Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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Bobnumerotres posted:Of course every software engine developer wants the consoles to have turbo boost and run on rocket fuel. They're not paying for the gas, they're just slapping on their logo and grabbing up all the royalties. Seems like the little developers are scrared how much better graphics are going to cost to develop. The liscenced engine designers want it to be prohibitably expensive to use anything but them.
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# ? Sep 17, 2012 19:15 |
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# ? May 28, 2024 15:05 |
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Who cares? Most games made with Unreal Engine are pieces of uninspired poo poo anyways.
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# ? Sep 17, 2012 19:16 |
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Louisgod posted:I think there's a difference between architecture and engines, though, even though they go hand in hand in a way. I know it seems like I'm trying to twist the narrative to fit my points, but do you or others honestly not see the WiiU being the home to dumbed down ports or at least home to ports from the current generation like it's already becoming (ME3, Batman, etc.)? Those ports are mainly for people who only had Wiis or just skipped those games. That said I really doubt that year-old ports will sell at all. I can definitely see Tekken selling, but Batman? Everyone's loving played batman. It's truly a fantastic game and a must-play but seriously? quote:Who cares? Most games made with Unreal Engine are pieces of uninspired poo poo anyways. 2. A lot of major games use the Unreal Engine and believe it or not aren't all the same. They've made sports games on the drat thing. extremebuff fucked around with this message at 19:20 on Sep 17, 2012 |
# ? Sep 17, 2012 19:17 |
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Louisgod posted:I think there's a difference between architecture and engines, though, even though they go hand in hand in a way. I know it seems like I'm trying to twist the narrative to fit my points, but do you or others honestly not see the WiiU being the home to dumbed down ports or at least home to ports from the current generation like it's already becoming (ME3, Batman, etc.)? If the trend continues well into next year, then there may be cause to worry.
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# ? Sep 17, 2012 19:18 |
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Edoraz posted:Who cares? Most games made with Unreal Engine are pieces of uninspired poo poo anyways. I hope you're prepared for the WiiU ports of all that "uninspired poo poo" like Bioshock, Mass Effect, Arkham and Borderlands.
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# ? Sep 17, 2012 19:22 |
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AngryBooch posted:I hope you're prepared for the WiiU ports of all that "uninspired poo poo" like Bioshock, Mass Effect, Arkham and Borderlands. To be fair, Edoraz said most. Naming four games doesn't negate Edoraz' point.
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# ? Sep 17, 2012 19:24 |
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Paper Jam Dipper posted:To be fair, Edoraz said most. Naming four games doesn't negate Edoraz' point. His point was that it wouldn't matter if UE4 wasn't on the U. But it does matter, a lot, unreal engine is kind of a big loving deal. Of course it's going to run on the U though, like others have said they're just bluffing, they need those royalties and won't say no to money. They lose absolutely nothing by licensing it to a game that fails.
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# ? Sep 17, 2012 19:27 |
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Louisgod posted:I think there's a difference between architecture and engines, though, even though they go hand in hand in a way. I know it seems like I'm trying to twist the narrative to fit my points, but do you or others honestly not see the WiiU being the home to dumbed down ports or at least home to ports from the current generation like it's already becoming (ME3, Batman, etc.)? Oh i'm absolutely certain the WiiU will get every garbage everything ever. Even more so than the Wii since it'll be able to handle stuff within the realm (even if it just winds up at the welcome mat) of the other systems later and all the systems now as well no doubt being cheaper to develop for later on when compared to the newer 720/PS4. It has that interesting middle ground that really makes it the target of everything. Louisgod posted:This is the big point: The engine can run on the WiiU and other platforms, but at what sacrifice, and will developers choose it over UE3 even if it means they'll have to spend more on development costs? It's good to see that Epic was just blowing smoke up people's asses. Commissar Ken fucked around with this message at 19:29 on Sep 17, 2012 |
# ? Sep 17, 2012 19:27 |
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AngryBooch posted:I hope you're prepared for the WiiU ports of all that "uninspired poo poo" like Bioshock, Mass Effect, Arkham and Borderlands. Paper Jam was right, I said MOST. Also, I find Bioshock to be among those uninspired shits.
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# ? Sep 17, 2012 19:28 |
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Man software has come far. I remember playing a Bioshock Demo for the first time and wondering when the hell this airplane crash cutscene was going to end, and then I twitched the joystick and my character moved. I was like "Holy loving poo poo the game actually looks this good."
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# ? Sep 17, 2012 19:31 |
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Was Borderlands 2 confirmed for the Wii-u or something? All I read was one blurb about the developers really being into the system but porting it was just a "maybe"
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# ? Sep 17, 2012 19:32 |
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MinibarMatchman posted:Was Borderlands 2 confirmed for the Wii-u or something? All I read was one blurb about the developers really being into the system but porting it was just a "maybe" It hasn't been confirmed. Anyone who wants it will get it on the PC anyway, wouldn't be financially viable to port it months late.
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# ? Sep 17, 2012 19:34 |
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Wii U browser has tabbed browsing, screenshots, HTML5, but no Flash! From what I've read, the browser sounds better than what I expected it to be. It's also the quickest browser in Nintendo history according to Nintendo.
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# ? Sep 17, 2012 19:34 |
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Folt The Bolt posted:Wii U browser has tabbed browsing, screenshots, HTML5, but no Flash! HTML5 means Youtube, so I'm happy.
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# ? Sep 17, 2012 19:36 |
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I just assume that the tablet screen will get a virtual keyboard, it has to right?
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# ? Sep 17, 2012 19:37 |
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Paper Jam Dipper posted:To be fair, Edoraz said most. Naming four games doesn't negate Edoraz' point. The statement only holds true because it is true of most games in general. Name another game engine with 4 franchises from 4 different developers like that. Also, if you don't like Bioshock Edoraz, what about Mortal Kombat, XCOM Enemy Unknown, Dishonored, Bulletstorm (all different developers again). These are the kinds of games and developers that allow a system to keep its momentum going when a huge 1st party game isn't slated for a nearby release. Unreal Engine support is hugely important in that regard and has become ingrained in many development houses.
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# ? Sep 17, 2012 19:38 |
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Louisgod posted:This is the big point: The engine can run on the WiiU and other platforms, but at what sacrifice, and will developers choose it over UE3 even if it means they'll have to spend more on development costs? It's good to see that Epic was just blowing smoke up people's asses. Typically new engines are more about helping developers work smarter and faster, so developers may still want to use it. I have no idea what the license cost will be for UE4 vs UE3. But of course Epic will put UE4 on Wii U because of the royalties/license fees they collect. Seems to me like the kind of money you can make on engine licensing is fuckin' nuts. e: on second thought that unintentional pun looked too intentional, I'm takin it out
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# ? Sep 17, 2012 19:39 |
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DoctorWhat posted:HTML5 means Youtube, so I'm happy. That'll come in handy. Youtube guides are so much better than wasting time trying to find poo poo on GameFAQs.
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# ? Sep 17, 2012 19:39 |
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Folt The Bolt posted:It's also the quickest browser in Nintendo history according to Nintendo. That doesn't really mean much considering how slow the Wii and 3DS browsers are. Still, good to see it's not just a throw away browser, tabbed browsing is huge.
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# ? Sep 17, 2012 19:40 |
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TaurusOxford posted:That'll come in handy. Youtube guides are so much better than wasting time trying to find poo poo on GameFAQs. Plus dedicated ram, so you can pause game, pull up youtube without shutting it down! Good times. Every system will probably do this next gen I hope. Android gaming has spoiled me for pausing anywhere and cominc back to that spot later.
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# ? Sep 17, 2012 19:42 |
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AngryBooch posted:The statement only holds true because it is true of most games in general. Name another game engine with 4 franchises from 4 different developers like that. Alright, you got me, those are good games coming out or are out. I think its time for developers to own up and make actual good games, though. All the graphics and shortcuts in the world can't save you from making a bad game if it has no design sense towards fun. I'm just a little burnt from the Xbox/PS2 to early PS3/360 age. I probably judge this poo poo too harshly, and get mad at video games when I shouldn't. Angry classic gamer?
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# ? Sep 17, 2012 19:43 |
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Chaltab posted:Sony and MS would be fools not to set their Next Gen specs at a level that makes it an immediately noticeable upgrade from the Wii U. The big question is how will developers respond. You'll get your AAA titles that take advantage of it, sure, but a lot of games are still going to look no better because there is no budget for it.
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# ? Sep 17, 2012 19:54 |
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Louisgod posted:I think there's a difference between architecture and engines, though, even though they go hand in hand in a way. I know it seems like I'm trying to twist the narrative to fit my points, but do you or others honestly not see the WiiU being the home to dumbed down ports or at least home to ports from the current generation like it's already becoming (ME3, Batman, etc.)? When talking about the U having modern architecture, and thus being more likely to be able to share in the future next-gen multiplat scene, I have been under the impression that it is the the feature set of the graphics processor that is being referenced. Even though so many people like to say that it is "7 year-old tech", it is pretty obvious that the gpgpu that Nintendo has developed for the U is considerably more modern than that. As far as I can tell, what is expected of the nextbox/S4 is that they will be bigger and noisier than the U, packing more grunt, but not a significantly different feature set. So down-ports will be dumbed-down, in that some graphical settings will be turned down, some effects will be faked, 720p/30FPS will be targeted as opposed to a smoother framerate and higher resolution, stuff like that. That's my guess, and my take on the possible situation considering what little I know about the systems in question. And in some hypotheticals, of course, the U may be the base console, with the "HD-er" twins getting up-ports.
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# ? Sep 17, 2012 20:03 |
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Louisgod posted:I think there's a difference between architecture and engines, though, even though they go hand in hand in a way. I know it seems like I'm trying to twist the narrative to fit my points, but do you or others honestly not see the WiiU being the home to dumbed down ports or at least home to ports from the current generation like it's already becoming (ME3, Batman, etc.)? Certainly. Odds are that publishers like EA and Ubisoft will be first in line to re-release their current generation titles on the Wii U. However, I don't think that would dissuade them from also porting or leading their next generation games on the device either. For all we know, the technological leap between the Wii U and either Durango or Orbis could parallel that of the PlayStation 2 and Xbox. If that is the case, then the userbase, not hardware, will ultimately define how and where publishers show their support. My point being that there are presently far too many unknowns, ranging from Durango and Orbis's hardware specs to Sony's massive internal restructuring, to make an educated guess about the future of Wii U third party support. The Operative fucked around with this message at 20:11 on Sep 17, 2012 |
# ? Sep 17, 2012 20:06 |
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Folt The Bolt posted:Wii U browser has tabbed browsing, screenshots, HTML5, but no Flash! I don't even think IE on the 360 supports flash but I haven't used it to test it out. Not having flash is the smallest of deals as long as it has HTML5.
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# ? Sep 17, 2012 20:09 |
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The Operative posted:Certainly. Odds are that publishers like EA and Ubisoft will be first in line to release HD collections of their current generation titles. However, I don't think that would dissuade them from also porting or leading their next generation games on the device either. For all we know, the technological leap between the Wii U and either Durango or Orbis could parallel that of the PlayStation 2 and Xbox. If that is the case, then the userbase, not hardware, will ultimately define how and where publishers show their support. My point being that there are presently far too many unknowns, ranging from Durango and Orbis's hardware specs to Sony's massive internal restructuring, to make an educated guess about the future of Wii U third party support. Exactly, you're right on all accounts there. It'll be interesting to see what the Wii-U turns into regarding ports and new IPs being made for it.
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# ? Sep 17, 2012 20:11 |
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Bobnumerotres posted:His point was that it wouldn't matter if UE4 wasn't on the U. But it does matter, a lot, unreal engine is kind of a big loving deal.
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# ? Sep 17, 2012 20:23 |
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Astro7x posted:You'll get your AAA titles that take advantage of it, sure, but a lot of games are still going to look no better because there is no budget for it. It's far more likely they will look no better because everyone's made habit of showcasing PC versions. Either that or everyone shits their pants when they see a texture greater than 240x.
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# ? Sep 17, 2012 20:27 |
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Chaltab posted:They never said that they wouldn't license UE4 to the system anyway, right? What they said they said that they weren't personally going to make any UE4 games for it. Optimizing the engine for the Wii U themselves would cost them money, but if someone else wants to foot the bill it's no skin off their backs. Has Epic even made anything outside of Gears in the last five years? I guess there's Bulletstorm but that was more of a cult hit than a big system mover.
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# ? Sep 17, 2012 20:30 |
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Louisgod posted:Uhm but the architecture WON'T be similar enough, especially when you look at the numerous engines being made for the 720/PS4 and developer comments about how they're not supporting the WiiU with those engines (UE4, anyway). They will not lead on the WiiU when the new 720/PS4 come out. For what it's worth, they've also said they aren't going to officially support the 720/PS4 immediately and are pushing those devs to rely on UE3 longer. Either way, the Unreal engine has always scaled very well, including for use on mobile platforms and lower-capability devices. The public tools you can go and download right this moment come with deployment and testing for smartphones, and the UE4 tools are better than the UE3 ones.
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# ? Sep 17, 2012 20:31 |
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computer parts posted:Has Epic even made anything outside of Gears in the last five years? I guess there's Bulletstorm but that was more of a cult hit than a big system mover. Shadow Complex. And even though a lot of goons really loved it, Bulletstorm was more of an outright bomb than a cult hit, unfortunately.
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# ? Sep 17, 2012 20:32 |
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One thing I hope the Wii U does it tone down how much developers spend on making games. We're already at the edge of an event horizon where one game that doesn't sell tens of millions of copies can shut down a studio that has had a stellar track record of games. It's already hard enough to try and get investors to take a risk on a game that isn't CoD or some sequel to a popular game imagine if the jump next gen with the Ps4/Next Xbox pushes the prices up another $50M to make a game. Perhaps by having a weaker console that isn't extremely weak like the Wii was this generation developers won't gleefully throw themselves over a cliff with the thought that they might catch a branch to save themselves instead of smashing into the ground below and perhaps we'll get a little bit attempts at games that aren't another War Shooter 5: Shooterier Edition
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# ? Sep 17, 2012 20:33 |
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Sony: "WiiU isn't powerful enough to make helicopters fly while blasting people with dubstep". Instant winner of the gen. vvvv If you already have a sensor bar, aren't interested in Nintendoland and have an HD already I guess the white version is as good as the black version. Also black = fingerprints? limaCAT fucked around with this message at 20:54 on Sep 17, 2012 |
# ? Sep 17, 2012 20:40 |
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I am surprised I have not seen anyone post this but Gamestop.com is still taking preorders on the plebian version. I preordered it but I doubt I will get it launch day. I did next day shipping; I bet I don't get it until the Tuesday after launch Also I am going to install an external hard drive anyway. Though I did sort of like black better
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# ? Sep 17, 2012 20:50 |
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limaCAT posted:Sony: "WiiU isn't powerful enough to make helicopters fly while blasting people with dubstep". If you trade in your Wii for money off, do you have to turn in your old sensor bar or do they just mark it off? Also curious for anyone who has both, will a sensor bar bathing your room in IR light cause a kinect to not work well?
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# ? Sep 17, 2012 20:58 |
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limaCAT posted:Also black = fingerprints? It's not a hand held, it shouldn't have fingerprints on it. Considering my PS3 and Wii look equally as gross with dust on it, I don't think the color saves it from looking nasty.
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# ? Sep 17, 2012 21:03 |
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I want more information on using an external HD. Mainly does it have to a dedicated device? I have a 1TB drive I use for pictures and movies and whatnot with tons of space left.
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# ? Sep 17, 2012 21:07 |
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On the Wii whatever you put in it would create a Nintendo folder for and put everything Nintendo related in there. I saw Amazon has a 1tb western digital, usb powered for 80 bucks today. I wanna know is that going to be able to be powered by the WiiU? The usb ports are apparently powered. I would like to get this drive and just hook it up without having to plug it into a power strip, what are the chances the USB ports on the Wii aren't powered enough?
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# ? Sep 17, 2012 21:11 |
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greatn posted:If you trade in your Wii for money off, do you have to turn in your old sensor bar or do they just mark it off? curious in this question as well. I'm really torn on whether to get it now, or wait until after the holidays to see if it price drops. $350 is a bit out of my price range, and given I already am a big Xbox user, I am mostly getting it for my wife to play it. I just see a scenario where the U doesn't sell well and they cut prices like they did with the 3DS.
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# ? Sep 17, 2012 21:15 |
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# ? May 28, 2024 15:05 |
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Hope it works the same here. Also I want a drive with an on/off switch so its only running when I want to play a game off it, wont have to have it running all the time.
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# ? Sep 17, 2012 21:15 |