Vondizimo posted:I've got no idea what to sell the GD minis for right now, but once I work out what the going rate is for them, I'll offer them here first. I'm not sure about the FW dude either, so he might get flogged off. What is the FW guy anyway?
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# ? Sep 24, 2012 03:09 |
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# ? Jun 2, 2024 01:16 |
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Vondizimo posted:The HH book is absolutely incredible. The wargear section especially. I don't even know where to start. Rules and stats for Primarchs/Special Characters, I guess? Legion-specific rules? Scenarios?
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# ? Sep 24, 2012 03:19 |
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Limp Wristed Limey posted:How much do you want for one of dem der purdy Games day miniatures. Or are you just going to plop them all on ebay? I am interested as well
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# ? Sep 24, 2012 03:38 |
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Off topic, but I never realized how many goons played / planned on playing Iron Warriors.
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# ? Sep 24, 2012 03:40 |
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bhsman posted:Rules and stats for Primarchs/Special Characters, I guess? Legion-specific rules? Scenarios? An image with rules for Horus were posted a little while back. WS8 BS5 S7 T6 W6 I6 A5 Ld10 Sv2+ Type: Infantry (Character) Compsition: 1 (Unique) Wargear: - The Serpent's Scale (2+, 3++, negates any psychic power or negative status effect on 3+) - The Warmaster's Talon (shooty and clawy) - Worldbreaker (S10 AP2, Master-Crafted, Concussion, Unwieldy) - Cognis Signum - Frag Grenades - Teleportation Matrix Special Rules: - Primarch (Independent Character, Eternal Warrior, Fear, Adamantium Will, Fleet, Fearless, It Will Not Die, Master of the Legion) - Weapon Mastery (Can split attacks between using Worldbreaker or the Talon) - Sire of the Sons of Horus (+D3 attacks against WS4 or lower models, he and his attached unit can choose when to arrive from reserves) - The Point of the Spear (Can take Veteran Tacticals and Justaerin Terminators as troops, can order an S10 AP1 Ordnance 1, Large Blast, Lance, twin-linked orbital strike once per game) - God of Battle (Attached unit gains Outflank, all Sons of Horus gain +1 LD, can seize the initiative on a 4+) - Very Bulky
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# ? Sep 24, 2012 03:52 |
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Honey Badger posted:Off topic, but I never realized how many goons played / planned on playing Iron Warriors. That's probably a holdover from 2 codices ago when IW were really quite good on the tabletop.
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# ? Sep 24, 2012 05:14 |
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Dominion posted:That's probably a holdover from 2 codices ago when IW were really quite good on the tabletop.
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# ? Sep 24, 2012 06:01 |
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Companion Cube posted:I'm very much looking forward to how my Emperor's Children will work in the new version. So far it seems to be mainly positive. Yeah I guess I'm not too worried because I play deathguard and I don't think my stuff was hit too hard. I'll need a nurgle chaos lord to unlock plague marines so I'd have had to swap out one of my princes anyway. I also ran 2x vindicators and an AC/LC pred so the oblit nerf isn't too bad on me either. Might drop the pred for some havocs with missle launchers and flakk missles plus an aegis line for my backfield, but it looks like my list won't be hit too hard by the new dex at least. No real interest in any of the new stuff so far, but zombie cultists might make me think about typhus. I'm definitely hoping each of the cult units is viable now though, it sucked for tzeentch and slaanesh players last edition, so hopefully they get some lovin'
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# ? Sep 24, 2012 06:13 |
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Edit: nm - I'm wrong. USR not Daemon Codex.
Ghost Hand fucked around with this message at 06:26 on Sep 24, 2012 |
# ? Sep 24, 2012 06:22 |
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so how soon til someone plays with a looted Angron? "Git krumping mad boy!"
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# ? Sep 24, 2012 06:57 |
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I guess the final release will have the Emperor's stats?
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# ? Sep 24, 2012 07:04 |
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If they have Horus, I don't see why not. Me and my group are already planning Primarch Deathmatches. I got dibs on Jaghatai.
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# ? Sep 24, 2012 07:09 |
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Arbite posted:I guess the final release will have the Emperor's stats? Over at Warseer they are reporting that got asked at a panel and they won't be making an Emperor model, as "some things should remain unseen"
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# ? Sep 24, 2012 07:44 |
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Horus Heresey stuff from Games Day: Info: Next book - 'Massacre' - including Iron hands, Salamanders, Night Lords and Word Bearers. Pics: Cerebus Tank Destroyer http://twitter.com/NeilChallis/status/249830272915369984/photo/1/large Abbadon v. Loken Emperor's Children with Autocannons World Eaters with Heavy Bolters: Sons of Horus Assualt Squad: World Eaters & Death Guard legion contemptors Sons of Horus justaerin terminators Basics about Space Marine Army lists from a Brother Garrod on Warseer: quote:legion praetor ( equivilant of chapter master , can take rites of war which change how army functions , armoured spearhead , orbital assault, angels wrath or pride of the legion )
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# ? Sep 24, 2012 07:46 |
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Right, had a quick read last night. There is a ton of stuff that reads like an IA book with "such and such replaces so and so" - it really is an alternate game using the 6th rules as a framework. The wargear section is full of dark age weapons, conversion beamers, "legion" versions of standard gear. Weird units of tech marines and 20 man tactical squads. An expanded warlord style system for primarchs and other characters that moves the force org aound, the only one i can remember unlocks terminators as troops but grants extra objective wins if your HQ dies. I'm on my way to work now but I'll happily post up the contents pages later and then await further instructions.
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# ? Sep 24, 2012 07:46 |
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Why does this all sound more flexible, interesting and creative than the new Chaos Space Marine Codex.
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# ? Sep 24, 2012 08:08 |
Why hello there Mechanicum forces!
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# ? Sep 24, 2012 08:15 |
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Mango Polo posted:Why does this all sound more flexible, interesting and creative than the new Chaos Space Marine Codex. Or is it? I enjoy bringing gimmicky stuff to apocalypse games.
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# ? Sep 24, 2012 08:18 |
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Mango Polo posted:Why does this all sound more flexible, interesting and creative than the new Chaos Space Marine Codex. poo poo, I've been seriously considering using the Vraks books for my CSM from here on out.
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# ? Sep 24, 2012 08:39 |
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Der Waffle Mous posted:because its not actually meant to be played against anything that isn't in that book? "If your Heresy Army has any units without the 'Eternal Warrior' special rule they are considered to have died in the intervening 10 millenia."
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# ? Sep 24, 2012 08:41 |
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Der Waffle Mous posted:because its not actually meant to be played against anything that isn't in that book? Actually I'd love to know if there's a minimum-sized force or other requirements. If this can be used against standard armies then gently caress CSM hard in the butt; I'm spending my cash on this.
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# ? Sep 24, 2012 09:11 |
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On saturday we had a 40k tournament at my LFGS, we had 12 players, 8 marine armies, 1 Eldar (me), 2 Orks and 1 Tyranid army. We were using missions from one of the GT's in the area and I must say that they were pretty balanced and fun to play. I went with the following army: Eldrad - rolled on Divination everytime Farseer with 2 powers - rolled on Divination aswell Dire Avengers w/ Exarch in a Wave Serpent 3x3 Jetbikes w/ ShuCannon Wraithguard w/ Spiritseer, Conceal Vibrocannon (3 with a Warlock) Falcon w/ Scatter Laser Falcon w/ Scatter Laser I'm not gonna do a battle report on every battle, to much to remember but I'll do some highlights of every game. First Game vs Orks I wasn't equipped to deal with a green tide, and that's what I got. There were 6 objectives who were mysterious and had different point values attached to them. In my deployement zone I managed to get a 1 point and both 2 point objectives, my opponent got both 3 point and one 4 point objective. That started well, after that he just slammed down 80 Orks around his own objectives, just great. We rolled for mysterious objectives and all 3 of mine were Sabotaged, this is just getting better. The game ended in a 2 point loss for me due to some last turn Denial shenanigans, still a Major Victory for the Ork player. MVP: Vibrocannons killing a Battlewagon, Trukk and both Rocket buggies. Second Game vs. IG with DA Allies Opponent had a Fortress of Redemption and we were playing the Relic so he couldn't hide in there. The game ended with him controlling the Relic, he had 5 veterans, 3 Taqmarines and the Fortress, the rest was dead, I managed to win in the end but just barely. I shot every unit controlling the Relic but never had a chance to pick it up myself. Major Victory to me. MVP: Vibrocannons killing a Vindicator, Medusa, Chimera, Razorback, Leman Russ and some infantry. Third Game vs. Blood Angels Just straight up Killpoints which I won easily, nothing special here. MVP: Again the Vibrocannons killing 2 Baal Predators, 1 Land Raider and some infantry. You might be seeing a pattern here, those Vibrocannons were boss. In the end I finished 6th but I had an absolute blast playing this army. In the future I'm gonna replace the Falcons with Wraithlords and put more Wraithguard on the table, for now I'm happy as it is.
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# ? Sep 24, 2012 09:19 |
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ghetto wormhole posted:Why hello there Mechanicum forces! The mechanicum are already in the first book. Land raiders with conversion beamers.
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# ? Sep 24, 2012 09:43 |
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Holy poo poo, it just hit me. Forge World will basically make a better way of representing Thousand Sons than even the Chaos book Apparently the second book is at least a year away, but after that the rest will follow more quickly. Here's hoping for Magnus in the third.
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# ? Sep 24, 2012 10:20 |
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Fried Chicken posted:Over at Warseer they are reporting that got asked at a panel and they won't be making an Emperor model, as "some things should remain unseen" That's really classy and appropriate. Forgeworld should run all of GW.
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# ? Sep 24, 2012 10:45 |
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Karandras posted:That's really classy and appropriate. Forgeworld should run all of GW. (I'm friends with one of the editors at BL; Apparently every 6 months or so someone wants to have a crack at it, and they have to tear them a new one to stop them.)
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# ? Sep 24, 2012 11:13 |
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Shockeh posted:I'll hold you to that when they do the two missing Legions/Primarchs. Yeah, if I remember right, Aaron Dembski-Bowden basically had to beg to even be able to mention them in The First Heretic.
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# ? Sep 24, 2012 11:34 |
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They are going to be the anthropomorphic man animal marines and the lady space marines. The internet was right all along.
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# ? Sep 24, 2012 11:41 |
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Was it said when the HH stuff would be available for pre-order/when's the release date?
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# ? Sep 24, 2012 13:04 |
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I'm trying real hard to not consider starting HH-era World Eaters after seeing that Contemptor. I'll be getting the book at a minimum, though.
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# ? Sep 24, 2012 14:35 |
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Mango Polo posted:Holy poo poo, it just hit me. Forge World will basically make a better way of representing Thousand Sons than even the Chaos book The Tzeentch forces they are going to release in an upcoming FW book are not going to be Thousand Sons. Unless you are talking the HH series - in which case it will be a Legion and not really compatible with 40k lists. It is not intended to be played against standard 40k Armies. Think of it as a self enclosed game. Ghost Hand fucked around with this message at 15:37 on Sep 24, 2012 |
# ? Sep 24, 2012 15:34 |
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Has anyone got any experience with maxmini? In particular, what's the casting quality like and are the 'mechanical hammers' (http://www.maxmini.eu/store/index.php?main_page=product_info&cPath=22_24&products_id=84) a suitable size for power armoured marines?
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# ? Sep 24, 2012 15:43 |
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Lobster God posted:Has anyone got any experience with maxmini? Yes, fantastic, yes.
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# ? Sep 24, 2012 15:56 |
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Learned something new in 6th again last night. Did not realize fast vehicles and fast skimmers can move farther in Flat Out than standard vehicles. I kept reading the extra move as a total. My CCB can move 30", that just changed a poo poo ton for me.
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# ? Sep 24, 2012 16:00 |
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Lobster God posted:Has anyone got any experience with maxmini? I picked up some of their post apocalyptic guns on a lark at the War Store and i've been very pleased with the casting quality. I can't comment on the size of the hammers but the guns are perfectly sized for my orks.
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# ? Sep 24, 2012 16:01 |
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Corrode posted:Yes, fantastic, yes. Beer4TheBeerGod posted:I picked up some of their post apocalyptic guns on a lark at the War Store and i've been very pleased with the casting quality. I can't comment on the size of the hammers but the guns are perfectly sized for my orks. Great, thanks!
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# ? Sep 24, 2012 16:06 |
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Khorne Flakes posted:Learned something new in 6th again last night. Did not realize fast vehicles and fast skimmers can move farther in Flat Out than standard vehicles. I kept reading the extra move as a total. My CCB can move 30", that just changed a poo poo ton for me. Yeah, it is pretty nice. I just wish the sweeping attacks took that into account, since you can only make them using the 6-12" movement in the Movement phase. Losing 12" off the threat coming from 5th kinda hurt them a tad. PierreTheMime fucked around with this message at 16:12 on Sep 24, 2012 |
# ? Sep 24, 2012 16:10 |
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Ghost Hand posted:The Tzeentch forces they are going to release in an upcoming FW book are not going to be Thousand Sons. Unless you are talking the HH series - in which case it will be a Legion and not really compatible with 40k lists. I know that IA 13 is non-TS/general Tzeentch fuckery, but I was hoping that part of the HH stuff could be used in regular 40k. Suddenly collecting such an army is a bit less appealing since I can't imagine finding anyone in my area crazy enough to drop the cash on the models.
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# ? Sep 24, 2012 16:13 |
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Some of my guys. http://i.imgur.com/Oam1S.jpg
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# ? Sep 24, 2012 16:22 |
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# ? Jun 2, 2024 01:16 |
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Eh, why not play it against regular armies? It may be the historical version of 40k, but they had to fight orks and eldar, even IG and not-nids. Seems fairly pricey to never play it with basic rules.
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# ? Sep 24, 2012 16:23 |