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Bongo Bill posted:It's new to everybody who didn't have one of the few Japanese feature phones on which the game was originally released. Well... yeah but by that logic the iOS FF: Tactics was new to everybody who didn't have a PSP and that wasn't $30. They're porting over existing games and asking $30 for it, which really shouldn't fly on iOS. Skeezy posted:http://www.joystiq.com/2012/08/26/the-world-ends-with-you-solo-remix-on-iphone-and-ipad-tomorrow/ Even this is $20 and I bet it'll be a much better game than FF: Dimensions (how the hell are they gonna make the two character controls work like this)
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# ? Aug 26, 2012 17:56 |
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# ? May 25, 2024 13:59 |
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Skeezy posted:http://www.joystiq.com/2012/08/26/the-world-ends-with-you-solo-remix-on-iphone-and-ipad-tomorrow/ They seriously think cellphones are just another NDS/PSP, don't they?
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# ? Aug 26, 2012 18:00 |
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Square Enix sure is missing the point when it come to iOS games.
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# ? Aug 26, 2012 18:03 |
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THE AWESOME GHOST posted:(how the hell are they gonna make the two character controls work like this) Considering the subtitle, they probably just won't.
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# ? Aug 26, 2012 18:08 |
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If you watch the trailer your partner's on the bottom screen and all the two character control stuff (Shiki's ESP cards, etc.) are gone. Personally, I'm betting your partner is an AI fighter now.
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# ? Aug 26, 2012 18:10 |
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Cake Attack posted:If you watch the trailer your partner's on the bottom screen and all the two character control stuff (Shiki's ESP cards, etc.) are gone. Personally, I'm betting your partner is an AI fighter now. I'm actually OK with this, it was impossible to control both screens at once. The best you could do was mash the d-pad and hope for the best.
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# ? Aug 26, 2012 18:12 |
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Krad posted:I'm actually OK with this, it was impossible to control both screens at once. If you're a scrub.
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# ? Aug 26, 2012 18:24 |
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microwave casserole posted:Yeah, it was the Ice Caverns that were aggravating me I think you're being a little hard on Frontier Village Dali, though, and maybe focusing a little too much on the synth acoustic guitar; it's a fantastic super-chill track and it's pretty much the only one in that vein in the entire game. Fur20 fucked around with this message at 18:40 on Aug 26, 2012 |
# ? Aug 26, 2012 18:35 |
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Rurik posted:After reading 14 pages of Leovinus' FF8 LP, I'm interested in playing the game again with the intention of breaking it. I'll use cards and junctions and hopefully can keep Enc-None on all the time, cause gently caress random battles. Are cards enough to have enough spells for junctions? Also, can I figure everything out for myself or do I need a guide? And is there some point in the story I shouldn't progress beyond too early if I want to max or almost max my characters? if you want to actually break the game, you're better off reading my LP in the archives which details basically every mechanic, obvious and hidden, in the game. Re: FFIX load times; if you're comparing it to a PS2 game I think you can see the problem with your argument. Azure_Horizon fucked around with this message at 19:05 on Aug 26, 2012 |
# ? Aug 26, 2012 18:57 |
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Azure_Horizon posted:if you want to actually break the game, you're better off reading my LP in the archives which details basically every mechanic, obvious and hidden, in the game. Your lovingly donated avatar reminded me I sort of forget that Lightning has pink hair and how or when my brain began to process that as a legit color in an otherwise normal design.
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# ? Aug 26, 2012 20:22 |
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penguinmambo posted:Your lovingly donated avatar reminded me I sort of forget that Lightning has pink hair and how or when my brain began to process that as a legit color in an otherwise normal design.
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# ? Aug 26, 2012 20:33 |
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The White Dragon posted:Well there you go, Ice Cavern actually has forced fixed encounters if you walk into the mist streams as they're blowing across the walkways. It makes a lot of folks think that the encounter rate is high and biases their view for the rest of the game, but it really is most of the time just folks not realizing that they're bumping into environmental hazards (the game does tell you that you're doing this, albeit in a kind of cryptic way). Ah, I saw that message and assumed that it was telling me to follow the mist to get to the exit. Naturally, I went the opposite direction as often as I could in order to make sure I didn't miss any secrets. microwave casserole fucked around with this message at 21:07 on Aug 26, 2012 |
# ? Aug 26, 2012 21:04 |
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microwave casserole posted:Ah, I saw that message and assumed that it was telling me to follow the mist to get to the exit. Naturally, I went the opposite direction as often as I could in order to make sure I didn't miss any secrets. Hoisted by your own petard.
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# ? Aug 26, 2012 21:28 |
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Azure_Horizon posted:The encounter rate in IX is almost exactly the same as VII or VIII, but I'll never understand why the (only 20 seconds) loading times for battles are enough to make the game not as lauded as the others, when it's pretty much better than all of them. Do you mean relative to VII and VIII, or relative to the entire series? Loadtimes are fuckin' annoying and add up over the course of a long game, and should absolutely be a factor in someone's evaluation.
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# ? Aug 26, 2012 21:36 |
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penguinmambo posted:Your lovingly donated avatar reminded me I sort of forget that Lightning has pink hair and how or when my brain began to process that as a legit color in an otherwise normal design. That's Serah Farron, her sister, tyvm. >:/ The loadtimes in FFIX were not nearly as bad as people make them out to be, and I'm pretty sure VIII also had long load times as well. And I don't think it's a big enough factor to detract from the game.
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# ? Aug 26, 2012 21:41 |
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THE AWESOME GHOST posted:how the hell are they gonna make the two character controls work like this They aren't. Now, since there was a plot relevant reason for having 2 screens originally how they rationalise that will be... interesting, to say the least. Y'know, assuming they even try to.
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# ? Aug 26, 2012 21:45 |
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Dragonatrix posted:They aren't. Your partners now act like pins? That's not better at all!
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# ? Aug 26, 2012 22:07 |
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Azure_Horizon posted:if you want to actually break the game, you're better off reading my LP in the archives which details basically every mechanic, obvious and hidden, in the game. I was giving an example of another game with loading issues. Would you prefer I compare ff9's terrible combat delay with numerous PS1 games that didn't add hours to your gameplay due to long-as-poo poo loading?
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# ? Aug 26, 2012 22:11 |
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Evil Fluffy posted:I was giving an example of another game with loading issues. Would you prefer I compare ff9's terrible combat delay with numerous PS1 games that didn't add hours to your gameplay due to long-as-poo poo loading? They probably also have way, way less intensive graphics than FFIX does in any given battle. And the loading times hardly added up to hours of gameplay. Not even close.
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# ? Aug 26, 2012 23:23 |
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Holy crap the dislikes on that video. The backlash for this being a port announcement is kind of amusing.
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# ? Aug 26, 2012 23:52 |
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Ahahahahahah Azure your title.
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# ? Aug 27, 2012 00:09 |
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Final Fantasy VI. SNES version on Wii or GBA version? I hear the PSX version sucks.
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# ? Aug 27, 2012 01:44 |
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Sir John Feelgood posted:Final Fantasy VI. GBA version. It has slightly poorer sound but extra content and a bunch of bugfixes.
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# ? Aug 27, 2012 01:50 |
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Your call. SNES has a more "Saturday morning cartoon" vibe in its script; 6A a little more sterile and pretentious in word choice. 6A fixes a number of player-exploitable bugs but, I dunno, you might be like me and like that kind of thing in your games. 6A also adds some dungeon that was cut from the SNES version due to space constraints, but it's really just kind of a grindy deal. Funnily enough, for all the bugs it fixes, 6A comes back with a different kind of bug: about a quarter of the way through the game, you get these special items you can equip to your characters that will permanently increase your stats on level up. In the SNES version, dying would keep your levels but restart you at your most recent save. In the GBA version, dying resets your levels but keeps the stat increases you got from leveling up with these items, so you can have ridiculous poo poo that wasn't possible in the SNES cart like totally maxed (and totally unnecessary) numerical stats
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# ? Aug 27, 2012 01:52 |
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# ? Aug 27, 2012 01:59 |
Sir John Feelgood posted:Final Fantasy VI. If you're going to use an emulator go GBA then apply patches to fix issues like the colors and music.
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# ? Aug 27, 2012 02:00 |
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GreatRedSpirit posted:If you're going to use an emulator go GBA then apply patches to fix issues like the colors and music.
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# ? Aug 27, 2012 02:08 |
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The White Dragon posted:but keeps the stat increases you got from leveling up with these items, so you can have ridiculous poo poo that wasn't possible in the SNES cart like totally maxed (and totally unnecessary) numerical stats Hoooly poo poo, I did not know this. I guess I've found my new hobby for lunch breaks next week.
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# ? Aug 27, 2012 02:09 |
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Hey, look what I finally did Chemist/Ranger/Summoner/Black Mage so uhm. Bartz and Faris !Mixed almost all of my items to make Lenna and Krile ridiculous, as the two of them spammed Carbuncle, Golem and Firaga on the entire party. I'm not entirely sure which order I killed Neo Exdeath's parts in, I just remember noticing at one point that the top and front parts were dead, and then a few Firagas later the very back part died and I won.
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# ? Aug 27, 2012 02:59 |
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The White Dragon posted:Your call. SNES has a more "Saturday morning cartoon" vibe in its script; 6A a little more sterile and pretentious in word choice. 6A fixes a number of player-exploitable bugs but, I dunno, you might be like me and like that kind of thing in your games. 6A also adds some dungeon that was cut from the SNES version due to space constraints, but it's really just kind of a grindy deal. Does FFA6 break when your speed gets too high as well or was that fixed? I think it was something like 80 or 90+ speed could cause problems for the game.
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# ? Aug 27, 2012 03:12 |
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Sir John Feelgood posted:Final Fantasy VI. You heard right about the PSX version, it's Bad. SNES version's got better music quality and I personally think a better translation, but it's not portable. GBA version obviously is, but the music quality's way lower and the new content is garbage. Either way it's a great game so no wrong choice here.
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# ? Aug 27, 2012 03:21 |
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Evil Fluffy posted:Does FFA6 break when your speed gets too high as well or was that fixed? I think it was something like 80 or 90+ speed could cause problems for the game. Yes; the FF wikia page lists it as like 128, so y'know >110 is basically worthless and danger zone.
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# ? Aug 27, 2012 03:22 |
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Himuro posted:Ahahahahahah Azure your title. I know, it's about as terrible as Final Fantasy VIII is.
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# ? Aug 27, 2012 03:33 |
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Dr Pepper posted:Obviously do a Leonora solo So guess who decided to actually do this? First step, beat the first half of the final tale so I can actually get to Leonora.
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# ? Aug 27, 2012 03:59 |
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penguinmambo posted:Your lovingly donated avatar reminded me I sort of forget that Lightning has pink hair and how or when my brain began to process that as a legit color in an otherwise normal design. Have you played Guild Wars 2? The BRIGHT PINK hair color is labeled "light yellow". Maybe Lightning is blonde and we don't know.
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# ? Aug 27, 2012 04:57 |
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Azure_Horizon posted:I know, it's about as terrible as Final Fantasy VIII is. What did you say to get it, anyway?
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# ? Aug 27, 2012 05:04 |
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Francois Kofko posted:What did you say to get it, anyway? Bothered to talk about why the Paradigm system is a good battle system in an echo chamber. VVVV It's the correct way of putting it. (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Aug 27, 2012 05:05 |
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That's certainly one way of putting it.
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# ? Aug 27, 2012 06:39 |
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Elentor posted:Have you played Guild Wars 2? The BRIGHT PINK hair color is labeled "light yellow". Pink is just considered blonde in anime land.
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# ? Aug 27, 2012 06:59 |
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# ? May 25, 2024 13:59 |
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penguinmambo posted:Your lovingly donated avatar reminded me I sort of forget that Lightning has pink hair and how or when my brain began to process that as a legit color in an otherwise normal design. It was fairly muted and subtle for anime-hair. Just one shade brighter than a really really light strawberry blonde:
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# ? Aug 27, 2012 07:04 |