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Burning Mustache posted:Thane always dies, no matter what I was thinking about how Kai Leng stabs Kirrahe instead if you never go meet Thane in the hospital but then I guess Kepral's probably gets him in the end anyway.
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# ? Aug 9, 2012 00:14 |
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# ? May 31, 2024 05:28 |
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Opposing Farce posted:I was thinking about how Kai Leng stabs Kirrahe instead if you never go meet Thane in the hospital but then I guess Kepral's probably gets him in the end anyway. Oooh, fair enough. Yeah, didn't think of that But yeah, you're right, because honestly, why would anybody skip meeting him?
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# ? Aug 9, 2012 00:16 |
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The last Shepard I finished all three games with was the most depressing hands down. Before I even started ME3, I already lost Wrex, Mordin, Tali, Garrus, Jacob, and Kasumi. ME3 felt very empty after you already played with everyone surviving. Ironically, Shepard himself survives ME3.
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# ? Aug 9, 2012 01:25 |
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Opposing Farce posted:I was thinking about how Kai Leng stabs Kirrahe instead if you never go meet Thane in the hospital but then I guess Kepral's probably gets him in the end anyway. Heh, I wonder what the reaction would be if doing this and picking Synthesis resulted in Thane living.
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# ? Aug 9, 2012 07:16 |
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magimix posted:It is absolutely possible to have everyone loyal and save Kelly. Maximally, you get a two-mission window after the IFF mission before the kidnapping happens. If you do every available loyalty mission before hitting the IFF, you have time to do Legion's loyalty mission (and if that was the last mission on your roster, the kidnapping happens right thereafter). Does that include doing DLC missions or do they not count towards the amount of missions?
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# ? Aug 9, 2012 11:08 |
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Teim posted:Does that include doing DLC missions or do they not count towards the amount of missions? That is a very good question. I'm going with "they don't count" in this instance, because that is in line with what happens on my own playthroughs. For example, I always leave Arrival for after the end-game, so after the IFF I have Arrival and Legion's loyalty mission available - but the kidnapping happens after Legion's loyalty mission nonetheless. That said, I may well be missing all manner of nuance. Assignments might be treated differently from Missions, and loyalty missions might be treated differently from non-loyalty ones, for all I know. I've always had a mostly-empty roster by the time IFF rolls around. Out of 29 playthroughs, only one of them saw me have two loyalty missions remaining after the IFF mission (because I wanted to take Legion into Tali's mission). Edit: By "don't count" I mean that they don't offset when the kidnapping happens. If you do the DLC stuff after the kidnapping, then yeah, your crew is hosed I'm sure.
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# ? Aug 9, 2012 11:23 |
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Might as well do Shadow Broker now, that was fun. Shepard leaves no man behind! (Except Kaiden)
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# ? Aug 9, 2012 11:41 |
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Teim posted:Might as well do Shadow Broker now, that was fun. Shepard leaves no man behind! (Except Kaiden) A good Shepard
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# ? Aug 9, 2012 11:42 |
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BreakAtmo posted:Heh, I wonder what the reaction would be if doing this and picking Synthesis resulted in Thane living. Would be kind of awesome, actually. But it would also be a bit of a non sequitur to have a character show up in the ending when you actively avoided having him appear in the game.
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# ? Aug 9, 2012 17:13 |
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Wouldn't be the biggest non sequitur in the ending.
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# ? Aug 9, 2012 17:24 |
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Opposing Farce posted:I was thinking about how Kai Leng stabs Kirrahe instead if you never go meet Thane in the hospital but then I guess Kepral's probably gets him in the end anyway.
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# ? Aug 9, 2012 19:48 |
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Sombrerotron posted:Here's a question: what happens if both Thane and Kirrahe are dead when Kai Leng makes his attempt? Does he just succeed and then escape as usual?
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# ? Aug 9, 2012 19:52 |
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Sombrerotron posted:Here's a question: what happens if both Thane and Kirrahe are dead when Kai Leng makes his attempt? Does he just succeed and then escape as usual? He succeeds, then kind of fumbles around ineptly with you instead of having his dumb swordfight with thane.
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# ? Aug 9, 2012 19:53 |
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ShineDog posted:He succeeds, then kind of fumbles around ineptly with you instead of having his dumb swordfight with thane. "Dumb swordfight"? As in, it was a dumb scene or it was dumb for Kai Leng to pick a fight with Thane?
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# ? Aug 10, 2012 00:50 |
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SciFiDownBeat posted:"Dumb swordfight"? As in, it was a dumb scene or it was dumb for Kai Leng to pick a fight with Thane? It was a dumb scene because Kai Leng was in it
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# ? Aug 10, 2012 00:52 |
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I just pretend Kai Leng is Adam Jenson and he becomes a million times more tolerable.
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# ? Aug 10, 2012 04:37 |
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scary ghost dog posted:I just pretend Kai Leng is Adam Jenson and he becomes a million times more tolerable. A perfect cameo opportunity for the Tupari machine, wasted
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# ? Aug 10, 2012 09:41 |
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scary ghost dog posted:I just pretend Kai Leng is Adam Jenson and he becomes a million times more tolerable.
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# ? Aug 10, 2012 10:58 |
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So i'm playing through on PC for the first time. I'm a Vanguard and probably playing through the wrong way (loaded down with weapons). I didn't see any info in the OP so: Any build recommendations? What weapons should I be using?
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# ? Aug 10, 2012 15:27 |
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crm posted:So i'm playing through on PC for the first time.
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# ? Aug 10, 2012 15:57 |
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SubponticatePoster posted:Either shotgun or heavy pistol only. Get your recharge up so you can continuously charge/nova. Most of the time you won't even need the gun, and if someone is up on a balcony or otherwise out of range order one of your squadmates to attack them. Any particular Shotgun that you favour? My ME2 Vanguards used the Eviscerator exclusively, but I'm open to trying different ones in ME3. As for secondary weapon - decided to try the DLC Bloodpack SMG. It seemed pretty good when I tried it in the gun-range[1], but haven't used it in combat yet. In any event, it leaves my cooldowns in fine fettle, and I'm having a blast playing around with Nova, in combination with Charge. I'm very pleased with the interaction between those two talents. They complement each other wonderfully. Edit: Early days yet, but ME3 Vanguard seems way more interesting to me than ME2 Vanguard. [1] At the least, it didn't seem obnoxiously poo poo like the SMGs available at the start of the game. On a different note, man, some of the DLC weapons seem wild. The new Shotgun is mental. But not a good fit for my Vanguard, so that weapon's day will come in a different playthrough.
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# ? Aug 10, 2012 16:09 |
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If you're not totally committed to using a shotgun, I'd go with the Carnifex or Phalanx heavy pistol instead. Anything close enough for a shotgun is close enough for charge/nova anyway, so go with something that's basically a lighter sniper rifle. I haven't tried, like, any of the DLC guns, so maybe the situation has changed.
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# ? Aug 10, 2012 16:13 |
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Toast Museum posted:If you're not totally committed to using a shotgun, I'd go with the Carnifex or Phalanx heavy pistol instead. Anything close enough for a shotgun is close enough for charge/nova anyway, so go with something that's basically a lighter sniper rifle. You touch upon an interesting point; I have won a fair few fights so far without actually bothering to shoot. Those mad bastards did it - weaponless Vanguard is now a reality! Though I'm sure things may change as I get deeper into the run. I am setting it up to be talent-tastic though. With a greater spread of talents available to the class, and the expanded combo system, I'm looking forward to levels of Biotic carnage not seen since my Adept run. I'd kind of like to stick with carrying a Shotgun though, if only because Shotguns were a class of weapon I'd not used *at all* in the previous four playthroughs.
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# ? Aug 10, 2012 16:18 |
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crm posted:So i'm playing through on PC for the first time. Step 2:
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# ? Aug 10, 2012 16:19 |
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magimix posted:
If you're planning on a more 'gun heavy' load out style of play with the vanguard (and a bit less of a nova spam), I could see it working in single player nicely but you should do what everyone does and spec half-blast nova, so you can smash out two of them. You have invincibility frames when casting nova and are immune to all damage during the wind up animation).
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# ? Aug 10, 2012 16:19 |
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Banjodark posted:Reegar is an interesting shotgun because it's pretty much built for non-nova abuse vanguards and krogan/beefy characters in multiplayer. Aha! I went with Half Blast as it happens, because I'd heard it was worthwile, but couldn't recall the full reasoning. For my part, if nothing else it seemed to offset a little of the risk with Nova, and if you do both blasts, the cumulative damage is greater, right (at least, thats what the numbers implied when I looked at them)?
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# ? Aug 10, 2012 16:27 |
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magimix posted:Those mad bastards did it - weaponless Vanguard is now a reality! Though I'm sure things may change as I get deeper into the run. It really doesn't, even on insanity. magimix posted:Aha! I went with Half Blast as it happens, because I'd heard it was worthwile, but couldn't recall the full reasoning. For my part, if nothing else it seemed to offset a little of the risk with Nova, and if you do both blasts, the cumulative damage is greater, right (at least, thats what the numbers implied when I looked at them)? It offsets the risk in two ways. The obvious one is that a single nova won't fully deplete your shields. The other is that you're invulnerable during part of the nova animation, and twice as many novas means being invulnerable twice as often. By the time the second nova is done, you should be able to charge again.
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# ? Aug 10, 2012 16:32 |
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Toast Museum posted:It really doesn't, even on insanity. Well, since Tayla Shepard is indeed an Insanity Vanguard, this is sounding better and better Toast Museum posted:It offsets the risk in two ways. The obvious one is that a single nova won't fully deplete your shields. The other is that you're invulnerable during part of the nova animation, and twice as many novas means being invulnerable twice as often. By the time the second nova is done, you should be able to charge again. Hmmm, so a chance to get up close and personal with Banshees? But yeah, I was not expecting to be able to Charge/Nova/Charge/Nova/etc with essentially no downtime - definitely worth going weapon-lite. Edit: And if there are ever times when I'm not Charging or Nova-ing, the rest of the build isn't looking too shabby either (Reave as bonus talent this time round; not got it over Rank 1 yet though). magimix fucked around with this message at 17:37 on Aug 10, 2012 |
# ? Aug 10, 2012 17:35 |
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magimix posted:Any particular Shotgun that you favour? My ME2 Vanguards used the Eviscerator exclusively, but I'm open to trying different ones in ME3. As for secondary weapon - decided to try the DLC Bloodpack SMG. It seemed pretty good when I tried it in the gun-range[1], but haven't used it in combat yet. Disciple when you have access to it. It's really light and doesn't bog you down. Vanguard was the first run I did, I think I used the Eviscerator up to that point. Don't know about that SMG, I haven't picked up any non-MP DLC other than the ending "fix."
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# ? Aug 10, 2012 17:39 |
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That Blood Pack SMG isn't even in MP yet. Dunno if it is part of the next pack, or if it will be part of the Take Back Omega DLC that has been hinted at since you first talk to Aria in Purgatory. Either that or they plan on adding Mercenaries as an enemy faction to MP YES PLEASE.
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# ? Aug 10, 2012 18:09 |
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SubponticatePoster posted:Disciple when you have access to it. It's really light and doesn't bog you down. Vanguard was the first run I did, I think I used the Eviscerator up to that point. Having checked the Wiki, the Disciple sounds like an interesting weapon. Won't be getting my hands on it for a while though! Any thoughts on the M-11 Wraith? I've had good experiences with the other two Spectre Requisitions weapons in previous runs.
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# ? Aug 10, 2012 18:11 |
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HoveringCheesecake posted:That Blood Pack SMG isn't even in MP yet. Dunno if it is part of the next pack, or if it will be part of the Take Back Omega DLC that has been hinted at since you first talk to Aria in Purgatory. I was about to remark that when I tried it at the range, the Punisher seemed unusually good against the armoured target in particular. So I looked the weapon up. Quoth the Wiki, "The Punisher features a secondary barrel that fires one armor-piercing round per main-barrel burst.". Yep. That'd do it.
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# ? Aug 10, 2012 18:14 |
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magimix posted:Having checked the Wiki, the Disciple sounds like an interesting weapon. Won't be getting my hands on it for a while though! Any thoughts on the M-11 Wraith? I've had good experiences with the other two Spectre Requisitions weapons in previous runs. On my Vanguard run I bought the Black Widow for Garrus instead
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# ? Aug 10, 2012 18:27 |
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I went with an AR or SR on my vanguard playthrough. Charge/nova already gives you all the close range offensive power you can ever ask for, and while a shotgun might be able to match the raw damage output, it'll never be able to refill your shields, or incapacitate as many enemies as nova can. So taking a medium/long range weapon along makes much more sense than adding more short range stuff.
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# ? Aug 10, 2012 18:38 |
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SubponticatePoster posted:I've never used it Once I'd got used to its effect on the cloak/snipe pace of combat I had, to that point, relied on, I had good times with the Black Widow. In other 'using poo poo for the first time' news, the otherwise ridiculous Reckoner Knight armour seems suitably 'metal' for a Vanguard. Skulls and spikes for the win.
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# ? Aug 10, 2012 18:39 |
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The Wraith isn't that great. It's been buffed a bunch for multiplayer, but in singleplayer it's an expensive Eviscerator with much less ammo.
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# ? Aug 10, 2012 20:10 |
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UnknownMercenary posted:The Wraith isn't that great. It's been buffed a bunch for multiplayer, but in singleplayer it's an expensive Eviscerator with much less ammo. Appreciated. To be sure, it didn't sound that compelling from the description, but on the other hand, the other two weapons were pretty good in action. At the moment I'm agonising over my Nova Rank 4 choice. As I intended to go 'Half Blast', I went 'Force & Damage' at Rank 4 to offset the damage-hit. But when there aren't defended enemies to Charge, it seems quite common for the target to fly out of range before you can pull a post-Charge Nova off.
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# ? Aug 10, 2012 20:17 |
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magimix posted:Having checked the Wiki, the Disciple sounds like an interesting weapon. Won't be getting my hands on it for a while though! Any thoughts on the M-11 Wraith? I've had good experiences with the other two Spectre Requisitions weapons in previous runs. The Disciple is my go-to shotgun. I'm all about style over substance, and I love how it looks and sounds. The warp-like sound effect when you bust it out
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# ? Aug 10, 2012 22:02 |
I generally take Radius and Power Recharge. There are merits to both half-blast and full-blast, but I personally prefer full for a couple reasons. The first is power recharge stacks, so while your first nova might leave you a little gap before you can charge again, after a couple you can be dancing from charge to nova with no break. The second is the FEEL of it - a Vanguard is a balls to the wall kind of character, and in my world, that fits full blast better.
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# ? Aug 10, 2012 22:06 |
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# ? May 31, 2024 05:28 |
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Does the "perfect" ending still require 4000/5000 War Assets?
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# ? Aug 12, 2012 23:48 |