Are you getting the Wii U? This poll is closed. |
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Yes | 9031 | 65.25% | |
No | 1191 | 8.60% | |
Maybe | 808 | 5.84% | |
I'm an idiot | 460 | 3.32% | |
Waluigi | 1603 | 11.58% | |
Waa | 748 | 5.40% | |
Total: | 13841 votes |
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greatn posted:Not exactly, a lot of third party ports are going to be most suitable for the pro controller for one player. Every thing on the Pro Controller's on the Game Pad though. I know what you mean, but it's probably not what'll happen. They'll try to toss in something to use on the second screen, just to use it the same way games tossed in motion control on the Wii despite there being the Classic Controller
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# ? Oct 28, 2012 16:14 |
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# ? May 30, 2024 16:49 |
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I played Rayman Legends. The game is beautiful, but I hope that the demo level is just an intentional bait-and-switch to show off all the features. If I have to switch from Rayman to Murphy in the middle of levels it's gonna fuckin irritate the poo poo out of me. It seems like the game is mostly designed to be a co-op experience... except that there's been no indication that the co-op campaign is supported online. why do you do this game companies, why (for the record the only confirmed online content in Rayman Legends is "Players can connect online with friends for a variety of challenges that test their skill and speed, and can see where they rank on the worldwide leaderboards." which sounds like side content or minigames) e: Also I got a look at NSMBU and the game looks pretty darn crisp and colorful in HD. No playable demo though :I The 7th Guest fucked around with this message at 17:19 on Oct 28, 2012 |
# ? Oct 28, 2012 17:01 |
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Just got a chance to try out that Rayman Demo, controller felt kind of... strange to me, but I liked it. I think. The gamestop manager came over to watch me for some reason and was somehow surprised when I didn't get murdered in Castle Rock. I just kind of smiled and shrugged it off. For a brief moment my faith was 100% restored. The colors were fantastic and watching the game in full motion was great. The running and jumping controls felt nice and it was platforming bliss once again. Then I played the Murphy level. While I was crying from depression man was it boring. I have no idea why they thought this was a good idea because, frankly it isn't. The worst part was there's a part where I need to slide a platform over a pit of fire, there's a enemy on one side, and incoming fireballs. I'd clear the entire screen of fireballs, start tickling the enemy like the game wants me to... and the AI would jump as high as it could into a freshly spawned fireball and get itself killed. Twice. Talk about a total moodkill. I really hope the delay is to get rid of Murphy mode (As in, have the AI control HIM and leave me alone) It also doesn't help that I changed my character to Rayman and the Murphy level forced me into being Barbara anyway (She was waiting with murphy)
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# ? Oct 28, 2012 17:02 |
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citizenlowell posted:But the headsets plug into the pad and use it to transmit audio through the console? Right? Isn't that why everyone was complaining that the pro controller was missing the mic jack? Nope, the game pad misses a microphone jack too. There is only one jack, and it's the output jack, the headphone jack, the one that carries the game sounds. Audio jacks were never designed to be used full-duplex, that is for transmitting and receiving data at the same time. If you look at the pictures on these two pages you will see that there is only one headphone (that is output) audio jack. http://arstechnica.com/gaming/2012/09/everything-you-need-know-about-the-wii-u/ (look under the "What you can't see here" caption) http://www.digitalspy.co.uk/gaming/i412448-8/wii-u-final-hardware-gallery-black-nintendo-wii-u.html#a431815 (see picture #4) http://kotaku.com/5952858/ Dicktaku posted:[UPDATE 2] Well, not so fast.. a second PDP rep contacted me to clarify things further: "Afterglow wireless headsets are compatible with Wii U. If the game chat utilizes the USB port of the Wii U console then the AG headset can receive the chat audio wirelessly. If the chat audio is directed through the 3.5mm audio jack on the Wii U pad then user can plug in the provided chat/game audio cable. It depends on how the game / chat audio is designed." As the story indicated above, Black Ops II does its chat through the 3.5mm jack, so it seems like that's one game that won't work wirelessly with PDP's headset but would be fine with a wired hook-up. edit: vvvv ? Jacks with three rings? What kind of magic is this? (Does WiiU have a combo audio jack?) limaCAT fucked around with this message at 17:33 on Oct 28, 2012 |
# ? Oct 28, 2012 17:21 |
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limaCAT posted:Nope, the game pad misses a microphone jack too. What? The Xbox 360 controller has only one jack, and laptops have had combo jacks for years.
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# ? Oct 28, 2012 17:25 |
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Neddy Seagoon posted:Every thing on the Pro Controller's on the Game Pad though. I know what you mean, but it's probably not what'll happen. They'll try to toss in something to use on the second screen, just to use it the same way games tossed in motion control on the Wii despite there being the Classic Controller There are already launch games where you can use the pro controller if you wish and still have whatever the developer placed on the pad, just putting it on the table in front of you or next to the TV.
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# ? Oct 28, 2012 17:26 |
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limaCAT posted:Jacks with three rings? What kind of magic is this? (Does WiiU have a combo audio jack?)
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# ? Oct 28, 2012 18:49 |
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It's possible (not very likely) that the GamePad does have some sort of chat function over Miiverse and they're just holding out until Miiverse is fully detailed. I mean, video chat is confirmed. That uses the GamePad mic. There's basically a Wii Speak bundled with every Wii U.
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# ? Oct 28, 2012 18:49 |
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AngryCaterpillar posted:Hopefully. Tekken is the only one I'm aware of so far. It's 16.7 GB and slightly cheaper as a download than a disk in Japan.
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# ? Oct 28, 2012 20:56 |
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American companies really need to move into the 21st century when it comes to broadband and download limits. They haven't been a thing here in the UK for a long time, unless you only have the super basic package or are regularly pulling down like 100GB a week (although Sky doesn't even seem to care then.)
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# ? Oct 28, 2012 21:00 |
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Chaltab posted:If games are regularly going to be that large then downloads still aren't viable for a lot of people. Even with Comcast having 'currently' suspended enforcement of download limits, that wouldn't be a short download for me and would slow down the internet for everyone else in the house. The last PC game I bought physical was Portal 2 because I got a good discount on Newegg and had a gift card. Most of my games on Steam are over 7 GB. New Vegas or Skyrim are 10 gigs. Origin's the same, Battlefield is over 16 gigs, Dragon Age is almost 19 gigs. Maybe some console gamers will get a bit of filesize shock but anybody who's been playing computer games for the past five years is used to this.
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# ? Oct 28, 2012 21:28 |
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Chronojam posted:The last PC game I bought physical was Portal 2 because I got a good discount on Newegg and had a gift card. Pretty much this. I imagine the much prettier games on the Wii U like Pikmin 3 will have massive file sizes, 15+ GB like TT2.
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# ? Oct 28, 2012 21:32 |
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I sure wish 15GB were massive!
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# ? Oct 28, 2012 21:33 |
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Sakurazuka posted:American companies really need to move into the 21st century when it comes to broadband and download limits. They haven't been a thing here in the UK for a long time, unless you only have the super basic package or are regularly pulling down like 100GB a week (although Sky doesn't even seem to care then.) There was an initiative to help bring high speed broadband internet infrastructure to everyone in the US, but it fell victim to our embarrassing political system EDIT: England has way better internet from what I have heard because there is actual competition
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# ? Oct 28, 2012 21:39 |
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Fergus Mac Roich posted:I sure wish 15GB were massive! That's nearly half the Wii U's hard drive!
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# ? Oct 28, 2012 21:40 |
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I'm pretty sure any game with that kind of filesize is also going to be in stores. And I figured it was a given that anyone downloading AAA releases would be using an external hard drive.
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# ? Oct 28, 2012 21:43 |
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Blackbelt Bobman posted:There was an initiative to help bring high speed broadband internet infrastructure to everyone in the US, but it fell victim to our embarrassing political system Kinda-sorta, if you're thinking about the large "let's build some loving broadband!" one. Deals were struck, money went out, but into corrupt business-man pockets rather than into expansions and investments. I talked about this with somebody who planted the internet pipes of the gods in Sweden in the 80's and 90's, over here he laid down fiber alongside the power lines back then with the idea that it was "for the future". He later assisted that very work in the US, and they thought that idea was absolutely nuts and a waste of money. The rest is history, and you can probably guess how little I pay for my private 100/100 fiberoptic line. An all-download digital gaming era isn't going to happen (even more so soon with how the lovely multiplat devs who focused on making 6 (now 8) gigs and no more games for the 360 will have 22-25 gigs to use), but sometimes it's nice to dream. (and I hope fixit takes a WiiU apart quickly so we can check out the SSD, if it's proprietary or if we can like take a retail SSD of the right specs apart and jam the board in) (external drive support + four USB ports = greatly appreciated, but I like internals..) Ghosts n Gopniks fucked around with this message at 22:11 on Oct 28, 2012 |
# ? Oct 28, 2012 21:54 |
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Atomicated posted:That's nearly half the Wii U's hard drive! C'mon now, that thing's not really for storage if you're going to commit to downloading games. As someone who doesn't want to own physical game boxes, I consider an external drive mandatory for me. Sadly, I may end up buying physical copies and having to make room for the cases somewhere. Maybe I'll keep all the discs in a binder and the cases in a box somewhere.
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# ? Oct 28, 2012 22:01 |
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Atomicated posted:That's nearly half the Wii U's hard drive! I guess that's why mine has a terabyte hard drive. For the price of one game.
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# ? Oct 28, 2012 22:17 |
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The more I think about it the more I'm surprised they offer a 32gb model. It seems like if 8 isn't enough for you you're the kind of person that won't be happy with 32 either.
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# ? Oct 28, 2012 22:17 |
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Atomicated posted:The more I think about it the more I'm surprised they offer a 32gb model. It seems like if 8 isn't enough for you you're the kind of person that won't be happy with 32 either. It's a bit of free memory for pictures and smaller games, I don't mind an extra 24 GB and a charging station along with the Nintendo Land pack-in.
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# ? Oct 28, 2012 22:42 |
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Yeah it's not just the 32, but it does help quite a bit along with the other bonuses you get.
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# ? Oct 28, 2012 22:43 |
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It might have to do with solid state drives. (Just guessing, take me with a grain of salt)
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# ? Oct 28, 2012 22:48 |
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Yeah, I'm getting the 32GB Deluxe partly for the slight expansion of space for VC/WiiWare/whatever kind of miniature games. If and when I decide to going deep on digital versions of retail games, then I'm busting out the 1TB external. I wonder how the digital/retail ratio is going to work out.
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# ? Oct 28, 2012 22:49 |
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Atomicated posted:The more I think about it the more I'm surprised they offer a 32gb model. It seems like if 8 isn't enough for you you're the kind of person that won't be happy with 32 either. Reggie said up front that he expects people who download will just use their own externals. They want people to do that so they don't pay an extra $150 for a small hard drive built into the console. I'm betting Nintendo will end up putting their name on an official hard drive for people too dumb to understand that you can use any storage you want but it makes sense for them not to stick a huge hard drive in and drive the price up.
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# ? Oct 28, 2012 23:04 |
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Paper Jam Dipper posted:Reggie said up front that he expects people who download will just use their own externals. They want people to do that so they don't pay an extra $150 for a small hard drive built into the console. The ol' idiot tax. Yeah, I prefer things this way. They're taking the right course of action. Also, based on the statistics from the Wii, a ton of people never realized they could even take it online-- that's why they started packing new Wii consoles with quick demo videos of how to get online. No point in making people pay for a hard drive if they're not even sure how to get to the shop.
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# ? Oct 28, 2012 23:15 |
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Rake Arms posted:It's possible (not very likely) that the GamePad does have some sort of chat function over Miiverse and they're just holding out until Miiverse is fully detailed. I mean, video chat is confirmed. That uses the GamePad mic. There's basically a Wii Speak bundled with every Wii U. Didn't they say way back when they announced the Wii U that there'd be cross-game voicechat? I'd assume that if they'd did that anywhere, it'd be in Miiverse.
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# ? Oct 28, 2012 23:19 |
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Yeah, the average online connection rate for the Wii was something like 9%. Compare that to the 3DS, where the worldwide average is 72% and the connection rate in both the US and Japan is over 80%.Rake Arms posted:It's possible (not very likely) that the GamePad does have some sort of chat function over Miiverse and they're just holding out until Miiverse is fully detailed. I mean, video chat is confirmed. That uses the GamePad mic. There's basically a Wii Speak bundled with every Wii U. The problem is that no-one actually wants another Wii Speak.
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# ? Oct 28, 2012 23:20 |
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Connection rates would have been far higher if it'd kept a physical port and not a never in stock at a physical store network adapter.
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# ? Oct 28, 2012 23:33 |
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horriblePencilist posted:Didn't they say way back when they announced the Wii U that there'd be cross-game voicechat?
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# ? Oct 28, 2012 23:33 |
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MrLonghair posted:Connection rates would have been far higher if it'd kept a physical port and not a never in stock at a physical store network adapter. I'd argue that more people have wireless or are willing to pay for a cheapass d-link wifi router than have or are willing to run cat-5 to their television. It ties back to the discussion earlier where some people thought the Wii only did sports.
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# ? Oct 29, 2012 01:54 |
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Chronojam posted:I'd argue that more people have wireless or are willing to pay for a cheapass d-link wifi router than have or are willing to run cat-5 to their television. It ties back to the discussion earlier where some people thought the Wii only did sports. Oddly this is an area where rural places or smaller cities have a big advantage over metropolitan areas. In some place like New York in any given apartment you are going to have a ridiculous amount of wifi networks, there's only so many channels, and there is a lot of interference, so your wifi connection is going to suck. I luckily live in a house with only one wifi network visible.
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# ? Oct 29, 2012 01:57 |
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Fergus Mac Roich posted:C'mon now, that thing's not really for storage if you're going to commit to downloading games. As someone who doesn't want to own physical game boxes, I consider an external drive mandatory for me. Sadly, I may end up buying physical copies and having to make room for the cases somewhere. Maybe I'll keep all the discs in a binder and the cases in a box somewhere. You can just get rid of the plastic case and keep all the covers,booklets, and discs together in a single binder. Usualy the binders are able to hold a few hundred games. They're at most the size of a photo album.
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# ? Oct 29, 2012 01:59 |
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Vaerai Archon posted:You can just get rid of the plastic case and keep all the covers,booklets, and discs together in a single binder. Usualy the binders are able to hold a few hundred games. They're at most the size of a photo album. I also have a fond nostalgia for the late 1990s.
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# ? Oct 29, 2012 02:08 |
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greatn posted:I also have a fond nostalgia for the late 1990s. No they're not those CD only binders. They're binders specificly ment for videogames.
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# ? Oct 29, 2012 02:19 |
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greatn posted:I also have a fond nostalgia for the late 1990s. See his signature.
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# ? Oct 29, 2012 02:19 |
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greatn posted:I also have a fond nostalgia for the late 1990s. Honestly if it's between that and getting a new shelf just for games I'll take the CD binder. If it's not clear the reason this is more difficult for me than most is that I don't have a lot of space and I don't have an already existing collection of physical discs that I can get rid of; I have maybe 4 PS2 games and that's it. All my games are on PC and they are all from Steam, gog, etc.
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# ? Oct 29, 2012 02:31 |
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Quest For Glory II posted:Ehhh but aren't there Wii U games that don't support voice-chat? I think they left it, like everything else, up to the developers (who don't WANT everything left up to them). I thought the voicechat was linked to the Wii U itself, and not the game. Kind of like how you can use voicechat in Steam.
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# ? Oct 29, 2012 03:56 |
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greatn posted:Oddly this is an area where rural places or smaller cities have a big advantage over metropolitan areas. In some place like New York in any given apartment you are going to have a ridiculous amount of wifi networks, there's only so many channels, and there is a lot of interference, so your wifi connection is going to suck. I luckily live in a house with only one wifi network visible. The problem there is that many of those people don't know what Wifi Channels are, so they're all piled up on channel 6 while I use 1 or 11 and I'm completely unaffected by interference. FlyingCheese fucked around with this message at 01:53 on Nov 13, 2012 |
# ? Oct 29, 2012 04:13 |
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# ? May 30, 2024 16:49 |
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Chronojam posted:The last PC game I bought physical was Portal 2 because I got a good discount on Newegg and had a gift card.
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# ? Oct 29, 2012 04:24 |