Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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Lack of 1080p for NSMBU is kinda disappointing, but I don't think it matters much. Looking at it, it doesn't seem it'd benefit THAT much from it. I'll be pretty disappointed if they don't get that on the next 3D Mario though.
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# ? Oct 12, 2012 15:50 |
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# ? May 28, 2024 12:28 |
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I won't notice any difference between 720p and 1080p in a game like NSMBU considering the art style. That sort of thing matters more to me with games that are trying to look as realistic as possible.
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# ? Oct 12, 2012 15:55 |
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Apparently Nintendo is bad at both Internet AND HD.
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# ? Oct 12, 2012 16:31 |
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Louisgod posted:Apparently Nintendo is bad at both Internet AND HD. To be fair this is the first time they have a console that's actually capable of doing both of these features.
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# ? Oct 12, 2012 16:38 |
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Louisgod posted:Apparently Nintendo is bad at both Internet AND HD. What did they do bad with the internet? In terms of HD. The "last gen" of consoles showed me that the 720p v 1080p was not the deciding factor as to how good a game looked. Textures and poly's dont get affected the same wa as a movie or tv show is when with reguards to that resolution difference. I stoped looking at what resolution the games were at very early on. Still stupid of Nintendo to advertise something that they couldnt deliver, I hope that its just a launch rush and they want to get the game out so its cut in this case.
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# ? Oct 12, 2012 16:40 |
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japtor posted:Wouldn't a nunchuck+remote scheme be better for aiming? Well, in a traditional FPS, yeah, totally. But the way HAWKEN felt as I tried it out felt heavier; you are controlling a mech, after all. Plus HAWKEN's trying to implement all the HUD stuff into the viewmodels but is having trouble; using the Gamepad's screen for extra stuff while keeping the main screen HUD minimalistic might be useful. Overall I felt the Gamepad would be a better fit. Also good Wiimote FPSes have that thing where you have "wiggle room" for aiming before the camera starts moving and the HAWKEN devs are ABSOLUTELY against having "wiggle room" in the aiming system because, well, you're driving a mech.
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# ? Oct 12, 2012 16:42 |
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Bombadilillo posted:What did they do bad with the internet? You have got to be loving kidding. Did you never own a Wii?
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# ? Oct 12, 2012 16:45 |
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If the game is actually rendered in 720p, they would just be upscaling it to 1080p and it wouldn't really look that much better.
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# ? Oct 12, 2012 16:52 |
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TaurusOxford posted:You have got to be loving kidding. Did you never own a Wii? I never went online other then kids doing mii stuff/ youvote whatever and netflix. All those worked great. Never tried to game online. (Not trying to troll)
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# ? Oct 12, 2012 16:55 |
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DoctorWhat posted:Plus HAWKEN's trying to implement all the HUD stuff into the viewmodels but is having trouble; using the Gamepad's screen for extra stuff while keeping the main screen HUD minimalistic might be useful. Y'know, having the controller vibrate when you're starting to overheat could be pretty cool
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# ? Oct 12, 2012 16:55 |
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scottus posted:Y'know, having the controller vibrate when you're starting to overheat could be pretty cool I'll suggest this today! Any other suggestions for Wii U stuff for HAWKEN? ... Does the Gamepad have rumble?
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# ? Oct 12, 2012 17:10 |
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Xavier434 posted:I won't notice any difference between 720p and 1080p in a game like NSMBU considering the art style. That sort of thing matters more to me with games that are trying to look as realistic as possible. Nintendo just wanted to make it difficult for the kids behind "Digital Foundry" or "The Lens of Truth" trying to benchmark frame by frame NSMBU against a supposed PS3 version by recreating their levels in Little Big Planet. I think it's a sensible decision.
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# ? Oct 12, 2012 17:16 |
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DoctorWhat posted:I'll suggest this today! Any other suggestions for Wii U stuff for HAWKEN? Oh geeze, it better. Though now that I think about it, general rumbling would really enhance the feeling of scale and power of the mechs.. I can't really think of anything else
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# ? Oct 12, 2012 17:17 |
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Quest For Glory II posted:Can this be sourced? We don't even know a single thing about the Wii U's OS yet. If what you said was true, Nintendo would have to make two separate Virtual Console stores so that future releases would work on the gamepad. Nintendo's said outright that Wii games, WiiWare, and Wii VC stuff runs inside "Wii Mode", which doesn't allow for things like transferring the TV feed to the gamepad. The note about the gamepad/pro controller not working for Wii titles is probably an extrapolation from how the WiiU is set up to handle Wii software in a similar fashion to how the Wii was set up to handle GC software, in that the unit just contains the hardware for the last console and, for GC on Wii, all the next-gen stuff shuts down as soon as you enter GC Mode and you had to drop the Wii controllers in favor of GC controllers.
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# ? Oct 12, 2012 17:35 |
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Bombadilillo posted:I never went online other then kids doing mii stuff/ youvote whatever and netflix. All those worked great. Never tried to game online. That's the problem right there. To put it in short for you, online gaming on Wii was mediocre at best and a joke at worst. Third party developers generally had to work their rear end off to make their online work decently, and most of Nintendo's attempts at online play were a laughable trainwreck(see 4-player Smash Bros. Brawl).
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# ? Oct 12, 2012 17:37 |
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TaurusOxford posted:That's the problem right there. To put it in short for you, online gaming on Wii was mediocre at best and a joke at worst. Third party developers generally had to work their rear end off to make their online work decently, and most of Nintendo's attempts at online play were a laughable trainwreck(see 4-player Smash Bros. Brawl). Ok, I was aware of friend codes being a thing, but not that games were just unplayable online.
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# ? Oct 12, 2012 17:42 |
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Cuboidal 64 posted:Lack of 1080p for NSMBU is kinda disappointing, but I don't think it matters much. Looking at it, it doesn't seem it'd benefit THAT much from it. I'll be pretty disappointed if they don't get that on the next 3D Mario though. Doesn't pretty much every game on PS3/360 only run at 720 anyway except for God of War 3 and like two other games? I know many of them say 1080 on the box but don't they just upscale to that?
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# ? Oct 12, 2012 17:52 |
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DoctorWhat posted:... Does the Gamepad have rumble? Yes.
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# ? Oct 12, 2012 17:54 |
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Neo Rasa posted:Doesn't pretty much every game on PS3/360 only run at 720 anyway except for God of War 3 and like two other games? I know many of them say 1080 on the box but don't they just upscale to that? MSG4 was 1080p but that just Otacons stuble even more jarring. Games look good or the dont, you shouldnt worry about the resolution with games.
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# ? Oct 12, 2012 17:55 |
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Neo Rasa posted:Doesn't pretty much every game on PS3/360 only run at 720 anyway except for God of War 3 and like two other games? I know many of them say 1080 on the box but don't they just upscale to that? Right but Nintendo is saying the Wii U is a next gen console so it should be superior to the 360 and ps3. Here's hoping between 720 and no online that nsmbu is just a rush job and not a sign of things to come. Amcoti fucked around with this message at 18:03 on Oct 12, 2012 |
# ? Oct 12, 2012 17:56 |
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Atomicated posted:Right but Nintendo is saying the Wii U is a next gen console so it should be superior to the 360 and ps3. It was a next gen console six years ago. Nintendo hasn't quite realized that yet.
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# ? Oct 12, 2012 18:02 |
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TaurusOxford posted:It was a next gen console six years ago. Nintendo hasn't quite realized that yet. Substantially stronger GPU and way more RAM will disagree with you. Diminishing returns, all that. This is the song that never ends.
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# ? Oct 12, 2012 18:08 |
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Add to OP, please: You EUs are getting the best possible bundle.
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# ? Oct 12, 2012 18:21 |
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Oh my god, why didn't North America get that?! I would have gladly paid more for that! drat it, Japan gets Monster Hunter and Europe gets ZombiU. What does North America get?
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# ? Oct 12, 2012 18:23 |
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Policenaut posted:Oh my god, why didn't North America get that?! I would have gladly paid more for that! drat it, Japan gets Monster Hunter and Europe gets ZombiU. What does North America get? First dibs.
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# ? Oct 12, 2012 18:24 |
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Policenaut posted:Oh my god, why didn't North America get that?! I would have gladly paid more for that! drat it, Japan gets Monster Hunter and Europe gets ZombiU. What does North America get? Senran Kagura U.
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# ? Oct 12, 2012 18:26 |
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TaurusOxford posted:It was a next gen console six years ago. Nintendo hasn't quite realized that yet. Or you haven't realized that Wii U couldn't have been done 6 years ago unless it cost some thousands of dollars? Look at its' size, power usage, very modern GPU, the fact that it renders to two screens, one of which is on a wireless controller displaying with very low latency...or you mean that since the 360 launched in 2005, then the Wii U would have had to be considered 'next-gen' six years ago, in 2006...in which case, of course, you're correct in a way. Unless, of course, the Wii hadn't existed and the Wii U had, in 2006, which would have put it in the same generation of consoles as the PS3 and the 360... So which is it? Or are you just being negative and obtuse concerning what the Wii U does bring to the table, while ignoring the fact that it is the successor to the Wii, thereby making it 'next-gen' regardless? Like others have said, I'm pretty glad that Nintendo is not just following the more power path, why would we need 4 platforms all playing the same games with similar control options?
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# ? Oct 12, 2012 18:35 |
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TaurusOxford still hasn't realized Sword & Shield is superior to Switch Axe so I wouldn't worry too much about this.
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# ? Oct 12, 2012 18:42 |
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Chronojam posted:TaurusOxford still hasn't realized Sword & Shield is superior to Switch Axe so I wouldn't worry too much about this. Don't worry. I'll beat the monsters for you while you hide behind your shield in fear.
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# ? Oct 12, 2012 18:50 |
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Which reminds me, one of my never-a-Wii coworkers is thinking about picking up a WiiU because of the new Monster Hunter release. Nintendo really needs to cling to that brand, and Capcom really needs to stop beating around the bush with English releases.
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# ? Oct 12, 2012 18:57 |
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Speaking of English releases, I really hope Monolith's Wii U title goes with a British voice cast like Xenoblade.
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# ? Oct 12, 2012 20:07 |
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Chaltab posted:Speaking of English releases, I really hope Monolith's Wii U title goes with a British voice cast like Xenoblade. That depends on if NOE bankrolls the localization before NOA gets their hands on it.
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# ? Oct 12, 2012 20:24 |
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http://www.officialnintendomagazine.co.uk/42908/amazing-tekken-tag-tournament-2-wii-u-trailer-shows-f-zero-and-zelda-costumes/ New Tekken Trailer. Honestly don't know what I'd do if I had the option between bear Mario and Panda Peach.
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# ? Oct 12, 2012 20:57 |
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I hope it's voices by all Germans who learned english as a third language.
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# ? Oct 12, 2012 21:25 |
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thefncrow posted:Nintendo's said outright that Wii games, WiiWare, and Wii VC stuff runs inside "Wii Mode", which doesn't allow for things like transferring the TV feed to the gamepad. Not that it would shock me that Nintendo would want people to rebuy everything. But Nintendo of America considers that kind of effort poisonous to them. If the way the eShop has been updated is any indication, the Wii U VC will end up only having 20 titles by the time the next Wii is released. They're loving lazy as poo poo. The 7th Guest fucked around with this message at 22:01 on Oct 12, 2012 |
# ? Oct 12, 2012 21:58 |
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Quest For Glory II posted:So are they discontinuing Virtual Console then? Or are they literally going to have two separate Virtual Console stores (one for Wii one for Wii U)? From the sound of it, they're going to have Wii VC titles and WiiU VC titles. I believe they've made comments about using the gamepad screen to play VC titles, and they've said up front that it's not possible for Wii VC titles.
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# ? Oct 12, 2012 22:12 |
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Yeah the Wii VC didn't exactly have a huge library, but it also had pretty much every best-seller on the systems it offered. There's no reason to buy the licenses and get it to work on the Wii's emulator etc. for obscure games when anyone who wants those has likely acquired them through other means.
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# ? Oct 12, 2012 22:50 |
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All I'm saying is they'd better uh do a better job with Wii U VC than they've done with 3DS VC, because. Yikes.
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# ? Oct 12, 2012 22:55 |
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Another reason why they'd use a new set of Virtual Console emulators would be to get rid of the 40 MB limit of downloadable Wii games. That prevents them from selling the largest Nintendo 64 games (Conker's Bad Fur Day, etc), PC-Engine CD games or a lot of the Neo-Geo library. On the subject of incompatible controllers, it's ridiculous that the WiiU can't interpret inputs from the GamePad or Pro controller for Wii software. Unlike Gamecube support, which required controllers and memory cards to be physically inserted into the ports, the Wii and WiiU controllers all use bluetooth. At the very least they could get the Pro controller to emulate a Classic controller, so I won't need to keep all these obsolete controllers around. I don't need to plug in an old Dualshock 2 controller to play PS1/PS2 games on a PS3, I can just use the new wireless controller. I can even create virtual memory cards on the hard drive. Backwards compatibility should be one of Nintendo's biggest selling points, but they put the minimum amount of effort into it every time. Why do the Wii and 3DS have separate Virtual Console catalogues? Why does the button mapping of the Gamecube controller in SNES games match up to the button names (A, B, X, Y) rather than their locations? Why does the European store still have the horrible PAL conversions, when everyone now has a TV that supports NTSC?
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# ? Oct 12, 2012 22:58 |
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# ? May 28, 2024 12:28 |
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Neo Rasa posted:Doesn't pretty much every game on PS3/360 only run at 720 anyway except for God of War 3 and like two other games? I know many of them say 1080 on the box but don't they just upscale to that?
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# ? Oct 12, 2012 23:02 |