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CloseFriend posted:I didn't know until now that the PSP didn't have regional lockout for its games. I have the localized Devil Summoner games in my backlog. Do you consider it worthwhile for me to import the Japanese versions of the first two before I play the Raidou games? I could probably use the Japanese practice, but honestly, P2IS (EDIT: Fixed.) is the oldest Megami Tensei game that doesn't drive me up the loving wall. The first two Devil Summoner games and the Raidou games have almost nothing to do with each other, it doesn't matter.
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# ? Sep 18, 2012 04:30 |
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# ? May 5, 2024 12:18 |
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TurnipFritter posted:P2: EP PSP Stuff Is there anywhere that has a summary of the extra scenario? I'm curious, but P2 is too grindy for me. Plus, you know, its in Japanese.
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# ? Sep 18, 2012 04:53 |
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DeathBySpoon posted:Is there anywhere that has a summary of the extra scenario? I'm curious, but P2 is too grindy for me. Plus, you know, its in Japanese. This is the best summary I could find in English (heyo there are some bigass spoilers for both EP and IS in that), but this part "Having called a hit on herself in order to get his attention, she desires revenge for the death of her little brother who was killed by Tatsuya Sudou during the Araya Shrine incident on the Other Side." is... inaccurate. What happened was instead of burning down the Alaya Shrine like in IS's timeline, Sudou ended up murdering her younger brother.[spoiler] So at the end of the scenario [spoiler]her Shadow is pissed she feels like Tatsuya traded her little brother's life for Maya's. There's also a fuckton of Lovecraft stuff shoved in there, but most of it is "Oh look, here is a brief boss fight against a thing from a Lovecraft story."
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# ? Sep 18, 2012 05:25 |
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TurnipFritter posted:
Ok, gotya. Is the quoted bit actually a thing, then?
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# ? Sep 18, 2012 05:35 |
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DeathBySpoon posted:Ok, gotya. Is the quoted bit actually a thing, then? The NWO is experimenting with creating artificial persona users, and EP takes place in 1999. It doesn't say that the Kirijo group is affiliated with the NWO or anything, but it introduces the idea that it's A Thing and people are trying to Make It Happen back in 1999.
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# ? Sep 18, 2012 05:51 |
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Cool, thanks.
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# ? Sep 18, 2012 05:56 |
How long did it take between the Japan release of IS and the US announcement, anyway? I mean, i'm seriously wondering if they really ARE planning to skip localizing EP, which would just be insanely lovely.
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# ? Sep 18, 2012 06:49 |
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I don't know I think it'd be hilarious if they only released one half of P2 in the West again, except the other half this time.
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# ? Sep 18, 2012 15:18 |
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tooooooo bad posted:I don't know I think it'd be hilarious if they only released one half of P2 in the West again, except the other half this time. Yeah, if it's anything ATLUS would want to do now it is utterly piss off the other half of their anglophone fanbase.
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# ? Sep 18, 2012 17:03 |
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If Atlus USA somehow found the time and money to localize Growlanser and yet another Sting game then they could probably grind away at Eternal Punishment.
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# ? Sep 18, 2012 17:06 |
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I'm betting the profits from Code of Princess and P4G will fuel P2EP's localization, seeing them make the same mistake twice seems like a major oversight considering P3P and P4G don't really need to exist.
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# ? Sep 18, 2012 20:51 |
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There's a bunch of pages in Famitsu about SMT4, but the screenshots are so tiny and most of it looks like stuff that was already in the trailer. (Good lord these look terrible. I wasn't crazy about SJ's Milf Pinup Bosses, but at least Kaneko's stuff didn't look this bad) Duckroll @ NeoGAF posted:- Characters are designed by Doi, as expected, meh
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# ? Sep 19, 2012 02:40 |
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Slightly expanded with more scans and info.quote:This week’s Famitsu has the first formal update on Shin Megami Tensei IV for 3DS.
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# ? Sep 19, 2012 02:42 |
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TurnipFritter posted:There's a bunch of pages in Famitsu about SMT4, but the screenshots are so tiny and most of it looks like stuff that was already in the trailer. Wow, yeah. Some of those designs are really obviously done by tokusatsu designers. They look like they're made to be made into suits that someone wears. ImpAtom fucked around with this message at 02:50 on Sep 19, 2012 |
# ? Sep 19, 2012 02:45 |
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Monster designs courtesy of SNES era Squaresoft.
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# ? Sep 19, 2012 02:47 |
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ImpAtom posted:Wow, yeah. Some of those designs are really obviously done by tokusatsu designers. They look like they're made to be made into suits that someone wears. We can only hope that they are suits, in the context of the game, and Kaneko demons are lurking inside.
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# ? Sep 19, 2012 02:53 |
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All of the demons contain other demons which contain main characters because you have to fight yourself and also your friends and also it's a fighting game.
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# ? Sep 19, 2012 02:55 |
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TurnipFritter posted:We can only hope that they are suits, in the context of the game, and Kaneko demons are lurking inside. I like those kind of designs so this doesn't really bother me actually!
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# ? Sep 19, 2012 02:55 |
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vanov posted:All of the demons contain other demons which contain main characters because you have to fight yourself and also your friends and also it's a fighting game. This sounds a lot better than what we're getting right now. Those monster designs... yikes!! Azure_Horizon fucked around with this message at 03:06 on Sep 19, 2012 |
# ? Sep 19, 2012 03:02 |
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Kinda sad that Meguro isn't on this (althought the soundtrack sounds good so far)but besides that this all looks great!
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# ? Sep 19, 2012 03:12 |
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Everything after the green guy with Katanas is completely indiscernible to me as to what in the hell those things are supposed to be.
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# ? Sep 19, 2012 03:12 |
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DeathBySpoon posted:Man, that ending. Just finished P3P again, on Hard for the first time. Going to do a NG+ run- how hard is it to max every S-Link on a second cycle without a guide? I figure not having to grind up my social stats will make it a lot easier. Should I still follow one or will I have more than enough time to figure it out on my own? I ended up using a guide because I lost track of a few of the dates, but if you're fresh off an old playthrough, I don't think you'll have too much trouble.
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# ? Sep 19, 2012 03:16 |
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Those Doi artworks are lookin' hella sharp.
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# ? Sep 19, 2012 03:27 |
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So, since neither Kaneko or Meguro are working on SMT4, I'm really curious as to what they're up to. New Raidou vs.? New Persona game? Those new demon designs are pretty bland, IMO. They really do look like tokusatsu characters. The characters are bland, too. Why the gently caress does there always have to be a bare chested guy? At the very least, the music sounds amazing, and the 3D exploration sections look cool. EDIT: Man, Omoikane looks really different now. ETURNA fucked around with this message at 04:17 on Sep 19, 2012 |
# ? Sep 19, 2012 04:12 |
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ImpAtom posted:Wow, yeah. Some of those designs are really obviously done by tokusatsu designers. They look like they're made to be made into suits that someone wears. Yeah, I am not even remotely surprised to find out tokusatsu designers are involved. When I saw that green and gold guy on the left side, I immediately thought of Kamen Rider. Nice to know I was actually right to think this. Also: I like toku designs, so this is neat.
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# ? Sep 19, 2012 04:15 |
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Turn A posted:So, since neither Kaneko or Meguro are working on SMT4, I'm really curious as to what they're up to. New Raidou vs.? New Persona game? Meguro is definitely on the next Persona game and I hope Kaneko would be too, but we all know that won't happen.
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# ? Sep 19, 2012 04:18 |
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Turn A posted:So, since neither Kaneko or Meguro are working on SMT4, I'm really curious as to what they're up to. New Raidou vs.? New Persona game? A bare chested guy isn't a problem, the rest of the designs are.
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# ? Sep 19, 2012 04:19 |
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Man those designs are.....something, can't say I care for them at all they look like grimdark digimon. A bit saddened to see Meguro isn't doing the music but the track we have already sounds awesome so if the new guy can keep it around that quality I have no complaints on that front
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# ? Sep 19, 2012 04:21 |
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I figure Kaneko and Meguro are working on P5 since that's "officially in development" or whatever.
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# ? Sep 19, 2012 04:50 |
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vanov posted:I figure Kaneko and Meguro are working on P5 since that's "officially in development" or whatever. Kaneko is likely never returning to Persona now that Soejima has anime'd the series to oblivion.
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# ? Sep 19, 2012 05:09 |
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Azure_Horizon posted:Kaneko is likely never returning to Persona now that Soejima has anime'd the series to oblivion.
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# ? Sep 19, 2012 05:17 |
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I wonder if all this promotion about a walled section means the game is going to have a fortress builder in the Suikoden style, but with demons. That would be neat.
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# ? Sep 19, 2012 06:12 |
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I don't know if anyone in here has played Soul Hackers, but there are two things I don't understand. - My whole party randomly takes shock damage in dungeons, apparently all dungeons. It just comes and goes and doesn't seem to be related to my location or to combat. Invisible traps on the floor? Some equipment or something I have on me that causes it? - I bleed magnite with every step I take, is that normal?
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# ? Sep 19, 2012 08:30 |
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Samurai Sanders posted:I don't know if anyone in here has played Soul Hackers, but there are two things I don't understand. I've never played Soul Hackers but in SMT1 and 2 you would lose MAG whenever you had demons summoned, I wouldn't be surprised if that was the same situation here.
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# ? Sep 19, 2012 09:10 |
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WrightOfWay posted:I've never played Soul Hackers but in SMT1 and 2 you would lose MAG whenever you had demons summoned, I wouldn't be surprised if that was the same situation here.
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# ? Sep 19, 2012 09:13 |
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That's right. I think it's the CP stat at the top right of the demon's status menu, which is the amount of MAG each demon uses up with every step you take. If you run out they start taking damage. I'm about 30 hours in and to save MAG (summoning demons from the book is super expensive) I only have two demons summoned, one of which has zero cost.
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# ? Sep 19, 2012 09:36 |
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uiruki posted:That's right. I think it's the CP stat at the top right of the demon's status menu, which is the amount of MAG each demon uses up with every step you take. If you run out they start taking damage. I'm about 30 hours in and to save MAG (summoning demons from the book is super expensive) I only have two demons summoned, one of which has zero cost.
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# ? Sep 19, 2012 09:37 |
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Yeah, your demons at least take big damage when you're all out of magnetite. I can't remember if the human characters do as well. I haven't played any games which were released earlier either, though I'm tempted by the PS1 ports now that they work on Vita. On a related note, the manual is absolutely terrible, missing out things like status ailments. Since the ailments are quite different to other games in the genre, it's very unhelpful not to be able to look them up easily.
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# ? Sep 19, 2012 09:44 |
So if they couldn't use Meguro, why couldn't they at least bring back Tsukasa Masuko? Seriously, that would basically be perfect. drat it, Atlus.
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# ? Sep 19, 2012 16:37 |
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# ? May 5, 2024 12:18 |
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I'm not so sure about those demon designs...
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# ? Sep 19, 2012 16:42 |