship - 130

Manticore Rocket Launcher - 160

Basilisk - 125

Skyshield Landing Pad - 75

Allied Detachment - Space Wolves

Wolf Lord on Thunderwolf - 255
-runic armour
-power fist
-storm shield
-Saga of the Bear

Grey Hunters Pack x 5 - 150
-flamer
-dedicated transport: Razorback w/ twin-linked lascannon

Thunderwolf Cavalry x 5 - 250

Long Fangs Pack - 115
-4 x missile launcher

total: 2000 points

Long Fangs, Manticore and Basilisk chill on the skyshield.

Phyresis fucked around with this message at 01:05 on Aug 3, 2012

Acebuckeye13
Nov 2, 2010

Against All Tyrants

Ultra Carp

Commandante posted:

On the turn they come in you declare whether or not you are going to zoom or hover.

Also, I don't take vendettas in my lists usually. They are good, but I think people are frothing just a little too much over them. Standard valks are incredibly good for their points cost. Give it a 10pt upgrade and now you have 2 HB you can spit out. Especially as they changed ordnance = full strength now, yum.

Hellstrikes are Hunter-Killers on steroids, but you only get two of them, and they really aren't reliable. If you're bringing a Valkyrie, Rocket Pods are the way to go. (In case you didn't realize, Hellstrikes aren't blast weapons.)

my kinda ape
Sep 15, 2008

Everything's gonna be A-OK
Oven Wrangler

Acebuckeye13 posted:

Hellstrikes are Hunter-Killers on steroids, but you only get two of them, and they really aren't reliable. If you're bringing a Valkyrie, Rocket Pods are the way to go. (In case you didn't realize, Hellstrikes aren't blast weapons.)

Don't feel bad though, literally everyone makes that mistake.

Companion Cube
Oct 11, 2007

We do what we must because WAAAAAAAAAGH!

BadLlama posted:

Well rapid fire got buffed so fire warriors will probably do a little better. But yeah in 5th people would only run with bare minimum fire warrior squads usually. Which sucks cause I think fire warriors are awesome. Also the fact that firewarrior squads can glance a rhino to death is pretty sweet.

Tau suits are a terror, but then I guess they were always the best part of that codex.

CyberLord XP
Oct 18, 2005

Goldie...She says her name is Goldie
Started a new project because I can't lay off the building stuff and now I have Orks dammit!





About 1/3 of the way done with the rivets. Still need to Ork up a few things and and some cables and such. I'm liking it so far though. Thoughts?

panascope
Mar 26, 2005

Here's another list for the endless list chat:

Imperial Guard - 2000 Points

[HQ]
CCS - 285 points
Creed
4 Plasma Guns
Chimera

[Troops] - 1135 points
Infantry Platoon
2x Heavy Weapons Squad w/ Autocannon
2x Heavy Weapons Squad w/ Lascannon

2x Infantry Squad
2x Grenade Launcher
2x Autocannon
2x Commissar
2x Power Weapon

2x Infantry Squad
2x Grenade Launcher
2x Autocannon

PCS
4 Meltaguns
Chimera

3x Veteran Squad
3x Meltagun

[Fast Attack] - 390 points
3x Vendetta

[Heavy Support] - 160 points
Manticore Rocket Launcher
- Heavy Bolter

This brings me to 1970 points, so I'm basically looking for ways to change things in the list to bring me up to 2000. My main concern is only having 2 vehicles on the board on turn one - I'm playing against mechanized eldar and I know he'll target the CCS with all of his bright lances. Any suggestions would be welcome.

AgentF
May 11, 2009

This is from a number of pages back, but these wings look amazing. What are the ways of getting them now that the models are a 3-pack?

Acebuckeye13
Nov 2, 2010

Against All Tyrants

Ultra Carp

panascope posted:

Here's another list for the endless list chat:

Imperial Guard - 2000 Points

[HQ]
CCS - 285 points
Creed
4 Plasma Guns
Chimera

[Troops] - 1135 points
Infantry Platoon
2x Heavy Weapons Squad w/ Autocannon
2x Heavy Weapons Squad w/ Lascannon

2x Infantry Squad
2x Grenade Launcher
2x Autocannon
2x Commissar
2x Power Weapon

2x Infantry Squad
2x Grenade Launcher
2x Autocannon

PCS
4 Meltaguns
Chimera

3x Veteran Squad
3x Meltagun

[Fast Attack] - 390 points
3x Vendetta

[Heavy Support] - 160 points
Manticore Rocket Launcher
- Heavy Bolter

This brings me to 1970 points, so I'm basically looking for ways to change things in the list to bring me up to 2000. My main concern is only having 2 vehicles on the board on turn one - I'm playing against mechanized eldar and I know he'll target the CCS with all of his bright lances. Any suggestions would be welcome.

He's expensive, but if you're going to bring Creed you should bring Kell as well, since he pretty much guarantees that the units you're ordering (Particularly the HWSs, which are only L7) will be able to pass that order, which can make a huge difference when you absolutely need to twin-link those Lascannons via Bring It Down. At the very least you should give a few squads Vox packs, since they're cheap and they allow you to reroll failures. Really, since Creed's big thing is orders orders orders, you'll want to both capitalize on that capability and make sure that those orders succeed.

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Fyrbrand
Dec 30, 2002

Grimey Drawer
I'm putting together a bits order for a sweetass company command squad from the vanilla codex. Can't find my codex at the moment. Can the company champion take weapons instead of the power weapon, or is he stuck with that?

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