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Working on a new idea, would appreciate feedback on any aspect. Prog house I guess. http://soundcloud.com/joelsimon/escape-the-wormhole
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# ? Aug 8, 2012 01:29 |
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# ? Jun 13, 2024 06:28 |
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There are times when you just need to unwind, take your project and put all the cheese and effects you have on it. http://tindeck.com/listen/besw
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# ? Aug 8, 2012 19:43 |
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Friction posted:There are times when you just need to unwind, take your project and put all the cheese and effects you have on it. drat! Things are a bit too reverbery/muddy but Typo92 posted:Working on a new idea, would appreciate feedback on any aspect. Prog house I guess. Drums are underwhelming. Bring up that kick son! The bridges/buildups are a little weak, I'd like some more tension/drama. I definetely like the chord progression, and it's a bit rough, but i like it. Keep it up . I've reworked an old sketch I had lying around and I really like it, It's "hands in the air"/netskyish dnb. I'd love some feedback! http://soundcloud.com/rpblc/re-sonat-1-7/s-0KiU8 Still needs work (I can't make a snare that fits ) but I really dig it.
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# ? Aug 8, 2012 20:11 |
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Horrido posted:I've reworked an old sketch I had lying around and I really like it, It's "hands in the air"/netskyish dnb. I'd love some feedback! When it comes to DnB and snares, EQ is invaluable. If you want the snares to have more body and compliment the kick, try to find the oomph of the snare sample. Usually a boost between 100-250hz does the trick, but this is really sample dependant and you need to experiment. Adding another smaller boost to around 1200hz can also work. Here's a 16 bar ditty I cooked up to demonstrate. First 8 bars have snare EQs off (two layered snares) and last 8 bars on. The difference is huge (I might have gone bit overboard with boost). http://tindeck.com/listen/eomc So if you haven't tried to EQ your snares yet, give it a try!
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# ? Aug 8, 2012 21:21 |
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Horrido posted:I've reworked an old sketch I had lying around and I really like it, It's "hands in the air"/netskyish dnb. I'd love some feedback! Cut the tail of that kick off, bro! For this kind of stuff envelopes are necessary. You want the kick and snare to have snap but not trail off too long. For higher frequency snares you can keep a bit more of a tail but it really helps keeping the drums sounding tight. Also, the hi hat pattern is way too simple, add some shakers or something else in there. You need some ghost snares/hats too, keeps the beat rolling which it isn't as it stands. You can find tutorials for that on youtube or something. I'd lower the bass a bit and bring the drums + synth up. The balance is out of whack right now. I'd love to hear an improved version though, so post it up! It has real potential though, just gotta refine it a bit!
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# ? Aug 8, 2012 22:32 |
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So I was watching a tutorial about writing drum loops since I haven't written music in about a month and wanted to try and rustle up some inspiration. I noticed the guy did something I found odd. He had his five or so midi channels for various drum parts. Then, he routed them through a Drum Bus, THEN he grouped all of them together. I'd thought the Group does what a bus would do. What would be the practical application of using a bus in a group? While you mull over that imponderable, you can listen to (respectively) a house-y remix of Bloody Tears, a dubsteppy remix of Magus' Theme from Chrono Trigger, or a orchestral remix of Shadow's Theme from FF6. I did all of these a few months back and now I'm trying to get back to original productions. http://soundcloud.com/gkchestertron/what-a-terrible-night-for-a http://soundcloud.com/gkchestertron/a-black-wind-growls-magus http://soundcloud.com/gkchestertron/shadows-theme-orchestrated EDIT: This is in Ableton by the way That Dang Dad fucked around with this message at 03:24 on Aug 9, 2012 |
# ? Aug 9, 2012 00:53 |
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Anal Surgery posted:So I was watching a tutorial about writing drum loops since I haven't written music in about a month and wanted to try and rustle up some inspiration. I noticed the guy did something I found odd. He had his five or so midi channels for various drum parts. Then, he routed them through a Drum Bus, THEN he grouped all of them together. I'd thought the Group does what a bus would do. What would be the practical application of using a bus in a group? This could be/interact different in other software, I don't know.
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# ? Aug 9, 2012 01:28 |
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Flipperwaldt posted:I'm sure terminology varies between software, so I'm just going from what I remember from Cubase/Nuendo back in the days, but I think grouping the midi tracks doesn't do anything else but visually compound the midi tracks for midi editing convenience and visual organisation. Whereas bussing would pre-mix the audio produced by those tracks, giving you a separate slider in the mixer for the whole bunch of them (for fades not affecting the relative balance between the different drum tracks), as well as some effects slots that affect all the drums simultaneously but not the rest of the tracks. Well he and I are using Ableton (forgot to mention that!) and Ableton groups can have processing/effects/plugins/etc added to the group that affects the signal coming from the entire group. I thought buses work the same way.
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# ? Aug 9, 2012 03:26 |
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I'm looking to get started making music, and I'm a bit overwhelmed trying to decide on which DAW to get (Windows). I'm not planning on playing anything live or using any hardware synths or live instruments at this point. Which DAW(s) are a good choice for studio-only work? I think I'll probably be doing a lot of sampling and sequencing. A few questions: Between the $500 DAWs (Live 8 and Cubase 6, maybe Reason), which comes with the best set of tools/instruments/features without having to fork over more money for a deluxe/complete version or a big instrument pack? (e.g. how much does Ableton Live depend on having Suite or Cubase on stuff like WaveLab?) Is Cubase licensing/DRM as annoying as it looks? Are any of the "entry level" versions (Live Intro, Cubase Elements/Artist) worth getting or are they too limited? I have the budget for the full ($500) versions but I don't know if they're mandatory or overkill right now. I guess the reasonable thing to do is learn to make my first crude song in the remaining time I have in the Live 8 trial and then make another one in the Cubase Elements trial and see which workflow I like better, but I'd still appreciate advice, especially on the non-newbie-obvious differences between workstations.
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# ? Aug 9, 2012 04:35 |
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If you've not got any prior experience then I think Live and Studio One are the two to take a look at. S1 is kind of an alternate universe Cubase. It doesn't have quite the feature set that Cubase does, but it's easier to get to grips with and just nicer to use in general. Of course Live is Live, nothing else really works the same way. Which one of those two is better is really just personal preference. Both have generous demos.
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# ? Aug 9, 2012 04:53 |
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I'd suggest Reason but I'm biased as hell, having used it for like a decade or so. I find the concept of the rack and all the instrument controls to be very intuitive, and picked up on how most of it worked with only cursory glances at the manual. I've never had any actual training with the software, all I know is self-taught or bits and pieces from the occasional video or tutorial, and I've been able to make some great sounding stuff with it. I've played some with Live and never really found it to my liking.
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# ? Aug 9, 2012 08:29 |
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Thanks for listening everyone! I'm happy to hear the positive reception. I never really thought about anything related to film scores when I sit down to produce so it's quite a surprise to hear from more than one person! Thanks again! I'll try to post more in here but I've been away from my computer a lot lately...
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# ? Aug 9, 2012 08:42 |
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Friction posted:When it comes to DnB and snares, EQ is invaluable. If you want the snares to have more body and compliment the kick, try to find the oomph of the snare sample. Usually a boost between 100-250hz does the trick, but this is really sample dependant and you need to experiment. Adding another smaller boost to around 1200hz can also work. zeldadude posted:Cut the tail of that kick off, bro! For this kind of stuff envelopes are necessary. You want the kick and snare to have snap but not trail off too long. For higher frequency snares you can keep a bit more of a tail but it really helps keeping the drums sounding tight. quote:Also, the hi hat pattern is way too simple, add some shakers or something else in there. You need some ghost snares/hats too, keeps the beat rolling which it isn't as it stands. You can find tutorials for that on youtube or something. quote:I'd lower the bass a bit and bring the drums + synth up. The balance is out of whack right now. Like, if you stand in the hallway you can feel the bass, but if you sit In my chair it just disappears It's a known issue that I'll fix this/next week. quote:I'd love to hear an improved version though, so post it up! It has real potential though, just gotta refine it a bit! Thanks for the feedback!
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# ? Aug 9, 2012 09:56 |
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Anal Surgery posted:Well he and I are using Ableton (forgot to mention that!) and Ableton groups can have processing/effects/plugins/etc added to the group that affects the signal coming from the entire group. I thought buses work the same way. In that case I'm not sure what the point of doing both in the example you cited is either.
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# ? Aug 9, 2012 15:36 |
Groups can be collapsed visually to save space, I think beyond that the functionality is pretty much the same. Also, Reason rewired into Live is the way to go
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# ? Aug 9, 2012 18:38 |
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Muck and Mire posted:Groups can be collapsed visually to save space, I think beyond that the functionality is pretty much the same. I mainly use groups, but bussing can be handy on occasion as it means the bus channel can host clips that automate it's plug-in parameters.
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# ? Aug 9, 2012 20:56 |
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Been without internet this week, which has been great for my productivity. Two new tracks, I'd love some insight on either or both of 'em: http://soundcloud.com/dsc-2
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# ? Aug 10, 2012 22:15 |
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boxorocks posted:Ugggggghhhhh I've been blocked / stuck / stalled on one track forever so I've decided to gently caress it and post the WIP and start something else. Its pretty roughly cobbled together, I might come back and finish it someday: http://soundcloud.com/hostismusic/hostis-paris-texas-wip This was from fromever ago, but drat I really like this track. I don't know if you were going for the mutedness of it but honestly, I think it works very well with the "violence beneath the surface feel" of it. Nice blend of genres here too! EDIT: I'll throw this in here as well, new UKG track I've been working on! I'm pretty happy with the swing and movement I managed to get in this without relying on sampling. http://soundcloud.com/stosz/the-hollow dk2m fucked around with this message at 06:11 on Aug 12, 2012 |
# ? Aug 11, 2012 21:49 |
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Slightly off topic, but I've got Audioengine A5 speakers and the Audioengine S8 subwoofer (yeah, I know they're not technically studio monitors, but they do sound loving great), and I'm wondering, for those of you with subs, where in the room do you find to be the best place for it? I know sub placement can depend on room shape and size, but I'm just looking for opinions. I've got mine set up in my living room, which is about 18x12. The only things in the room other than the speakers and sub are a sofa and coffee table. I have the sub in the corner, facing me, about 8" away from the wall on both sides. It sounds pretty fine as it is. I certainly haven't cranked it to muddy up my sound. Again, just looking for opinions. Thanks.
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# ? Aug 12, 2012 03:32 |
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Hels posted:Thanks for listening everyone! I'm happy to hear the positive reception. I never really thought about anything related to film scores when I sit down to produce so it's quite a surprise to hear from more than one person! Thanks again! I'll try to post more in here but I've been away from my computer a lot lately... Definately. I like how you were able to get that pad-like airy feeling in the first track specifically. I have an idea what your shooting for, and your doing great.
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# ? Aug 12, 2012 07:58 |
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I made something that I want someone like xhin to play out. http://soundcloud.com/downpour/black-sheep How is it? I also did more work on this - http://soundcloud.com/downpour/these-girls Think i'm done with it now. dk2m - I like the hollow a lot!
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# ? Aug 13, 2012 05:09 |
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Here's something new: http://soundcloud.com/wayfu/wayfinder I don't know why SoundCloud gave it that URL
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# ? Aug 14, 2012 06:07 |
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Haven't mastered it yet, but my ears are pretty tired of mixing it so any criticisms would be great! It's a dubstep track with a hip hop groove, featuring the rapper Chuuwee. http://soundcloud.com/thevandalsquad/turn-up-unmastered-test/s-Jm70V
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# ? Aug 15, 2012 05:15 |
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GbrushTwood posted:Haven't mastered it yet, but my ears are pretty tired of mixing it so any criticisms would be great! Keep in mind that I'm a total uneducated newbie to electronic music, but I like it! I feel like the vocals are at least 30% quieter than they need to be to really pop out, but maybe that's something that would come out with more mixing? Like I said, I'm way inexperienced in all of this kind of stuff. Reminds me of Pendulum. Not sure if that's a good or a bad thing around these parts. I don't mind the rapper's voice but I feel like his lyrics are kind of immature and his flow isn't as great as it could be and it drags the track down a little, but it might sound better if he's louder in the mix, it kind of feels like he's fighting to be heard which makes his flow feel muddy to me. edit: Listening again later on, I don't mind the rapper as much and his flow is fine. Those lyrics are still really silly though. Lavender Philtrum fucked around with this message at 09:23 on Aug 15, 2012 |
# ? Aug 15, 2012 07:28 |
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Thanks for taking the time to listen to it! I will definitely be mixing the vocals louder. Any comparison to Pendulum is a great thing
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# ? Aug 15, 2012 08:22 |
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How is this thing? http://soundcloud.com/sefiros/dead-things-we-are-made-of
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# ? Aug 15, 2012 13:26 |
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This is my most productive period in a while, here's another new track! http://snd.sc/NRhLww Let me know what you think, this is a first draft and I'm looking for input on what to improve. Enjoy, and thanks for listening
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# ? Aug 18, 2012 22:42 |
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CareyB posted:These aren't bad, really liking the dark airyness to the second track and the piano work. Sorry I didn't get back sooner. Kinda put production on the afterburner due to being pretty busy with other stuff. Consequently I havn't listened to them in ages and I can see what you mean where the filtering is pretty aggressive and the bassline drop abrupt (I might make this first drop a little longer as its pretty short and gives no room to add it in) so I'll play around with it. I'll pull the assembly break into a more 16/32 rather than the 8/8 arrangement I had too (it seems a bit too ADHD). I'll play around with it some more. I'm pretty happy with the last train one though
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# ? Aug 19, 2012 00:58 |
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I've on and off (mostly off because I picked up mixing instead) tried to learn how to make music for the past 9 months but this is the first time I think I've created something I think resembles a song. Let me know what you guys think. http://soundcloud.com/bonhommerichard/wave
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# ? Aug 21, 2012 21:31 |
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I started messing around sampling the guitar intro from Zumbi by Jorge Ben Jor. This is what I came up with: http://soundcloud.com/heyitsben/what-have-i-done I can't master for poo poo. I really want to beef up the kick also. Would really like some critique. and yes I put levels in the last two bars. Thoogsby fucked around with this message at 15:24 on Aug 22, 2012 |
# ? Aug 22, 2012 01:09 |
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wayfinder posted:This is my most productive period in a while, here's another new track! I'd bump up the volume of the snare and hihat/cymbals a fair bit or find a way to cut it into the mix more. It seems too distant sounding for my tastes. The drums could also use a little more dynamic variance in order to build up tension because as is it's pretty flat. I'm also feeling that lots of elements could use more dynamic variation in order to add excitement. You could use a crash cymbal or some sort of filtered effect to mark the start of a new phrase. For the middle section it'd be cool if the synth that shows up at 56 seconds slowly built up in volume instead of just being on all of a sudden. I really like the choice of synths and the chords sound beautiful with the melodic synth! Sefiros posted:How is this thing? If it's possible it'd be nice to separate the notes on the piano. As is, the piano is very mechanical and exact. I think it would be a nice contrast with the glitches to have the piano have some variations (some triplets, chords played as flams, notes being ahead or behind the beat, etc) instead of hitting exactly on beat one. Otherwise this is really a stunning track!
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# ? Aug 22, 2012 06:45 |
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Blowdryer posted:I've on and off (mostly off because I picked up mixing instead) tried to learn how to make music for the past 9 months but this is the first time I think I've created something I think resembles a song. Let me know what you guys think. I really like it from 1:15 onward and also your avatar dances to the beat.
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# ? Aug 22, 2012 08:42 |
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Hey all! Longtime lurker of this thread. I'm really incredibly bad at finishing tracks. This is the first track in a long time I've nearly finished. Any feedback/criticism/nitpicks are welcome before I call it done. It's not trendy in any sort of way and I can't think of any genre to put it in. It's pretty....happy. Thanks in advance for your time and your feedback!
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# ? Aug 22, 2012 18:29 |
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Weird BIAS posted:I'd bump up the volume of the snare and hihat/cymbals a fair bit or find a way to cut it into the mix more. It seems too distant sounding for my tastes. The drums could also use a little more dynamic variance in order to build up tension because as is it's pretty flat. I'm also feeling that lots of elements could use more dynamic variation in order to add excitement. You could use a crash cymbal or some sort of filtered effect to mark the start of a new phrase. For the middle section it'd be cool if the synth that shows up at 56 seconds slowly built up in volume instead of just being on all of a sudden. Thank you! There are quite a few effects marking the start and end of phrases, but apparently they need some more oomph as well
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# ? Aug 22, 2012 19:39 |
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Weird BIAS posted:If it's possible it'd be nice to separate the notes on the piano. As is, the piano is very mechanical and exact. I think it would be a nice contrast with the glitches to have the piano have some variations (some triplets, chords played as flams, notes being ahead or behind the beat, etc) instead of hitting exactly on beat one. Otherwise this is really a stunning track! I actually thought about doing this recently, but it was basically too late for this song because I've released it. I will be doing this from now on though. Thanks!
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# ? Aug 22, 2012 21:14 |
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The mix is rough here, I haven't actually done a proper mixdown yet, but arrangement feedback would be sweet, idk, I feel like the end is missing something. And I still want to mess w/ the vocals a bit in the second half. http://soundcloud.com/mathbonus/aug5-arrangement/s-Oc9rA real nap shit fucked around with this message at 08:16 on Aug 23, 2012 |
# ? Aug 23, 2012 08:14 |
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Sefiros posted:How is this thing? I like this, mix may be a bit too muddy (lacking clarity/highs) and the voice is a little low (not much). Arrengement-wise I feel it's lacking tensions, I don't listen to much IDM, so maybe I'm not used to that. I like her voice! LL Fiesta! posted:Hey all! Longtime lurker of this thread. slardel posted:The mix is rough here, I haven't actually done a proper mixdown yet, but arrangement feedback would be sweet, idk, I feel like the end is missing something. And I still want to mess w/ the vocals a bit in the second half. God I love your music! One thing I'm not feeling is the Trap-like Hi-hats. I'd go for a nice long ride, just sitting in the back, barely audible. For the bass I'd go for something like Sub-Focus's Last Jungle: https://www.youtube.com/watch?v=d6ILV4hjc6U (the chord progression and the sampled voice in your track immediately made me think of this song) Or something like this: https://www.youtube.com/watch?v=aVpjPuzlvus Loud, in-your-face bass, straight from the start. EDIT: Could use some quick and dirty feedback on this http://soundcloud.com/rpblc/they-roam-1-5/s-CZSxo (yeah I listen to a lot of spor/feedme ) Horrido fucked around with this message at 15:48 on Aug 23, 2012 |
# ? Aug 23, 2012 15:45 |
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slardel posted:The mix is rough here, I haven't actually done a proper mixdown yet, but arrangement feedback would be sweet, idk, I feel like the end is missing something. And I still want to mess w/ the vocals a bit in the second half. Agreed with Horrido about your music - there's a real depth to your stuff that I don't hear very often. I don't mind the hats, except at the end - I think they're a bit too frantic, you could probably do something else to send it off. I feel a huge killer bass would bowl over the gentle awesome of this track - maybe do something like add a second top bass after the short breakdown, fade it in, and give both basses some modulation/lfo/wobble. Maybe add a stinger or two. Also I'd chop/glitch the vocals to hell and back for the second half. That'll fill out the track quite a bit, giving you some good progression. Also this is like Terminator 2 music for 2012.
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# ? Aug 23, 2012 18:03 |
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xpander posted:Agreed with Horrido about your music - there's a real depth to your stuff that I don't hear very often. I don't mind the hats, except at the end - I think they're a bit too frantic, you could probably do something else to send it off. I feel a huge killer bass would bowl over the gentle awesome of this track - maybe do something like add a second top bass after the short breakdown, fade it in, and give both basses some modulation/lfo/wobble. Maybe add a stinger or two. Also I'd chop/glitch the vocals to hell and back for the second half. It doesn't need to be extremely over-whelming. I think that adding some subtle (or not so) movement to the low timbre could do wonders to this track.
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# ? Aug 23, 2012 18:17 |
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# ? Jun 13, 2024 06:28 |
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Horrido posted:
Thanks for listening! Are you referring to the hi-hats from the beginning, or the more rapid percussion that comes in later? Perhaps I'll bring down the later percussion. I'll think about varying the synths a bit more, but I'm about ready to call it done and I'm not sure i want to get deep back into it. I never would have imagined female vocals with it, but yes that sounds interesting in my head. I think I'm gonna leave that out because I'm gonna send it to my sister as a gift for her baby, and I think vocals would be out of place in that context. I really appreciate the feedback! quote:EDIT: Could use some quick and dirty feedback on this http://soundcloud.com/rpblc/they-roam-1-5/s-CZSxo This is sounding pretty good to me. The snare once the bass drops sounds a bit impotent to me, though. Maybe some distortion on it? Or just some more high-end energy and a little reverb? edit: When I listen to dubstep (not often), I think the snares usually sound poor, so I'm probably just out of my genre here. LL Fiesta! fucked around with this message at 19:52 on Aug 23, 2012 |
# ? Aug 23, 2012 19:13 |