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Cleretic posted:The amount of effort put into a character that so, so obviously does not deserve ti is amazing.
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# ? Aug 4, 2012 23:12 |
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# ? Jun 8, 2024 22:41 |
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now that the hype has probably died down a bit is water blast worth my hard earned (read: self control not spending them on costume parts) points?
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# ? Aug 4, 2012 23:54 |
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PUPPY PUZZLE posted:now that the hype has probably died down a bit is water blast worth my hard earned (read: self control not spending them on costume parts) points? I love it. It's so AoEy and fun.
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# ? Aug 5, 2012 00:00 |
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If you like blast sets, it's a solid one. If you don't like blasts, well.
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# ? Aug 5, 2012 00:19 |
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It's on par with Ice/Fire, with some tradeoffs involved: It loses ST damage in exchange for some nice utility and a lot of AOE damage.
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# ? Aug 5, 2012 00:25 |
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Plus, it just loving looks cool. The animations are mostly unique to the set, and now that a whole team isn't guaranteed to be all Water-Based, you can stand out from the rest of the crowd firing off their PewPews while you're hurling a giant globule at some Hellions head. Although I'd *highly* recommend you color it. It's annoying as gently caress to sit there and have three water guys on the team, and everyone went with the default color so you're all sitting there going "Which Whirpool is mine? The one slightly to the left, or the right? oh, nvm, they're all dead"
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# ? Aug 5, 2012 00:44 |
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I really like the animations on Water Blast. Especially for the T9 where you slam your fist into the ground before an eruption of water consumes everything in sight
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# ? Aug 5, 2012 01:12 |
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Do any Defenders or Corruptors (Or anyone else but Blasters) get Water Blast? Because gently caress Blasters.
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# ? Aug 5, 2012 01:23 |
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Yes defenders and corruptors get water blast and yes water blast is still worth it after the hype.
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# ? Aug 5, 2012 01:25 |
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Thanks. I'll probably pick it up whenever I eventually come back again. Gotta get my mech parts too. Hopefully some of the other sets on the horizon don't take too long either.
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# ? Aug 5, 2012 01:30 |
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PUPPY PUZZLE posted:now that the hype has probably died down a bit is water blast worth my hard earned (read: self control not spending them on costume parts) points? I like it. Single-target damage isn't the greatest, but it has four strong AoEs including a non-crashing nuke, a heal, a bit of -def, and decent soft control in the form of knockdown. I suspect Whirlpool will be hilarious with the new knockdown proc added.
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# ? Aug 5, 2012 01:47 |
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My only issue with Water Blast is that it feels slow to recharge. My observations are from low-level play, though.
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# ? Aug 5, 2012 02:03 |
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Bieeardo posted:My only issue with Water Blast is that it feels slow to recharge. My observations are from low-level play, though. Low-level play in CoH is pretty much universally horrendous though so it's a bad measurement for sets~
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# ? Aug 5, 2012 02:05 |
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I got it with my freebie points but have yet to use it. Two casual gamer pals I've known like forever love Water blast, and they didn't even realize some of the broken. Example, Water Blast's equivalent to Blaze, Water Jet? It's a combo builder for if you have less than a full stack, AND a combo finisher for once you have a full stack I guess Street Justice's combo system made up of clear cut builders and finishers was just too haaaaard for people to wrap their minds around.
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# ? Aug 5, 2012 02:24 |
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Section Z posted:I got it with my freebie points but have yet to use it. Two casual gamer pals I've known like forever love Water blast, and they didn't even realize some of the broken. Dehydrate (the damage + HoT) is also a combo builder if you have less than 3 combo points and a finisher if you have a full stack. WB is great, I love it so much.
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# ? Aug 5, 2012 02:29 |
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Why complain about it though? I mean, nobody ever wants the level 1-2 combo bonuses in SJ if they can help it, so they just refined the design with Staff and Water Blast only consuming at max stacks, rather than adding silly level 1-2 bonuses.
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# ? Aug 5, 2012 02:37 |
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Oni Elem posted:Why complain about it though? I mean, nobody ever wants the level 1-2 combo bonuses in SJ if they can help it, so they just refined the design with Staff and Water Blast only consuming at max stacks, rather than adding silly level 1-2 bonuses. Yes, I know. They are apparently removing the nuke crashes from the other sets someday (they will probably just Nerf AR more in the process). But still, goodbye signature feature of Weapon powers beyond redraw, while the other non-weapon nukes still deal with crashes. Speaking of Nukes, silly question. Does Ice blast's Blizzard Nuke cancel itself if you die? I'm kinda paranoid considering it's some kind of DoT area entity instead of a straight explosion.
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# ? Aug 5, 2012 02:43 |
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Section Z posted:Oh, that's not worth REAL complaints admittedly. Although giving Water Blast a Crashless nuke is. no it isn't quote:Yes, I know. They are apparently removing the nuke crashes from the other sets someday (they will probably just Nerf AR more in the process). But still, goodbye signature feature of Weapon powers beyond redraw, while the other non-weapon nukes still deal with crashes. welcome to being in the same boat as melee weapons ya big baby
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# ? Aug 5, 2012 02:52 |
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Section Z posted:Oh, that's not worth REAL complaints admittedly. Although giving Water Blast a Crashless nuke is. Complaining about the removal of crashes from nukes is just as silly, because that and the cooldown reduction make them actual viable power picks outside of being a set mule, and they are getting a corresponding damage reduction. It honestly sounds to me like you're just finding stuff to complain about just for the sake of complaining, nobody in their right mind objects to these changes, and you're definitely making a mountain out of a molehill in terms of redraw, as mini said, quite a few melee sets have to deal with it, and get by just fine.
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# ? Aug 5, 2012 02:55 |
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I don't get why they didn't just make nukes unable to slot recharge and unaffected by global recharge but without their crash. Make them into "ultimate powah but only once in a while". Like Judgement. Crashes on melee is fine because their T9 lasts a while. Nukes only last a couple of seconds at the most, at the cost of you being useless for a few seconds.
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# ? Aug 5, 2012 03:12 |
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yeah i pretty much never take things that crash, but play a bunch of poo poo that has redraw, sometimes retarded amounts (hi time/pistols)
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# ? Aug 5, 2012 03:13 |
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AR is going to come out in a very good spot with the snipe change, so it's kind of a red herring to complain about it losing something distinct.Section Z posted:Speaking of Nukes, silly question. Does Ice blast's Blizzard Nuke cancel itself if you die? I'm kinda paranoid considering it's some kind of DoT area entity instead of a straight explosion. Also if you jackhammer a blue in your inspiration tray, you'll often be able to make it trigger before some of your toggles check their end cost for shutoff. Honestly Blizzard's the only nuke I don't think they need to remove the crash on, a 500 base damage debuffing knockdown death zone that you can fire around a corner might be the only thing worth dropping my toggles and waiting a few minutes for.
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# ? Aug 5, 2012 03:14 |
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OneEightHundred posted:AR is going to come out in a very good spot with the snipe change, so it's kind of a red herring to complain about it losing something distinct. They are also adjusting the other values on said nukes, so they might not be quite as destructive as they are now.
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# ? Aug 5, 2012 03:34 |
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Double Blizzard and Ice Storms going all at once is my favorite variety of overkill, especially with Burnout. That, and double gang war.
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# ? Aug 5, 2012 04:04 |
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I'm not sad crashes are going away from nukes, so much as sad only ONE non weapon power gets a crash free nuke right now. Overhaul the whole thing now or don't cocktease the other non weapon blasters at the same time as mocking the weapon ones.minimalist posted:welcome to being in the same boat as melee weapons ya big baby
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# ? Aug 5, 2012 04:06 |
Section Z posted:I'm not sad crashes are going away from nukes, so much as sad only ONE non weapon power gets a crash free nuke right now. Overhaul the whole thing now or don't cocktease the other non weapon blasters at the same time as mocking the weapon ones. They are overhauling the whole thing now, what do you think we've been talking about for, what, two thirds of the thread? i24 is not that long away, go build a house of cards or something if the situation is that untenable for you. I wouldn't be surprised if Water Blast's crashless, weaker nuke was a deliberate test to see how the playerbase would react to something like that as opposed to a big swinging dick of a nuke that immediately makes you flaccid. As it turns out, they like it, because it's not stupid!
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# ? Aug 5, 2012 05:03 |
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Section Z posted:What is this even supposed to MEAN? Does Electrical Melee's Lightning Rod have an endurance crash and I just never noticed it? OneEightHundred fucked around with this message at 05:05 on Aug 5, 2012 |
# ? Aug 5, 2012 05:03 |
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Patware posted:They are overhauling the whole thing now, what do you think we've been talking about for, what, two thirds of the thread? i24 is not that long away, go build a house of cards or something if the situation is that untenable for you. the fortunata version of psychic wail is crashless as well, and has been since the beginning.
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# ? Aug 5, 2012 05:15 |
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PUPPY PUZZLE posted:the fortunata version of psychic wail is crashless as well, and has been since the beginning. Come to think of it, I wonder if they're lowering the recharge on that when they make the changes to blaster nukes. Also crab spider's omega maneuver and the kheldian nukes.
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# ? Aug 5, 2012 06:21 |
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Fortunata kind of needs a buff damage-wise, really. There's barely any point in taking any of the psi attacks except Dominate even if you pick Fort because Lunge and Strike just do amazingly better damage. Psychic Wail isn't that good anyway, the Fort version is about as good as the Defender version and doesn't do much more damage than a Corruptor's Ice Storm. OneEightHundred fucked around with this message at 06:29 on Aug 5, 2012 |
# ? Aug 5, 2012 06:23 |
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Abroham Lincoln posted:So, turns out I'm an idiot and was looking in all the wrong places. This link is broken now, sadly. Did you happen to have the information saved somewhere else?
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# ? Aug 5, 2012 08:10 |
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I currently have a Level 23 TA/A Defender. Would I be better off remaking it as a A/TA Corruptor? Also, this happened last night during an ITF, when I asked if we were going up the back to rescue Roman Sister Psycho:
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# ? Aug 5, 2012 22:10 |
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I am generally of the opinion that a defender is better than a corrupter for a Trick Arrow/Archery. You'll have better numbers on your debuffs, and Rain of Arrows isn't great on a corruptor anyways.
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# ? Aug 5, 2012 22:17 |
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Was doing some attack chain comparisons between Claws and TW to help me determine what I wanted to do when bio dropped. TW and Claws are pretty neck and neck ST DPS wise if you never use Build Momentum. :P This isn't factoring in the Toxic Proc though, which will favor TW by quite a bit due to it's attacks log recharge times. Once you throw BM in the mix, and the toxic proc, it starts pulling away. This is all on a scrapper. This DPS difference won't be that noticeable, and with the KD proc in shockwave, I think claws will have better AOE. Here is something I think I would do if I made a claws/bio: http://www.cohplanner.com/mids/down...302FF00E7BCF7B1 Ugh, I would pay SO HARD for them to let me change a characters Primary or Secondary. I want to re-roll my first 50 from Claws/Regen to Claws/Bio....but...it's not the same. edit: Wheee WHEEE WEEEEEEEEEE Tommy 2.0 fucked around with this message at 00:09 on Aug 6, 2012 |
# ? Aug 6, 2012 00:03 |
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Mind over Matter posted:I am generally of the opinion that a defender is better than a corrupter for a Trick Arrow/Archery. You'll have better numbers on your debuffs, and Rain of Arrows isn't great on a corruptor anyways. I've been down this road before, but IMHO Defenders beat Corruptors in just about any situation. The numbers on the heal/buff/debuffs are much better, and when soloed or on a small team damage is roughly equal, taking both Scourge and Vigilance into account. On a big team, buffs are much more valuable than damage.
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# ? Aug 6, 2012 00:30 |
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I feel it's generally case by case, largely depending on which buff/debuff set you're taking. Since as we've discussed in the past, some have better numbers on defenders and others are largely the same. I recently made a kin defender and while they're great fun, I should have made a corruptor instead because kin is pretty much the same across ATs. If the buffs are the same, might as well take scourge and a higher damage cap, is how I see it. I get where you're coming from, though. Regardless of all that, I was answering specifically for the case of Trick Arrow and Archery, where being a Corruptor generally just makes you all-around worse.
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# ? Aug 6, 2012 00:41 |
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Gynovore posted:I've been down this road before, but IMHO Defenders beat Corruptors in just about any situation. The numbers on the heal/buff/debuffs are much better, and when soloed or on a small team damage is roughly equal, taking both Scourge and Vigilance into account. On a big team, buffs are much more valuable than damage. TA/A is probably better in this case though, Acid Arrow and Disruption Arrow lose so much effectiveness in the Corruptor versions that it'll offset any base damage gain.
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# ? Aug 6, 2012 00:45 |
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Tommy 2.0 posted:Ugh, I would pay SO HARD for them to let me change a characters Primary or Secondary. I want to re-roll my first 50 from Claws/Regen to Claws/Bio....but...it's not the same. do what I do, transfer and remake with the same name
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# ? Aug 6, 2012 00:54 |
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Unless I specifically want scourge, I always go with a defender. Makes the leadership pool even more fun. I've done some solo missions with my traps defender and the inherent damage buff + assault makes it not so painful.
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# ? Aug 6, 2012 03:33 |
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# ? Jun 8, 2024 22:41 |
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I don't normally mind pubbies and their ideas much, but I just had one telling me that beast mastery is fine because they can solo and street hunt at -1. I have not had so much helpless nerdrage in quite some time.
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# ? Aug 6, 2012 11:42 |